Jump to content

Recommended Posts

Posted

@Hydragon and so? You can delete any other nifs files as CatsuitBlack.nif - those not used in game. It left after converted DD from Skyrim to Fallout 4 and nobody deletes those from DD. As in game there is only one Latex catsuit, what have materials and swap those on CatsuitBlack.nif ignoring any other nif for catsuits. The same for many DD items, like straitjackets, gloves, armbinders etc. All those use only black version nif.

Spoiler

Untitled.jpg.65e283a78bc883833453d79f52d470d2.jpg

 

Posted (edited)

@Hydragon Boots, collar, gloves, corsets too not use those nifs, can delete easy.

Material swap not have nipple piercings, non restrictive corsets, dresses. Like Black Latex Corset.

Edited by Elsidia
Posted
On 9/1/2022 at 10:41 PM, jbezorg said:

Sure.

 

In the armor section select the/a Pipboy replacement and scroll to the keyword data section ( KWDA ) in the right panel.

Check to see if "cc_ma_Pipboy" isn't already there. If it is then the problem is elsewhere.

If it isn't.

Right click to the right of KWDA and select "Add" from the menu. The keyword count will increase by one and a NULL record will be added.

Right click on the new NULL record and select "Edit". Then change it to "cc_ma_Pipboy [KYWD:0024A0B8]".

Repeat as necessary for the different versions of the new Pipboys.

Save

Thank you for your help. I found the armor section and there is one Pipboy without the Keyword. However, right clicking KWDA (or the coloum besinde it) does not give the option "add".  Neither could I add or remove something at the other Pipboys. Is there something I need to activate to get the option?

 

FO4 edit.JPG

Posted

Is there a remedy for phantom gag and phantom plug? I sold the two because they were no longer locked and equipped, but my actress still gets horny from the gag and moans because of the plug. But language works fine.


What can I do here?

Posted
50 minutes ago, deathmorph said:

Is there a remedy for phantom gag and phantom plug? I sold the two because they were no longer locked and equipped, but my actress still gets horny from the gag and moans because of the plug. But language works fine.


What can I do here?

Craft & equip the same plug & gag, exit the Pip-Boy for a few, then remove them correctly. (manipulate the locks so you don't need a key).

Posted
1 hour ago, deathmorph said:

Is there a remedy for phantom gag and phantom plug? I sold the two because they were no longer locked and equipped, but my actress still gets horny from the gag and moans because of the plug. But language works fine.


What can I do here?

 

Sometimes the effects and poses don't get cancelled depending on how the item is moved. The usual solution is to figure out which device it was and equip a new one but "manipulate the locks" when putting it on, exit the Pip-Boy and wait a few seconds, then unlock the device again and take it back off.

Posted (edited)

Okay, thank you for the information. I have to go back some time since I sold the equipment.

 

PS: Okay, found the save. Gag wasn't in the game yet, but it was an inflatable vibrator that cannot be removed when inflated. It went through SH after all - I assume that's where the error lies.

Edited by deathmorph
Posted
4 minutes ago, deathmorph said:

Okay, thank you for the information. I have to go back some time since I sold the equipment.

 

It doesn't have to be the original item, you could use the console to spawn a new copy (as long as it's based on the same form) and then delete it again when you're done using it to fix the effect.

Posted

The challenge now is how do I remove the plug. I don't have a key In rare cases I can let air out, usually my actress can't get to the lock and is put off to try again a few hours later. And according to the description, the plug can basically only be removed when it is completely empty. And that's probably why the plug wasn't allowed to be removed via SH.


So it's not a bad thing that the safe game is a bit older.

Posted
6 hours ago, Juffo78 said:

Thank you for your help. I found the armor section and there is one Pipboy without the Keyword. However, right clicking KWDA (or the coloum besinde it) does not give the option "add".  Neither could I add or remove something at the other Pipboys. Is there something I need to activate to get the option?

 

Is it an ESM file or does it have the ESM flag set? If that the case you'll have to convert it back to an ESP file.

Posted

so theres a number of outfits that dont work for me heres the ones ive found so far: 

black elegant latex dress(cant equip to anyone) 

black latex mini dress (cant equip to anyone) 

black spandex dress (cant equip to anyone) 

fishnet mini dress( cant equip to anyone)

black latex restraint dress open ( body turns invisible)

 

other colors of the same items  also do not work anyone know whats going on? 

Posted
23 minutes ago, Kokopizza said:

so theres a number of outfits that dont work for me heres the ones ive found so far: 

black elegant latex dress(cant equip to anyone) 

black latex mini dress (cant equip to anyone) 

black spandex dress (cant equip to anyone) 

fishnet mini dress( cant equip to anyone)

black latex restraint dress open ( body turns invisible)

 

other colors of the same items  also do not work anyone know whats going on? 

