Scautura Posted December 14, 2023 Posted December 14, 2023 14 hours ago, ArgyleSmith said:  Did you look into this mod already, which makes the biggest positive change in the new update available for earlier versions of Skyrim? Looks like I can't post the link because the system may think it's spam. Go to main Nexus Mods page. The No. 1 highlighted mod is Backported Extended ESL Support. Check it out, if you haven't already.  19 hours ago, fred200 said: Current version of Skyrim is my new baseline. Bethesda made too many structural changes for the downgrade to be viable. Even Creation Kit now requires the new version. Most important mods are upgraded now, including DD.  It's been posted before, so who knows why it's considering the link is spam: Backported Extended ESL Support
KentuckyExpat Posted December 16, 2023 Posted December 16, 2023 On 12/13/2023 at 10:00 AM, fred200 said: Current version of Skyrim is my new baseline. Bethesda made too many structural changes for the downgrade to be viable. Even Creation Kit now requires the new version. Most important mods are upgraded now, including DD. Where did you find the latest DD? I was on the Patreon site earlier today and the latest I could find is version 5.2, which came out before the most recent Skyrim update and, according to SKSE, the .dll is incompatible with Skyrim AE 1.6.1130.
fred200 Posted December 16, 2023 Posted December 16, 2023 Use Devious Devices [SE][AE][VR] 5.2. Add Devious Devices NG v0.2.9, which replaces the DLL: Â Â
KentuckyExpat Posted December 16, 2023 Posted December 16, 2023 14 hours ago, fred200 said: Use Devious Devices [SE][AE][VR] 5.2. Add Devious Devices NG v0.2.9, which replaces the DLL: Â Â Thank you, kind sir (or madam) for the quick response.
KentuckyExpat Posted December 18, 2023 Posted December 18, 2023 On 12/12/2023 at 5:21 PM, ebbluminous said: DD will get updated, so either wait or use the downgrader  It's been over a year since the last update, so it's not like it happens every 5 mins. As I said, there is the downgrader option Please re-read my message. It is my understanding that Emily develops in LE so she may not have been aware of the SE/AE update. My message was just a heads-up to her. Wouldn't want her to release an update for SE/AE that arrives broken because she didn't know. Right now I am patiently awaiting a new version of DD. Tried the DD NG update but still doesn't work for me.
ebbluminous Posted December 18, 2023 Posted December 18, 2023 1 hour ago, KentuckyExpat said: Please re-read my message. It is my understanding that Emily develops in LE so she may not have been aware of the SE/AE update. My message was just a heads-up to her. Wouldn't want her to release an update for SE/AE that arrives broken because she didn't know. Right now I am patiently awaiting a new version of DD. Tried the DD NG update but still doesn't work for me. And... Would also have to live under a rock to have not heard of the update and it's effects.
alain31 Posted December 21, 2023 Posted December 21, 2023 Hi, I just found a bug with hair growth and coloring. When these settings are activated; as soon as the Immersive Hair Growth and Styling yps updates the hairstyle or hair color; it breaks the mfg facial animation. I have to go to showracemenu to reactivate mfg. In the yps options i check do not do update if the pc wears a helmet. With this option i don't have this problem when i wear a wig. Has anyone encountered this problem? Thanks.
