Lupine00 Posted November 12, 2018 Posted November 12, 2018 19 hours ago, kronnos44 said: Hey i saw something about a questline in this mod thats about 2hrs+ gameplay , i was wondering what branch that was , the chloe branch? it was in the patch notes but now it's gone so i was wondering what it was again. 2 hours? Only if you turn the speed debuffs off. Otherwise, more like about 10. Value for money!
jigwigigx Posted November 12, 2018 Posted November 12, 2018 On 11/7/2018 at 11:57 PM, Kimy said: Yes, you can. My game crashes too much without zaz installed now I'm going to put it back to see if it stops.
_SpaceHamster_ Posted November 12, 2018 Posted November 12, 2018 Is there a way to completely disable the automatic lockpicking of the collar? I just freed myself while wearing an elbowbinder The settings in the MCM "Dominant Follower" section won't help. I made everything 0, yet I still manage to free myself. EDIT: At this point I'm not sure if this is intended. Maybe it has to do with me using MrEsturk's XDFF follower mod? Does this happen with anyone else?
jigwigigx Posted November 12, 2018 Posted November 12, 2018 On 11/9/2018 at 10:03 PM, SleepyJim said: Just ran through the captured princess start again on my latest game and a couple of minor bugs to report: Little Luke is still floating in the air in the tavern basement. The Slaver's Armbinder is an elbowbinder but its inventory record (dcur_hq_armbinderinventory) has the armbinder struggle animations set instead of the elbowbinder ones, so whenever the player struggles against it - whether by event poll or manually - the arms pop out of the sides of the sheath. One other odd occurrence I've never had before: a wolf was chasing a rabbit right next to the cart at the stage where I had to shuffle around checking the bodies for the hideout key. With no way to run or fight, and with Telrav - the most useless archer in the history of the universe - as my only "defence," I would certainly have been killed if I hadn't used the tgm console command. Amusingly, being in god mode turned her hobble dress shuffle all the way up to Ludicrous SpeedTM. She was racing back and forth, the wolf lunging at empty air, and Telrav spraying arrows everywhere except his target. It was like something out of a Benny Hill sketch. Great entertainment! More on the elbowbinder issue, notably the slaver's one. I only got the struggle animations working properly when I uninstalled zaz pack but I found my game crashed too much without it and had to reinstall. The problem with the elbowbinder came back so there is definitely an issue with zap there, but I also noticed it was not the same struggle animation as the one which worked without zap but a newer one, so I guess sleepyjim is right and that it is a new struggle animation but which was designed for the general armbinder. I think it is definitely an issue that needs sorting for the next release.
kronnos44 Posted November 12, 2018 Posted November 12, 2018 4 hours ago, Lupine00 said: 2 hours? Only if you turn the speed debuffs off. Otherwise, more like about 10. Value for money! haha i know , but i'm searching for a specific part , that's lets say rather new ? i haven't checked up in a few months , and i saw something about it somewhere maby the chloe branch?
SleepyJim Posted November 12, 2018 Posted November 12, 2018 2 hours ago, jigwigigx said: More on the elbowbinder issue, notably the slaver's one. I only got the struggle animations working properly when I uninstalled zaz pack but I found my game crashed too much without it and had to reinstall. The problem with the elbowbinder came back so there is definitely an issue with zap there, but I also noticed it was not the same struggle animation as the one which worked without zap but a newer one, so I guess sleepyjim is right and that it is a new struggle animation but which was designed for the general armbinder. I think it is definitely an issue that needs sorting for the next release. Yeah, I changed the inventory record for the slaver's armbinder, replacing its references to the five regular and two hobbled armbinder struggle animations to the elbowbinder equivalents, then ran through the start again. Struggling now worked without the arms popping out of the binder. Some of the sex animations that can trigger still don't quite work properly, but that's perhaps a general DD issue, where there aren't elbowbinder versions of all armbinder sex animations yet? Either way, it looks like that one item was originally made as an armbinder and was later switched to an eblowbinder with a few things that needed changing missed in the process. 1
Xiaron Posted November 12, 2018 Posted November 12, 2018 6 hours ago, shadow866 said: Taking carriage to falkreath doesnt work because im not getting the quest dialogue for the chloe quest, Using the normal carriage dialogue to falkreath doesnt update the quest Hmm i cant figure out the quest id for the chloe quest. It seems "dcur_chloequest" is the wrong id. Does anyone know the ID? It is the right ID, what you need to do to get past this, since I had the same issue, is type "setstage dcur_chloequest 190" then head into the Dead Man's Drink in Falkreath and talk to the owner Valga. She's got quest dialogue now, so you can skip past the carriage ride. The quest won't advance until you talk to Valga, so be aware of that and don't worry when the console command doesn't give you new options.
bubba999 Posted November 12, 2018 Posted November 12, 2018 Ok, I still get version number 6.4 even after redoing my setup from a clean Sexlab install. Am I not doing something or hasn't it been fixed yet? Update: I guess it is the new version since I found a couple of Darepacks, and Leah and Leon's "Make me your slave" dialogues are gone.