I have same problem.

Thought some spicy clothes would be fun for ym character.

Also the various Bikinis sold at the diner I can equip but they dont fit and seem to assume huge breasts.

Posted

Is there a way to remove the timed lock thing? Like completely get rid of it.

 

Like for instance, After a Violate scene, I got locked in wrist cuffs. Lucky me, I had a key. The right key to open them. Go to unlock the device, and it tells me it is on a timed lock and I have to wait 14 HOURS before I can remove it. Seriously? Are you kidding me right now? Can't sleep it, can't wait it, I have to literally stand there for 14 HOURS before I can attempt to remove the item.

 

But that's not the best part.

 

Best part? Finally 14 hours passes. I go to use my key. KEY BREAKS OFF IN THE LOCK. Guess what? If you said I have to wait several more hours again, you would win a prize. Now I have to wait even longer to fix the lock, so I can wait even longer before trying to unlock it again. But even better? Now I don't have a key. So I have to rely on picking the lock.

 

Yeah, that doesn't work at all. I don't mean, I failed. I successfully picked the locked (using the lockpick minigame). It made me do it three times. Even got a pop up that said, Success you have gained your freedom! But guess what? I didn't get my freedom. The wrist cuffs stayed on. So I thought I had to go in my inventory to remove them. Tried, and low and behold, the menu pops up with all the options again. It acts like I never successfully picked the lock. So that is completely bugged.

 

 

So yeah. First off, the lock picking needs to be fixed. If I successfully pick the lock three times, the item should be removed. Not act like I did absolutely nothing.

 

Secondly, please tell me there is a way to remove that timed lock when devices first get equipped. That is the worst feature this could ever have. 14 hour wait till I can remove an item, and I can't sleep or wait, I literally have to run around bound up for 14 hours? Yeah no that is not engaging or fun content.

 

Sorry for the long post, but I was frustrated to no end after this happened. This is with the RC8 version by the way.

Posted (edited)
40 minutes ago, Spyder Arachnid said:

This is with the RC8 version by the way.

So you set difficulty 0, what is hardest. In default 4 is only 3 - 7 hours waiting.  And lock break a less low. Lockpick mini game not good balanced, but if you success all times, it unlocks in first attempt. Unless you got duplicate rendered devices bug, what happens on DD. So it needs unlock x times, where x is duplicate rendered devices into inventory. In most cases it's 2 times. Also if you set difficulty 9, it''s most easier, many of DD features is disabled and timer always is 1 hour. UPD: keys can be bought on Kimy in Memory Den.

Edited by Elsidia
Posted
19 hours ago, Juffo78 said:

Is there something I need to activate to get the option?

 

12 hours ago, jbezorg said:

Is it an ESM file or does it have the ESM flag set? If that the case you'll have to convert it back to an ESP file.

He try add keyword to Fallout4.esm (00 load order), for those pipboys need made new mod as Fallout4 dosen't allow change original game.

Posted
14 hours ago, deathmorph said:

So it's not a bad thing that the safe game is a bit older.

You can buy key from Kimy and open valve and let go air off.

Posted
1 hour ago, Kokopizza said:

black elegant latex dress(cant equip to anyone) 

black latex mini dress (cant equip to anyone) 

black spandex dress (cant equip to anyone) 

fishnet mini dress( cant equip to anyone)

You probably are under DD 2.0, those can't equip on NPC.

Unless you fix the bug into FO4Edit or CK.

In DD 2.0 RC8 this is fixed.

1 hour ago, Kokopizza said:

black latex restraint dress open ( body turns invisible)

 

1 hour ago, katrina.balanchuk said:

Also the various Bikinis sold at the diner I can equip but they dont fit and seem to assume huge breasts.

Build all DD items in bodyslide with sliders, what you use. If you use Fusion girl, you need install Fusion girl DD bodyslides convert. If slider preset not seen in your bikini dress in bodyslide, you need put sliders manually as those presets not add for DD, or you need add in bodyslide configuration those sliders to DD items

Posted
16 minutes ago, katrina.balanchuk said:

But I am DD 2.0

For restraint dress you need build this dress into Bodyslide. For player other dresses can be used, but need build with right sliders for breasts. For NPC use, you need edit a mod, by adding to those bikini dresses inventory device armor addon dummyarmor addon, to allow put those on NPC.

Posted (edited)
46 minutes ago, Elsidia said:

So you set difficulty 0, what is hardest. In default 4 is only 3 - 7 hours waiting.  And lock break a less low. Lockpick mini game not good balanced, but if you success all times, it unlocks in first attempt. Unless you got duplicate rendered devices bug, what happens on DD. So it needs unlock x times, where x is duplicate rendered devices into inventory. In most cases it's 2 times. Also if you set difficulty 9, it''s most easier, many of DD features is disabled and timer always is 1 hour. UPD: keys can be bought on Kimy in Memory Den.

