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Posted
3 hours ago, Reese said:

you can set the price at survival mcm ... i think.

indeed, but the upper limit is 1000, wich i think to low...

i would like it to be at 5000 - 10000 gold

 

and thanx Monoman1 yes it works.....

Posted
32 minutes ago, MetZwerg said:

another question...

is it intended, that the trollcum regeneration stacks ?

right now, i have 3 active, for at least 3 more hours...

 

Stacking, yes. I feel you should be rewarded for your effort after all. 

Buuut, it wasn't meant to be as long. It was meant to be 1 game day, but I completely forgot about timescale so it's much longer than intended. 

 

That said, I don't get to play a whole lot of skyrim so I'm 'eye-balling' things to a large extent. 

Posted
13 hours ago, donttouchmethere said:

if it comes to color combinations => the new SLS-Orc licence dealer in Markarth makes a great contrast to nearly everything:

  Hide contents

Yes she is just the cleaning slave.

She needs to be naked or she would just make her clothes dirty while polishing things.

ScreenShot570.jpg.6bc03d789cb0399e528e56d52c0ae229.jpg

 

What? ?

WHAT are you looking at? ?

Yes, you need a licence for a floral wreath too... ?

Now leave me alone and come back if you have the gold, pumpkin!

ScreenShot573.jpg.5f801ced3ad9ad6d45ee5907371275b0.jpg

 

What?

Your still here?

ScreenShot581.jpg.54c1b53ed80b3984da26fd9e1f991974.jpg

 

 

Look at you <chuckle> Hittin' up all da' ladies playa'   I made sure the wreath is exempt. They gotta have something to show they are unique vs a normal naked gal. 

Posted

Wow! ?

I'd already downloaded Monoman1's tweaks but I had no idea this must-have mod existed until I ran across a reference in another thread. Looks incredible from a theorycrafting perspective, we'll see if my character still likes it as much once I get it loaded up. ?

 

I've read the whole thread, and have some thoughts and questions. Working backwards:

 

donttouchmethere's list of related mods and how they interact is incredibly useful, so thanks for that! I'm a little curious about why include PAH and Sexy Bandit Captives in a playthrough that seems mostly about player as victim of "bad things" TM, rather than an instigator of them? Is it just for color or can the PC become one of those captives being trained by the bandits? Or enslavement by a PAH NPC? I'm all about a world setting where I'm not the only one subject to chains and nudity and "bad things" but do those add that to other women in the world without the player making it happen?

 

The whole follower/license interaction still seems a bit, er, messy, even after enormous amounts of thought and effort have gone into it. Seems like a simple (in CK/Skyrim? Hah!) solution would be to completely disallow taking anything back from a follower ,except maybe by pickpocketing them, but better not get caught! Once you give it to them, it's theirs, so you can still upgrade their gear if you want to donate it. They may wear it or sell it or possibly use it on you, but that's out of your control. If you want a pack mule buy a horse or capture your own slave! But maybe this is more something for DF?

 

It would be cool if SLS had a thiefly function to climb city walls to get in/out. Very low chance of success in daylight, much higher at night or in rain/snow but chance of injury and then there's the curfew. Chances of detection doubled for every 50 weight you try to schlep over after the first. Add a couple of grapple points at logical places on walls, interacting with one brings up menu and teleports you into/out of the City on success.

 

One way to promote bikini's everywhere (but only for the PC, unfortunately) might be to have any guard/collector/enforcer always (re)cast the bikini curse on any female encountered who isn't currently cursed and doesn't have a valid heavy armor licence rather than just limiting it to those getting a bikini license.

 

It would be nice to have a flag to enforce having at least one male follower. Sure you girls can pack together, easier to keep an eye on that way, but you still gotta have a (male) escort! And make the male exempt from the licensing restrictions, or maybe he automatically buys his own and adds the cost to your DF debt?

 

City Gates should be locked at night. No entry or exit at all, it's just too dangerous for the city in these troubled times. No exceptions, even for the Dovahkin. Helpless female stuck outside at night? That's why we didn't want to let you out in the first place!

 

Bestiality is a red line for me, but that's particular to four legged beasts. Humanoids I'm ok with. How do I set it up so trolls and drauger and the like can have at me but not horses or dogs or skeevers?

 

The kennels shouldn't be easy(er) just because the dogs can't get it on. If they are disabled maybe the stablemaster has a couple idiot sons who sneak in to get some? Or he sells access to other menfolk in the town. Also, a guard catching you trying to sleep outside in the city at night should automatically put you in the kennel. Daytime you just get woken up and hustled along, no loitering.

