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Fallout 4! In like 4 1/2 months, its real.


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Posted

I just watched and read some facts about the Fallout series. It said that the vaults were never built for the survival of man but rather to subject the ones that entered the vault to all sorts of experiments. from social to biological. One vault had 999 males with only one Female and another with 999 females and 1 male. One vault was told that they had to sacrifice 1 vault member every year or they would all die. they followed this until there were only 5 members left 1 female and 4 males and those 5 decided not to kill anyone anymore, that is when the computer revealed that the entire experiment was a setup between Vault-Tec and the Government and that there defying of the rules was all that was required to end the experiment. 4 of the 5 1 female and 3 males decided to commit suicide rather then live with the knowledge they had murdered all those people over so many years. in order to hold all people in Vaults it would have required Vault-Tec to build 400,000 vaults to house 1000 each, they only built 122. and many other messed up things. Of course many people already knew these things but I did not. That's really messed up.

 

So that's what that vault with crazy people swinging pipes was all about. This information puts a lot of things into perspective.

 

Posted

I sure hope they've even creepier vaults stories in FO4. Still waiting for a good cannibalistic upper class sect in a vault, y'know like fancy bitches dressed like Marilyn sipping on brain juices and eating babies butts with fancy forks. 

Posted

I sure hope they've even creepier vaults stories in FO4. Still waiting for a good cannibalistic upper class sect in a vault, y'know like fancy bitches dressed like Marilyn sipping on brain juices and eating babies butts with fancy forks. 

Not if I have anything to say about it, I would save all babies. :ph34r:

They say it was a nuclear war between the U.S. & China, what about the rest of the world? Has it remained unaffected?

Posted

I sure hope they've even creepier vaults stories in FO4. Still waiting for a good cannibalistic upper class sect in a vault, y'know like fancy bitches dressed like Marilyn sipping on brain juices and eating babies butts with fancy forks. 

 

You're kinda describing the White Glove Society in New Vegas there.

Posted

 

 

You're kinda describing the White Glove Society in New Vegas there.

 

 

Forgot about them, still they're not in a Vault ! I want my cannibals infested Vault ! Something like a group of people living in luxury quarters, and other members of the vault being only used as cattle y'know, maybe with a little creepy something like "making them believe one of them is allowed to leave to the surface per week"... 

Posted

         I wouldn't mind seeing a bandit type people who are not a bunch of murdering drug attics . Just your typical survivalist oriented paramilitary types. Like the Khans on steroids. Also having towns being more than 2 buildings in 10 you can go into , with the new construction ability maybe we can make any empty building a hide out or temp shelter.

Posted

 

I sure hope they've even creepier vaults stories in FO4. Still waiting for a good cannibalistic upper class sect in a vault, y'know like fancy bitches dressed like Marilyn sipping on brain juices and eating babies butts with fancy forks. 

Not if I have anything to say about it, I would save all babies. :ph34r:

They say it was a nuclear war between the U.S. & China, what about the rest of the world? Has it remained unaffected?

 

 

By 2077, I reckon China was the "rest of the world"...

 

Posted

Most interesting would be Witcher 3 or "Game of Thrones" moral dilemmas, not matter how hard it is to stomach that, it'd make for much more immersive twists. As in you'd be rewarded not for good deeds, but for the best course of action taken in accordance with strange circumstances. It would be really awesome if they put this in the game.

Posted

By 2077, I reckon China was the "rest of the world"...

The only one that mattered, anyway. Russia was still around and was part of the nuclear pissing match that ended the world as they knew it, but basically it was only China and the US of A that mattered by that point. No South American country ever made a major play. Nobody knows what became of Australia.

Posted

The European Commonwealth was also a power, I think so from the Ron Pearlman voiceovers. At that point the US had annexed Canada, China and Soviet was pretty much one power and China was invading in Alaska (hence Operation Anchorage) and at some point around that the missiles started flying. Odds are good the European Commonwealth joined in and got bombed to cinders, chinese missiles (in staggeringly overdone numbers, something like 80+ heading toward useless Las Vegas alone) bombed the US and Canada, US missiles hit China and Soviet (and probably some EU). No superpower was active in South America or Africa however so they likely got spared, and it's durned hard to hit ALL of Russia unless you're going with a lot bigger yield bombs than we've seen in Fallout so far (those things are barely dirty bombs, there's a lot of conventional explosives in the real world that'd cause a lot more damage than the Fallout nukes).