Ichigo3924 Posted December 22, 2023 Posted December 22, 2023 (edited) Been having an issue with hair growth for this mod. Currently, I am on the latest version of AE after the infamous update 1.6.1130.0.8 and have the yps-SoundTexturePackage 230728 SE, yps-ImmersiveFashion(5.4.1) FULL, and yps-ImmersiveFashion (6.5.4.2) installed in conjunction with the bimbo mod as there's a lot it uses from this one. It seems to be working fine on my new game and I have it in my MCM, however despite my cranking up the speed for hair growth my hair does not change. Additionally, when using the hair growth potions my game crashes. I have FNIS, but I only run it as needed when setting up mods and have nemesis run those animations by turning off the plugin in Vortex. Anyone know a fix or something I'm doing wrong? Also, I have no clarification in the the mod description, but it denotes a lite and full version, the latest full version being 5.4.1 I believe if the title is right... or is 6.5.4.2 all I need? I'd like to mention that I've been lurking to see if anyone else has had similar issues but I've yet to find anything. I do see mentions of configuration but I'm unsure what that refers to, is that configuring a file like an ini? Not sure where YPS has one if it does. Or is it referring to when first installing it via a manager? Or is it just using the MCM? I'll be trying a few other things like the orb or whatever and see if I can change my hairstyle there. Thanks to any who can respond. I'll also leave a crash report from trainwreck if anyone can decipher that.  EDIT/ADDENDUM: Did some further testing. Orb's only for makeovers, kinda got that reading it, but now I know. Regardless, the scissors work to shorten However the potions are def causing me to crash. I can see the hairstyles from the book preview... maybe I need to racemenu or something, IDK. 2023-12-14-22-39-05.log Edited December 22, 2023 by Ichigo3924
Ichigo3924 Posted December 24, 2023 Posted December 24, 2023 On 12/21/2023 at 9:12 PM, Ichigo3924 said: Been having an issue with hair growth for this mod. Currently, I am on the latest version of AE after the infamous update 1.6.1130.0.8 and have the yps-SoundTexturePackage 230728 SE, yps-ImmersiveFashion(5.4.1) FULL, and yps-ImmersiveFashion (6.5.4.2) installed in conjunction with the bimbo mod as there's a lot it uses from this one. It seems to be working fine on my new game and I have it in my MCM, however despite my cranking up the speed for hair growth my hair does not change. Additionally, when using the hair growth potions my game crashes. I have FNIS, but I only run it as needed when setting up mods and have nemesis run those animations by turning off the plugin in Vortex. Anyone know a fix or something I'm doing wrong? Also, I have no clarification in the the mod description, but it denotes a lite and full version, the latest full version being 5.4.1 I believe if the title is right... or is 6.5.4.2 all I need? I'd like to mention that I've been lurking to see if anyone else has had similar issues but I've yet to find anything. I do see mentions of configuration but I'm unsure what that refers to, is that configuring a file like an ini? Not sure where YPS has one if it does. Or is it referring to when first installing it via a manager? Or is it just using the MCM? I'll be trying a few other things like the orb or whatever and see if I can change my hairstyle there. Thanks to any who can respond. I'll also leave a crash report from trainwreck if anyone can decipher that.  EDIT/ADDENDUM: Did some further testing. Orb's only for makeovers, kinda got that reading it, but now I know. Regardless, the scissors work to shorten However the potions are def causing me to crash. I can see the hairstyles from the book preview... maybe I need to racemenu or something, IDK. 2023-12-14-22-39-05.log 207.77 kB · 0 downloads Just as an update, I looked further into it, and hair growth is working now? Or maybe even with the growth values all the way up it still takes some time... regardless, the hair growth potions you can buy still cause me to CTD, however, the debug one does not and works as intended as far as I can tell.
KentuckyExpat Posted December 25, 2023 Posted December 25, 2023 On 12/18/2023 at 5:12 PM, ebbluminous said: And... Would also have to live under a rock to have not heard of the update and it's effects. Perhaps so. But my first intimation of the changes occurred on the morning after the update when I couldn't load Immersive Fashion because of the changes. I had not seen anything regarding the update prior to it appearing (unwanted) on my system. There's no guarantee that someone running the LE version would have knowledge of the change since it didn't affect LE at all. As I said before, it was meant as a heads up. If she was already aware, no harm done. If for whatever reason she wasn't aware, a friendly heads up is just polite.
Balgin Posted December 25, 2023 Posted December 25, 2023 28 minutes ago, KentuckyExpat said: Perhaps so. But my first intimation of the changes occurred on the morning after the update when I couldn't load Immersive Fashion because of the changes. I had not seen anything regarding the update prior to it appearing (unwanted) on my system. There's no guarantee that someone running the LE version would have knowledge of the change since it didn't affect LE at all. That someone would be me. I know there was an update and apparently it upset a lot of people and it either broke mods or it's something to do with paid mods again but that's honestly all I know. Oh, something about a paid mod with overpowered guns that broke the game too. I seem to remember that.
KentuckyExpat Posted December 29, 2023 Posted December 29, 2023 Not sure why but if you are having a problem with DD NG loading deleting ConsoleUtil might solve the problem. At least, it did for me.
