LazyBoot Posted November 13, 2018 Posted November 13, 2018 1 hour ago, timking said: i have problem with the bound girls: they aren't 'bound' some of the animations don't work, the devices are equipped just fine The problem is only with armbinders, yokes, shackles and other wrist restraints. the gags work though (mouth open) so some animations are assigned. Would the "ftm" entries in your load order be for the masses? If so, depending on your settings you could run out of slots for NPCs to animate in populated areas, if there's lots of NPCs with DDs equipped nearby. I think the default setting is set to 15.
timking Posted November 13, 2018 Posted November 13, 2018 2 minutes ago, LazyBoot said: Would the "ftm" entries in your load order be for the masses? If so, depending on your settings you could run out of slots for NPCs to animate in populated areas, if there's lots of NPCs with DDs equipped nearby. I think the default setting is set to 15. that could actually be the problem. i'll check in a minute, busy with updates at the moment
Laura Posted November 13, 2018 Posted November 13, 2018 7 minutes ago, LazyBoot said: Would the "ftm" entries in your load order be for the masses? If so, depending on your settings you could run out of slots for NPCs to animate in populated areas, if there's lots of NPCs with DDs equipped nearby. I think the default setting is set to 15. That's a good catch.
kronnos44 Posted November 13, 2018 Posted November 13, 2018 i have a problem With the quest rubber arrears where you gotta go fetch a slave and then slap her back to the dollmaker Sometimes the person you have to guide to the dollmakers house is invisible BUT MY MAIN ISSUE! she's stuck in place , i do what it tells me , but she's just frozen in place , not sure what to do about it
tyralion111 Posted November 13, 2018 Posted November 13, 2018 Where can I find the key to free Chloe? I searched all the bodies in the cave, but the key is not there. Or do you need to look for the key outside? Thank!
markiplier111 Posted November 13, 2018 Posted November 13, 2018 2 minutes ago, tyralion111 said: Where can I find the key to free Chloe? I searched all the bodies in the cave, but the key is not there. Or do you need to look for the key outside? Thank! The key to free her should have a marker in the torture room (the place just before you find chloe)
tyralion111 Posted November 13, 2018 Posted November 13, 2018 22 minutes ago, markiplier111 said: The key to free her should have a marker in the torture room (the place just before you find chloe) And if the entrance to it is already overwhelmed, I can not finish the quest?
Frallia Posted November 13, 2018 Posted November 13, 2018 I'm not entirely sure if this was the right place for this or not. Sorry in advance. But you could have a couple set of plugs. One set being just normal soul gem plugs but like Sasha's where somehow the people of skyrim had instant access to your remote (strapped to your back maybe?) But there could be a few settings, first the normal ones that are on Sasha's. But the interesting one could be a setting where its an on/off switch with a random chance of getting stuck or left on by the npc. Requiring you to be at skyrims mercy and asking npcs in the world to turn it off or try to get it unstuck. If they try to get it unstuck there could be a random chance where it remains stuck but the vibrations get stronger. Idk it sounded like a good idea to me. Might be hard to design i have no clue how hard it could be. The other set could be a variant of inflatable ones. Where the tube with the pump actually is connected to the sole of any devious heel. Every time you walked they inflated and deflated. Or something along those lines. Idk could be cool might be too out of reach for skyrim modding. Below is my character enjoying some devices. ? Spoiler enb 2018_06_06 15_17_56_39.bmp
markiplier111 Posted November 13, 2018 Posted November 13, 2018 1 hour ago, tyralion111 said: And if the entrance to it is already overwhelmed, I can not finish the quest? What do you mean overwhelmed? it should be in a strongbox if that helps.
Bellona Posted November 13, 2018 Posted November 13, 2018 I also had problems in the Chloe quest when trying to talk to Bjorlam, it's a conflict with CFTO. After deactivating it and re-spawning Bjorlam, I was finally able to progress on the quest. CursedLoot is also not fully compatible with Arthmoor's Skyrim Villages - All In One, they both add a house on that same spot in Dawnstar. Users can easy circumvent that ingane using TCL command, though. It may be a good idea add both warnings in the description.