Zaflis Posted November 12, 2018 Posted November 12, 2018 1 hour ago, bubba999 said: Ok, I still get version number 6.4 even after redoing my setup from a clean Sexlab install. Am I not doing something or hasn't it been fixed yet? Update: I guess it is the new version since I found a couple of Darepacks, and Leah and Leon's "Make me your slave" dialogues are gone. It is correct that it still wrongly reports 6.4 ingame. Darepacks are from "Devious Lore" mod though? Check your installation also... Check dollmaker house perhaps, there should only be 2 npcs (dollmaker and sasha). In the actual 6.4 there was also a "slave".
bubba999 Posted November 12, 2018 Posted November 12, 2018 1 hour ago, Zaflis said: It is correct that it still wrongly reports 6.4 ingame. Darepacks are from "Devious Lore" mod though? Check your installation also... Check dollmaker house perhaps, there should only be 2 npcs (dollmaker and sasha). In the actual 6.4 there was also a "slave". I did have Devious Lore installed but don't currently so I don't know what is going on.
Richard1234 Posted November 12, 2018 Posted November 12, 2018 I just finished the Chloe and supply & demand quests. They're great, and worked without problems for me. Nice work Kimy! 1
Derenriche Posted November 12, 2018 Posted November 12, 2018 I found a bug (maybe intended?) for combat rape with the new update. Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked) if dclibs.gangbangmutex dclibs.sexattackterminate = true endif if !akAggressor || QuestScript.suspendedstate || dcumenu.shutdownmod || dclibs.gangbangmutex || dclibs.mcs.IsSceneRunning return endif if (Utility.GetCurrentRealTime() > onhitcooldown) Debug.Trace("[DCUR] - OnHit not in cooldown, proceed") onhitcooldown = Utility.GetCurrentRealTime() + 2 else return endif actor pl = libs.playerref Actor attacker = akAggressor As Actor ; this should take care of the whipping scenes some slavery mods implement If !attacker.IsHostileToActor(pl) return endif ; if the player is in any scene, kill it. If libs.IsAnimating(pl) sslThreadController SLController = dclibs.SexLab.GetPlayerController() If SLController SLController.EndAnimation(quickly = true) return EndIf EndIf if pl.WornHasKeyword(dcur_kw_stripteasecollar) && (Utility.RandomInt(0, 99) < 25) RemoveOnePieceofClothing() Endif ; proceeed only if sex attacks are active if !dcumenu.sexEnableCombatAttacks || !dcumenu.sexGloballyEnabled return endif Debug.Trace("[DCUR] - OnHit: Processing Conditions.") ; if the attacker herself is close to death, make HER surrender! if attacker.GetActorValuePercentage("Health") < 0.5 && (Utility.RandomFloat(0.0, 99.9) < dcumenu.sexCombatNPCSurrenderChance) if !attacker.GetActorBase().IsUnique() && attacker.HasKeyword(dcumenu.ActorTypeNPC) && !dclibs.ActorIsChild(attacker) && !libs.playerRef.WornHasKeyword(libs.zad_DeviousHeavyBondage) dclibs.SurrenderEvilPerson(attacker) return EndIf EndIf if pl.GetActorValuePercentage("Health") < (dcumenu.sexCombatSurrenderHealth As Float / 100.0) || QuestScript.WasNearDeath Debug.Trace("[DCUR] - Health low, trying to trigger surrender") Debug.SendAnimationEvent(libs.playerref, "IdleWounded_02") Utility.Wait(1) Surrender() return endif If HitFromBehind(akAggressor) && Utility.RandomFloat(0.0, 99.9) < (dcumenu.sexCombatKnockAwayWeaponChance * 1.5) libs.notify("The unexpected hit from behind sends you to the floor...") Debug.SendAnimationEvent(libs.playerref, "IdleWounded_02") Utility.Wait(1) dclibs.dropweapons(libs.playerref, unequiponly = dcumenu.flashbangnodroppingitems) Surrender() return EndIf if abPowerAttack && !abHitBlocked && Utility.RandomFloat(0.0, 99.9) < dcumenu.sexCombatKnockAwayWeaponChance libs.notify("The strong attack makes you drop your weapons...") dclibs.dropweapons(libs.playerref, unequiponly = dcumenu.flashbangnodroppingitems) Surrender() return endif if pl.WornHasKeyword(libs.zad_DeviousLegCuffs) && Utility.RandomFloat(0.0, 99.9) < dcumenu.sexCombatKnockAwayWeaponChance libs.notify("You trip over your leg restraints and drop your weapon...") Debug.SendAnimationEvent(libs.playerref, "IdleWounded_02") Utility.Wait(1) dclibs.dropweapons(libs.playerref, unequiponly = dcumenu.flashbangnodroppingitems) Surrender() return endif If !dclibs.hasAnyWeaponEquipped(pl) && !pl.WornHasKeyword(libs.zad_DeviousHeavyBondage) && akAggressor.GetDistance(libs.playerref) < 500 libs.notify("Unable to defend yourself without a weapon, you surrender.") Debug.Trace("[DCUR] - Player got hit by a closeby mob without weapon equipped. Surrendering!") Surrender() return Endif EndEvent In 6.4 the surrender conditions for being attacked will check for dcumenu.sexCombatSurrenderDisarm, but it no longer does so due to its removal as an option in the MCM. Specifically, the last condition for unarmed surrender is no longer a configurable setting and ensures that you will always surrender when unarmed, making unarmed monk builds entirely infeasible. Is this intended or a bug?