BrainwaveDisruptor Posted December 31, 2023 Posted December 31, 2023 I have a slight issue with the fashion addiction system. For some reason the decay speed appears to increase fashion addiction level when the debuff is present. My character isn't wearing anything and she becomes more fashion addicted if the fade off speed is non-zero, so essentially the reverse of what the effect should be. Is this an old bug that's been fixed on a newer build? Last time I updated was mid summer 2023.
KentuckyExpat Posted January 2, 2024 Posted January 2, 2024 I have installed and run this mod on three different computers and on every one of them the chastity bra and chastity belt are invisible... and I can't figure out why. According to SSEEdit, the .nifs for these items (or at least what I think are the .nifs) are listed as EbRestrictiveCorsetBelt, Transparent_1.nif. So here's a nerd question. Is this the reason they don't show up on my PC? Because they are transparent?
emily1673 Posted January 4, 2024 Author Posted January 4, 2024 On 11/22/2023 at 4:20 PM, thor3222 said: is there a guide or something on how to use custom hairstyles? I have them all set in the MCM, custom hairstyles is checked, enable hair control is checked, but i keep getting defaulted to the flat awful clipping 0Allia hairstyle and i really want to switch everything to KSSMP hairdos. It reads my custom hairstyles but it doesnt seem to apply them - I even out of desperation tried changing the defaults in the plugin and its STILL showing that stupid hairstyle. I found where the custom styles are being saved, it seems to go to my overwrite in MO2 under /skse/plugins/ypsfashion - The mcm notes it should go to /data/skse/plugins/ypsfashion but i dont appear to have that anywhere (does that mean the main game data folder? If i dont have that folder structure should i just make it?) There is a guide. See the mod description after "How to configure alternate default styles other 3rd party hairstyle mods". Using "custom hairstyles" in MCM is not really recommended. Originally, this was the only way to customize standard hairstyles, so I just kept it in. It is much more effective to edit the json files, located in <Skyrim Game Folder>\Data\SKSE\Plugins\ypsFashion (the folder should not be empty). If you still want to use the "custom hairstyles" in MCM, try to untick "Use Random Default Styles"; maybe this will make it work.   On 11/24/2023 at 10:36 AM, monsta88 said: A question about the Follower of Dibella quest. The main page warns about having a save game before we start the quest. Is that warning still legit? Or should we wait playing that questline in a serious playthrough?  The warning is still legit. That's because the quest still has some unfixed bugs (once they are fixed, they may require a fresh save game). Furthermore, the quest is not finished. Currently, the main quest branch may leave you stuck in an irremovable chastity belt (which will drop later during upcoming stages of the quest).   On 11/30/2023 at 8:12 AM, genlee112 said: I have a weird problem. i am doing the dibella quest and my character has to sit down for a hair makeover. The problem is that my character stands back up instantly after sitting down. I also get a message that "sitting with this chastitiy belt is rather awkward" or something. I also have the arched feet. Do the arched feet or the chastity belt prevent me from sitting down? Is there a workaround?  Not caused by YPS. Must be because another mod disabling sitting when wearing a chastity belt.  On 12/2/2023 at 10:55 PM, oceanrelics said: While trying to write an extension for Bimbos of Skyrim, I noticed that the "yps_ArmpitHairStage" StorageUtil value (mentioned here) didn't seem to be getting set, as far as I could tell. I took a look at the scripts and couldn't find any mention of it there. I've attached a slightly tweaked version of "YpsPiercingTicker" (psc & pex) that seems to fix it, at least for me.  All it does is add a "SendArmpitHairStageChangeEvent" function which sets the "yps_ArmpitHairStage" value, it matches the corresponding "SendPubicHairStageChangeEvent" one. It then calls that new function in "ShaveArmpitsHair" & "UpdateArmpitHairStatus". @emily1673 if this works for you please feel free to integrate it into the mod! ypsPiercingTicker.psc 294.67 kB · 2 downloads YpsPiercingTicker.pex 234.2 kB · 4 downloads Thanks, I will try to implement this in a further update.  On 12/12/2023 at 8:50 PM, KentuckyExpat said: Don't know if you are aware of the newest Skyrim SE/AE release last week but it broke, among many other mods, Devious Devices AE. Haven't seen anything from the modders of that mod as to when/if there will be an update to fix the problem. For development, I am working with LE only. YPS is meant to be generally compatible with SE, but works better with LE anyway (there will be less issues).  On 12/31/2023 at 2:06 AM, BrainwaveDisruptor said: I have a slight issue with the fashion addiction system. For some reason the decay speed appears to increase fashion addiction level when the debuff is present. My character isn't wearing anything and she becomes more fashion addicted if the fade off speed is non-zero, so essentially the reverse of what the effect should be. Is this an old bug that's been fixed on a newer build? Last time I updated was mid summer 2023. Yes, a long persisting bug, fixed since version 6.5.3.1. 2
fred200 Posted January 7, 2024 Posted January 7, 2024 All relevant mods have been updated for Skyrim SE/AE version 1130. There should be no problem running the current YPS 6.5.4.2 version, or the next when Emily finishes.