 

Sorry for the wall-o-text. I been reading this whole thread for the past week and had lots to say but needed to get to the end before I could be sure it was still relevant! LOL

Posted
2 hours ago, Bound said:

Is it just for color or can the PC become one of those captives being trained by the bandits? Or enslavement by a PAH NPC? I'm all about a world setting where I'm not the only one subject to chains and nudity and "bad things" but do those add that to other women in the world without the player making it happen?

Just compatibility really for the moment. I have some plans around being able to pay for things using female slaves but don't know if it'll ever come to anything. This way you can contribute to the trouble women in skyrim face. Perhaps the other women will come to hate you for it. 

2 hours ago, Bound said:

The whole follower/license interaction still seems a bit, er, messy, even after enormous amounts of thought and effort have gone into it. Seems like a simple (in CK/Skyrim? Hah!) solution would be to completely disallow taking anything back from a follower ,except maybe by pickpocketing them, but better not get caught! Once you give it to them, it's theirs, so you can still upgrade their gear if you want to donate it. They may wear it or sell it or possibly use it on you, but that's out of your control. If you want a pack mule buy a horse or capture your own slave! But maybe this is more something for DF?

Problem with this is you're effectively asking the mod to decide what your follower should wear and what they should 'sell'. And inevitably it's going to get it wrong and sell what you wanted them to wear but keep something stupid instead. 

I had a plan to add something like this to the dominant follower mod I was working on but rather than sell it they'd be like 'Hey, that's a nice sword. Hand it over' and hold on to it until you get something better. But there's a lot that can go wrong in choosing what to pick I think. 

2 hours ago, Bound said:

It would be cool if SLS had a thiefly function to climb city walls to get in/out. Very low chance of success in daylight, much higher at night or in rain/snow but chance of injury and then there's the curfew. Chances of detection doubled for every 50 weight you try to schlep over after the first. Add a couple of grapple points at logical places on walls, interacting with one brings up menu and teleports you into/out of the City on success.

Ah I don't think there's any need. There's a good few mods that add alternate entrances. 

2 hours ago, Bound said:

One way to promote bikini's everywhere (but only for the PC, unfortunately) might be to have any guard/collector/enforcer always (re)cast the bikini curse on any female encountered who isn't currently cursed and doesn't have a valid heavy armor licence rather than just limiting it to those getting a bikini license.

Processing Npcs is currently beyond the scope of the mod and I not sure if it'd be worth the hit tbh. 

2 hours ago, Bound said:

It would be nice to have a flag to enforce having at least one male follower. Sure you girls can pack together, easier to keep an eye on that way, but you still gotta have a (male) escort! And make the male exempt from the licensing restrictions, or maybe he automatically buys his own and adds the cost to your DF debt?

From a DF point of view you'd always pick a male follower then. No point in paying extra for a male and female follower. Though this is already the case really with the inequality feature. 

2 hours ago, Bound said:

City Gates should be locked at night. No entry or exit at all, it's just too dangerous for the city in these troubled times. No exceptions, even for the Dovahkin. Helpless female stuck outside at night? That's why we didn't want to let you out in the first place!

Curfew was already suggested. It's sort of interesting. But I can't see it having a huge impact on gameplay really. I think it'd be rare that you'd get caught inside a city which is where it would matter the most. Need to either rest in an inn then or kennel possibly. But I think in most cases you're going to arrive back and the gates are shut = camp out until morning, which is probably what I was going to do anyway. 

2 hours ago, Bound said:

Bestiality is a red line for me, but that's particular to four legged beasts. Humanoids I'm ok with. How do I set it up so trolls and drauger and the like can have at me but not horses or dogs or skeevers?

You can't really. Creature events can be disabled. Which will stop creature content in the kennel and only use the keeper to rape you. But it'll also disable creature fondling which would exclude draugr/trolls.

2 hours ago, Bound said:

Also, a guard catching you trying to sleep outside in the city at night should automatically put you in the kennel. Daytime you just get woken up and hustled along, no loitering.

Yea, that's interesting. But there's only one kennel at present. 

 

Posted
25 minutes ago, Monoman1 said:
2 hours ago, Bound said:

Bestiality is a red line for me, but that's particular to four legged beasts. Humanoids I'm ok with. How do I set it up so trolls and drauger and the like can have at me but not horses or dogs or skeevers?

You can't really. Creature events can be disabled. Which will stop creature content in the kennel and only use the keeper to rape you. But it'll also disable creature fondling which would exclude draugr/trolls.

just turn off the animations of the animals you don´t like in sexlab and sexlab animation loader....