 

Australia going Mad Max isn't too unlikely at all. Mad Max backstory is about the world running out of natural resources, and that's exactly what started the wars in the rest of the world (almost certainly not by coincidence, given how many Mad Max references there are in the first game alone). Australia just went crazy all on it's own with no radiocativity to blame. You'd probably see similar things in other ares not nuked to shit.

 

I'm unfamiliar with Wasteland lore, but odds are good that can fit in a few of the remaining gaps, given that they moved over a lot of stuff from that game (the Desert Ranger of New Vegas first described in detail by Tycho in Fallout 1 came directly from Wasteland).

Posted

Nah. Australia would have been an Ally of the US. All the major cities and a few military bases like pine gap would have been nuked to shit. But yeah 'Fallout 5: Australia' would be a good game....

Posted

Back in the 1980's there was a pencil and paper RPG called 'Aftermath'.  The major modules were based in a campaign world in New South Wales and Sydney.  According to the referenced literature in the game's index it cited all of the primary targets for Soviet nukes.  Sydney was on that list.  According to Soviet Nuclear strategy , wiping out cities that had deep water ports, railway exchanges, large airports, petrochemical plants, etc. were prime targets.  Any place that could support a major war effort was a target, along with Guam, Hawaii, Puerto Rico, Pensecola, Corpus Cristi, Bangor (all locations of U.S. Navy Hospitals).  And none of that takes into account what people will do to their own countries once things really fall apart and they realize relief is not coming and their 'country' no longer exists.  Depending on the extent, a nuclear war really would be the start of a new Dark Ages with pockets of 'civilzation' separated by wilderness and hostiles.

 

And something people tend to forget is what India would do.  As far as military might goes they are #4 in the world and they DO NOT have good relations with China.  India has a substantial military, a huge labour force, independent petrol production, their own nuclear arsenal and the WILL to survive.  During WW2, it was Indian troops that stopped the Imperial Japanese advance in Indo-China when the other Allies (America, Australia, Great Britain) had fled.

Posted

Back in the 1980's there was a pencil and paper RPG called 'Aftermath'.  The major modules were based in a campaign world in New South Wales and Sydney.  According to the referenced literature in the game's index it cited all of the primary targets for Soviet nukes.  Sydney was on that list.  According to Soviet Nuclear strategy , wiping out cities that had deep water ports, railway exchanges, large airports, petrochemical plants, etc. were prime targets.  Any place that could support a major war effort was a target, along with Guam, Hawaii, Puerto Rico, Pensecola, Corpus Cristi, Bangor (all locations of U.S. Navy Hospitals).  And none of that takes into account what people will do to their own countries once things really fall apart and they realize relief is not coming and their 'country' no longer exists.  Depending on the extent, a nuclear war really would be the start of a new Dark Ages with pockets of 'civilzation' separated by wilderness and hostiles.

 

That's really positive outcome. I would rather say that amount of nukes could create similar event to  asteroid which wiped out dinosaurs.

Posted

Correction on the European Commonwealth; it wasn't a unified power it was "descended into bickering, warring nation-states, but war, war never changes".

Posted

This damn fallout gameplay trailer has been making me crazy for  the past few weeks. You see in multible occasions the guy killing the brotherhood of steal, and then you see you're able to be transported by once again the brotherhood of steel. Knowing previous fallout games, the brotherhood of steel isn't exactly the "friendly" faction. So is it possible that the brotherhood in fallout 4 isn't one direct faction, but rather a "good" Brotherhood (outcasts?), and a regular brotherhood? 

 

You also see the guy destroy a brotherhood of steel spaceship/zeppelin?

 

Maybe the story revolves around the brotherhood. Maybe they raid your vault (releasing you from it aswell), and you sneak out? then maybe you find a small brotherhood outcast faction that essentially is out to destroy the main brotherhood faction from their controlling grasps..?

