Monoman1 Posted November 22, 2021 Author Posted November 22, 2021 1 hour ago, aspirine2 said: Markarth kennel keeps getting random ctds ..is there somthing wong about it or buggy ..so it should be avoided ? Â many thanks in advance Technically there is no markarth kennel. All kennels are the whiterun kennel just with some door magic.Â
Anunya Posted November 22, 2021 Posted November 22, 2021 I am here to report a hilarious way to completely fuck up your save using SL Survival. I'm on SE, but since this is less of a bug report with an expectation that it'll get fixed and more of a "well what did you fucking think, obviously don't do that" to be shared as a general warning and for amusement, I figured I'd share it here (as I think this thread has a wider readership). Â So my girl through a bit of bad luck lost all her stuff, including all her licenses (she'd even shelled out of a long term magic license). Through genuinely careless play she gets busted by a toll collector and put in a collar. No good, since she's a caster too. Â She has a female follower in tow who is a more of a fellow victim than a harsh mistress, and who is also a mage. So, in a flash if inspiration I go and turn on the option in the MCM where followers have the same restrictions as the PC, wander back to the toll keeper as an RP thing, and get my follower collared too. Only fair. Â Well... of course I have Devious Followers Continued going, so it's not long before a guard spots the duo and says "where's your master" to kickstart DFC. Oops. I'd forgotten THAT was turned on. Oh well, a rapid decent into humiliation is one of the things I enjoy for my poor girls, so all's good. Â They wander around to find a suitable follower, and eventually they do. "But wait" I think. This guy's not a fellow victim. He shouldn't be collared, and he should be allowed to keep his weapons and armour and all. "Oh I know," I think. I go to the MCM and switch the license management back to affecting the player only. My hope is that the female follower keeps her collar (I can always force remove it later, I reckon) but the new devious master keeps his stuff. Nothing blows up immediately, so that's a good sign. Â Yeah... no... on loading the save Skyrim completely pukes. I get a million pop-ups... looks like a bunch of mods think it's game start and they're initializing and they're not liking it. I'm getting all sorts of errors. I get SLS: A Little Bondage Adventure Complete (what is that? I don't think I've triggered it, but I think I might want to), all my PC's gear disappears, She falls to the ground, apparently defeated and covered in whip lashes. And to top it off, racemenu launches for some reason as well. The save is utterly fucked. Â I've tested it out a few times, and I have a 100% repro rate. Â So yeah... I won't do that again. And you probably shouldn't do it either. 2
Anunya Posted November 22, 2021 Posted November 22, 2021 (edited) ... I take it all back. Apparently it has nothing to do with SLS at all. Â I made a new follower in Creation Kit (first time, taking baby steps towards modding) and added him. After activating the .esp, the game is fine until I load a save game, at which point it's fucked. Even after deactivating the .esp, the game is fucked. But if I roll back to another profile the saves are fine whatever I do with SLS (or other things), until I add that follower. Yikes. Edited November 23, 2021 by Anunya
TheUgin Posted November 23, 2021 Posted November 23, 2021 hi, can someone tell me how Wildling works/what it does ? do i need something for it ? sofar i activated it and tried to crawl around (like in the tooltip described) but i haven't noticed anything
lcewolf Posted November 23, 2021 Posted November 23, 2021 (edited) I play SLS with the trouble of heroine. Â Someone could tell me how to add a foul liar spell as restriction or requirement? Â My goal was to create a restriction for my personnal use for license. So if you have the foul liar spell on some license can't be bought and it including the kennel master. Edited November 23, 2021 by lcewolf
Monoman1 Posted November 23, 2021 Author Posted November 23, 2021 15 hours ago, TheUgin said: hi, can someone tell me how Wildling works/what it does ? do i need something for it ? sofar i activated it and tried to crawl around (like in the tooltip described) but i haven't noticed anything You need to injure the creature enough then it should begin to run away. There may be a delay before the AI switches package from fight to flee so you need to be careful. When it starts to run away then crawl over to it naked and unarmed. It also needs to be the last enemy. 13 hours ago, lcewolf said: Someone could tell me how to add a foul liar spell as restriction or requirement? Probably attach HasMagicEffect condition to the dialogue. Or you can block all licence purchase by script via the API but not the kennel deal AFAIK. 1
TheUgin Posted November 23, 2021 Posted November 23, 2021 2 hours ago, Monoman1 said: You need to injure the creature enough then it should begin to run away. There may be a delay before the AI switches package from fight to flee so you need to be careful. When it starts to run away then crawl over to it naked and unarmed. It also needs to be the last enemy.  ohhhh thanks! i thought it would work similar to the mod wildling, where you just have to exist  interesting mechanic
Monoman1 Posted November 23, 2021 Author Posted November 23, 2021 14 minutes ago, TheUgin said: ohhhh thanks! i thought it would work similar to the mod wildling, where you just have to exist  interesting mechanic Oh and there's progression. It won't work on strong creatures initially. You have to work your way up. I think starting creatures are hares, foxes and goats.Â
Naps-On-Dirt Posted November 23, 2021 Posted November 23, 2021 I have all the inequality features zeroed and disabled, however, something in my game is causing me to only get 80% from skillbooks. Could it be from SLS, a setting that didn't make it into the MCM? I can't think of any other mod that would do it. (I don't use Sexlab Disparity.)
