Jump to content

Recommended Posts

54 minutes ago, MetZwerg said:

hmm just a thought,

how about a soft dependancy with Sexlab Aroused Creatures so if you have to rawl because of the loss/amputation of a foot/leg the chance to get "in the center of attention" of a stray dog in whiterun or a horse in the stables of windhelm etc.etc. ...

 

would be a great addition....

 

It works already if you loose both hands/arms in a brawl xD

SLS will pacify all hostiles and sexlab aroused creatures goes into overdrive (the wild creatures, not only the civil creatures)

You will get only approached by creatures you have animations installed for and for those that are activated in SLF

 

Best to deactivate in SLAcreatures MCM the animations filters (is also faster and less annoying than to choose every allowed animation in the SLAcreatures MCM)

 

But I get it,

would be great if SLcreatures reacts to a crawling PC =D

Maybe something for Monoman1's tweaks?

Link to comment
7 minutes ago, donttouchmethere said:

This makes me curious.

Do assigned voices/voice types to NPCs and Creatures effect many mod related events?

For example, if you have a follower with no assigned voice type, would there be issues?

Possibly. It's a good way of getting actors of a certain type. Take trolls for example (almost seems like I'm obsessed with trolls...). How many different types of trolls are there? 

Normal trolls,

Frost trolls, 

armored trolls.

So rather than checking for 3 different races I can check one voice and be fairly confident it's a troll. Efficient. 

 

And think about npcs. Many followers use their own custom race but they probably use a vanilla voice....

1 hour ago, MetZwerg said:

hmm just a thought,

how about a soft dependancy with Sexlab Aroused Creatures so if you have to rawl because of the loss/amputation of a foot/leg the chance to get "in the center of attention" of a stray dog in whiterun or a horse in the stables of windhelm etc.etc. ...

 

would be a great addition....

 

Like DTMT says. I would think there's already some synergy there as hostile creatures are pacified when you lose your arms. So I think they should be valid for approach... I think....

 

Link to comment

I turned off inequality as soon as I updated the game and I was out in the wilderness when updating so I wouldn't have noticed it, but turning it on and testing it in cities and around low level enough NPCs, it can absolutely kill people if they don't have enough health so yeah, it's not so much a bug as it's a consequence of how the skyrim engine works.

 

It definitely needs fixing because it it affects an essential NPC, it won't actually kill them but it's not possible to interact with them since they'll never get back up.

 

So yeah, for anyone that installed the game when they're low enough level and encountered NPCs that don't level with you but are permanently low level, well you're pretty much screwed to a degree.

Link to comment
6 minutes ago, ttpt said:

It definitely needs fixing because it it affects an essential NPC, it won't actually kill them but it's not possible to interact with them since they'll never get back up.

 

So yeah, for anyone that installed the game when they're low enough level and encountered NPCs that don't level with you but are permanently low level, well you're pretty much screwed to a degree.

Or you could just go into the mcm and turn it down a bit. It's not written in stone and Npcs around you should be updated immediately. 

Initially I wanted it to be a percentage decrease but I don't see how that's possible. At least not without scripting it. Which I'm not going to do. 

 

I'm surprised some npcs have <= 40 health tbh. Just goes to show how much of an advantage you're given. Blergh.

Link to comment
58 minutes ago, Monoman1 said:

Or you could just go into the mcm and turn it down a bit. It's not written in stone and Npcs around you should be updated immediately. 

Initially I wanted it to be a percentage decrease but I don't see how that's possible. At least not without scripting it. Which I'm not going to do. 

 

I'm surprised some npcs have <= 40 health tbh. Just goes to show how much of an advantage you're given. Blergh.

I mean, it's only bad for low level NPCs, and I believe some are set to level with the player up to level 10 but it varies, Camilla Valerius from the Riverwood trader for example is level 4 with 75 HP, the default -40 is not going to kill her but if you raise it to the max of -100 it will totally get her, she has some early quest but I don't know if any of them set her to essential by default.

 

In any case the default values may not affect as many NPC but it will definitely pick some stuff, which may or may not break depending on the situation. It's unlikely any important NPC has less that 100 HP. The imperial captain and the priestess from the helgen start are both level 1 with 50 HP, so they're right on the edge there.

 

Level 1 female bandits are gonna drop dead instantly for sure though, since they have 35 HP. They may be the lowest health NPC in the game, generic farmers of level 1 have 50 HP.

