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Yiffy Age of Skyrim


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Posted
2 hours ago, Taven said:

How exactly are you installing the texture mod? Are you doing it manually, or are you letting a mod organizer do it for you? I honestly install purely texture mods manually, as almost any mod organizer program I've used seem to have a wonky way of installing them.

I install it with vortex. it's installing it correctly but its like the bump map (is that the right word) combines with the one from yiffy age and creates the picture I posted above. I've since disabled the textures and went with the regular yiffy age so that i could trouble shoot it. I also found that their appears to be a texture-mesh linup issue on my end for the normal textures in the pelvic area around the buttock. The last pic looks like a major problem as im sure the pelvis isn't supposed to look like that. i'm using the unp7B preset from body slide but it seams to affect all of my presets the same. Edit: i also waited till the sun was out and found out that i have the grey face glitch! now i'm sure I broke something!

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Posted

 This adds an "Anthro dragon" transformation. Maybe consider collaborating with RussianPrince to use that as Vampire Lord TF? 

Also would be cool to see a Vampire Lord customized for our furry races. Unless this has already been done? I haven't progressed this save far enough to care about DLCs.

Posted
1 hour ago, Ginzored said:

I install it with vortex. it's installing it correctly but its like the bump map (is that the right word) combines with the one from yiffy age and creates the picture I posted above. I've since disabled the textures and went with the regular yiffy age so that i could trouble shoot it. I also found that their appears to be a texture-mesh linup issue on my end for the normal textures in the pelvic area around the buttock. The last pic looks like a major problem as im sure the pelvis isn't supposed to look like that. I'm using the unp7B preset from body slide but it seams to affect all of my presets the same. Edit: i also waited till the sun was out and found out that i have the grey face glitch! now I'm sure I broke something!

 

Hmm..try installing it yourself, BUT if you want the feminine khajiit textures to show up, try removing all khajiit body textures associated with yiffy. Reason why I say do it yourself, is because whatever this vortex is, (From what I see..I'm not using 5.0 alpha yiffy...yet) it doesn't seem completely overwriting/deleting yiffy's textures and somehow...merging them together?

Posted
5 hours ago, Taven said:

Hmm..try installing it yourself, BUT if you want the feminine khajiit textures to show up, try removing all khajiit body textures associated with yiffy. Reason why I say do it yourself, is because whatever this vortex is, (From what I see..I'm not using 5.0 alpha yiffy...yet) it doesn't seem completely overwriting/deleting yiffy's textures and somehow...merging them together?

I already figured it out. Yiffy age has a femalebody_sk.dds witch i'm calling the bumpmap and feminine khajiit textures on the other hand do not. Thats were the mixup happened. that _sk.dds was overlaying on the feminine khajiit textures because that texture doesn't have its own _sk.dds and thus cant overwrite it. now all i need to do is figure out whats up with the regular textures.

Posted
6 hours ago, kingcupworld said:

 This adds an "Anthro dragon" transformation. Maybe consider collaborating with RussianPrince to use that as Vampire Lord TF? 

Also would be cool to see a Vampire Lord customized for our furry races. Unless this has already been done? I haven't progressed this save far enough to care about DLCs.

I have not seen that mod. looks nice! Thanks for that.

For vampire lord. i personally like this https://www.nexusmods.com/skyrim/mods/93959

Posted
12 minutes ago, MadMansGun said:

cool....but it needs more penis ?

Don't we all >:3. I did dickify it with the vampirebrute, thanks to your guides. but the placement looks a bit wonky because of the long length of the torso.  WORKS but it looks kinda silly.

Posted
6 minutes ago, shadow143 said:

Don't we all >:3. I did dickify it with the gargoyle, thanks to your guides. but the placement looks a bit wonky because of the shape of the crotch area.

yea there lower half is definitely too low (and a bit fat)

Posted
15 minutes ago, MadMansGun said:

cool....but it needs more penis ?

That can be remedied by assigning the MNC Vampire Lord penis to the Bat Vampire Lords as a creature armor taking up armor slot 44.

They could still use some more detailed nipples, though.

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Posted
2 minutes ago, FauxFurry said:

That can be remedied by assigning the MNC Vampire Lord penis to the Bat Vampire Lords as a creature armor taking up armor slot 44.

They could still use some more detailed nipples, though.

 

 

That amount of torso under the balls is a personal issue of mine ?. only way around it would be to lower the penis. but animations would then be unaligned.

Posted

Both interesting mods. Not gonna think about it until YA5 is done.

 

Those skeleton draugr are just peculiar. Did the dog skeleton ever work? Now I've removed that whole folder tree to get the regular skeletons back and THEY are not working right. (They freeze in t-pose when they get killed.)

 

Gotta figure out something for them, then I'll put up a semi-final version. I facegenned the argonians which I think fixed the mouth problems, and I believe all other open issues have been dealt with.

Posted
1 hour ago, Ginzored said:

I already figured it out. Yiffy age has a femalebody_sk.dds witch i'm calling the bumpmap and feminine khajiit textures on the other hand do not. Thats were the mixup happened. that _sk.dds was overlaying on the feminine khajiit textures because that texture doesn't have its own _sk.dds and thus cant overwrite it. now all i need to do is figure out whats up with the regular textures.

nvm that totally isnt it. I now have no friggin clue whats wrong. i manually removed the sk that was responsible and it failed to even effect it. hmm maybe I deployed my mods too soon.