 

All i know is there wont be a single brotherhood of steel faction, and the story simply HAS to include something more about the brotherhood of steel seeing all the content relating to them in the trailer. 

Posted

I think vertibirds were pre-war tech just like everything else.  According to the wiki (but who really knows at this point?) that blimp thing on fire in the promo belongs to the BOS and the player is the one who destroys it.  According to Todd Howard 'The Institute' plays a major role so MAYBE they have power armor too.  We really have no idea of what we're looking at when we see demos.

Posted

This damn fallout gameplay trailer has been making me crazy for  the past few weeks. You see in multible occasions the guy killing the brotherhood of steal, and then you see you're able to be transported by once again the brotherhood of steel. Knowing previous fallout games, the brotherhood of steel isn't exactly the "friendly" faction. So is it possible that the brotherhood in fallout 4 isn't one direct faction, but rather a "good" Brotherhood (outcasts?), and a regular brotherhood? 

 

You also see the guy destroy a brotherhood of steel spaceship/zeppelin?

 

Maybe the story revolves around the brotherhood. Maybe they raid your vault (releasing you from it aswell), and you sneak out? then maybe you find a small brotherhood outcast faction that essentially is out to destroy the main brotherhood faction from their controlling grasps..?

 

All i know is there wont be a single brotherhood of steel faction, and the story simply HAS to include something more about the brotherhood of steel seeing all the content relating to them in the trailer. 

 

Well, first, we don't know who brought down the airship. Secondly, my assumption was it'd be something like the Crows vs Imperials in Skyrim. If you choose to side with the BoS you fight against whoever their enemies are, but if you side with their enemies, you shoot against the BoS. Assuming they make it Skyrim style I doubt either side will be totally good or evil, but differing shades of grey. 

Posted

I'm excited too.  Dying to know what the hell a synth stalker is.  I saw that in the demo and was stumped since it looked like an NPC in some sort of suit with an FX stuck on it.  My GUESS would be it is an Institute android sent to kill the player like Talon Company or Regulators. Another guess on my part is the Institute taking up the role of the Enclave.  I doubt we'll be able to join them and there might be a quest arc to make some sort of alliance with the BOS.  How deep and far-reaching that alliance might be is anyone's guess, BUT it is obvious from the demo the player can throw a smoke grenade and a vertibird will swoop in for an extraction.  There is also concept art of the player, Dog Meat and a BOS trooper fighting together as a team.

 

Thinking like I think, if I was the chapter head is the Boston BOS I would want the player on my side.  Everyone in the game was born after the war, except the player.  Being from the pre-war era, the player would have an understanding of basic technology and that's an asset for a group like the BOS.  For the most part people today know how to turn light switches on and off, use a phone, drive a car, operate a computer, ect.  In the FO4 world the things we don't think about doing on a daily basis become a big deal.  Suppose a tribal Raider comes across a working car.  Does he know it requires power/fuel?  Does he even know it requires a key to start it?  Would he know what a car does in the first place?  If you look at it like that, the player is a BIG asset.  But then again, I'm probably putting more thought into it than the devs did.  :D

Posted

If it's possible, I'd like to overall remove my PC's voice acting. Ruins the immersion for me, plus it'll make SexLab fit in even more with the game (not breaking immersion).

It shouldn't be difficult to replace the protagonist's sound files.
Posted

Has a TES or Fallout ever had a voiced Protagonist? I guess new ideas aren't as wanted as I thought. If they had not spent the money on voice actors I wonder where else they could of saved money, maybe leave the engine as it was so new innovations couldn't hinder the game further. I do wonder though just how a voiced protagonist ruins a game.

The only way a voiced character could 'ruin' the game for me was if the voice used was annoying.  From what I've seen and heard in the demos that won't be an issue.  Assassin's Creed, ME, the Witcher, Batman...they all have voiced protagonists and they don't take anything away from game play or break immersion.  If anything, with those games they make me feel more involved with the game world.

 

As an aside, I wish Corri English had landed the role for the female player character.  LOVE her voice.

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