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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted
19 hours ago, kronnos44 said:

Hey i saw something about a questline in this mod thats about 2hrs+ gameplay , i was wondering what branch that was , the chloe branch? it was in the patch notes but now it's gone so i was wondering what it was again.

2 hours? Only if you turn the speed debuffs off. Otherwise, more like about 10. Value for money!

Posted

Is there a way to completely disable the automatic lockpicking of the collar?
I just freed myself while wearing an elbowbinder :/ 

The settings in the MCM "Dominant Follower" section won't help. I made everything 0, yet I still manage to free myself.

 

EDIT:

At this point I'm not sure if this is intended.
Maybe it has to do with me using MrEsturk's XDFF follower mod?

 

Does this happen with anyone else?

Posted
On 11/9/2018 at 10:03 PM, SleepyJim said:

Just ran through the captured princess start again on my latest game and a couple of minor bugs to report:

  • Little Luke is still floating in the air in the tavern basement.
  • The Slaver's Armbinder is an elbowbinder but its inventory record (dcur_hq_armbinderinventory) has the armbinder struggle animations set instead of the elbowbinder ones, so whenever the player struggles against it - whether by event poll or manually - the arms pop out of the sides of the sheath.

One other odd occurrence I've never had before: a wolf was chasing a rabbit right next to the cart at the stage where I had to shuffle around checking the bodies for the hideout key. With no way to run or fight, and with Telrav - the most useless archer in the history of the universe - as my only "defence," I would certainly have been killed if I hadn't used the tgm console command. Amusingly, being in god mode turned her hobble dress shuffle all the way up to Ludicrous SpeedTM. She was racing back and forth, the wolf lunging at empty air, and Telrav spraying arrows everywhere except his target. It was like something out of a Benny Hill sketch. Great entertainment!

More on the elbowbinder issue, notably the slaver's one. I only got the struggle animations working properly when I uninstalled zaz pack but I found my game crashed too much without it and had to reinstall. The problem with the elbowbinder came back so there is definitely an issue with zap there,  but I also noticed it was not the same struggle animation as the one which worked without zap but a newer one, so I guess sleepyjim is right and that it is a new struggle animation but which was designed for the general armbinder. I think it is definitely an issue that needs sorting for the next release.

Posted
4 hours ago, Lupine00 said:

2 hours? Only if you turn the speed debuffs off. Otherwise, more like about 10. Value for money!

haha i know , but i'm searching for a specific part , that's lets say rather new ? i haven't checked up in a few months , and i saw something about it somewhere

maby the chloe branch?

Posted
2 hours ago, jigwigigx said:

More on the elbowbinder issue, notably the slaver's one. I only got the struggle animations working properly when I uninstalled zaz pack but I found my game crashed too much without it and had to reinstall. The problem with the elbowbinder came back so there is definitely an issue with zap there,  but I also noticed it was not the same struggle animation as the one which worked without zap but a newer one, so I guess sleepyjim is right and that it is a new struggle animation but which was designed for the general armbinder. I think it is definitely an issue that needs sorting for the next release.

Yeah, I changed the inventory record for the slaver's armbinder, replacing its references to the five regular and two hobbled armbinder struggle animations to the elbowbinder equivalents, then ran through the start again. Struggling now worked without the arms popping out of the binder. Some of the sex animations that can trigger still don't quite work properly, but that's perhaps a general DD issue, where there aren't elbowbinder versions of all armbinder sex animations yet?

 

Either way, it looks like that one item was originally made as an armbinder and was later switched to an eblowbinder with a few things that needed changing missed in the process.

Posted
6 hours ago, shadow866 said:

Taking carriage to falkreath doesnt work because im not getting the quest dialogue for the chloe quest,

Using the normal carriage dialogue to falkreath doesnt update the quest :(

Hmm i cant figure out the quest id for the chloe quest. It seems "dcur_chloequest" is the wrong id. Does anyone know the ID?

 

It is the right ID, what you need to do to get past this, since I had the same issue, is type "setstage dcur_chloequest 190" then head into the Dead Man's Drink in Falkreath and talk to the owner Valga. She's got quest dialogue now, so you can skip past the carriage ride. The quest won't advance until you talk to Valga, so be aware of that and don't worry when the console command doesn't give you new options.

Posted

Ok, I still get version number 6.4 even after redoing my setup from a clean Sexlab install. Am I not doing something or hasn't it been fixed yet?

 

 

Update: I guess it is the new version since I found a couple of Darepacks,  and Leah and Leon's "Make me your slave" dialogues are gone.

Posted
1 hour ago, bubba999 said:

Ok, I still get version number 6.4 even after redoing my setup from a clean Sexlab install. Am I not doing something or hasn't it been fixed yet?

