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53 minutes ago, Tenri said:

Hmm who caught you with the weapon? was it your first time talking to a toll guard/enforcer?

 

do you still have the licence if so you should be able to go to the person that sells them to get the collar removed.

It was the toll collector and it was the second time they stopped me. I still have the license, so I'll try that.

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11 hours ago, Monoman1 said:

Well that should already work. 

I'd agree. It's just figuring out a 'nice' way of doing it. I'll probably have to add keywords

_MWA_AlwaysFits

_MWA_FemaleOnly

Of course this means that you're going to have to do a lot of the heavy lifting (add the keywords yourself).

 

It don't....

Skyrim Unbound. I 99% wind up Naked at start, because nothing fits.  I rarely start in a town or city  and with Frostfall running that nakie start hurts. Tho' I confess I have enjoyed the challenge of finding something to cover from elements. It still kinda blows. :P 

I even tried RACEMENU prior to the START YOUR ADVENTURE so I was set b4 gear was given, but nope. It's a luck of the draw thing. 

Heavy lifting is okay in this case. ;)  Can I call you if I need a tire changed or a fridge moved tho'?

10 hours ago, Corsayr said:

Yay! ? 

YEP!

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19 hours ago, Monoman1 said:

Sounds like you need a TesEdit patch. See post #2, near the bottom. 

I made a merged patch as instructed but neither SL Survival or Amazing World of Bikini Armors are included in it, because their lists are empty dummies by default. So how would that help? The generated results from MCM are only in your savegame.

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11 hours ago, Monoman1 said:

BTW @ anyone that knows.

 

Is there some way or a mod out there that levels up your followers correctly? My follower is gaining levels but not gaining stats = what's the point then beth....

I've my followers set to level at 1.5x times the player but it kind of defeats the purpose of escorts if you 'out-stat' them after leveling up a few times...

NFF has a batch file added if followers don't lvl correctly

not sure if that's what your looking for ?

 

wow, fast evolving topic here :O

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16 hours ago, Monoman1 said:

Of course this means that you're going to have to do a lot of the heavy lifting (add the keywords yourself).

Keep thinking I should have released SLAX already, just for the ability to add (or remove) keywords on armor.

Except it wouldn't know about all these new keywords you are making up, as they'd be in your MWA mod, or SLS.

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5 hours ago, Bushi Neko said:

Skyrim Unbound. I 99% wind up Naked at start, because nothing fits.

This is a MWA issue though...

 

I have raised this before, and other oddities in MWA.

...such as quest items you are given to wear that do not fit.

...such as finding female NPC wardrobes full of male clothing.

...such as finding NPC wardrobes full of clothes in random sizes that won't fit the NPC.

 

I find weapons and armor incredibly fragile. I can't keep a set of clothes longer than a single fight in most cases, and weapons rarely last much longer unless I exempt them.

 

It's hard to believe that it's designed to work this way. Is it just me?

I had similar problems with amputation, it seemed like the damage events were out of control so almost any fight resulted in loss of several limbs.

 

 

The wardrobe problem, I believe is partially fixable through code.

For any container in a dwelling there is usually an owning faction, and the owning faction gives a clue to what genders of people live there.

 

However, some containers deserve special treatment, those in prime quest areas, such as The Bunkhouse, Dragonsreach, the Windhelm Palace, the Blue Palace, etc. This is by no means a vast list of containers, it's probably a couple of dozen max, each of which should be bound to the sizes of a particular unique NPC.

 

If I loot Elisif's wardrobe, I should find clothes that fit her, not male WT85 ... or at least some that fit her.

 

Another minor quibble is why isn't the shopkeeper of "The House of Garments" able to provide tailoring services?

(I suspect Monoman simply missed this location, as it's not considered to be in Riften either).

 

Instead I have to find some woman who is probably hiding in The Bunkhouse to do it. Not obvious. Through perhaps it's down to NPC AI modifications from NPC AI Overhaul or whatever it's called.

 

 

Now SLS handles interactions for vendors, it seems a pity we can't have an option for vendors to be picky about what you wear, making BFR redundant, and providing one more reason to wear either normal clothes, bikinis, or slutty outfits (better prices?)

 

If this feature definitely isn't coming, I can at least add an outfit price ratio feature to SLD.

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6 hours ago, user9120975435 said:

Has anyone already suggested license for Hunting?

And how would that work?