 

Ah. When I was reading the MCM, I thought setting it to 0 reduced the difficulty by 75%. At least, that is what it says. Or at least, I'm pretty sure it said that. Can't check at the moment, as I am currently doing a reinstall (nothing bad, just wanted to change some things that require a fresh start). But thanks for that info. I'll check it again after I get everything up and running again.

 

As for buying keys, this was near the beginning of the game. Haven't even made it that far in to go to Goodneighbor to buy keys. Would of been a nightmare running all the way out there with my arms bound (especially since I play on Survival mode).

 

Still though on the unlocking thing, it just doesn't work for me at all. Every time I did it, and got successful, the item never was removed. It acts like I did nothing. Not sure on the duplicate thing, but every time it was always three tries that I had to do the lockpick minigame. I've never had it do it only once or twice. Always been three times. And each time I succeeded, it never removed anything.

Edited by Spyder Arachnid
Posted
55 minutes ago, Elsidia said:

You probably are under DD 2.0, those can't equip on NPC.

Unless you fix the bug into FO4Edit or CK.

In DD 2.0 RC8 this is fixed.

 

Build all DD items in bodyslide with sliders, what you use. If you use Fusion girl, you need install Fusion girl DD bodyslides convert. If slider preset not seen in your bikini dress in bodyslide, you need put sliders manually as those presets not add for DD, or you need add in bodyslide configuration those sliders to DD items

Im not sure what you mean, i have the latest version of devious devices, and none of the outfits mentioned can be equipped by npc's if possible could you walk me through how to potentially fix this?

 

Posted (edited)
53 minutes ago, Spyder Arachnid said:

I thought setting it to 0 reduced the difficulty by 75%. At least, that is what it says. Or at least,

Sorry this is DD 2.0 RC8 bug - wrong text explanation. In reality 0 - hardest, 9 - easiest.  About Lockpick mini game i can't say anything, not use it. And script tests says, that it works in theory. If you are on start of game, it's hard to win this game, i have no that big patience and player skill to use it. There is explanation how it works: https://www.loverslab.com/topic/73925-devious-devices/page/170/#comment-3791239

Still probably think, that you have 2 rendered devices into inventory. As you say Violate put on restraints by script, so in that case is very big chance of duplicate rendered devices. I can say it clearly as i work on DD equip system rework and i see many times duplicate rendered devices. It's bug in DD 2.0 and I forgot to say, that it need fix.  Also i think that this is my fault as i modify engine and duplicate devices appear. But seems it into DD 2.0 originally. I already fix this problem, but scripts not ready to publish - there is more work on other bugs. Unfortunately duplicate items can check only in console, what is forbidden in survival mode.  This mode not good choice even on unmodded Fallout 4 as there sometimes need fix quests using console, so .... But in mods console need use many times. 

As about your problem i'm sure on 40% that violate put on 2 rendered devices so you need remove two times this devices even with key. So if you use original random game of lockpick there is chance for remove with lockpick two times too.  In survival save is only near bed? Bad. So you can use load save cheat for remove. Probably after fail you can drop inventory device of restraint to ground - it can reset timers. Maybe i can wrote fast mod, what checks bugged rendered devices and remove it, but it will reset equipped device color to black. Not promise so much.   

Edited by Elsidia
Posted (edited)
15 hours ago, Kokopizza said:

i have the latest version of devious devices,

Official latest version of DD is DD 2.0 and can be loaded from this main menu. It have many bugs as not updated for years.

Unofficial version of DD is DD 2.0 RC8 - published inside this post. Link i can publish later, when be home on my PC by update this answer.  This have many hot bugfixes included, but still inside there is bugs from DD 2.0 and some new bugs from DD 2.0 RC8. Also this mod not fully compatible with other mods (most not compatible with DCW) So if you have installed DD 2.0 RC8 - dress fix is included. If not, explanation how to do i can publish later by update this post, when i be on my PC. 

15 hours ago, Kokopizza said:

and none of the outfits mentioned can be equipped by npc's

I mean you can equip DD items on NPC (followers or settlers) by open trade menu with those. But in most case it's not recommend as it can bug NPC AI.

 

UPD: Link to DD 2.0 RC8: https://www.loverslab.com/topic/73925-devious-devices/?do=findComment&comment=3572600

You need Fo4Edit to edit mod: https://www.nexusmods.com/fallout4/mods/2737/

And need know how to work with it.

Found Corsets and add dummy armor:

Spoiler

Untitled.jpg.50e5df4ab45cf30929b2792e3116ed2a.jpg

 

 

Edited by Elsidia

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...