 

 

Update: I guess it is the new version since I found a couple of Darepacks,  and Leah and Leon's "Make me your slave" dialogues are gone.

It is correct that it still wrongly reports 6.4 ingame. Darepacks are from "Devious Lore" mod though? Check your installation also... Check dollmaker house perhaps, there should only be 2 npcs (dollmaker and sasha). In the actual 6.4 there was also a "slave".

Posted
1 hour ago, Zaflis said:

It is correct that it still wrongly reports 6.4 ingame. Darepacks are from "Devious Lore" mod though? Check your installation also... Check dollmaker house perhaps, there should only be 2 npcs (dollmaker and sasha). In the actual 6.4 there was also a "slave".

I did have Devious Lore installed but don't currently so I don't know what is going on.

Posted

I found a bug (maybe intended?) for combat rape with the new update.

 

Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked)            
    if dclibs.gangbangmutex 
        dclibs.sexattackterminate = true
    endif        
            
    if !akAggressor || QuestScript.suspendedstate || dcumenu.shutdownmod || dclibs.gangbangmutex || dclibs.mcs.IsSceneRunning
        return
    endif        
    if (Utility.GetCurrentRealTime() > onhitcooldown)
        Debug.Trace("[DCUR] - OnHit not in cooldown, proceed")
        onhitcooldown = Utility.GetCurrentRealTime() + 2
    else
        return
    endif        
    actor pl = libs.playerref
    Actor attacker = akAggressor As Actor    
    ; this should take care of the whipping scenes some slavery mods implement
    If !attacker.IsHostileToActor(pl)
        return
    endif    
    ; if the player is in any scene, kill it.
    If libs.IsAnimating(pl)
        sslThreadController SLController = dclibs.SexLab.GetPlayerController()
        If SLController
            SLController.EndAnimation(quickly = true)
            return
        EndIf        
    EndIf    
    if pl.WornHasKeyword(dcur_kw_stripteasecollar) && (Utility.RandomInt(0, 99) < 25)
        RemoveOnePieceofClothing()
    Endif    
    ; proceeed only if sex attacks are active
    if !dcumenu.sexEnableCombatAttacks || !dcumenu.sexGloballyEnabled 
        return
    endif
    Debug.Trace("[DCUR] - OnHit: Processing Conditions.")
    ; if the attacker herself is close to death, make HER surrender!
    if attacker.GetActorValuePercentage("Health") < 0.5 && (Utility.RandomFloat(0.0, 99.9) < dcumenu.sexCombatNPCSurrenderChance)
        if !attacker.GetActorBase().IsUnique() && attacker.HasKeyword(dcumenu.ActorTypeNPC) && !dclibs.ActorIsChild(attacker) && !libs.playerRef.WornHasKeyword(libs.zad_DeviousHeavyBondage)            
            dclibs.SurrenderEvilPerson(attacker)
            return
        EndIf
    EndIf
    if pl.GetActorValuePercentage("Health") < (dcumenu.sexCombatSurrenderHealth As Float / 100.0) || QuestScript.WasNearDeath
        Debug.Trace("[DCUR] - Health low, trying to trigger surrender")        
        Debug.SendAnimationEvent(libs.playerref, "IdleWounded_02")
        Utility.Wait(1)
        Surrender()        
        return
    endif    
    If HitFromBehind(akAggressor) && Utility.RandomFloat(0.0, 99.9) < (dcumenu.sexCombatKnockAwayWeaponChance * 1.5)
        libs.notify("The unexpected hit from behind sends you to the floor...")
        Debug.SendAnimationEvent(libs.playerref, "IdleWounded_02")        
        Utility.Wait(1)
        dclibs.dropweapons(libs.playerref, unequiponly = dcumenu.flashbangnodroppingitems)
        Surrender()
        return
    EndIf
    if abPowerAttack && !abHitBlocked && Utility.RandomFloat(0.0, 99.9) < dcumenu.sexCombatKnockAwayWeaponChance
        libs.notify("The strong attack makes you drop your weapons...")
        dclibs.dropweapons(libs.playerref, unequiponly = dcumenu.flashbangnodroppingitems)
        Surrender()
        return
    endif    
    if pl.WornHasKeyword(libs.zad_DeviousLegCuffs) && Utility.RandomFloat(0.0, 99.9) < dcumenu.sexCombatKnockAwayWeaponChance
        libs.notify("You trip over your leg restraints and drop your weapon...")
        Debug.SendAnimationEvent(libs.playerref, "IdleWounded_02")
        Utility.Wait(1)
        dclibs.dropweapons(libs.playerref, unequiponly = dcumenu.flashbangnodroppingitems)
        Surrender()
        return
       
    endif        
    If !dclibs.hasAnyWeaponEquipped(pl) && !pl.WornHasKeyword(libs.zad_DeviousHeavyBondage) && akAggressor.GetDistance(libs.playerref) < 500
        libs.notify("Unable to defend yourself without a weapon, you surrender.")
        Debug.Trace("[DCUR] - Player got hit by a closeby mob without weapon equipped. Surrendering!")
        Surrender()
        return
    Endif    
EndEvent