 

And yeah, from browsing the wiki some more that's as low as it gets by default, using any other mod that modifies race values will have it's own effect but that's not fixable since it's impossible to account for all mod combination. So keeping it at the default -40 seems like the safe solution.

 

EDIT:  Thinking on it, if there is a way to apply an armor debuff, would probably avoid HP troubles. and the way armor works in skyrim it's just a percentage damage reduction just hidden behind big numbers.

Link to comment
6 minutes ago, ttpt said:

I mean, it's only bad for low level NPCs, and I believe some are set to level with the player up to level 10 but it varies, Camilla Valerius from the Riverwood trader for example is level 4 with 75 HP, the default -40 is not going to kill her but if you raise it to the max of -100 it will totally get her, she has some early quest but I don't know if any of them set her to essential by default.

 

In any case the default values may not affect as many NPC but it will definitely pick some stuff, which may or may not break depending on the situation. It's unlikely any important NPC has less that 100 HP. The imperial captain and the priestess from the helgen start are both level 1 with 50 HP, so they're right on the edge there.

 

Level 1 female bandits are gonna drop dead instantly for sure though, since they have 35 HP. They may be the lowest health NPC in the game, generic farmers of level 1 have 50 HP.

 

And yeah, from browsing the wiki some more that's as low as it gets by default, using any other mod that modifies race values will have it's own effect but that's not fixable since it's impossible to account for all mod combination. So keeping it at the default -40 seems like the safe solution.

 

EDIT:  Thinking on it, if there is a way to apply an armor debuff, would probably avoid HP troubles. and the way armor works in skyrim it's just a percentage damage reduction just hidden behind big numbers.

I can apply an additional condition to the effect that their health must be greater than a global. Then add another slider to ask how much cushion there should be. New global = cushion + debuff

 

Then if npc health - (debuff + cushion) <= 0 then don't apply the effect.

 

I think I'll have to separate health into it's own effect though. 

Link to comment
21 hours ago, Monoman1 said:

Sounds like they (and you) need another escort. A proper escort (male)

Actually...

 

There are certain mods that will apply a health debuff in addition to the SLS one, and those mods to not always apply it.

 

SLD can debuff health, and when health was debuffed by over 50% by SLD, sometimes the PC would spontaneously die. Not in combat... they'd just die. For no apparent reason.

SLD was not removing all the health. Something else was.

 

So ... large health debuffs ... the consequence is ... sometimes ... spontaneous character death.

I don't know why this happens.

 

I spent a long time looking into it for SLD, and all I could confirm was that in cases where SLD thread was executing, character alive. SLD thread descheduled. Character is dead on reschedule. I couldn't identify with certainty what mod was doing the killing...

 

In the case of the PC, Hormones was suspect, but there are other mods that could leave NPCs dead everywhere despite them never having been attacked or injured.

 

I also see that health suddenly drops and restores again shortly after sexlab scenes. Sometimes.

SLD applies health damage immediately after rapes - but it's always applied, not only sometimes - also this sudden drop would visibly be in addition to the SLD damage.

 

Also weirdly, the character would heal back up very fast after they took the damage. As if *something* had applied damage to the AV, then removed it again almost immediately. Such drops could still kill the player in a debuffed health situation. Again, I couldn't identify what mod was causing it, but I was fairly confident it wasn't SLD causing the additional drops.

 

So, in some cases, NPCs might be dropping dead without any attacks or combat. Possibly.

Link to comment

My bikini license is fubar...   

Spoiler

20190827042203_1.jpg.a53aa1d61a4034bda2f7af0916747ad9.jpg

Not a thing on my body being worn but DCL Nipple and Clit piercing and tattoo added by toll dudes to get out of town.  The curse took hold when I tried to add excepted items and stuck on removal of all items. Dropping license while naked and picking up didn't fix. I am staying cursed even naked, also turned on and off toggle. 

Link to comment
5 hours ago, Bushi Neko said:

My bikini license is fubar...   

  Reveal hidden contents

20190827042203_1.jpg.a53aa1d61a4034bda2f7af0916747ad9.jpg

Not a thing on my body being worn but DCL Nipple and Clit piercing and tattoo added by toll dudes to get out of town.  The curse took hold when I tried to add excepted items and stuck on removal of all items. Dropping license while naked and picking up didn't fix. I am staying cursed even naked, also turned on and off toggle. 

There's got to be something. 

Try dumping everything you have into a container and do 'player.showinventory'

5 hours ago, Lupine00 said:

So, in some cases, NPCs might be dropping dead without any attacks or combat. Possibly.

