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Posted
On 10/2/2023 at 11:05 AM, jarno5 said:

Would it be possible to make a "Refresh morphs" function for AAF?
This would help greatly with any morphs issues that kinda still happen alot (Eg male npc's staying flaccid until equip/unequiping the body slot)
For human npcs its easy enough by doing the above, but for super mutants for example, that do not use body slot armors, there is no way right now to correct their morps when they fail for whatever reason.

 

From what I've seen, this can happen when the XML is a bit off (not correct animation time).

 

A generic refresh isn't as straight-forward as it seems because in addition to "start" and "end" morphs there can be additional morphs applied during specific times in an animation.

Posted

I update from 166 to 171, now it doesn't play animation since it stuck at scanning.....

 

Version 166 work just fine thought...

 

Is there anyone with version 166? I want to revert to 166 if there is no solution to 171 issues.

Posted
16 hours ago, DrSeptimus said:

I update from 166 to 171, now it doesn't play animation since it stuck at scanning.....

 

Version 166 work just fine thought...

 

Is there anyone with version 166? I want to revert to 166 if there is no solution to 171 issues.

 

Make sure you do not have AAF NativeSync installed, it is incompatible with 171.  Also make sure no other mod is overwriting the LL_FourPlay.dll that comes with AAF.

Posted
2 hours ago, EgoBallistic said:

 

Make sure you do not have AAF NativeSync installed, it is incompatible with 171.  Also make sure no other mod is overwriting the LL_FourPlay.dll that comes with AAF.

 

Yeah.. already have the issues resolved at discord.. I think this should be mention for those who still have native sync... thx

Posted
On 10/11/2023 at 1:24 PM, dagobaking said:

 

From what I've seen, this can happen when the XML is a bit off (not correct animation time).

 

A generic refresh isn't as straight-forward as it seems because in addition to "start" and "end" morphs there can be additional morphs applied during specific times in an animation.


Ah i see. That would mess up any potential morphs being applied later into the animation.
In the meantime i noticed i never re-installed Baka MaxPapyrusOps after some tinkering way back. 
Im not sure if its placebo, but i think wiht this mod, morphs feel more steady and apply faster.

Posted (edited)

Thank you for the AAF mod - we are lucky to have it ?

 

Tiny thing though, the sounds played back from AAF are too load for my taste. They don't fit the general volume level of the rest of the game.

Is there a mod out there that helps AAF create its own volume slider or is there a patched sound file that does about half of the volume the original sounds do?

(Especially the orgasms tend to blow the roof off of my house.)

Edited by ManceCornel
Posted
10 hours ago, ManceCornel said:

Thank you for the AAF mod - we are lucky to have it ?

 

Tiny thing though, the sounds played back from AAF are too load for my taste. They don't fit the general volume level of the rest of the game.

Is there a mod out there that helps AAF create its own volume slider or is there a patched sound file that does about half of the volume the original sounds do?

(Especially the orgasms tend to blow the roof off of my house.)

 

There's a volume option when installing UAP, for the animations that it covers.

Other than that, I believe (and I'm not entirely sure), you can change that in the animation XMLs. Could be wrong though.

Do keep in mind that other mods also have/may have their own sounds. IIRC Sex Harassment or Attributes and whatever else.

Posted
10 hours ago, ManceCornel said:

Thank you for the AAF mod - we are lucky to have it ?

 

Tiny thing though, the sounds played back from AAF are too load for my taste. They don't fit the general volume level of the rest of the game.

Is there a mod out there that helps AAF create its own volume slider or is there a patched sound file that does about half of the volume the original sounds do?

(Especially the orgasms tend to blow the roof off of my house.)

 

A couple of patch mods which attempt to equalize volume levels between different animation packs and adult mods:

 

 

  • 2 weeks later...
Posted

When I press the home key to open AAF UI it appears expect when the sex animation happens it is invisible but it still works. I can press keys to change animation and exit, I just cannot see the ui. 