 

In 6.4 the surrender conditions for being attacked will check for dcumenu.sexCombatSurrenderDisarm, but it no longer does so due to its removal as an option in the MCM. Specifically, the last condition for unarmed surrender is no longer a configurable setting and ensures that you will always surrender when unarmed, making unarmed monk builds entirely infeasible. Is this intended or a bug?

Posted

After reading a bit of the forum i would just like to mention i also had strugle with chloe, but both problem were simply solved by loading a save
1) nazeem did not appear (load old save, add the items with console (since i got them once already anyway..) and taling to nezem and meeting him was fine.
2) i couldnt find chloe after a while... later i figured out she's still with me, but invisible! (i changed her clothes, invisibility began after.. receiving the delivery.

Posted

With the quest rubber arears where you gotta go fetch a slave and then slap her back to the dolmaker

 

1st issue

Sometimes shes invisible i tryed to redo the quest with less restraints and then she appeared after a while

 

2nd issue

She absolutely doesn't want to move!! , like i'm slapping her and she's just standing there , i've tryed multiple times too

 

hopefully there already is a fix for this

Posted
8 minutes ago, A Little Kitten said:

2) i couldnt find chloe after a while... later i figured out she's still with me, but invisible! (i changed her clothes, invisibility began after.. receiving the delivery. 

That´s 99.9% a failure in the HDT mod.

The hint some pages before stated: mark actor gone invisible (still should be possible to see/hear/interact with the actor) mark him in console. Type "setactoralpha 1" "disbale" "enable" and Chloe will reappear. It is working on any other NPC too.

Will not work if the NPC is invisble within 0.1%  :)

Posted

Weirdly, according to NMM I have version 7.1 installed, but ingame the debug menu says I'm on 6.4 still. Did I fuck up or did something else go wrong?

Posted
14 minutes ago, Anooon said:

Weirdly, according to NMM I have version 7.1 installed, but ingame the debug menu says I'm on 6.4 still. Did I fuck up or did something else go wrong?

Kimy forgot to change that number. Probably not an issue on your end.

Posted
10 hours ago, Derenriche said:

If !dclibs.hasAnyWeaponEquipped(pl) && !pl.WornHasKeyword(libs.zad_DeviousHeavyBondage) && akAggressor.GetDistance(libs.playerref) < 500

The surprising bit here is that you don't surrender if you are in heavy bondage?

Is there another path for that?

 

I noted previously, that this was causing surrenders in situations where you are simply unarmed, even if on full health, or very high health.

 

The distance check rules out the remote archers causing surrender I was seeing in 7.0, not sure if that's a 7.1 addition - in this case only.

 

However, other conditions could still result in a surrender to a very distant archer, and while it's somewhat legitimate in the genuine low-health case, it is very odd in actual play, as you may not have even seen the attacker.

 

 

 

I think it would save a lot of processing if one of the earliest checks was distance, and surrender to remote attackers was not "a thing".

 

Interesting to see there's a Defeat style hit from behind check. I like it, but I can imagine some people might think it ought to be optional.

Posted

i have problem with the bound girls: they aren't 'bound'

some of the animations don't work, the devices are equipped just fine

The problem is only with armbinders, yokes, shackles and other wrist restraints.

the gags work though (mouth open) so some animations are assigned.

 