A Little Kitten Posted November 12, 2018 Posted November 12, 2018 After reading a bit of the forum i would just like to mention i also had strugle with chloe, but both problem were simply solved by loading a save 1) nazeem did not appear (load old save, add the items with console (since i got them once already anyway..) and taling to nezem and meeting him was fine. 2) i couldnt find chloe after a while... later i figured out she's still with me, but invisible! (i changed her clothes, invisibility began after.. receiving the delivery.
kronnos44 Posted November 12, 2018 Posted November 12, 2018 With the quest rubber arears where you gotta go fetch a slave and then slap her back to the dolmaker 1st issue Sometimes shes invisible i tryed to redo the quest with less restraints and then she appeared after a while 2nd issue She absolutely doesn't want to move!! , like i'm slapping her and she's just standing there , i've tryed multiple times too hopefully there already is a fix for this
Rogwar002 Posted November 12, 2018 Posted November 12, 2018 8 minutes ago, A Little Kitten said: 2) i couldnt find chloe after a while... later i figured out she's still with me, but invisible! (i changed her clothes, invisibility began after.. receiving the delivery. That´s 99.9% a failure in the HDT mod. The hint some pages before stated: mark actor gone invisible (still should be possible to see/hear/interact with the actor) mark him in console. Type "setactoralpha 1" "disbale" "enable" and Chloe will reappear. It is working on any other NPC too. Will not work if the NPC is invisble within 0.1%
Anooon Posted November 12, 2018 Posted November 12, 2018 Weirdly, according to NMM I have version 7.1 installed, but ingame the debug menu says I'm on 6.4 still. Did I fuck up or did something else go wrong?
Laura Posted November 12, 2018 Posted November 12, 2018 14 minutes ago, Anooon said: Weirdly, according to NMM I have version 7.1 installed, but ingame the debug menu says I'm on 6.4 still. Did I fuck up or did something else go wrong? Kimy forgot to change that number. Probably not an issue on your end.
Lupine00 Posted November 13, 2018 Posted November 13, 2018 10 hours ago, Derenriche said: If !dclibs.hasAnyWeaponEquipped(pl) && !pl.WornHasKeyword(libs.zad_DeviousHeavyBondage) && akAggressor.GetDistance(libs.playerref) < 500 The surprising bit here is that you don't surrender if you are in heavy bondage? Is there another path for that? I noted previously, that this was causing surrenders in situations where you are simply unarmed, even if on full health, or very high health. The distance check rules out the remote archers causing surrender I was seeing in 7.0, not sure if that's a 7.1 addition - in this case only. However, other conditions could still result in a surrender to a very distant archer, and while it's somewhat legitimate in the genuine low-health case, it is very odd in actual play, as you may not have even seen the attacker. I think it would save a lot of processing if one of the earliest checks was distance, and surrender to remote attackers was not "a thing". Interesting to see there's a Defeat style hit from behind check. I like it, but I can imagine some people might think it ought to be optional.
