Dlinny_Lag Posted August 29, 2022 Posted August 29, 2022 3 hours ago, Elsidia said: Changed DD equip engine. Idea I don't think that it was purely my idea. Some ideas got from @Kharos's Real Handcuffs implementation
Mr Zombie Brain Posted August 29, 2022 Posted August 29, 2022 Is there something or is it Possible to add something that make the player and NPCs walk on all four? like the armbinder, something like or can use the animation from this mod "Crawl on all Fours sneak animation for Fallout 4"
Elsidia Posted August 29, 2022 Posted August 29, 2022 34 minutes ago, Dlinny_Lag said: I don't think that it was purely my idea. So Ok add credits to post. 1
katrina.balanchuk Posted August 29, 2022 Posted August 29, 2022 On 8/25/2022 at 7:01 PM, vaultbait said: Memory Den. I assume some international releases of the game translate the names of things a little differently. She is level 4 so there is not way she will have been there before.
vaultbait Posted August 29, 2022 Posted August 29, 2022 3 hours ago, katrina.balanchuk said: She is level 4 so there is not way she will have been there before. Be that as it may, you asked where to find Kimy. You'll find her in the Memory Den in Goodneighbor (once you can get there). 1
Hydragon Posted August 30, 2022 Posted August 30, 2022 (edited) How difficult is to repair the catsuit, restraint gloves, restraint boots, and restraint collar? (restraint collar can be fixed in the bodyslide in principle, but I will add it here) Edited August 30, 2022 by Hydragon
Elsidia Posted August 30, 2022 Posted August 30, 2022 7 hours ago, Hydragon said: How difficult is to repair the catsuit, restraint gloves, restraint boots, and restraint collar? If you have correct body, correct sliders and batch body build with one set of sliders for all. it's already work good.
Hydragon Posted August 30, 2022 Posted August 30, 2022 12 hours ago, Elsidia said: If you have correct body, correct sliders and batch body build with one set of sliders for all. it's already work good. it's not
Elsidia Posted August 30, 2022 Posted August 30, 2022 6 minutes ago, Hydragon said: it's not Ahh you mean that: Spoiler Gloves need increase size, but then it cost, that on naked body those will be too big. As about boots - those can't be wear with catsuit, as both have body slot 33 and have conflicts. Collar you can increase in outfit studio with the same cost for increased and not fit on naked body size.
Hydragon Posted August 30, 2022 Posted August 30, 2022 (edited) 4 hours ago, Elsidia said: Ahh you mean that: Hide contents Gloves need increase size, but then it cost, that on naked body those will be too big. As about boots - those can't be wear with catsuit, as both have body slot 33 and have conflicts. Collar you can increase in outfit studio with the same cost for increased and not fit on naked body size. I removed some armor slots to make them work, so I request a person for a work: I will pay for remodelling of ready 3D model. Edited August 31, 2022 by Hydragon
Elsidia Posted August 31, 2022 Posted August 31, 2022 (edited) 8 hours ago, Hydragon said: so I request a person for a work There's nothing, what need to pay - gloves can increase a very fast in outfit studio, the same for collar. As for remove slots - boots never will work. On my screen you see removed body slot from boots and it leads to - 1) ghost body draw by Fallout 4 engine, even if body is deleted from boots. 2) Feet are appearing on character, because feet are part of body slot 33 and, if you remove, it draws original feet from naked body. In my case feet from catsuit as it have biped slot 33. Check my post previous screenshot - it how it looks in game. There is only one chance as for straitjacket - made new armor catsuit with boots - both will be in one color and wear and take off in one piece. UPD: There is one more problem - boots doesn't have pink and blue color, so probably boots will be black. Edited August 31, 2022 by Elsidia
Hydragon Posted August 31, 2022 Posted August 31, 2022 5 hours ago, Elsidia said: There's nothing, what need to pay - gloves can increase a very fast in outfit studio, the same for collar. As for remove slots - boots never will work. On my screen you see removed body slot from boots and it leads to - 1) ghost body draw by Fallout 4 engine, even if body is deleted from boots. 2) Feet are appearing on character, because feet are part of body slot 33 and, if you remove, it draws original feet from naked body. In my case feet from catsuit as it have biped slot 33. Check my post previous screenshot - it how it looks in game. There is only one chance as for straitjacket - made new armor catsuit with boots - both will be in one color and wear and take off in one piece. UPD: There is one more problem - boots doesn't have pink and blue color, so probably boots will be black. What is this, a joke? Firstly, I don’t like the situation that when I put on a catsuit and boots or gloves at the same time, the catsuit disappears (it’s easy to fix but there is a problem with the mesh), this is not a problem with the creation engine, this is a problem with the model I can’t model a new model myself right now because I have problems with the computer, so it’s easier for me to find a person who will do it for me The problem with boots or hands can be solved if you remodel the main mesh of boots, gloves, secondly, it annoys me that the meshes are not symmetrical thirdly, if you start to increase them in an outfit studio, then they lose their elbows, knees and thighs become unnatural
Hydragon Posted August 31, 2022 Posted August 31, 2022 If I decide to do it myself, I will do: the first is a new model of boots the second is a new model of gloves the third is a new catsuit model (like other models they have a problem with symmetry the fourth is collar the fifth easiest to fix is a part of the belt, corset
Elsidia Posted August 31, 2022 Posted August 31, 2022 5 minutes ago, Hydragon said: the first is a new model of boots the second is a new model of gloves the third is a new catsuit model (like other models they have a problem with symmetry the fourth is collar You say plan fix existing models not new. 5 minutes ago, Hydragon said: the fifth easiest to fix is a part of the belt, corset What's wrong with belts, corsets?