below is my load order

Spoiler

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     Skyrim Project Optimization - Full Version.esm
  7  7     Wyrmstooth.esp
  8  8     ApachiiHair.esm
  9  9     ApachiiHairFemales.esm
 10  a     CreatureFramework.esm
 11  b     SexLab.esm
 12  c     Devious Devices - Assets.esm
 13  d     SexLabAroused.esm
 14  e     SkyTEST-RealisticAnimals&Predators.esm
 15  f     ZaZAnimationPack.esm
 16 10     Heretical Resources.esm
 17 11     Schlongs of Skyrim - Core.esm
 18 12     WM Flora Fixes.esp
 19 13     Devious Devices - Integration.esm
 20 14     notice board.esp
 21 15     NPCs.esm
 22 16     Vampire Slavers Den v2.0.esm
 23 17     daymoyl.esm
 24 18     MolagBalsInferno.esm
 25 19     hdtHighHeel.esm
 26 1a     Devious Devices - Expansion.esm
 27 1b     Cutting Room Floor.esp
 28 1c     Hothtrooper44_ArmorCompilation.esp
 29 1d     Hothtrooper44_Armor_Ecksstra.esp
 30 1e     Guard Dialogue Overhaul.esp
 31 1f     Weapons & Armor Fixes_Remade.esp
 32 20     Clothing & Clutter Fixes.esp
 33 21     LegacyoftheDragonborn.esp
 34 22     Relationship Dialogue Overhaul.esp
 35 23     Complete Crafting Overhaul_Remade.esp
 36 24     Book Covers Skyrim.esp
 37 25     Immersive Jewelry.esp
 38 26     Aradia Devious Expansion.esp
 39 27     Rebirth Monster.esp
 40 28     TreasureHunterWhore.esp
 41 29     DarkTower.esp
 42 2a     Skyrim Immersive Creatures.esp
 43 2b     Descentintomadness2.esp
 44 2c     Helgen Reborn.esp
 45 2d     LKVM by Nimee - Part I.esp
 46 2e     WhiterunBrothel.esp
 47 2f     BetterDarkBrotherhood.esp
           Babette.esp
 48 30     Trapped in Rubber.esp
 49 31     Skyrim Immersive Creatures - DLC2.esp
 50 32     SexLab_DibellaCult.esp
 51 33     Captured Dreams.esp
 52 34     MoonAndStar_MAS.esp
 53 35     Undeath.esp
 54 36     Cidhna Mine Expanded.esp
 55 37     Candlemakers.esp
 56 38     CRF - Lighting Overhaul.esp
 57 39     Combat Evolved.esp
           WAF_CCF_SIC Patch.esp
           Weapons & Armor_TrueWeaponsLvlLists.esp
 58 3a     Immersive Weapons.esp
 59 3b     marriagemod - alpha v3.esp
 60 3c     LKVM by Nimee - Part II.esp
 61 3d     Populated Dungeons Caves Ruins.esp
 62 3e     SorlisBalarnTreasure.esp
 63 3f     Dwarfsphere.esp
 64 40     HDT Havok Object.esp
           FtM_3 - OBIS + CCOR.esp
           FtM_3 - OBIS.esp
           FtM_3.esp
 65 41     FtM_3 - CCOR.esp
 66 42     Run For Your Lives.esp
 67 43     Cloaks.esp
 68 44     SMIM-Merged-All.esp
 69 45     SL01AmuletsSkyrim.esp
 70 46     UFO - Ultimate Follower Overhaul.esp
 71 47     More Interesting Loot for Skyrim.esp
 72 48     DBM_MoreInterestingLoot_Patch.esp
 73 49     Immersive Wenches.esp
 74 4a     WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
 75 4b     Deviously Cursed Loot.esp
 76 4c     Devious Lore.esp
 77 4d     Populated Forts Towers Places.esp
 78 4e     DBM_IWIA_Patch.esp
 79 4f     Populated Lands Roads Paths.esp
 80 50     DeviousRegulations.esp
 81 51     Bijin NPCs.esp
           DBM_ImmersiveJewelry_Addon.esp
 82 52     MoreNastyCritters.esp
 83 53     TacticalValtheim.esp
 84 54     Immersive Horses.esp
 85 55     Populated Cities Towns Villages.esp
 86 56     Immersive Patrols II.esp
 87 57     RDO - UFO v1.2j.b15 Patch.esp
 88 58     Wyrmstooth - Craftable Sets.esp
 89 59     Wyrmstooth - Realistic Ownership.esp
 90 5a     Wyrmstooth - Notice Board - New Armor Sets - RO Comp.esp
 91 5b     Wyrmstooth - Landmarks.esp
 92 5c     SexLab-AmorousAdventures.esp
 93 5d     SofiaFollower.esp
 94 5e     Religion.esp
 95 5f     CoCo_TDM2.esp
 96 60     DBM_ImmersiveCreatures_Patch.esp
           mihailzombies.esp
 97 61     Hateful Wenches.esp
 98 62     DBM_MAS_Patch.esp