timking Posted November 13, 2018 Posted November 13, 2018 i have problem with the bound girls: they aren't 'bound' some of the animations don't work, the devices are equipped just fine The problem is only with armbinders, yokes, shackles and other wrist restraints. the gags work though (mouth open) so some animations are assigned. below is my load order Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 Skyrim Project Optimization - Full Version.esm 7 7 Wyrmstooth.esp 8 8 ApachiiHair.esm 9 9 ApachiiHairFemales.esm 10 a CreatureFramework.esm 11 b SexLab.esm 12 c Devious Devices - Assets.esm 13 d SexLabAroused.esm 14 e SkyTEST-RealisticAnimals&Predators.esm 15 f ZaZAnimationPack.esm 16 10 Heretical Resources.esm 17 11 Schlongs of Skyrim - Core.esm 18 12 WM Flora Fixes.esp 19 13 Devious Devices - Integration.esm 20 14 notice board.esp 21 15 NPCs.esm 22 16 Vampire Slavers Den v2.0.esm 23 17 daymoyl.esm 24 18 MolagBalsInferno.esm 25 19 hdtHighHeel.esm 26 1a Devious Devices - Expansion.esm 27 1b Cutting Room Floor.esp 28 1c Hothtrooper44_ArmorCompilation.esp 29 1d Hothtrooper44_Armor_Ecksstra.esp 30 1e Guard Dialogue Overhaul.esp 31 1f Weapons & Armor Fixes_Remade.esp 32 20 Clothing & Clutter Fixes.esp 33 21 LegacyoftheDragonborn.esp 34 22 Relationship Dialogue Overhaul.esp 35 23 Complete Crafting Overhaul_Remade.esp 36 24 Book Covers Skyrim.esp 37 25 Immersive Jewelry.esp 38 26 Aradia Devious Expansion.esp 39 27 Rebirth Monster.esp 40 28 TreasureHunterWhore.esp 41 29 DarkTower.esp 42 2a Skyrim Immersive Creatures.esp 43 2b Descentintomadness2.esp 44 2c Helgen Reborn.esp 45 2d LKVM by Nimee - Part I.esp 46 2e WhiterunBrothel.esp 47 2f BetterDarkBrotherhood.esp Babette.esp 48 30 Trapped in Rubber.esp 49 31 Skyrim Immersive Creatures - DLC2.esp 50 32 SexLab_DibellaCult.esp 51 33 Captured Dreams.esp 52 34 MoonAndStar_MAS.esp 53 35 Undeath.esp 54 36 Cidhna Mine Expanded.esp 55 37 Candlemakers.esp 56 38 CRF - Lighting Overhaul.esp 57 39 Combat Evolved.esp WAF_CCF_SIC Patch.esp Weapons & Armor_TrueWeaponsLvlLists.esp 58 3a Immersive Weapons.esp 59 3b marriagemod - alpha v3.esp 60 3c LKVM by Nimee - Part II.esp 61 3d Populated Dungeons Caves Ruins.esp 62 3e SorlisBalarnTreasure.esp 63 3f Dwarfsphere.esp 64 40 HDT Havok Object.esp FtM_3 - OBIS + CCOR.esp FtM_3 - OBIS.esp FtM_3.esp 65 41 FtM_3 - CCOR.esp 66 42 Run For Your Lives.esp 67 43 Cloaks.esp 68 44 SMIM-Merged-All.esp 69 45 SL01AmuletsSkyrim.esp 70 46 UFO - Ultimate Follower Overhaul.esp 71 47 More Interesting Loot for Skyrim.esp 72 48 DBM_MoreInterestingLoot_Patch.esp 73 49 Immersive Wenches.esp 74 4a WeaponsArmorFixes_ImmersiveWeapons_Patch.esp 75 4b Deviously Cursed Loot.esp 76 4c Devious Lore.esp 77 4d Populated Forts Towers Places.esp 78 4e DBM_IWIA_Patch.esp 79 4f Populated Lands Roads Paths.esp 80 50 DeviousRegulations.esp 81 51 Bijin NPCs.esp DBM_ImmersiveJewelry_Addon.esp 82 52 MoreNastyCritters.esp 83 53 TacticalValtheim.esp 84 54 Immersive Horses.esp 85 55 Populated Cities Towns Villages.esp 86 56 Immersive Patrols II.esp 87 57 RDO - UFO v1.2j.b15 Patch.esp 88 58 Wyrmstooth - Craftable Sets.esp 89 59 Wyrmstooth - Realistic Ownership.esp 90 5a Wyrmstooth - Notice Board - New Armor Sets - RO Comp.esp 91 5b Wyrmstooth - Landmarks.esp 92 5c SexLab-AmorousAdventures.esp 93 5d SofiaFollower.esp 94 5e Religion.esp 95 5f CoCo_TDM2.esp 96 60 DBM_ImmersiveCreatures_Patch.esp mihailzombies.esp 97 61 Hateful Wenches.esp 98 62 DBM_MAS_Patch.esp 99 63 DBM_WAF_CCF_CCOR_Patch.esp 100 64 Recorder Follower Base.esp 101 65 zzEstrus.esp 