Elsidia Posted August 31, 2022 Posted August 31, 2022 (edited) 31 minutes ago, Hydragon said: I put on a catsuit and boots or gloves at the same time, Catsuit don't disappear with gloves (check my screenshot) If yes, you have problem with your installation. Second: boots can't be put on with catsuits. Catsuit have biped slot 33 and boots too. If you remove biped slot 33 from boots, then you will see feet from original body or catsuit, as feet are unity with body. This isn't skyrim, where feet have own biped slot. Again check my screenshot. 31 minutes ago, Hydragon said: this is not a problem with the creation engine, This is problem with creation engine, as feet are the same slot as body, so you can't made boots, what can fit normal with catsuit. Unless you unity boots with catsuit made completely new armor. Catsuits with boots. And exist armor catsuit without boots. I write it second time, what's so hard understand here? Check screenshot below!!!!!: Spoiler UPD: those are only boots, what can be wear with catsuit and already those boots exist in DD: Spoiler Edited August 31, 2022 by Elsidia
Hydragon Posted August 31, 2022 Posted August 31, 2022 1 hour ago, Elsidia said: Catsuit don't disappear with gloves (check my screenshot) If yes, you have problem with your installation. Second: boots can't be put on with catsuits. Catsuit have biped slot 33 and boots too. If you remove biped slot 33 from boots, then you will see feet from original body or catsuit, as feet are unity with body. This isn't skyrim, where feet have own biped slot. Again check my screenshot. This is problem with creation engine, as feet are the same slot as body, so you can't made boots, what can fit normal with catsuit. Unless you unity boots with catsuit made completely new armor. Catsuits with boots. And exist armor catsuit without boots. I write it second time, what's so hard understand here? Check screenshot below!!!!!: Hide contents UPD: those are only boots, what can be wear with catsuit and already those boots exist in DD: Hide contents Let's say what happens if I fix it?
Elsidia Posted August 31, 2022 Posted August 31, 2022 3 hours ago, Hydragon said: Let's say what happens if I fix it? You will be priceless person as i try it fix two years without success.
Dlinny_Lag Posted August 31, 2022 Posted August 31, 2022 2 hours ago, Hydragon said: Let's say what happens if I fix it? It depends on type of fix. If you will just manupulate biped slots, you will not remove all problems. Correct 3D shape around feets for outfits with high heels (well, for any 3D model that requires non default feets) is only possible by occuping 33 (Body) slot. If you know any other option please share your knowledge. Problem can be solved by merging 2 outfits into one. It might be acceptable for you taste during your gameplay, but it will require significant efforts to introduce this new outfit into the mod. DD has outfits compatibility checks, they need to be changed assuming all combinations of outfits. DD has specific keywords to mark different types of outfits and these keywords are used by other mods. Introducing new outfit might require changes in keywrods and as result changes in other mods. And no, it is not a problem of DD mod that it is hard to introduce new outfit - available Fallout 4 modding tools doesn't allow to make it simple.
Anonym0us2DF1CD Posted August 31, 2022 Posted August 31, 2022 On 8/14/2022 at 8:31 PM, Elsidia said: Missed DD_Legcuffs_Slave_Hobble_Rendered [ARMO:0C2BE0ED] keyword DD_kw_ItemType_LegCuffs [KYWD:0C011970] - fixed. You can fix it itself or i can fast made no slot using addon. thanks, now how do I fix it?
Elsidia Posted August 31, 2022 Posted August 31, 2022 22 minutes ago, Anonym0us2DF1CD said: thanks, now how do I fix it? Install FO4Edit - https://www.nexusmods.com/fallout4/mods/2737/ Open DD mod into it. then found 0C2BE0ED - 0C will other for you as it my DD hex load order, for you it can be other. When you load all mods into FO4edit it wil lshow index near mod name like [0C] Devious Devices.esm After found it ther ewill be keywords part KWDA - Keywords (sorted) On that line press right mouse button ->add Then press on new keyword right mouse button again and choose edit in there enter 0C011970 - again first two letters will be different as your mod load order. And press ok. Then if all done right, just exit from FO4edit and it will ask save a mod. It works if you use vortex. If you use MO2, you need probably configure in MO2 FO4edit launch options to allow open mod (never use it and don't know how) All those things can be done in official Fallout 4 Creative Kit, but i'm not using it, so don't know how. If you damage mod, then need reinstall.
Elsidia Posted August 31, 2022 Posted August 31, 2022 2 hours ago, Dlinny_Lag said: available Fallout 4 modding tools doesn't allow to make it simple. Have no clue why Bethesda removes feet biped slot from Fallout 4 as in Skyrim it works fine ...
jbezorg Posted August 31, 2022 Posted August 31, 2022 29 minutes ago, Elsidia said: Have no clue why Bethesda removes feet biped slot from Fallout 4 as in Skyrim it works fine ... Most likely they had to give up a slot for the Pipboy.
jbezorg Posted August 31, 2022 Posted August 31, 2022 Slot 59 is reserved for a shield here but it's not listed here. Know of any items that use Slot 59? I think Pippad can use it with options to use other slots.
Juffo78 Posted August 31, 2022 Posted August 31, 2022 DD work just fine. But the animation of handcuffs is not okay. The handcuffs are attached to one hand and they are not bound behind the back (like RH does). It is the same with devices, that should bind the legs. I can not use my pipboy- so the effects work. Any idea, what I should do?
vaultbait Posted September 1, 2022 Posted September 1, 2022 3 hours ago, Juffo78 said: DD work just fine. But the animation of handcuffs is not okay. The handcuffs are attached to one hand and they are not bound behind the back (like RH does). It is the same with devices, that should bind the legs. I can not use my pipboy- so the effects work. Any idea, what I should do? Make sure you're using the right version of Torture Devices for the Devious Devices version you installed. See TD's file page for an explanation of which versions work together.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now