Posted
2 hours ago, Bound said:

donttouchmethere's list of related mods and how they interact is incredibly useful, so thanks for that! I'm a little curious about why include PAH and Sexy Bandit Captives in a playthrough that seems mostly about player as victim of "bad things" TM, rather than an instigator of them? Is it just for color or can the PC become one of those captives being trained by the bandits? Or enslavement by a PAH NPC? I'm all about a world setting where I'm not the only one subject to chains and nudity and "bad things" but do those add that to other women in the world without the player making it happen?

hey! Thank you for the nice words.

 

About PAHE and playing a rather submissive PC (forced or not):

> on my Setup I use PAHE as a - admittedly a bit overkill - NPC surrender option.

Means if I don't want to kill them, because they yield, than I use PAHE to get them under control, or they would attack after recovering.

As sweet side effect you got some nice slave for to be sold or as home pet.. I mean as domestic aid.

Also having a slave in the party keeps those follower hormones in check (via petcollar)

PAHE also gives tactical options if you get in trouble and have no followers.

Just make your own emergency "follower" from those evil hostiles that keep you enslaved.

 

If I install PAHE I always install HSH & AYGAS too.

You have to control yourself a bit what you do with those slaves and how many you hold or PAHE will be so time intensive, you wont be able to do anything else.

To my surprise PAHE and Friends didn't effect my - already crowded- LO in a bad way on a PC as submissive setup.

Just be careful not to sell too many slaves via AYGAS to NPCs in citys, because if you have already lots of mods with a regular poll, this could break the camels back.

Also this give a nice addition for RP ideas:

> PC is what "ever", but also a collector! With Pahe you can collect all those skyrim "bosses" to keep them in your trophy room (who would want to do that? ^^)

> PC is a victim at low lvl, but becomes more strong and dominant at high lvl (maybe from all the troll cum).

> PC is a switch, not relay submissive unless defeated, not really dominant but opportunistic

> PC starts as slaver but than SLS+DF+DEC+SD+NDUNdefeat+STA happened... a few times => no income => guess where that ends!

> Free for all => Just watch how your game evolves and decide on the way, because with all those mods installed you have the choice!

That's how I normally (always) play.

This results in a struggle between my PC that wants to survive in a harsh skyrim and all those mods that try to take the PC freedom away.

=> sandbox ftw! love it

 

SBC has a link to PAHE too, so you can make your SCB to PAHE slaves.

Alternative create some new friends and followers by rescuing the SBC DIDs, with the nice addition that you have followers with a background story!

Alternative: use SBC only and decide where to go with the rescued Victims.

Also: if you play a more submissive PC and you end up in Bandit captivity regularly => at least your not alone in that bandit camps ;D

 

So many possibilities aaaahhhh!

Posted
3 hours ago, Bound said:

It would be cool if SLS had a thiefly function to climb city walls to get in/out. Very low chance of success in daylight, much higher at night or in rain/snow but chance of injury and then there's the curfew. Chances of detection doubled for every 50 weight you try to schlep over after the first. Add a couple of grapple points at logical places on walls, interacting with one brings up menu and teleports you into/out of the City on success.

Although I like your Idea, it is more or less integrated in SLS already.

If you sneak into the city without paying, than the guards are already on the lookout for you.

Depending on your SLS settings you can make a hood/headcover important enough to protect you on your sneaky endeavor and give you the thrill of an possible detection.

If you don't want to use complex sewer mod - that might also conflict with city overhauls - here is a quick and dirty alternative: https://www.nexusmods.com/skyrim/mods/8321/?tab=files for all citys

Posted
55 minutes ago, donttouchmethere said:

PAHE also gives tactical options if you get in trouble and have no followers.

Just make your own emergency "follower" from those evil hostiles that keep you enslaved.

Tut tut. Can't say I recommend this. It's way too OP. Consider also you can enslave deadly wenches which usually decimate anything. 

I use PAHE but just to 'collect trophies' of sorts. I've a strict 'no combat slaves' policy. 

I wish there were more intelligence behind the slaves, a sort of player/slaves power balance. Naked/restrained slaves = more player power. Armed/armored + numerous slave in one area + maybe a restrained player = less player power = more chance of a slave revolt and perhaps them enslaving you instead. 

Posted
16 minutes ago, Monoman1 said:

Tut tut. Can't say I recommend this. It's way too OP. Consider also you can enslave deadly wenches which usually decimate anything. 

I use PAHE but just to 'collect trophies' of sorts. 