102 66 ForgottenCity.esp 103 67 WheelsOfLull.esp 104 68 SBF All In One + DLC.esp 105 69 Bijin Warmaidens.esp 106 6a Breezehome-hf-CTD-fix.esp CD - Female Embassy Guards.esp CalienteVanillaArmorTweaks.esp 107 6b CamillaValerius.esp SL01AmuletsSkyrimDGDB_Outfit_CCOR.esp 108 6c Cloaks - Dawnguard.esp 109 6d Immersive Citizens - AI Overhaul Lite.esp 110 6e DBM_AmuletsOfSkyrim_Patch.esp 111 6f Populated Skyrim Civil War Patrols.esp 112 70 DBM_CRF_Patch.esp 113 71 DBM_Undeath_Patch.esp 114 72 Cloaks - USLEEP Patch.esp DBM_ImmersiveHorses_Patch.esp 115 73 DD - Interactions.esp 116 74 Deadly Wenches.esp 117 75 TERAArmors_CBBE.esp 118 76 Deadly Wenches - CBBE Tera Armors Random-.esp 119 77 DeadlyDragons.esp 120 78 Devious Devices - Equip.esp 121 79 Devious Masque of Clavicus Vile.esp 122 7a DeviouslyHelpless.esp 123 7b Dragon Stalking Fix.esp 124 7c The Paarthurnax Dilemma.esp 125 7d Magic of the Magna-Ge.esp 126 7e HoldBorderBanners.esp 127 7f Laura's Bondage Shop.esp 128 80 Populated Imperials Stormcloaks Battles.esp 129 81 MoonAndStar_Undeath_compat.esp 130 82 DragonboneBarbarianArmor.esp 131 83 SkyUI.esp 132 84 Dual Sheath Redux.esp 133 85 EstrusChaurus.esp 134 86 FNIS.esp 135 87 FNISSexyMove.esp 136 88 FNIS_PCEA2.esp 137 89 FNISspells.esp 138 8a Forgotten Wenches.esp 139 8b GDO-IA-PATCH.esp 140 8c GDZZJJDH.esp 141 8d HTBWigsApachiiSkyHair.esp Immersive Horses - Hearthfire Patch.esp Immersive Wenches -Apachii hairs- Patch.esp 142 8e JaxonzLightsPlease.esp 143 8f Judgment Wenches.esp 144 90 Judgment Wenches -Immersive Creatures Patch-.esp 145 91 KS Hairdo's.esp 146 92 KomAnimObjects.esp 147 93 LearnAlchemyFromRecipes.esp 148 94 notice board - dragonborn patch.esp 149 95 Mannequin_Female_Vyctoria.esp 150 96 Populated Skyrim Prisons Cells.esp 151 97 RDO - Cutting Room Floor Patch.esp RDO - Immersive Horses Patch.esp 152 98 RaceMenu.esp 153 99 RaceMenuMorphsCBBE.esp 154 9a RaceMenuPlugin.esp 155 9b Real Clouds.esp 156 9c RealNames.esp Religion - Book Covers Patch.esp Religion - CCOR Amulets.esp Religion CCF Patch.esp 157 9d SLAnimLoader.esp 158 9e SOS - Smurf Average Addon.esp 159 9f SOSRaceMenu.esp 160 a0 Schlongs of Skyrim.esp 161 a1 Serana.esp 162 a2 SexLabDefeat.esp 163 a3 SexLabMassMatchMaker.esp 164 a4 SexLab_DibellaCult_Sisters.esp 165 a5 Simple Spell Scaling.esp 166 a6 Skytest Immersive Creatures.esp 167 a7 TavernGames.esp 168 a8 TheEyesOfBeauty.esp 169 a9 Toccata as Elisif.esp 170 aa UFO - Dragonborn AddOn.esp 171 ab Unique Uniques.esp 172 ac Valerica.esp 173 ad VioLens.esp 174 ae Vivid Landscapes.esp 175 af Wyrmstooth - Dragon Lore.esp 176 b0 Wyrmstooth - Typo Fix.esp 177 b1 Wyrmstooth - Follower Tweaks.esp 178 b2 Wyrmstooth - Quest Tweaks.esp 179 b3 Wyrmstooth - Radiant Encounter Tweaks.esp 180 b4 XPMSE.esp 181 b5 iHUD.esp 182 b6 mcgDwarvenDeviousCuirass.esp 183 b7 mslDeviousCaptures.esp 184 b8 ogDiverseDragons2.esp 185 b9 DD_Helpers.esp 186 ba Saadia.esp 187 bb UrielSisters.esp 188 bc Olfina.esp 189 bd Alternate Start - Live Another Life.esp 190 be Deviously Cursed Loot LAL AddOn.esp 191 bf Bashed Patch, 0.esp 192 c0 Dual Sheath Redux Patch.esp
timking Posted November 13, 2018 Posted November 13, 2018 another problem i found while goofing around: if you hit the free me button after playing with some devices during the chloe quest (i did it at the part with honningbrew meadery). It breaks the quest, as in the quest is disabled, i had to manually restart the quest through console commands. my suggestion: either make it impossible to stop the quest once started (preffered) or make it so you can't in anyway equip devices during the quest (till that certain point with you know who)