SamBooka Posted November 13, 2018 Posted November 13, 2018 On 11/11/2018 at 12:52 PM, Clockwinding said: Hello, Just wanted to add a report : courier in chains quest (heav yoke removal) does not remove the yoke when completed. Having this same problem, in older versions this worked just fine.
Kimy Posted November 13, 2018 Author Posted November 13, 2018 5 hours ago, Laura 'Lokomootje' said: Wouldn't call it a DD and DCL conflict, but there is an issue with NPCs that wearing wrist restraints not using the animation after you change cells. It's something the DD team has been struggling with for a while I think. If it bothers you too much, you can disable the Bound Girls in the DCL MCM. This issue I fixed in DD 4.1. Bound NPCs will still be bound after changing cells, but it can and will take a few seconds after the cell change for the bound animation to get reapplied. In general, I believe short of what's an engine limitation, NPC support is rock-solid now. 5 hours ago, Laura 'Lokomootje' said: I think Kimy also disabled cursed traps when the player is enslaved by Leon/Leah. It could also be a good solution for the Chloe quest. I also got hit by a few traps during that quest and I had to go back to a previous save. I thought I did that, but I will check the code.
tyralion111 Posted November 13, 2018 Posted November 13, 2018 1 hour ago, markiplier111 said: What do you mean overwhelmed? it should be in a strongbox if that helps. As I went further into the cave, the stones fell, and now I cannot return to the cells. Will the exit open later?
markiplier111 Posted November 13, 2018 Posted November 13, 2018 49 minutes ago, tyralion111 said: As I went further into the cave, the stones fell, and now I cannot return to the cells. Will the exit open later? You may have to go back to a save from before you entered the area. That, or re-enter Helgen from the start of the area to get to the previous areas.
LazyBoot Posted November 13, 2018 Posted November 13, 2018 1 hour ago, tyralion111 said: As I went further into the cave, the stones fell, and now I cannot return to the cells. Will the exit open later? You'll need to go out the normal way, and go back inside from the start again.
Nymra Posted November 14, 2018 Posted November 14, 2018 Ok, I just started Leons quest and got enslaved by him. Now the following things happen: 1. Player Character is in full chastity gear and leon says "you can please me with your mouth" -> then a cowgirl scene plays (no oral involved there). I have the DD filters for sexlab on and I dont have Zaz animations installed. 2. Player character is not in chastity items but has a ball gag -> DD plays an oral animation.... This would not be so bad, if there was a way to change the animations after starting them (like with Sexlab Tools). But since neither that works nor can we remove devices during a scene for better immersion (nor like ever), at least the animations played should be more suitable to the devices worn. 3. I ran out of Leons house and down the road. But he did not follow or punish me... is there something broken? 4. I tried to steal the keys once. I got cought (I think), but no message was displayed. In the upper left there seemed to be a message but it was extremly small and I could not read it (all other mods messages play with their normal font size).
Vidust Posted November 14, 2018 Posted November 14, 2018 Just to let you know you forgot to update the version number in the Debug tab of the MCM menu. It still says 6.4. This really confused me because I was updating from 6.4 and it seemed like the new version hadn't installed correctly. Or maybe it actually didn't, I just uninstalled one and installed the new version without cleaning the save or anything, so I don't know.
neosuduno Posted November 14, 2018 Posted November 14, 2018 None of the new items were included in the traps? I am still getting all the same restraints as before.