emily1673 Posted January 7, 2024 Author Posted January 7, 2024 (edited) New version is up: Â v. 6.5.5 - a few more stages in the Dibella quest - for modders: StorageUtil variable "yps_ArmpitHairStage" now working as intended (thanks to @oceanrelics) Â --- Some notes on the Dibella quest: In this update just a few more stages are added, but they are very crucial. The current last stage may at least be considered to be a provisional ending, but there are still some more things to come. You can refer to the quest chart (see attached pdf). It contains the quest structure so far, and also gives hints on what is still planned. It is a huge spoiler, but may be useful to check out whether you have found all the existing quest lines. Â And sorry for the slow progress. I have been very busy recently with other things, not much time left for modding. The future steps also will be slow and small. ? Dibella quest outline 6.5.5 (SPOILER).pdf Edited January 7, 2024 by emily1673 6
SquatsAreLife Posted January 7, 2024 Posted January 7, 2024 Thanks Emily for the update! As always highly appreciated.  I have been play testing YPS (without the Dibella quest) for a while now. I made some changes for myself to your mod. Maybe you want to change them in general. No pressure though.  The forced dialogue "May I ask.." for nail polish and earrings triggers for followers. That got really too annoying for me. So I added the condition CurrentFollowerfaction = 0. However, I liked it for the other options, like reminder for chipped nails, as it was an additional incentive to get them done. the [try flirting] option, especially with your boyfriend, could be more immersive, as you use it often, depending on how often you specified the time interval in the MCM. It's just an important part of the experience for me, especially if you play voiced ? Overall, it works great for me (SE 16640) and I couldn't imagine playing without it. It ties my whole experience together. I am so grateful Emily!  Other thoughts: I made an appearance overhaul for all the characters, especially the beauty specialists. Now they look like their part in my Skyrim. I can't share as I do not have the permissions. I used "NPC Visual Transfer Tool SSE" https://www.nexusmods.com/skyrimspecialedition/mods/8764. I wish I could write scripts. A fashion integration for clothes based on keywords would be just mind blowing. It has been suggested before, so nothing new here. Elevenlabs deprecated the premade voice Bella. It is no longer available to use to my chagrin. I won't be able to update my DBVO Bella voice pack on: My advise to anyone who wants to have a go at making their own, don't use premade voices from Elevenlabs, but create your own custom voice. It is fast and easy on their website, as then you should be save from their ignorance and needs of their "paying" customers. Just make sure you don't run into copyright trouble and use a voice you have permission for. My whole damn mod list is based on that voice. If I had to say how angry I was on a scale from 1 to 10, I had to go into the three digits., as I lost my mind.  I will however update the general voice pack for YPS 6.5.5. in the next days on the same site.  Happy fashion addiction for the new year! Â
fred200 Posted January 7, 2024 Posted January 7, 2024 Emily we are still really glad you came back to modding - at all. Take your time with the updates. We will be here. 1
jfraser Posted January 7, 2024 Posted January 7, 2024 (edited) thank you for continuing to support this mod. it is one of my absolute must-haves.  i noticed the editable default .json where you can set the styles you want to use is still on 19 lines instead of the expanded 21 so i added the other two (floor length and rapunzel). feel free to add it if you like. it has the styles i use but, of course, you can switch to your own preferences.  /data/SKSE/ypsFashion/ypsHairDefault.json, if you're trying to find it. unless you're using vortex or MO, of course.    ypsHairDefault.json  Edited January 7, 2024 by jfraser
Fuzzy_Fox Posted January 8, 2024 Posted January 8, 2024 Does anyone have a nail mesh for the BHUNP body?