 99 63     DBM_WAF_CCF_CCOR_Patch.esp
100 64     Recorder Follower Base.esp
101 65     zzEstrus.esp
102 66     ForgottenCity.esp
103 67     WheelsOfLull.esp
104 68     SBF All In One + DLC.esp
105 69     Bijin Warmaidens.esp
106 6a     Breezehome-hf-CTD-fix.esp
           CD - Female Embassy Guards.esp
           CalienteVanillaArmorTweaks.esp
107 6b     CamillaValerius.esp
           SL01AmuletsSkyrimDGDB_Outfit_CCOR.esp
108 6c     Cloaks - Dawnguard.esp
109 6d     Immersive Citizens - AI Overhaul Lite.esp
110 6e     DBM_AmuletsOfSkyrim_Patch.esp
111 6f     Populated Skyrim Civil War Patrols.esp
112 70     DBM_CRF_Patch.esp
113 71     DBM_Undeath_Patch.esp
114 72     Cloaks - USLEEP Patch.esp
           DBM_ImmersiveHorses_Patch.esp
115 73     DD - Interactions.esp
116 74     Deadly Wenches.esp
117 75     TERAArmors_CBBE.esp
118 76     Deadly Wenches - CBBE Tera Armors Random-.esp
119 77     DeadlyDragons.esp
120 78     Devious Devices - Equip.esp
121 79     Devious Masque of Clavicus Vile.esp
122 7a     DeviouslyHelpless.esp
123 7b     Dragon Stalking Fix.esp
124 7c     The Paarthurnax Dilemma.esp
125 7d     Magic of the Magna-Ge.esp
126 7e     HoldBorderBanners.esp
127 7f     Laura's Bondage Shop.esp
128 80     Populated Imperials Stormcloaks Battles.esp
129 81     MoonAndStar_Undeath_compat.esp
130 82     DragonboneBarbarianArmor.esp
131 83     SkyUI.esp
132 84     Dual Sheath Redux.esp
133 85     EstrusChaurus.esp
134 86     FNIS.esp
135 87     FNISSexyMove.esp
136 88     FNIS_PCEA2.esp
137 89     FNISspells.esp
138 8a     Forgotten Wenches.esp
139 8b     GDO-IA-PATCH.esp
140 8c     GDZZJJDH.esp
141 8d     HTBWigsApachiiSkyHair.esp
           Immersive Horses - Hearthfire Patch.esp
           Immersive Wenches -Apachii hairs- Patch.esp
142 8e     JaxonzLightsPlease.esp
143 8f     Judgment Wenches.esp
144 90     Judgment Wenches -Immersive Creatures Patch-.esp
145 91     KS Hairdo's.esp
146 92     KomAnimObjects.esp
147 93     LearnAlchemyFromRecipes.esp
148 94     notice board - dragonborn patch.esp
149 95     Mannequin_Female_Vyctoria.esp
150 96     Populated Skyrim Prisons Cells.esp
151 97     RDO - Cutting Room Floor Patch.esp
           RDO - Immersive Horses Patch.esp
152 98     RaceMenu.esp
153 99     RaceMenuMorphsCBBE.esp
154 9a     RaceMenuPlugin.esp
155 9b     Real Clouds.esp
156 9c     RealNames.esp
           Religion - Book Covers Patch.esp
           Religion - CCOR Amulets.esp
           Religion CCF Patch.esp
157 9d     SLAnimLoader.esp
158 9e     SOS - Smurf Average Addon.esp
159 9f     SOSRaceMenu.esp
160 a0     Schlongs of Skyrim.esp
161 a1     Serana.esp
162 a2     SexLabDefeat.esp
163 a3     SexLabMassMatchMaker.esp
164 a4     SexLab_DibellaCult_Sisters.esp
165 a5     Simple Spell Scaling.esp
166 a6     Skytest Immersive Creatures.esp
167 a7     TavernGames.esp
168 a8     TheEyesOfBeauty.esp
169 a9     Toccata as Elisif.esp
170 aa     UFO - Dragonborn AddOn.esp
171 ab     Unique Uniques.esp
172 ac     Valerica.esp
173 ad     VioLens.esp
174 ae     Vivid Landscapes.esp
175 af     Wyrmstooth - Dragon Lore.esp
176 b0     Wyrmstooth - Typo Fix.esp
177 b1     Wyrmstooth - Follower Tweaks.esp
178 b2     Wyrmstooth - Quest Tweaks.esp
179 b3     Wyrmstooth - Radiant Encounter Tweaks.esp
180 b4     XPMSE.esp
181 b5     iHUD.esp
182 b6     mcgDwarvenDeviousCuirass.esp
183 b7     mslDeviousCaptures.esp
184 b8     ogDiverseDragons2.esp
185 b9     DD_Helpers.esp
186 ba     Saadia.esp
187 bb     UrielSisters.esp
188 bc     Olfina.esp
189 bd     Alternate Start - Live Another Life.esp
190 be     Deviously Cursed Loot LAL AddOn.esp
191 bf     Bashed Patch, 0.esp
192 c0     Dual Sheath Redux Patch.esp


