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Posted
On 12/30/2021 at 2:51 PM, Herowynne said:

 

I prefer the simple iron ring collar to be used as the Magic Curse collar.

 

I edit the SKSE\Plugins\StorageUtilData\SL Survival\DeviceList.json file to change the following sections to only have one entry each:


        "collars" : 
        [
            "124552|Devious Devices - Expansion.esm"
        ],

        "steelcollars" : 
        [
            "124551|Devious Devices - Expansion.esm"
        ],

 

 Thank you!

Posted
2 hours ago, Mehmeme said:

Is there a way to stop clothes from triggering the bikini curse without adding the bikini keyword to every piece of them?


You can turn off the bikini curse in the MCM.

Posted
On 1/2/2022 at 1:24 AM, Herowynne said:


You can turn off the bikini curse in the MCM.

Thats what Im doing at the moment, I just thought there might be a way yo permit clothes but not actual armor to be worn. Oh well, its not really a big deal.

Posted

This is for SE, but I thought I might have better luck here... I'm trying to compile two scripts that I updated to make them SE compatible. All I did was change a couple of morph names. However, I can't get them to compile. I was able to figure out some of what I'm missing, but I'm stuck after adding the source for another 10 mods. It's times like this I really wish papyrus had something like make config. So if someone that can compile survival scripts would compile these two for me and send them back, I'd be most appreciative. Not quite "I want to have your babies" appreciative, but close.

_SLS_BodyInflationTracking.psc _SLS_InflatePotion.psc

Posted
On 1/5/2022 at 7:17 AM, foreveraloneguy said:

This is for SE, but I thought I might have better luck here... I'm trying to compile two scripts that I updated to make them SE compatible. All I did was change a couple of morph names. However, I can't get them to compile. I was able to figure out some of what I'm missing, but I'm stuck after adding the source for another 10 mods. It's times like this I really wish papyrus had something like make config. So if someone that can compile survival scripts would compile these two for me and send them back, I'd be most appreciative. Not quite "I want to have your babies" appreciative, but close.

_SLS_BodyInflationTracking.psc 5.03 kB · 1 download _SLS_InflatePotion.psc 3.44 kB · 0 downloads

Here you are good sir. 

_SLS_InflatePotion.pex

_SLS_BodyInflationTracking.pex

 

(I'm not responsible if they burn your eyebrows off)

 

I shall expect those babies soon...

3 hours ago, 1337DragonWolf said:

Okay, so, when's a misandrist version coming out?

As soon as someone gets off their ass and does it...

(Won't be me).

Posted
1 hour ago, Durante said:

I see mentions of SexLab Survival 0.673 but I can't seem to find it anywhere, where could it have gone? ?

 

The latest version is 0.674 available here:

 

 

Posted

I just updated to beta 0.674 and have noticed that the Inequality setting of Skill advancement is active whether its enabled or not, and turning it on and off again doesn't fix it like it used to.  

Posted
On 1/17/2022 at 1:34 AM, Naps-On-Dirt said:

I just updated to beta 0.674 and have noticed that the Inequality setting of Skill advancement is active whether its enabled or not, and turning it on and off again doesn't fix it like it used to.  

How do you notice it's active exactly?

In any case you can remove the offending perk via the console manually. 

Player.RemovePerk xxxxxxxx

Don't have the code right now.

Posted
2 hours ago, Monoman1 said:

How do you notice it's active exactly?

In any case you can remove the offending perk via the console manually. 

Player.RemovePerk xxxxxxxx

Don't have the code right now.

I read a skillbook and nothing happened, so I reloaded a save of when I walked in (to the Temple of Kynareth in Whiterun) and checked my Restoration skill level, read the book again, and checked it again.  It should have gone up a whole point but it looked like it only went up halfway or so.  

 

Do you remember the perks name?  

Posted
8 hours ago, Naps-On-Dirt said:

Do you remember the perks name

Ah probably something like _SLS_Ineq something something skill maybe. 

 

Do Player.HasPerk xxxxxxxx

First to confirm that the mcm is wrong. 

Posted

Just had my first eviction from my house when my property license lapsed. Great scene! It is, however, very different then when not in the house with expired property license. The latter is simply being locked out. 

 

Please consider when checked for license, something similar for expired property license. Lose everything including other licenses. It is such a different experience just being locked out.

Posted

Is there a way to force the game to load the devices.json?

 

I edited it as per  @Herowynne's instructions a while ago, to only get the iron collar. It worked for a while and now it's stopped working (not sure if I updated SL Survival or not, or did something else to mess it up). I'm trying to troubleshoot it, and it would be great to make sure the game is using the file after I've edited it.

Posted
3 hours ago, Anunya said:

It worked for a while and now it's stopped working (not sure if I updated SL Survival or not, or did something else to mess it up).

 

It is true that if you install a new version of SLS, then you would need to edit the JSON file again.

 

3 hours ago, Anunya said:

I'm trying to troubleshoot it, and it would be great to make sure the game is using the file after I've edited it.

 

The first step is to look at the file in your currently-installed SLS, and see whether the file contains your changes.

 

3 hours ago, Anunya said:

Is there a way to force the game to load the devices.json?

 

Only @Monoman1 can answer definitively, but I seem to recall that SLS reads the file every time you run the game, so there is no need to reload the file.

Posted (edited)

Yeah that's the weird thing... the json file has my changes. It's there. I'm looking straight at it. There's just the one item in it for collars.

 

And yet, when I play I get given gold collars and posture collars and silver collars and who knows what else. It's driving me batty.

 

 

I thought it might some Vortex weirdness, because sometimes Vortex is annoying... but I don't think that's it either.

 

The joys of modding Skyrim... :( lol

 

Edited by Anunya
Posted
5 minutes ago, Anunya said:

Yeah that's the weird thing... the json file has my changes. It's there. I'm looking straight at it.

Is it possible that your json file has an error?  If it can't be read, naturally you won't see your changes.  An online validator like jsonlint.com can help.

Posted
8 minutes ago, HexBolt8 said:

Is it possible that your json file has an error?  If it can't be read, naturally you won't see your changes.  An online validator like jsonlint.com can help.

 

It's definitely possible that it has an error :D

 

I mean, I don't think so, but something is obviously wrong somewhere. I'll give the validator a go! Thanks :)

Posted

Holy shit, I figured it out... 

 

Don't know if it's a Vortex thing or a Windows thing or whatever... but basically, if I have the folder with the .jsons open in file explorer it looks like the game doesn't read them. Once I closed the windows and played the game I get the expected behaviour.

 

That's not quirky at all....

Posted
On 1/23/2022 at 6:58 PM, ck2modfan said:

Just had my first eviction from my house when my property license lapsed. Great scene! It is, however, very different then when not in the house with expired property license. The latter is simply being locked out. 

 

Please consider when checked for license, something similar for expired property license. Lose everything including other licenses. It is such a different experience just being locked out.

Problem is that the trigger is sleeping. So if you know that then you can abuse it. 

As long as you don't sleep at home you wouldn't get evicted. So you could use it to store your stuff safely and sleep somewhere else - tavern/tent/etc. 

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