TajZ Posted November 14, 2018 Posted November 14, 2018 19 hours ago, Laura 'Lokomootje' said: I think Kimy also disabled cursed traps when the player is enslaved by Leon/Leah. It could also be a good solution for the Chloe quest. I also got hit by a few traps during that quest and I had to go back to a previous save. In my experience, you can still get cursed loot applied, but it has to be when it is over the threshold. I think the default is at 5 currently equipped items. If you are equipped with 5 or more Obsidian pieces you CANNOT be bound by cursed loot. Once you get more items removed by the twins you are fair game once again. As I am at 'very obedient and submissive slave' level I am getting bound again and have picked up some missing armbinders including the High Security Armbinder and Gag ?. That was a fun romp in Labyrinthian with both my PC and Leah trapped in armbinders (luckily Sofia and Recorder got off lightly with blindfolds and corsets/arm bands respectively, heh).
timking Posted November 14, 2018 Posted November 14, 2018 20 hours ago, Kimy said: This issue I fixed in DD 4.1. Bound NPCs will still be bound after changing cells, but it can and will take a few seconds after the cell change for the bound animation to get reapplied. In general, I believe short of what's an engine limitation, NPC support is rock-solid now. I thought I did that, but I will check the code. i checked it multiple times: no bound animation with the exception of the gag. a good example of the animations just being stripped is when in the rubber arrears quest i found the client, bound her (medium). Everything worked so i went ahead to the TP halfway to dawnstar part and there was she with al the devices but only the gag working. walked al the way to dawnstar, still no animations. waited a couple hours, still no animations. re-equiped everything: animations! went inside dollmakers shop: no animations. :(
timking Posted November 14, 2018 Posted November 14, 2018 Just now, timking said: i checked it multiple times: no bound animation with the exception of the gag. a good example of the animations just being stripped is when in the rubber arrears quest i found the client, bound her (medium). Everything worked so i went ahead to the TP halfway to dawnstar part and there was she with al the devices but only the gag working. walked al the way to dawnstar, still no animations. waited a couple hours, still no animations. re-equiped everything: animations! went inside dollmakers shop: no animations. :( also we got TPed to the middle of nowhere so no other npc could occupy DD's bound animation slot thingies (i set it to max (20))
Richard1234 Posted November 14, 2018 Posted November 14, 2018 22 hours ago, Kimy said: I thought I did that, but I will check the code. Yes, for me it worked good (version 7.1). During Chloe quest cursed loot traps were not firing. I think there still is one way to get around this: bondage comments trigger and the npc decides to add some more restraints. I think I managed to get some extra restraints this way, despite the Chloe quest being active. But I'd have to try to reproduce it to be certain.
Fenroo Posted November 14, 2018 Posted November 14, 2018 20 hours ago, Nymra said: 1. Player Character is in full chastity gear and leon says "you can please me with your mouth" -> then a cowgirl scene plays (no oral involved there). I have never been able to get this to work properly either. A character in chastity should be able to provide oral pleasure. What happens is, either the NPC masturbates, or they try to provide oral pleasure to the player. If anyone knows how to get this to work, that would be awesome.
Zor2k13 Posted November 15, 2018 Posted November 15, 2018 I think I found one of those bait traps but instead of getting trapped by it I get the message box about adding a bondage item to a bound girl?
firebinder Posted November 15, 2018 Posted November 15, 2018 I finally started a new playthrough and installed DCL 7.1. I'm definitely enjoying the update, but I do have a few comments and observations. In the Chloe quest when I found her in the Helgen dungeon the quest objective did not update when I made Chloe a follower. She behaved like a follower, but the objective still showed as not yet complete. I had to use the console to force the objective complete, and to setstage in order to continue. It would be really nice if in the course of Chloe's quest it were possible to stick it to Nazeem and get some measure of revenge. Easy thing would be if you could just give his wife that journal . . . Of course it would be even better if there was a way to outsmart him in the first place. I just started trying out the XDFF dominate follower stuff, using MrEsturk's "Make any follower a XDFF Dom for Deviously Cursed Loot 1.0.1" to submit to my follower. So far it works pretty well, but I'm constantly getting warnings about being too far from my owner - even when she's right next to me. I know this is a totally new thing and is still developing, but I'm hoping at some point (soon) to see some ability to customize the rules including this leash length, but also things like allowed gold and so on.
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