 

Posted

another problem i found while goofing around:

if you hit the free me button after playing with some devices during the chloe quest (i did it at the part with honningbrew meadery).

It breaks the quest, as in the quest is disabled, i had to manually restart the quest through console commands. 

my suggestion: either make it impossible to stop the quest once started (preffered) or make it so you can't in anyway equip devices during the quest (till that certain point with you know who) 

Posted
15 minutes ago, timking said:

i have problem with the bound girls: they aren't 'bound'

some of the animations don't work, the devices are equipped just fine

The problem is only with armbinders, yokes, shackles and other wrist restraints.

the gags work though (mouth open) so some animations are assigned.

 

below is my load order

  Reveal hidden contents

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     Skyrim Project Optimization - Full Version.esm
  7  7     Wyrmstooth.esp
  8  8     ApachiiHair.esm
  9  9     ApachiiHairFemales.esm
 10  a     CreatureFramework.esm
 11  b     SexLab.esm
 12  c     Devious Devices - Assets.esm
 13  d     SexLabAroused.esm
 14  e     SkyTEST-RealisticAnimals&Predators.esm
 15  f     ZaZAnimationPack.esm
 16 10     Heretical Resources.esm
 17 11     Schlongs of Skyrim - Core.esm
 18 12     WM Flora Fixes.esp
 19 13     Devious Devices - Integration.esm
 20 14     notice board.esp
 21 15     NPCs.esm
 22 16     Vampire Slavers Den v2.0.esm
 23 17     daymoyl.esm
 24 18     MolagBalsInferno.esm
 25 19     hdtHighHeel.esm
 26 1a     Devious Devices - Expansion.esm
 27 1b     Cutting Room Floor.esp
 28 1c     Hothtrooper44_ArmorCompilation.esp
 29 1d     Hothtrooper44_Armor_Ecksstra.esp
 30 1e     Guard Dialogue Overhaul.esp
 31 1f     Weapons & Armor Fixes_Remade.esp
 32 20     Clothing & Clutter Fixes.esp
 33 21     LegacyoftheDragonborn.esp
 34 22     Relationship Dialogue Overhaul.esp
 35 23     Complete Crafting Overhaul_Remade.esp
 36 24     Book Covers Skyrim.esp
 37 25     Immersive Jewelry.esp
 38 26     Aradia Devious Expansion.esp
 39 27     Rebirth Monster.esp
 40 28     TreasureHunterWhore.esp
 41 29     DarkTower.esp
 42 2a     Skyrim Immersive Creatures.esp
 43 2b     Descentintomadness2.esp
 44 2c     Helgen Reborn.esp
 45 2d     LKVM by Nimee - Part I.esp
 46 2e     WhiterunBrothel.esp
 47 2f     BetterDarkBrotherhood.esp
           Babette.esp
 48 30     Trapped in Rubber.esp
 49 31     Skyrim Immersive Creatures - DLC2.esp
 50 32     SexLab_DibellaCult.esp
 51 33     Captured Dreams.esp
 52 34     MoonAndStar_MAS.esp
 53 35     Undeath.esp
 54 36     Cidhna Mine Expanded.esp
 55 37     Candlemakers.esp
 56 38     CRF - Lighting Overhaul.esp
 57 39     Combat Evolved.esp
           WAF_CCF_SIC Patch.esp
           Weapons & Armor_TrueWeaponsLvlLists.esp
 58 3a     Immersive Weapons.esp
 59 3b     marriagemod - alpha v3.esp
 60 3c     LKVM by Nimee - Part II.esp
 61 3d     Populated Dungeons Caves Ruins.esp
 62 3e     SorlisBalarnTreasure.esp
 63 3f     Dwarfsphere.esp
 64 40     HDT Havok Object.esp
           FtM_3 - OBIS + CCOR.esp
           FtM_3 - OBIS.esp
           FtM_3.esp
 65 41     FtM_3 - CCOR.esp
 66 42     Run For Your Lives.esp
 67 43     Cloaks.esp
 68 44     SMIM-Merged-All.esp
 69 45     SL01AmuletsSkyrim.esp
 70 46     UFO - Ultimate Follower Overhaul.esp
 71 47     More Interesting Loot for Skyrim.esp
 72 48     DBM_MoreInterestingLoot_Patch.esp
 73 49     Immersive Wenches.esp
 74 4a     WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
 75 4b     Deviously Cursed Loot.esp
 76 4c     Devious Lore.esp
 77 4d     Populated Forts Towers Places.esp
 78 4e     DBM_IWIA_Patch.esp
 79 4f     Populated Lands Roads Paths.esp
 80 50     DeviousRegulations.esp
 81 51     Bijin NPCs.esp
           DBM_ImmersiveJewelry_Addon.esp
 82 52     MoreNastyCritters.esp
 83 53     TacticalValtheim.esp
 84 54     Immersive Horses.esp
 85 55     Populated Cities Towns Villages.esp
 86 56     Immersive Patrols II.esp
 87 57     RDO - UFO v1.2j.b15 Patch.esp