Posted

What UUNP body is recommended for 5.0? Having issues getting UUNP All-in-one to work with out issues. I'd rather use CBBE but there's no patch for that yet.

Posted
31 minutes ago, Barrage said:

What UUNP body is recommended for 5.0? Having issues getting UUNP All-in-one to work with out issues. I'd rather use CBBE but there's no patch for that yet.

From what I just tested it looks to be the regular unp body. you can actually just load up bodyslide and print out a unp body if needed as long as you have the relevant textures which yiffyage provides here.

 

edit: I also figured out what my issue with the textures for the body were. First I wasn't using the regular unp body witch really jacked everything up and the feminine textures were being overlayed by the fur and fuzzy female.dds files under the character folder in textures just outside of the regular folders for each race. I moved those over and I now have the texture working properly and fitting.

Posted
1 hour ago, Bad Dog said:

Those skeleton draugr are just peculiar. Did the dog skeleton ever work? Now I've removed that whole folder tree to get the regular skeletons back and THEY are not working right. (They freeze in t-pose when they get killed.)

i think i found the problem:

fsscr008.jpg

that's not the right skeleton for the skeleton ?

 

also the new manikin heads are not getting used (at least on my end anyways).

 

another problem i'm having (that may have nothing to do with YA) is actors that are playing in the female role in animations don't get aroused/hard.

Posted
5 hours ago, shadow143 said:

I have not seen that mod. looks nice! Thanks for that.

For vampire lord. i personally like this https://www.nexusmods.com/skyrim/mods/93959

Looks like a really nice mod! I will definitely use that on my next vampire playthrough. Always been somewhat unsatisfied with the vanilla model. Definitely recommend making that the YA model. 

 

4 hours ago, FauxFurry said:

That can be remedied by assigning the MNC Vampire Lord penis to the Bat Vampire Lords as a creature armor taking up armor slot 44.

They could still use some more detailed nipples, though.

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Curious question, but what mod are you using to make the font look like that? Seems different from the standard Skyrim font.

Posted

Ok so Ive got this mod working and its honestly really fantastic, but I was curious about installing other LL mods, I wanted to ask before I install some, are there any that absolutely wont work? Like, does Amorous Adventures work? Or Sexlab Pleasure? Or Radiant Prostitution? 

Posted
6 minutes ago, hyper15 said:

Ok so Ive got this mod working and its honestly really fantastic, but I was curious about installing other LL mods, I wanted to ask before I install some, are there any that absolutely wont work? Like, does Amorous Adventures work? Or Sexlab Pleasure? Or Radiant Prostitution? 

You shouldn't have a problem with mods like Radiant Prostitution/AA that add or change mechanics. The problem is if you're using mods that add new locations and new NPCs like Bruma. If you put it in your load order correctly, you shouldn't have any major problems

Posted

Anything that changes races is a no-go (Uninteresting NPCs, Imperious). Anything that adds NPCs will work, but the NPCs will be grey and that sucks for foxes, where the fox color comes from the tint layer. Anything else should be fine. New races are only fine if they use all their own assets (like my birds and otters). 

 

MMG, thanks. I figured it had to be something in the skeleton and now you point it out I remember that noticing that skeleton race override and wondering if it was really needed.

 

& thanks for reminding me about the manekins. I got started on them during a facegen and then got distracted. 

 

For erections, the code was not enforcing full erections during sex if the actor was receiving. I've fixed that. 

 

Hey, if someone could name an NPC with the all-black eyes that would be a big help.

Posted
3 minutes ago, Bad Dog said:

Anything that changes races is a no-go (Uninteresting NPCs, Imperious). Anything that adds NPCs will work, but the NPCs will be grey and that sucks for foxes, where the fox color comes from the tint layer. Anything else should be fine. New races are only fine if they use all their own assets (like my birds and otters). 

 

MMG, thanks. I figured it had to be something in the skeleton and now you point it out I remember that noticing that skeleton race override and wondering if it was really needed.

 

& thanks for reminding me about the manekins. I got started on them during a facegen and then got distracted. 

 

For erections, the code was not enforcing full erections during sex if the actor was receiving. I've fixed that. 

 

Hey, if someone could name an NPC with the all-black eyes that would be a big help.

I noticed it was one of the children during Innocence Lost.

Posted

wooo the site is back up. I missed you people!

 

Ok so I got more info on the fancy head lightshow issue I was having a few pages back. it looks like the feather earring on males is shifting through green, purple, blue and black while occasionally completely blinding out my screen with its brightness as a look in its general direction. would this issue require a separate fix from the one posted before as that fix pointed towards the earring with F at the end which i assume means its for the female version?

images below.

Spoiler

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Posted

Just for reference, now that I've got my install back up and running, the thing causing my grey face issue was the Yiffy Age Bruma patch.

 

It's not a big deal, the patch was made for an older version of the mod so issues aren't surprising, I just don't understand why it messes with the base game's facegen data at all, since it has its own. Just when I think I have a basic grasp on how Skyrim works I see something like this happen and it makes me question everything.

 

Anyways, figured I'd point it out just in case anyone else stumbles in here with the same problem.

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