ck2modfan Posted January 9, 2024 Posted January 9, 2024 Looking forward to see if armpit hair change in recent version affects visuals in terms of growth.  The  mod also has bum-crack visuals like arm pit hair.  Any chance that bum crack hair growth will be added as well with the ability to shave? Â
KentuckyExpat Posted January 10, 2024 Posted January 10, 2024 (edited) Having a problem with 6.5.5. Halli (my PC) got the gender change surgery, recovered in the hospital (took 8Â days. Is that normal? Thought it was supposed to be only a couple of days.) Was released to go home, but come back for the next couple of days to see Danica for her dilation sessions. After two or three sessions, Danica told her that she no longer had to come to the temple, she would get a dilator of her own to continue her treatment, reminded Halli that she needed to see Proventus to complete her registration and get her new name. So far, so good. Danica also told her to come back to the temple once she had finished. Following the registration, the game suggested that Halli was tired and needed to rent a room at the Bannered Mare and rest up. Since Halli owned Breezehome. she went there instead to rest. When she went to see Danica the next morning, Danica was back to default mode, i.e. she didn't give Halli instructions to go see the beauty consultant at Arcadia's Cauldron and didn't tell her that the key to the post-op chastity belt had sent to her lover. So now I'm stuck at the stage just before the last stage of 6.5.4.2. Help! Edited January 10, 2024 by KentuckyExpat Spelling
Balgin Posted January 10, 2024 Posted January 10, 2024 9 hours ago, KentuckyExpat said: Having a problem with 6.5.5. Halli (my PC) got the gender change surgery, recovered in the hospital (took 8 days. Is that normal? Thought it was supposed to be only a couple of days.) Was released to go home, but come back for the next couple of days to see Danica for her dilation sessions. After two or three sessions, Danica told her that she no longer had to come to the temple, she would get a dilator of her own to continue her treatment, reminded Halli that she needed to see Proventus to complete her registration and get her new name. So far, so good. Danica also told her to come back to the temple once she had finished. Following the registration, the game suggested that Halli was tired and needed to rent a room at the Bannered Mare and rest up. Since Halli owned Breezehome. she went there instead to rest. When she went to see Danica the next morning, Danica was back to default mode, i.e. she didn't give Halli instructions to go see the beauty consultant at Arcadia's Cauldron and didn't tell her that the key to the post-op chastity belt had sent to her lover. So now I'm stuck at the stage just before the last stage of 6.5.4.2. Help! Okay. What speed do you have the quest set to in the last page of the MCM? That could explain why you took 8 days to recover in the temple.  Now, for the next step, you might specifically need to rest at an inn to trigger the next stage or, having the quest set to a slow speed, might have slowed it down so you may need to rest for a few days for the next step to trigger. I don't know if it specifically needs an inn (or even, specifically needs the Bannered Mare) or if it's based on quest speed and resting. You might want to experiment a bit. You can justify resting at the inn as the fact that the innkeeper and her assistants will be there to help support you instead of resting at home on your own with nobody to help you if you need anything while you're still recovering from surgery.
emily1673 Posted January 10, 2024 Author Posted January 10, 2024 13 hours ago, KentuckyExpat said: ... Following the registration, the game suggested that Halli was tired and needed to rent a room at the Bannered Mare and rest up. Since Halli owned Breezehome. she went there instead to rest. When she went to see Danica the next morning, Danica was back to default mode, i.e. she didn't give Halli instructions to go see the beauty consultant at Arcadia's Cauldron and didn't tell her that the key to the post-op chastity belt had sent to her lover. So now I'm stuck at the stage just before the last stage of 6.5.4.2. Help! To progress at that stage, you have to sleep in a bed. Any bed should work. After you wake up, there will be something happening to your feet.
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