 88 58     Wyrmstooth - Craftable Sets.esp
 89 59     Wyrmstooth - Realistic Ownership.esp
 90 5a     Wyrmstooth - Notice Board - New Armor Sets - RO Comp.esp
 91 5b     Wyrmstooth - Landmarks.esp
 92 5c     SexLab-AmorousAdventures.esp
 93 5d     SofiaFollower.esp
 94 5e     Religion.esp
 95 5f     CoCo_TDM2.esp
 96 60     DBM_ImmersiveCreatures_Patch.esp
           mihailzombies.esp
 97 61     Hateful Wenches.esp
 98 62     DBM_MAS_Patch.esp
 99 63     DBM_WAF_CCF_CCOR_Patch.esp
100 64     Recorder Follower Base.esp
101 65     zzEstrus.esp
102 66     ForgottenCity.esp
103 67     WheelsOfLull.esp
104 68     SBF All In One + DLC.esp
105 69     Bijin Warmaidens.esp
106 6a     Breezehome-hf-CTD-fix.esp
           CD - Female Embassy Guards.esp
           CalienteVanillaArmorTweaks.esp
107 6b     CamillaValerius.esp
           SL01AmuletsSkyrimDGDB_Outfit_CCOR.esp
108 6c     Cloaks - Dawnguard.esp
109 6d     Immersive Citizens - AI Overhaul Lite.esp
110 6e     DBM_AmuletsOfSkyrim_Patch.esp
111 6f     Populated Skyrim Civil War Patrols.esp
112 70     DBM_CRF_Patch.esp
113 71     DBM_Undeath_Patch.esp
114 72     Cloaks - USLEEP Patch.esp
           DBM_ImmersiveHorses_Patch.esp
115 73     DD - Interactions.esp
116 74     Deadly Wenches.esp
117 75     TERAArmors_CBBE.esp
118 76     Deadly Wenches - CBBE Tera Armors Random-.esp
119 77     DeadlyDragons.esp
120 78     Devious Devices - Equip.esp
121 79     Devious Masque of Clavicus Vile.esp
122 7a     DeviouslyHelpless.esp
123 7b     Dragon Stalking Fix.esp
124 7c     The Paarthurnax Dilemma.esp
125 7d     Magic of the Magna-Ge.esp
126 7e     HoldBorderBanners.esp
127 7f     Laura's Bondage Shop.esp
128 80     Populated Imperials Stormcloaks Battles.esp
129 81     MoonAndStar_Undeath_compat.esp
130 82     DragonboneBarbarianArmor.esp
131 83     SkyUI.esp
132 84     Dual Sheath Redux.esp
133 85     EstrusChaurus.esp
134 86     FNIS.esp
135 87     FNISSexyMove.esp
136 88     FNIS_PCEA2.esp
137 89     FNISspells.esp
138 8a     Forgotten Wenches.esp
139 8b     GDO-IA-PATCH.esp
140 8c     GDZZJJDH.esp
141 8d     HTBWigsApachiiSkyHair.esp
           Immersive Horses - Hearthfire Patch.esp
           Immersive Wenches -Apachii hairs- Patch.esp
142 8e     JaxonzLightsPlease.esp
143 8f     Judgment Wenches.esp
144 90     Judgment Wenches -Immersive Creatures Patch-.esp
145 91     KS Hairdo's.esp
146 92     KomAnimObjects.esp
147 93     LearnAlchemyFromRecipes.esp
148 94     notice board - dragonborn patch.esp
149 95     Mannequin_Female_Vyctoria.esp
150 96     Populated Skyrim Prisons Cells.esp
151 97     RDO - Cutting Room Floor Patch.esp
           RDO - Immersive Horses Patch.esp
152 98     RaceMenu.esp
153 99     RaceMenuMorphsCBBE.esp
154 9a     RaceMenuPlugin.esp
155 9b     Real Clouds.esp
156 9c     RealNames.esp
           Religion - Book Covers Patch.esp
           Religion - CCOR Amulets.esp
           Religion CCF Patch.esp
157 9d     SLAnimLoader.esp
158 9e     SOS - Smurf Average Addon.esp
159 9f     SOSRaceMenu.esp
160 a0     Schlongs of Skyrim.esp
161 a1     Serana.esp
162 a2     SexLabDefeat.esp
163 a3     SexLabMassMatchMaker.esp
164 a4     SexLab_DibellaCult_Sisters.esp
165 a5     Simple Spell Scaling.esp
166 a6     Skytest Immersive Creatures.esp
167 a7     TavernGames.esp
168 a8     TheEyesOfBeauty.esp
169 a9     Toccata as Elisif.esp
170 aa     UFO - Dragonborn AddOn.esp
171 ab     Unique Uniques.esp
172 ac     Valerica.esp
173 ad     VioLens.esp
174 ae     Vivid Landscapes.esp
175 af     Wyrmstooth - Dragon Lore.esp
176 b0     Wyrmstooth - Typo Fix.esp
177 b1     Wyrmstooth - Follower Tweaks.esp
178 b2     Wyrmstooth - Quest Tweaks.esp
179 b3     Wyrmstooth - Radiant Encounter Tweaks.esp
180 b4     XPMSE.esp
181 b5     iHUD.esp
182 b6     mcgDwarvenDeviousCuirass.esp
183 b7     mslDeviousCaptures.esp
184 b8     ogDiverseDragons2.esp
185 b9     DD_Helpers.esp
186 ba     Saadia.esp
187 bb     UrielSisters.esp
188 bc     Olfina.esp
189 bd     Alternate Start - Live Another Life.esp
190 be     Deviously Cursed Loot LAL AddOn.esp
191 bf     Bashed Patch, 0.esp
192 c0     Dual Sheath Redux Patch.esp