Great. Another Skyrimism to contend with. 

Link to comment
17 hours ago, Monoman1 said:

Like DTMT says. I would think there's already some synergy there as hostile creatures are pacified when you lose your arms. So I think they should be valid for approach... I think....

 

 

 

yep, but if you only lost a foot, thats a different story, as you can still have weapons equipped, wich is correct in my opinion...

but in SAC there is an option to set that a crouching/snreaking char is actually "inviting" creatures for mating and that the crawl from a foot/leg amputation would use this function even if the char is not sneaking....

i hope this clarifies what i thought about....

(english is not my native language)

 

edit:

it´s not about the hostile creatures....

Link to comment
7 hours ago, Monoman1 said:

There's got to be something. 

Try dumping everything you have into a container and do 'player.showinventory'

Great. Another Skyrimism to contend with. 

and.. derp. I didn't even remember to try that. ?   Yeah, there is something with a bad ref showing as worn, and it goes all the way back to my new game first save.. so I ll dig a bit and try and track the item / ref down. 

Link to comment
6 hours ago, MetZwerg said:

yep, but if you only lost a foot, thats a different story, as you can still have weapons equipped, wich is correct in my opinion...

but in SAC there is an option to set that a crouching/snreaking char is actually "inviting" creatures for mating and that the crawl from a foot/leg amputation would use this function even if the char is not sneaking....

i hope this clarifies what i thought about....

(english is not my native language)

 

edit:

it´s not about the hostile creatures....

Maybe. AC was on the list of mods I wanted to tweak. Solely because it seems to me that the player is singled out or prioritized by AC (it always seemed like it was my character and not other Npcs that is preferred). But it might just be something to do with 'wonky' arousal calculations in SLA.

5 hours ago, frhghz said:

An other question, there os an line of dialogue, where you you should entertain 2 horses at the same time for money, are there animations for this option yet, or is this for future use???

Yes, there are definitley a few around. I've seen a spit roast animation and a DP animation. Not sure what animation pack though. Probably Billys pack. 

But I don't think you should be getting the option if you don't have the animations. This was begging I assume?

Link to comment
On 7/28/2019 at 2:20 AM, Risamei said:

 

OMG finally I finished!!! I cant believe i wasted my whole day to do this oh jeez well at least i can play skryim now lol

 

For those who want to download what I spent my whole day doing then you're welcome too I hope someone else gets

value out of the time i spent or i just wasted alot of time writing this lol ? (Spoiler Below)

 

  Reveal hidden contents

 

What is it?

 

Its my update too AmazingWorldofBikiniArmors mod where I change the worn slots of most all the armors to

conform more to sexlab/dd/sos standards. Right now only for UUNP Bodyslide.

 

What is changed?

 

I made a chart to show you what exactly is changed:

 

image.png.9656b72e1ad2abf921d1dd9be807528c.png

 

 

What about CBBE or other Bodytypes?

 

Unfortunately I  will only do a version for UUNP bodyslide files if you are interested in doing the CBBE version and dont know 

how then look in the (Spoiler Below)

  Reveal hidden contents

 

download the Cbbe Bodyslide files below or whichever one you're doing and navigate and change the files in this folder.

image.png.714a0131b8fd3f0e0dd3408f05f8a516.png

 

which there are like 360 files that need changing

something like that and conform them to my chart above.

 

Fastest method I found to do this in steps because afaik it can't be automated:

 1.) Open up the shapedata>The Amazing World of Bikini Armor folder

 2.) type in the windows search to find a specific keyword for instance "thong"

image.png.e5a9c6b3a24524778285fc525d877bb9.png

 3.) Select over 10 of them at a time shift + click then right click and open

 4.) Now make sure to change the slot number for each item in the outfit 

image.png.b5cd67468037118246ffb6cf6a514974.png

since its a bikini change it to 49.

 5.) ctrl + s saves it then you exit and go on to the next one and repeat.

 6.) after you finish with that batch move them over to a new folder so you know you did those ones

 7.) Repeat process until done.

 

A few notes about:

pauldrons/shoulder pieces some of them are left and right only but the ones with two shoulder pieces in the nif if  they

have two objects with separate shoulder pieces in the nif then you'll still have to make sure you set the left and right shoulder with the corresponding biped slots (see chart) if both shoulder pieces are one single object then just set the biped slot to 57. 

Bra/Top  pieces  will have a body in the NIF make sure to delete them ctrl + del while object is selected will remove them.