I wish there were more intelligence behind the slaves, a sort of player/slaves power balance. Naked/restrained slaves = more player power. Armed/armored + numerous slave in one area + maybe a restrained player = less player power = more chance of a slave revolt and perhaps them enslaving you instead. 

Yes it's OP and should be used as a tool with awesome possibilities.

Only use in emergency. ⚠️Like strong booze ?

 

I mean Jaxonz Positioner is OP too ?

 

Good to know I'm not the only trophy hunter ?

 

I too wish PAHE had some kind of difficulty setting other than how hard it is to subjugate the slaves before get max stats.

There isn't even a reason to be careful in a room with 20 angry deadly wenches slaves.

A possible slave revolt with consequences would be interesting

Also an option to set them free and they would be more or less "normal" NPCs ?

Posted

Hello. This modification is very interesting, but, unfortunately, it does not perceive the NPС from the "interesting NPС" mod as satellites of the main character. I apologize for my English, I hope you understand me)

Posted
On 9/2/2019 at 11:26 PM, Monoman1 said:

Hmm. Nothing out of the ordinary in either log. I presume you would have had a failed buying attempt during these sessions?

I have tried on multiple different tries with failed results as well. Not sure what is going on. :c

 

I even tried adding a licence from the console command to try and get the my items to see if he would recognise it in my inventory but he didn't, so I have to ask you: Do the attached pictures look fine? I mean, I thought there will be different licences depending on the duration. Also the licence doesn't have a name which I believe will be normal since it was added from the console command.

Spoiler

licence.png

 

licence2.png

Posted
6 hours ago, Barmer said:

Hello. This modification is very interesting, but, unfortunately, it does not perceive the NPС from the "interesting NPС" mod as satellites of the main character. I apologize for my English, I hope you understand me)

Interesting NPCs doesn't use the vanilla follower system. It uses it's own system which wont be recognised by survival

6 hours ago, Meteox said:

I have tried on multiple different tries with failed results as well. Not sure what is going on. :c

 

I even tried adding a licence from the console command to try and get the my items to see if he would recognise it in my inventory but he didn't, so I have to ask you: Do the attached pictures look fine? I mean, I thought there will be different licences depending on the duration. Also the licence doesn't have a name which I believe will be normal since it was added from the console command.

  Reveal hidden contents

licence.png

 

licence2.png

You can't just console yourself a licence. The licences already exist in the world so it has to be them specifically. You also cany just move it to your inventory as it needs to be 'stamped' with various information. It's very odd theres no errors in your logs about it. 

 

Do you still have the same issue on a new game? Perhaps it's time for a clean save. 

coc _SLS_StorageCell

Check the chests there and get your stuff back. 

coc Whiterun

Afterwards to get out and then do a clean save. 

Posted

Hi there, so I started the mod today while being in a city. Bought a magic license and still got the collar. Then I visited another city, where the toll guard recogniced my license (the dialog started), but the collar is still on. Am I missing something or is this a bug? Any help apprechiated.

Posted
1 hour ago, Jay. said:

Hi there, so I started the mod today while being in a city. Bought a magic license and still got the collar. Then I visited another city, where the toll guard recogniced my license (the dialog started), but the collar is still on. Am I missing something or is this a bug? Any help apprechiated.

Is normal. The mod expects you to start outside the city. 

Just go to the licence guy in the city and get him to remove it. 

Posted
21 hours ago, Monoman1 said:

 

Processing Npcs is currently beyond the scope of the mod and I not sure if it'd be worth the hit tbh.


response to my:

 

23 hours ago, Bound said:

One way to promote bikini's everywhere (but only for the PC, unfortunately) might be to have any guard/collector/enforcer always (re)cast the bikini curse on any female encountered who isn't currently cursed and doesn't have a valid heavy armor licence rather than just limiting it to those getting a bikini license.

 

I'm sorry, I completely wasn't clear. I know the licenses and stuff your mod does are all targeted at the PC, leaving it to the player to RP in their head that it is affecting everyone else (or not! LOL).

 

What I meant was instead of waiting for the PC to buy a bikini license before getting the bikini curse, they could be incentivized to get the bikini license asap by preemptively giving them the curse and maintaining it as long as they don't have a heavy armor license.