Laura Posted November 13, 2018 Posted November 13, 2018 15 minutes ago, timking said: i have problem with the bound girls: they aren't 'bound' some of the animations don't work, the devices are equipped just fine The problem is only with armbinders, yokes, shackles and other wrist restraints. the gags work though (mouth open) so some animations are assigned. below is my load order Reveal hidden contents 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 Skyrim Project Optimization - Full Version.esm 7 7 Wyrmstooth.esp 8 8 ApachiiHair.esm 9 9 ApachiiHairFemales.esm 10 a CreatureFramework.esm 11 b SexLab.esm 12 c Devious Devices - Assets.esm 13 d SexLabAroused.esm 14 e SkyTEST-RealisticAnimals&Predators.esm 15 f ZaZAnimationPack.esm 16 10 Heretical Resources.esm 17 11 Schlongs of Skyrim - Core.esm 18 12 WM Flora Fixes.esp 19 13 Devious Devices - Integration.esm 20 14 notice board.esp 21 15 NPCs.esm 22 16 Vampire Slavers Den v2.0.esm 23 17 daymoyl.esm 24 18 MolagBalsInferno.esm 25 19 hdtHighHeel.esm 26 1a Devious Devices - Expansion.esm 27 1b Cutting Room Floor.esp 28 1c Hothtrooper44_ArmorCompilation.esp 29 1d Hothtrooper44_Armor_Ecksstra.esp 30 1e Guard Dialogue Overhaul.esp 31 1f Weapons & Armor Fixes_Remade.esp 32 20 Clothing & Clutter Fixes.esp 33 21 LegacyoftheDragonborn.esp 34 22 Relationship Dialogue Overhaul.esp 35 23 Complete Crafting Overhaul_Remade.esp 36 24 Book Covers Skyrim.esp 37 25 Immersive Jewelry.esp 38 26 Aradia Devious Expansion.esp 39 27 Rebirth Monster.esp 40 28 TreasureHunterWhore.esp 41 29 DarkTower.esp 42 2a Skyrim Immersive Creatures.esp 43 2b Descentintomadness2.esp 44 2c Helgen Reborn.esp 45 2d LKVM by Nimee - Part I.esp 46 2e WhiterunBrothel.esp 47 2f BetterDarkBrotherhood.esp Babette.esp 48 30 Trapped in Rubber.esp 49 31 Skyrim Immersive Creatures - DLC2.esp 50 32 SexLab_DibellaCult.esp 51 33 Captured Dreams.esp 52 34 MoonAndStar_MAS.esp 53 35 Undeath.esp 54 36 Cidhna Mine Expanded.esp 55 37 Candlemakers.esp 56 38 CRF - Lighting Overhaul.esp 57 39 Combat Evolved.esp WAF_CCF_SIC Patch.esp Weapons & Armor_TrueWeaponsLvlLists.esp 58 3a Immersive Weapons.esp 59 3b marriagemod - alpha v3.esp 60 3c LKVM by Nimee - Part II.esp 61 3d Populated Dungeons Caves Ruins.esp 62 3e SorlisBalarnTreasure.esp 63 3f Dwarfsphere.esp 64 40 HDT Havok Object.esp FtM_3 - OBIS + CCOR.esp FtM_3 - OBIS.esp FtM_3.esp 65 41 FtM_3 - CCOR.esp 66 42 Run For Your Lives.esp 67 43 Cloaks.esp 68 44 SMIM-Merged-All.esp 69 45 SL01AmuletsSkyrim.esp 70 46 UFO - Ultimate Follower Overhaul.esp 71 47 More Interesting Loot for Skyrim.esp 72 48 DBM_MoreInterestingLoot_Patch.esp 73 49 Immersive Wenches.esp 74 4a WeaponsArmorFixes_ImmersiveWeapons_Patch.esp 75 4b Deviously Cursed Loot.esp 76 4c Devious Lore.esp 77 4d Populated Forts Towers Places.esp 78 4e DBM_IWIA_Patch.esp 79 4f Populated Lands Roads Paths.esp 80 50 DeviousRegulations.esp 81 51 Bijin NPCs.esp DBM_ImmersiveJewelry_Addon.esp 82 52 MoreNastyCritters.esp 83 53 TacticalValtheim.esp 84 54 Immersive Horses.esp 85 55 Populated Cities Towns Villages.esp 86 56 Immersive Patrols II.esp 87 57 RDO - UFO v1.2j.b15 Patch.esp 88 58 Wyrmstooth - Craftable Sets.esp 89 59 Wyrmstooth - Realistic Ownership.esp 90 5a Wyrmstooth - Notice Board - New Armor Sets - RO Comp.esp 91 5b Wyrmstooth - Landmarks.esp 92 5c SexLab-AmorousAdventures.esp 93 5d SofiaFollower.esp 94 5e Religion.esp 95 5f CoCo_TDM2.esp 96 60 