 

DD always had trouble handling NPC animations. I don't think that this is an issue on your end.

 

2 minutes ago, timking said:

another problem i found while goofing around:

if you hit the free me button after playing with some devices during the chloe quest (i did it at the part with honningbrew meadery).

It breaks the quest, as in the quest is disabled, i had to manually restart the quest through console commands. 

my suggestion: either make it impossible to stop the quest once started (preffered) or make it so you can't in anyway equip devices during the quest (till that certain point with you know who) 

The Free Me button is supposed to terminate everything and using it during a quest will stop it.

It's a debug function, it's not made to be used as a free way to escape from devices.

Posted
1 minute ago, Laura 'Lokomootje' said:

DD always had trouble handling NPC animations. I don't think that this is an issue on your end.

 

The Free Me button is supposed to terminate everything and using it during a quest will stop it.

It's a debug function, it's not made to be used as a free way to escape from devices.

thanks for the quick respons.

 

is there anything i can do about the DD      DCL   conflict? i'd like the bound girls to work :(

 

i know the free me button is for debug purposesses and i used it as such: i got hit by a rubber slave suit and wanted out because i was in the middle of the chloe quest.

 

Posted

i actually also have a request:

after surving LL i found this 

i quite like the outfit and the request would be, could you add it pretty please?

The author gives people permission to do with the file what they want as long as credits are given.

Posted
15 minutes ago, timking said:

thanks for the quick respons.

 

is there anything i can do about the DD      DCL   conflict? i'd like the bound girls to work :(

 

i know the free me button is for debug purposesses and i used it as such: i got hit by a rubber slave suit and wanted out because i was in the middle of the chloe quest.

 

 

Wouldn't call it a DD and DCL conflict, but there is an issue with NPCs that wearing wrist restraints not using the animation after you change cells. It's something the DD team has been struggling with for a while I think.

If it bothers you too much, you can disable the Bound Girls in the DCL MCM.

 

I think Kimy also disabled cursed traps when the player is enslaved by Leon/Leah. It could also be a good solution for the Chloe quest.

I also got hit by a few traps during that quest and I had to go back to a previous save.

Posted
1 minute ago, Laura 'Lokomootje' said:

 

Wouldn't call it a DD and DCL conflict, but there is an issue with NPCs wearing wrist restraints not using the animation after you change cells. It's something the DD team has been struggling with for a while I think.

If it bothers you too much, you can disable the Bound Girls in the DCL MCM.

 

I think Kimy also disabled cursed traps when the player is enslaved by Leon/Leah. It could also be a good solution for the Chloe quest.

I also got hit by a few traps during that quest and I had to go back to a previous save.

thanks, shame it isn't easy to resolve this issue. it also happend in the rubber arrears quest yesterday so that would confirm that theory (worked in the city i found the girl in then tp to close to dawnstar and she was 'free' of the wrist restraints.

 

relieved to see i wasn't the only one with this problem, it was annoying though. Caused me to run around like a chicken with a murderous dragonborn on it's tail, till i found out the quest was disabled.

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