 

I also had an idea for another license type. I know, much work and pain, but if it interests you... With an optional link to Immersive Fashion, misogynist cities seeking additional funding sources (and yet another gold sink for the PC) could impose a fine for (foreign/Dragonborn/PC) females who aren't properly cleaned up and presenting themselves attractively. The fine could be minor, but added for each missing fashion item (heels, nails, makeup, hair, etc), and imposed once each day when caught without the available license for "casual days". Which might cost as much as the fines but would at least stop the interruptions and having to wasre time running around getting your hair done, as well as avoiding the addiction potentials. It would be an interesting hook to pull you onto the fashion addiction slippery slope. Broke and unable to afford to eat much less buy a manicure? Oh well, fine gets added to your bounty and you'll be getting your three squares a day (or something like that ?) in prison in no time! Repeat offenders could also get additional punishments like public humiliation in stocks or something.

Posted
52 minutes ago, Monoman1 said:

Is normal. The mod expects you to start outside the city. 

Just go to the licence guy in the city and get him to remove it. 

Thanks for the advise, after buying a second license it worked - great mod btw.

Posted
29 minutes ago, Jay. said:

Thanks for the advise, after buying a second license it worked - great mod btw.

You shouldn't have had to buy another licence. There should be a 'Get me out of this collar' dialogue topic with all licence guys. Just for future reference. 

33 minutes ago, Bound said:

I'm sorry, I completely wasn't clear. I know the licenses and stuff your mod does are all targeted at the PC, leaving it to the player to RP in their head that it is affecting everyone else (or not! LOL).

 

What I meant was instead of waiting for the PC to buy a bikini license before getting the bikini curse, they could be incentivized to get the bikini license asap by preemptively giving them the curse and maintaining it as long as they don't have a heavy armor license.

Right. I see what you mean. Would be a fairly hardcore option as you basically wouldn't be able to wear any armor until you're licenced. But I'll think about it. 

33 minutes ago, Bound said:

I also had an idea for another license type. I know, much work and pain, but if it interests you... With an optional link to Immersive Fashion, misogynist cities seeking additional funding sources (and yet another gold sink for the PC) could impose a fine for (foreign/Dragonborn/PC) females who aren't properly cleaned up and presenting themselves attractively. The fine could be minor, but added for each missing fashion item (heels, nails, makeup, hair, etc), and imposed once each day when caught without the available license for "casual days". Which might cost as much as the fines but would at least stop the interruptions and having to wasre time running around getting your hair done, as well as avoiding the addiction potentials. It would be an interesting hook to pull you onto the fashion addiction slippery slope. Broke and unable to afford to eat much less buy a manicure? Oh well, fine gets added to your bounty and you'll be getting your three squares a day (or something like that ?) in prison in no time! Repeat offenders could also get additional punishments like public humiliation in stocks or something.

This is pretty similar to something I had planned for the dominant follower mod I was working on. I think I rather reserve it for that mod instead. 

Posted

First, thanks for this awesome mod!

 

Is there a way to disable or stop the rest anywhere disturb script? Playing a really down on luck character without being able to sleep in the street is very difficult!

Posted
38 minutes ago, Dielos said:

First, thanks for this awesome mod!

 

Is there a way to disable or stop the rest anywhere disturb script? Playing a really down on luck character without being able to sleep in the street is very difficult!

Not that I know of but this is what the kennel in Whiterun is for, and equivalents in other cities once they are finished.

Posted

i would still like to see a kennel in every walled city...

and that you can´t rent a room in a tavern if there´s a bounty on you....

so then you got to use the kennel....

 

Posted
15 hours ago, Monoman1 said:

Interesting NPCs doesn't use the vanilla follower system. It uses it's own system which wont be recognised by survival

It's a pity! These companions are much more interesting than vanilla ones. I will be glad if the author of the mod finds the opportunity to make this mod interact with these satellites.

Posted
12 hours ago, Barmer said:

It's a pity! These companions are much more interesting than vanilla ones. I will be glad if the author of the mod finds the opportunity to make this mod interact with these satellites.

Sorry but survival is compatible with vanilla, UFO & EFF.

Interesting Npcs is compatible with....???

Incompatible Npcs more like :)

 

(Basically, I don't think the onus is on me to provide compatibility in this case)

14 hours ago, Dielos said:

First, thanks for this awesome mod!

 

Is there a way to disable or stop the rest anywhere disturb script? Playing a really down on luck character without being able to sleep in the street is very difficult!

Not really. But that's kind of the point. 

You'll need to either stay at the kennel if in whiterun. Or beg for gold to stay at the inn.

 

Edit:

17 hours ago, Bound said:

What I meant was instead of waiting for the PC to buy a bikini license before getting the bikini curse, they could be incentivized to get the bikini license asap by preemptively giving them the curse and maintaining it as long as they don't have a heavy armor license.

Now that I've thought about this a bit more - Adding the curse would mean you also wouldn't be able to wear clothes so I'm less inclined to add it now tbh. 

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