Herowynne Posted November 23, 2021 Posted November 23, 2021 29 minutes ago, Naps-On-Dirt said: I have all the inequality features zeroed and disabled, however, something in my game is causing me to only get 80% from skillbooks. Could it be from SLS, a setting that didn't make it into the MCM? I can't think of any other mod that would do it. (I don't use Sexlab Disparity.)  This is a known problem. I reported it to @Monoman1 and it will hopefully be fixed in an upcoming release of SLS. See link to post below.  The workaround is to toggle off and on again the MCM -> Misogyny & Inequality -> Skills Gain Change setting.  Â
Naps-On-Dirt Posted November 24, 2021 Posted November 24, 2021 13 hours ago, Herowynne said:  This is a known problem. I reported it to @Monoman1 and it will hopefully be fixed in an upcoming release of SLS. See link to post below.  The workaround is to toggle off and on again the MCM -> Misogyny & Inequality -> Skills Gain Change setting. Aha, great, glad to know what is causing it, even better, how to fix it. Thanks!! 1
AlphaAndOmega Posted November 24, 2021 Posted November 24, 2021 Hello. The "play with myself" (teasing) option from the radial menu does not work for me. It just does not change arosual, everything else is fine. What should I check to see what's wrong exactly?Â
TheUgin Posted November 27, 2021 Posted November 27, 2021 (edited) On 11/23/2021 at 8:11 PM, Monoman1 said: Oh and there's progression. It won't work on strong creatures initially. You have to work your way up. I think starting creatures are hares, foxes and goats. kinda having trouble to get this to work... I tried it with a fox & goat, got them on very low hp, activated crawl frow the menu, after a few attempts i could activate (tame) them, but everytime a message would show "blabla rejected you blabla (not tameable). And my stats dont want to get up at all. after running/crawling around naked near them: Edited November 27, 2021 by TheUgin
Black714 Posted November 27, 2021 Posted November 27, 2021 Hi Monoman1, I Have A Suggest added Guard Behaviour About Player Should Wearing A HDT Heels. Rather Than Only Working Into Bikini Curse Only. (Maybe Can Toggle On/Off)? Player Should Wearing Heels Because: Aesthetic Problem Barefoot Slowdown Complaint Woman Behaviour in Public Or Player Will Forced Wearing Slave Heels In City (Locked or Unlocked Version) Maybe? 2
ck2modfan Posted November 28, 2021 Posted November 28, 2021 (edited) I appreciate the integration with Slaverun. Toll costs and auto-start. Is there anything else I haven't discovered?  Probably niche, but for future please consider some additional options. Purchased house and then got enslaved. Was able to sleep in my comfortable bed as a slave no problem. Maybe if enslaved, get evicted from home (and punished by being sent to kennel)? And other licenses invalidated? Yes, can RP and toss licenses.  Also, maybe if no freedom license can't trade (or drastically unfavorable buy/sell rates) with merchants. Same for renting a room at inn.   Edited November 28, 2021 by ck2modfan
bcorwen Posted November 29, 2021 Posted November 29, 2021 Is there any way to enable combat if dismembered? If I can defend myself with armless magic, I never get into combat anyway! Anything I can pop in the console to re-enable combat?