DBM_ImmersiveCreatures_Patch.esp mihailzombies.esp 97 61 Hateful Wenches.esp 98 62 DBM_MAS_Patch.esp 99 63 DBM_WAF_CCF_CCOR_Patch.esp 100 64 Recorder Follower Base.esp 101 65 zzEstrus.esp 102 66 ForgottenCity.esp 103 67 WheelsOfLull.esp 104 68 SBF All In One + DLC.esp 105 69 Bijin Warmaidens.esp 106 6a Breezehome-hf-CTD-fix.esp CD - Female Embassy Guards.esp CalienteVanillaArmorTweaks.esp 107 6b CamillaValerius.esp SL01AmuletsSkyrimDGDB_Outfit_CCOR.esp 108 6c Cloaks - Dawnguard.esp 109 6d Immersive Citizens - AI Overhaul Lite.esp 110 6e DBM_AmuletsOfSkyrim_Patch.esp 111 6f Populated Skyrim Civil War Patrols.esp 112 70 DBM_CRF_Patch.esp 113 71 DBM_Undeath_Patch.esp 114 72 Cloaks - USLEEP Patch.esp DBM_ImmersiveHorses_Patch.esp 115 73 DD - Interactions.esp 116 74 Deadly Wenches.esp 117 75 TERAArmors_CBBE.esp 118 76 Deadly Wenches - CBBE Tera Armors Random-.esp 119 77 DeadlyDragons.esp 120 78 Devious Devices - Equip.esp 121 79 Devious Masque of Clavicus Vile.esp 122 7a DeviouslyHelpless.esp 123 7b Dragon Stalking Fix.esp 124 7c The Paarthurnax Dilemma.esp 125 7d Magic of the Magna-Ge.esp 126 7e HoldBorderBanners.esp 127 7f Laura's Bondage Shop.esp 128 80 Populated Imperials Stormcloaks Battles.esp 129 81 MoonAndStar_Undeath_compat.esp 130 82 DragonboneBarbarianArmor.esp 131 83 SkyUI.esp 132 84 Dual Sheath Redux.esp 133 85 EstrusChaurus.esp 134 86 FNIS.esp 135 87 FNISSexyMove.esp 136 88 FNIS_PCEA2.esp 137 89 FNISspells.esp 138 8a Forgotten Wenches.esp 139 8b GDO-IA-PATCH.esp 140 8c GDZZJJDH.esp 141 8d HTBWigsApachiiSkyHair.esp Immersive Horses - Hearthfire Patch.esp Immersive Wenches -Apachii hairs- Patch.esp 142 8e JaxonzLightsPlease.esp 143 8f Judgment Wenches.esp 144 90 Judgment Wenches -Immersive Creatures Patch-.esp 145 91 KS Hairdo's.esp 146 92 KomAnimObjects.esp 147 93 LearnAlchemyFromRecipes.esp 148 94 notice board - dragonborn patch.esp 149 95 Mannequin_Female_Vyctoria.esp 150 96 Populated Skyrim Prisons Cells.esp 151 97 RDO - Cutting Room Floor Patch.esp RDO - Immersive Horses Patch.esp 152 98 RaceMenu.esp 153 99 RaceMenuMorphsCBBE.esp 154 9a RaceMenuPlugin.esp 155 9b Real Clouds.esp 156 9c RealNames.esp Religion - Book Covers Patch.esp Religion - CCOR Amulets.esp Religion CCF Patch.esp 157 9d SLAnimLoader.esp 158 9e SOS - Smurf Average Addon.esp 159 9f SOSRaceMenu.esp 160 a0 Schlongs of Skyrim.esp 161 a1 Serana.esp 162 a2 SexLabDefeat.esp 163 a3 SexLabMassMatchMaker.esp 164 a4 SexLab_DibellaCult_Sisters.esp 165 a5 Simple Spell Scaling.esp 166 a6 Skytest Immersive Creatures.esp 167 a7 TavernGames.esp 168 a8 TheEyesOfBeauty.esp 169 a9 Toccata as Elisif.esp 170 aa UFO - Dragonborn AddOn.esp 171 ab Unique Uniques.esp 172 ac Valerica.esp 173 ad VioLens.esp 174 ae Vivid Landscapes.esp 175 af Wyrmstooth - Dragon Lore.esp 176 b0 Wyrmstooth - Typo Fix.esp 177 b1 Wyrmstooth - Follower Tweaks.esp 178 b2 Wyrmstooth - Quest Tweaks.esp 179 b3 Wyrmstooth - Radiant Encounter Tweaks.esp 180 b4 XPMSE.esp 181 b5 iHUD.esp 182 b6 mcgDwarvenDeviousCuirass.esp 183 b7 mslDeviousCaptures.esp 184 b8 ogDiverseDragons2.esp 185 b9 DD_Helpers.esp 186 ba Saadia.esp 187 bb UrielSisters.esp 188 bc Olfina.esp 189 bd Alternate Start - Live Another Life.esp 190 be Deviously Cursed Loot LAL AddOn.esp 191 bf Bashed Patch, 0.esp 192 c0 Dual Sheath Redux Patch.esp DD always had trouble handling NPC animations. I don't think that this is an issue on your end. 2 minutes ago, timking said: another problem i found while goofing around: if you hit the free me button after playing with some devices during the chloe