5 hours ago, Bushi Neko said:

Skyrim Unbound. I 99% wind up Naked at start, because nothing fits.

Hm, it should do. There's a small window, 30 seconds or something like that, after you leave the alternate start cell where everything given to you should fit and be full durability. 

5 hours ago, saltshade said:

I made a merged patch as instructed but neither SL Survival or Amazing World of Bikini Armors are included in it, because their lists are empty dummies by default. So how would that help? The generated results from MCM are only in your savegame.

Not sure I follow. Can you post a pic of one of the container records from survival in tesedit?

The bikini list isn't empty anymore - it has a single dummy object in it so bash should include it. And even when it was empty TesEdits patch was including it for me. 

And btw the list is populated with bikinis when you build the list in the mcm. 

5 hours ago, donttouchmethere said:

NFF has a batch file added if followers don't lvl correctly

not sure if that's what your looking for ?

 

wow, fast evolving topic here :O

Thanks.

37 minutes ago, Lupine00 said:

This is a MWA issue though...

Like I said above. It should. There's a small window after leaving the AS cell. Perhaps it's not long enough. 

38 minutes ago, Lupine00 said:

...such as quest items you are given to wear that do not fit.

To be fixed. There's only one I can think of though. Radiant raiment's outfit. 

39 minutes ago, Lupine00 said:

...such as finding female NPC wardrobes full of male clothing.

...such as finding NPC wardrobes full of clothes in random sizes that won't fit the NPC.

Hmm. I'm not sure it'd be worth the 'hit'. But it would be nice. 

40 minutes ago, Lupine00 said:

I find weapons and armor incredibly fragile. I can't keep a set of clothes longer than a single fight in most cases, and weapons rarely last much longer unless I exempt them.

Fully adjustable in the Mcm? Both durability and tempering degradation per hit. The default settings may be on the low side probably because I use requiem and getting one normal hit takes most of my life if not outright kills me at least in the early game with barely any armor (That and the settings are automatically reconfigured if requiem is installed - so I never play with the default settings). I find the vanilla system of 'tanking' hits a little silly. + don't forget TK dodge: https://www.nexusmods.com/skyrim/mods/20923

44 minutes ago, Lupine00 said:

Another minor quibble is why isn't the shopkeeper of "The House of Garments" able to provide tailoring services?

I'm pretty sure this isn't a vanilla location. I've never heard of it. It's in riften?

 

 

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1 hour ago, Monoman1 said:

Not sure I follow. Can you post a pic of one of the container records from survival in tesedit?

The bikini list isn't empty anymore - it has a single dummy object in it so bash should include it. And even when it was empty TesEdits patch was including it for me. 

And btw the list is populated with bikinis when you build the list in the mcm.

Okay, now I understand how they are added. The containers are included in my patch and have the bikini lists. I think I just have to rebuild the lists and wait for the merchant to respawn his inventory.

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10 minutes ago, saltshade said:

Okay, now I understand how they are added. The containers are included in my patch and have the bikini lists. I think I just have to rebuild the lists and wait for the merchant to respawn his inventory.

Yup. Probably. Either that or go to a dungeon that has a few chests that you haven't been to yet and check they have some bikinis. 

Crank the number of drops up to 100 to be sure, just for testing. 

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Ok so regarding follower stats increasing, I've found that stats do actually increase but both 'PC level mult' and 'Auto calc stats' (which is the one I was missing) need to be enabled. 

Unfortunately, if the actor has already been loaded without the auto calc stats flag enabled then you seem to be stuck - the actors already been instanced without the flag set. Resurrect doesn't help. I guess you could just disable that reference and spawn a new one via Player.PlaceAtMe. 

Now to set all my follower flags... Hurray for automation tools. 

 

PS. I think stat increases are based on the actors class, so that could be important too. 

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Maybe a silly request, but can you filter what collars are added when you don't have the magic license?

I usually happen with a bloody collar with an HDT chain that either ends flinging around wildly or even spazzing out, annoying to say the least :)

 

Cheers

 

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9 minutes ago, sshar22 said:

Maybe a silly request, but can you filter what collars are added when you don't have the magic license?

I usually happen with a bloody collar with an HDT chain that either ends flinging around wildly or even spazzing out, annoying to say the least :)

 

Cheers

 

From the FAQ:

I don't like the collars with physics chains. How do I remove them from the magic licence mechanic?