 

Other  Also there are some pieces you'll come across for instance Wolf Bikini LoinCloth and Iron Bikini ChestGuard you'll just have to

           look at what i added for the slots to those armors. But loincloth is more like a skirt so i set it to 50 and 46 for the chestguard so it

           can be worn concurrently with a bikini top.

 

Shoulder example:

image.png.ad5cdf650040a20844d9e2b1401ae347.png

 

Other example:

image.png.27c0893f0878b539228370f7b5011383.png

 

Please Read: Install Instructions

 

 If on a new game

1.) Download my ESP + UUNP FILES and install them with your mod manager make sure nothing overwrites it

2.) Run Bodyslide and generate all your outfits again.

If on an old game

1.) Same as above but you might have to do a clean save meaning removing the TheAmazingWorldOfBikiniArmors.esp and using a save cleaner and

     reinstalling it.

MCM Settings and Mods

1.) Make sure to use sexlab survivals default biped slots for bikini armors

2.) If you have Milk Addict mod and you previously setup these armors as revealing/slutty etc make sure to remove them in SlutClothes.json or

     through the mcm and erasse slutiness from file i think will erase all saved settings.

3.) Now when you first equip a bikini/bra at the same time it will equip and invisible body to your character Milk Addict will detect this whatever you

     decide to set for this armor will be the slutiness level of all bikini armors, so just keep that in mind.

4.) If you have a merged patch you might want to rebuild that I am not sure this is just covering all bases.

 

DOWNLOAD

ESP ONLY

ESP + UUNP FILES

 

I need your help here!

I try again to get those SLS Bikinis working.

There are so many Bikini versions out there, that I became more confused than usual.

 

Method:

Spoiler

1. Grabbing and installing: Tawoba Main file

main.jpg.1447c4cc64502c1ce2553f0922f06002.jpg

 

 

2. Grabbing and installing: Tawoba UUNP Bodyslide

 

uunp.jpg.b7aeeceec5cfd2171c03986fb312f9db.jpg

 

 

3. Grabbing : Risamei's ESP + UUNP

1014443450_bikinimodi.jpg.390f72d38365cbfba5c8a3f8f9753b4b.jpg

 

4. I install those (in my case via NMM) and overwrite all Tawoba files

(alternative I will overwrite Tawoba files with your files before adding to NMM)

 

5. Creating Bash Patched, which will create LVL/Loot lists (same as TEV5edit, some say even better?)

 

6. Building ingame via SLS MCM the Bikini vendor and Loot Lists

 

[7. need to rebuild the bashed patch? ?]

 

Link to comment
16 minutes ago, donttouchmethere said:

I need your help here!

I try again to get those SLS Bikinis working.

There are so many Bikini versions out there, that I became more confused than usual.

 

Method:

  Reveal hidden contents

1. Grabbing and installing: Tawoba Main file

main.jpg.1447c4cc64502c1ce2553f0922f06002.jpg

 

 

2. Grabbing and installing: Tawoba UUNP Bodyslide

 

uunp.jpg.b7aeeceec5cfd2171c03986fb312f9db.jpg

 

 

3. Grabbing : Risamei's ESP + UUNP

1014443450_bikinimodi.jpg.390f72d38365cbfba5c8a3f8f9753b4b.jpg

 

4. I install those (in my case via NMM) and overwrite all Tawoba files

(alternative I will overwrite Tawoba files with your files before adding to NMM)

 

5. Creating Bash Patched, which will create LVL/Loot lists (same as TEV5edit, some say even better?)

 

6. Building ingame via SLS MCM the Bikini vendor and Loot Lists

 

[7. need to rebuild the bashed patch? ?]

 

1.) Download the main File

2.) Download my  ESP + UUNP FILES install over main files if it asks (it has all the files in it)

3.) place Tawoba.esp below sl survival.esp

4.) Create Bash patch without leveled lists just use for merge and tweaks

5.) Create Merged patch

6.) Build Vendor lists (you'll find bikini's in chests)

 

Make sure the build the files in Bodyslide!

 

THis is what i did, honestly when used the leveled lists of bash patch i wasnt' getting map and compass or any bikini's and I dont know why

but i would suggest the merged patch over it. Even though i know some suggests bash patch is better but this is just what worked for me.