quest (i did it at the part with honningbrew meadery). It breaks the quest, as in the quest is disabled, i had to manually restart the quest through console commands. my suggestion: either make it impossible to stop the quest once started (preffered) or make it so you can't in anyway equip devices during the quest (till that certain point with you know who) The Free Me button is supposed to terminate everything and using it during a quest will stop it. It's a debug function, it's not made to be used as a free way to escape from devices.
timking Posted November 13, 2018 Posted November 13, 2018 1 minute ago, Laura 'Lokomootje' said: DD always had trouble handling NPC animations. I don't think that this is an issue on your end. The Free Me button is supposed to terminate everything and using it during a quest will stop it. It's a debug function, it's not made to be used as a free way to escape from devices. thanks for the quick respons. is there anything i can do about the DD DCL conflict? i'd like the bound girls to work :( i know the free me button is for debug purposesses and i used it as such: i got hit by a rubber slave suit and wanted out because i was in the middle of the chloe quest.
timking Posted November 13, 2018 Posted November 13, 2018 i actually also have a request: after surving LL i found this i quite like the outfit and the request would be, could you add it pretty please? The author gives people permission to do with the file what they want as long as credits are given. 2
Laura Posted November 13, 2018 Posted November 13, 2018 15 minutes ago, timking said: thanks for the quick respons. is there anything i can do about the DD DCL conflict? i'd like the bound girls to work i know the free me button is for debug purposesses and i used it as such: i got hit by a rubber slave suit and wanted out because i was in the middle of the chloe quest. Wouldn't call it a DD and DCL conflict, but there is an issue with NPCs that wearing wrist restraints not using the animation after you change cells. It's something the DD team has been struggling with for a while I think. If it bothers you too much, you can disable the Bound Girls in the DCL MCM. I think Kimy also disabled cursed traps when the player is enslaved by Leon/Leah. It could also be a good solution for the Chloe quest. I also got hit by a few traps during that quest and I had to go back to a previous save.
timking Posted November 13, 2018 Posted November 13, 2018 1 minute ago, Laura 'Lokomootje' said: Wouldn't call it a DD and DCL conflict, but there is an issue with NPCs wearing wrist restraints not using the animation after you change cells. It's something the DD team has been struggling with for a while I think. If it bothers you too much, you can disable the Bound Girls in the DCL MCM. I think Kimy also disabled cursed traps when the player is enslaved by Leon/Leah. It could also be a good solution for the Chloe quest. I also got hit by a few traps during that quest and I had to go back to a previous save. thanks, shame it isn't easy to resolve this issue. it also happend in the rubber arrears quest yesterday so that would confirm that theory (worked in the city i found the girl in then tp to close to dawnstar and she was 'free' of the wrist restraints. relieved to see i wasn't the only one with this problem, it was annoying though. Caused me to run around like a chicken with a murderous dragonborn on it's tail, till i found out the quest was disabled.
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