#Mod_Priority,#Mod_Status,#Mod_Name
"0000","+","DLC: Wasteland Workshop"
"0001","+","DLC: Vault-Tec Workshop"
"0002","+","DLC: Nuka-World"
"0003","+","DLC: Far Harbor"
"0004","+","DLC: Contraptions Workshop"
"0005","+","DLC: Automatron"
"0006","+","Mod Configuration Menu 1.39"
"0007","+","Unofficial Fallout 4 Patch"
"0008","-","Basic Requirement_separator"
"0009","+","ZeX - ZaZ Extended Skeleton"
"0010","+","LooksMenu"
"0011","+","BodySlide and Outfit Studio -"
"0012","+","Addres Library"
"0013","+","Buffout 4"
"0014","-","Gender Mod_separator"
"0015","+","BodyTalk"
"0016","+","Caliente's Beautiful Bodies Enhancer -CBBE-"
"0017","-","Animation_separator"
"0018","+","Release_CreaturePack_v"
"0019","+","Atomic Lust"
"0020","+","FO4_AnimationsByLeito_v2.1b"
"0021","+","RZF"
"0022","+","Mutated Lust v"
"0023","+","Brave's Animations"
"0024","+","SavageCabbages Animation Pack"
"0025","+","Release_NSFWsoundpack_"
"0026","+","BP70 Fallout 4 Sex Animations 2.3"
"0027","-","AAF_separator"
"0028","+","Advanced Animation Framework"
"0029","+","AAF Vanilla-Kinky-Creatures Sex Animation Themes"
"0030","+","Custom Moans"
"0031","+","AAF Violate"
"0032","+","Ultimate AAF Patch"
"0033","+","Start Me Up Redux (FDI Dialogue)"
 

Posted
14 hours ago, danielcool20 said:

When I press the home key to open AAF UI it appears expect when the sex animation happens it is invisible but it still works. I can press keys to change animation and exit, I just cannot see the ui.

 

It's hard to tell if anything is wrong from this description. The GUI is not supposed to automatically show when animations are triggered by other mods. It is supposed to turn on/off manually with the Home key.

 

If there is something more going on, it sounds like a good first step would be to run it through the GFV app to see if the basics are installed correctly.

Posted
1 hour ago, ValenH said:

Anyone knows why actors clip into eachother and stand still during AAF animations unless I turn on the AAF debug mode?

 

Hard to tell. GFV might help indicate if something is installed incorrectly.

 

It sounds like something may be being over-written to cause the issue. But, turning on debug mode perhaps avoids the over-write.

Posted
5 hours ago, dagobaking said:

 

Hard to tell. GFV might help indicate if something is installed incorrectly.

 

It sounds like something may be being over-written to cause the issue. But, turning on debug mode perhaps avoids the over-write.

In the non-debug mode I see at the top of the config file an option called "priority" being set at -1 versus the 1 that is in debug mode, maybe that?

Posted
7 hours ago, ValenH said:

In the non-debug mode I see at the top of the config file an option called "priority" being set at -1 versus the 1 that is in debug mode, maybe that?

 

No. That shouldn't cause what you are seeing. It would be other files...

 

Do you have NativeSync installed?

Posted
15 hours ago, dagobaking said:

 

No. That shouldn't cause what you are seeing. It would be other files...

 

Do you have NativeSync installed?

I don't, MO2 doesn't show any overwriting...

  • 2 weeks later...
Posted

Hello folks.

 

I have a little problem with the mod called Nuka Ride.
Although I installed everything according to the instructions, including the additional mod, a character does not take off his clothes or not completely during sex animations.
Are there any other settings or something similar somewhere so that the character is completely naked during sex animations?

 

Kind regards
Michi1980

Posted (edited)
49 minutes ago, Michi1980 said:

Hello folks.

 

I have a little problem with the mod called Nuka Ride.
Although I installed everything according to the instructions, including the additional mod, a character does not take off his clothes or not completely during sex animations.
Are there any other settings or something similar somewhere so that the character is completely naked during sex animations?

 

Kind regards
Michi1980

There is a dedicated thread to this mod. You need to post there. But it's most likely a load order issue. Here: https://www.loverslab.com/topic/171006-aaf-nuka-ride-a-porn-studio-mod/

 

Ironically, the same location you got the file from presumably.

 

Edit again. You did post there. Posting in multiple threads is not gonna get you an answer. 

Edited by UsernameTaken666
add link
Posted
6 hours ago, Michi1980 said:
I have a little problem with the mod called Nuka Ride.

Although I installed everything according to the instructions, including the additional mod, a character does not take off his clothes or not completely during sex animations.
Are there any other settings or something similar somewhere so that the character is completely naked during sex animations?

 

Answering more for the benefit of others who may see this: there's no problem. This is an intentional design choice on the part of the Nuka Ride author. Nothing is wrong, other than user expectations.

 

But as has already been pointed out, please keep further discussion of this behavior in the NR support topic.

Posted (edited)

Sorry. I get an answer, that this could be a problem from one of this 3 mods, but each mod has an other autor so I thought i could help when I ask in each one of this mod threads. So that I can get answers from each autor or so. Sorry I wouldn't do this again.

 

MfG
Michi1980

Edited by Michi1980
Posted (edited)
35 minutes ago, Sweetly-Demonic said:

What do I do when the moddingham page won't work? o3o

 

Ask for assistance in the help channels of the AAF Discord (see the Manual here on LL for the link).

Edited by vaultbait

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