 

Link to comment
2 minutes ago, Risamei said:

1.) Download the main File

2.) Download my  ESP + UUNP FILES install over main files if it asks (it has all the files in it)

3.) Create Bash patch without leveled lists just use for merge and tweaks

4.) Create Merged patch

5.) Build Vendor lists (you'll find bikini's in chests)

 

THis is what i did, honestly when used the leveled lists of bash patch i wasnt' getting map and compass or any bikini's and I dont know why

but i would suggest the merged patch over it. Even though i know some suggests bash patch is better but this is just what worked for me.

 

thx, wish me luck, ohboyohboyohboy

(I can see Alvor already getting stuck and roasted between JK city and Bikini smelters ?)

Link to comment
2 hours ago, Bushi Neko said:

and.. derp. I didn't even remember to try that. ?   Yeah, there is something with a bad ref showing as worn, and it goes all the way back to my new game first save.. so I ll dig a bit and try and track the item / ref down. 

Devious devices equips an unnamed and also invisible in the regular inventory item that it uses for the device hider effect If I recall correctly so it may not necessarily be that, this is of course assuming you have DD in the first place. Double check the refid numbers and see where the item comes from.

 

15 hours ago, Lupine00 said:

So ... large health debuffs ... the consequence is ... sometimes ... spontaneous character death.

I don't know why this happens.

 

Also weirdly, the character would heal back up very fast after they took the damage. As if *something* had applied damage to the AV, then removed it again almost immediately. Such drops could still kill the player in a debuffed health situation. Again, I couldn't identify what mod was causing it, but I was fairly confident it wasn't SLD causing the additional drops.

 

So, in some cases, NPCs might be dropping dead without any attacks or combat. Possibly.

 

It isn't really so much spontaneous as it's the result of many mods adding health debuffs, eventually it'll get to negative values and things start happening. Debuffs don't need to happen in combat. Some needs mods also apply very small debuffs when hungry, I think RND is like -10 to stats, but if you were at under that value in health you'd probably die of hunger but not in a designed or intended manner.

 

It's similar to the situation with many mods applying speed and carry weight debuffs, eventually it gets so bad that you either can't move because your carry weight is 0 or your speed is 0, survival did a great job of monitoring to always keep a configurable minimum.

Link to comment
23 minutes ago, donttouchmethere said:

I need your help here!

I try again to get those SLS Bikinis working.

There are so many Bikini versions out there, that I became more confused than usual.

 

Method:

  Hide contents

1. Grabbing and installing: Tawoba Main file

main.jpg.1447c4cc64502c1ce2553f0922f06002.jpg

 

 

2. Grabbing and installing: Tawoba UUNP Bodyslide

 

uunp.jpg.b7aeeceec5cfd2171c03986fb312f9db.jpg

 

 

3. Grabbing : Risamei's ESP + UUNP

1014443450_bikinimodi.jpg.390f72d38365cbfba5c8a3f8f9753b4b.jpg

 

4. I install those (in my case via NMM) and overwrite all Tawoba files

(alternative I will overwrite Tawoba files with your files before adding to NMM)

 

5. Creating Bash Patched, which will create LVL/Loot lists (same as TEV5edit, some say even better?)

 

6. Building ingame via SLS MCM the Bikini vendor and Loot Lists

 

[7. need to rebuild the bashed patch? ?]

 

You're right up to 4 anyway. 

5. Build bikinis in bodyslide.

6. Rebuild bash patch.

7. Build Tesedit patch. - I added a guide to this on page 1, 2nd post.

8. Build lists in game. 

9. Should be good to go. Just keep in mind cells will need to reset/vendors will need to restock. (IF you've been there already)

Link to comment
43 minutes ago, donttouchmethere said:

thx, wish me luck, ohboyohboyohboy

(I can see Alvor already getting stuck and roasted between JK city and Bikini smelters ?)

13 minutes ago, donttouchmethere said:

sexy! ?

+1 ?

will spam LL with it if anyone asks why those devious devices are invisible ?

 

Hehe thanks and good luck!! also there is only one armor so far that needs fixing that i forgot to fix its an ebony tasset so if it doesn't appear on your body thats why i'll update the fix soon i was just waiting to see if i made any more mistakes none yet so far.

Link to comment
On 5/22/2018 at 1:30 PM, Monoman1 said:

Everything else. 

Bashed patch (if you use one)

Tes5EditMerged.esp

AH!

That's a well written instruction.

All I saw in GamerPoets vid is in there and more.

 

Guess my main blunder was my LO, bashed patch last ?

Hmmm... means I could even add those mods to tes merged patch that I usually don't bash patch ?

STA will slap me as soon as I enter skyrim ?

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use