A. Open '\SKSE\Plugins\StorageUtilData\SL Survival\DeviceList.json'. Scroll down to the 'steelcollars' section near the end and remove the first 8 lines from that section. From 189660 down to 189667 inclusive. Save it. That should stop the guards from equipping chain collars as a part of the magic curse. 

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7 hours ago, Lupine00 said:

This is a MWA issue though...

 

I have raised this before, and other oddities in MWA.

...such as quest items you are given to wear that do not fit.

...such as finding female NPC wardrobes full of male clothing.

...such as finding NPC wardrobes full of clothes in random sizes that won't fit the NPC.

 

Yes, I know. That's why I every so often insert nagging at Monoman because a ways back he asked me to remind him about some things like all that. But he is pretty much other than game breaking issues wrapped up in SLS for the moment. It's a fun, joking courtesy I toss at him. 

 

6 hours ago, Monoman1 said:

 

Hm, it should do. There's a small window, 30 seconds or something like that, after you leave the alternate start cell where everything given to you should fit and be full durability. 

 

Unbound usually equips the items and then once out in the world.. boom Some stay. Some don't. I ve had starts like my current Bosmer where her clothes fit, but that was all. The gear is normally good. But clothes no. Not fit wise. ;)  Others where just shoes fit. Which is kinda good to, as I use Barefoot.. Anywho, it's not a game breaker, she shouldn't be wearing clothes anyway. 'sides you said it will probably be a need to insert keywords etc thing. Just nagging again.   I am just pleased to death overall that the mod works great for me.. If I wouldn't play skinny minies all the time I might find more fitting gear. :P

2 hours ago, Lupine00 said:

Yes. I was going to confirm what mod it was from while I was playing, but I forgot about it :) I'll check next time.

 

For outfits that need to fit, don't forget the Thalmor Embassy stage of the main quest.

Yes, that's the only 'real' issue. When quest items don't fit. @Monoman1  Which can be fixed via the toggle.. but it's annoying to HAVE to use it. 

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Regarding update 0.562. 

Added a dog cum effect but couldn't test it as creature fondling isn't detecting any oral animations for me which is odd. 

I have MNC (Canine) Panic Canine Sucking which should do the job as it's tagged as: "MNC,Panicforever,Bestiality,Wolf,Dog,Canine,Oral,Blowjob"

For race: "Canines"

 

But sexlab returns 0 animations....

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8 hours ago, Monoman1 said:

Hm, it should do. There's a small window, 30 seconds or something like that, after you leave the alternate start cell where everything given to you should fit and be full durability. 

Not sure I follow. Can you post a pic of one of the container records from survival in tesedit?

Well Skyrim Unbound is a different alternate start mod, and doesn't start you in the alternate start cell, but rather on a mountain near Helgen, you set up your configs then hit start in the MCM and it teleports you to wherever it decides to teleport you based on your settings. So if you are checking for the cell when deciding what to equip you won't find it.

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34 minutes ago, sshar22 said:

OK, stupid question:

why do the DCL/DD piercings (which have events with DF too) trigger the Bikini Armour curse and drain my char of stamina?

what can I do about it?

 

Cheers

Which piercing exactly are they?

Possibly, the inventory or the render device is missing the SexlabNoStrip keyword. 

46 minutes ago, Tenri said:

Well Skyrim Unbound is a different alternate start mod, and doesn't start you in the alternate start cell, but rather on a mountain near Helgen, you set up your configs then hit start in the MCM and it teleports you to wherever it decides to teleport you based on your settings. So if you are checking for the cell when deciding what to equip you won't find it.

Ah ok. That's a totally different thing then. 

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15 minutes ago, Monoman1 said:

Which piercing exactly are they?

Possibly, the inventory or the render device is missing the SexlabNoStrip keyword. 

 

tried for a while to get the object Id's

how I love DD (sarcasm ? ) "you failed at removing the object, try again later" over and over

 

anyway found the actual culprit 

SOS Addon - Pubic Hair for Females 1.3b 

the hair equipped triggers the curse, if I put a bikini armour that covers the hair and so removes it, the curse lifts

 

would you advise that I add the KWDA to the hair?

 

Cheers

 

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10 hours ago, Monoman1 said:

And how would that work?

 

That question actually hit me too, after I posted the question lol.

 

But same with clothes/armor, if the player has venison or other raw meat in their inventory when the enforcer stops the PC. And guard seeing you shoot a deer.

 

Question is, is it feasible and worth it..

 

 

 

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