Monoman1 Posted November 29, 2021 Author Posted November 29, 2021 On 11/27/2021 at 12:23 AM, TheUgin said: kinda having trouble to get this to work... I tried it with a fox & goat, got them on very low hp, activated crawl frow the menu, after a few attempts i could activate (tame) them, but everytime a message would show "blabla rejected you blabla (not tameable). And my stats dont want to get up at all. after running/crawling around naked near them:   Reveal hidden contents      'StartQuest  _SLS_WildlingQuest' in the console. Not sure if it's a bug or something I did intentionally. Too long ago to remember. On 11/27/2021 at 8:22 PM, Black714 said: Rather Than Only Working Into Bikini Curse Only. (Maybe Can Toggle On/Off)? Why? Bikini curse will handle it inside and outside of cities anyway... On 11/28/2021 at 12:47 AM, ck2modfan said: I appreciate the integration with Slaverun. Toll costs and auto-start. Is there anything else I haven't discovered? Don't think so. All suggestions would probably fall under the freedom licence. At this point I don't know how slaverun enslavement should react with freedom licence or vice versa... 9 hours ago, bcorwen said: Is there any way to enable combat if dismembered? If I can defend myself with armless magic, I never get into combat anyway! Anything I can pop in the console to re-enable combat? Not currently.Â
Jahn_Doe Posted November 30, 2021 Posted November 30, 2021 (edited) I was starting a new playthrough and I noticed that every time I disable dismemberment the game would crash. It didn't used to do this (as in it only started happening a day or two ago), not quite sure why that is happening, any ideas? Edited November 30, 2021 by Jahn_Doe Some context
Jahn_Doe Posted November 30, 2021 Posted November 30, 2021 5 hours ago, Jahn_Doe said: I was starting a new playthrough and I noticed that every time I disable dismemberment the game would crash. It didn't used to do this (as in it only started happening a day or two ago), not quite sure why that is happening, any ideas? Never mind, due to my own stupidity, while I was fiddling around with ENB settings I had somehow went to turn AlignHeapAllocate off and it became a source of my endless crashing. 1
ck2modfan Posted November 30, 2021 Posted November 30, 2021 for future, please consider making the "residents don't pay tolls" a toggle. i would like to still have to pay tolls while owning a house. Â besides, i have enough reasons to visit towns even if don't own house - just to sell stuff to pay for all sorts of gold sinks. i like the ability to purchase without being thane. also like the ability to turn that off as provided. 2
UnEvenSteven Posted November 30, 2021 Posted November 30, 2021 So Last Seed - Primary Needs Wellness Disease has been out for a while now, are there any plans for support? It seems to be a nice middle-ground between iNeed and RND. Â I could see the Vitality system be used for some of Survival's systems. If your character gets addicted to cum it could affect their Vitality if their needs aren't met. Your Vitality could drop if you lose a body part from dismemberment. Having too much sex when you're not used to it would also affect Vitality. There's plenty of potential there.
Monoman1 Posted December 1, 2021 Author Posted December 1, 2021 21 hours ago, UnEvenSteven said: So Last Seed - Primary Needs Wellness Disease has been out for a while now, are there any plans for support? It seems to be a nice middle-ground between iNeed and RND.  I could see the Vitality system be used for some of Survival's systems. If your character gets addicted to cum it could affect their Vitality if their needs aren't met. Your Vitality could drop if you lose a body part from dismemberment. Having too much sex when you're not used to it would also affect Vitality. There's plenty of potential there. Looks like an interesting needs mod but I'm not all that interested in tackling it right now tbh.  If someone else want to write it, knock yourself out.Â
MorganaFey Posted December 2, 2021 Posted December 2, 2021 I think it could be interesting if there was a way to make so that you pay a higher toll when you don't have a follower but can still leave (like 100 with a follower and 500 without one)
zangetsuz Posted December 2, 2021 Posted December 2, 2021 does the open mouth mod still needed for slso?
UPayIPwn Posted December 2, 2021 Posted December 2, 2021 I had a problem when trying to add the location introduced in "Dark Arena" to Riften for toll evasion. It started as a "Untracked Location". After I added it to Riften it stayed an "Untracked Location". To work around it I turned off toll evasion in the MCM while inside the area.
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