Jump to content

Deviously Cursed Loot LE 9.0 (2021-03-09)


Recommended Posts

Posted

 

Hmm..that's weird, i have misogyny disable since DCL 5.0. Anyway after enable it, i still not getting the same dialogue that i meant. I remember that you'll have three options after accepting the dialogue, like light & heavy bondage options.

 

 

That's not the same. Misoginy is a male demanding sex. If you refuse you may get bound or raped.

What you describe (with the 3 options) is a female asking to bind you when you are wearing no restraint. You can refuse with no consequences, or accept and get a gift.

 

Posted

 

 

Got this "your smoking hot" or something, wonder that came from, but i bet it's from DCL since my PC end up in bondage sex. Poke around DCL MCM but i cant seem to find the settings for that. Any clue where it is?

 

Misogyny in the Public Indecency tab.

 

 

Hmm..that's weird, i have misogyny disable since DCL 5.0. Anyway after enable it, i still not getting the same dialogue that i meant. I remember that you'll have three options after accepting the dialogue, like light & heavy bondage options.

 

 

Could it be the device comments option? I think that can end up in sex rarely rather than being one-off.

Posted

 

 

Hmm..that's weird, i have misogyny disable since DCL 5.0. Anyway after enable it, i still not getting the same dialogue that i meant. I remember that you'll have three options after accepting the dialogue, like light & heavy bondage options.

 

 

That's not the same. Misoginy is a male demanding sex. If you refuse you may get bound or raped.

What you describe (with the 3 options) is a female asking to bind you when you are wearing no restraint. You can refuse with no consequences, or accept and get a gift.

 

 

 

It look same as you mentioned although, got asked by a man (erik the slayer) just when i'm about to hire him. When i accept it, i got three options like light/medium/heavy bondage things or something and start having bound sex, didnt notice about getting a gift part tho. Thought it was new feature in DCL 5.5 but i dont see any settings for that, and was unlikely part as misogyny/bondage doalogue because i have them disable.

 

Edit : another weird thing. After sleeping my pc is always end up completely naked. I notice this after upgrading my ZAP, DDi, DCL. Dont see anything weird in my papylog. Any idea about it.

Posted

 

 

 

Hmm..that's weird, i have misogyny disable since DCL 5.0. Anyway after enable it, i still not getting the same dialogue that i meant. I remember that you'll have three options after accepting the dialogue, like light & heavy bondage options.

 

 

That's not the same. Misoginy is a male demanding sex. If you refuse you may get bound or raped.

What you describe (with the 3 options) is a female asking to bind you when you are wearing no restraint. You can refuse with no consequences, or accept and get a gift.

 

 

 

It look same as you mentioned although, got asked by a man (erik the slayer) just when i'm about to hire him. When i accept it, i got three options like light/medium/heavy bondage things or something and start having bound sex, didnt notice about getting a gift part tho. Thought it was new feature in DCL 5.5 but i dont see any settings for that, and was unlikely part as misogyny/bondage doalogue because i have them disable.

 

Edit : another weird thing. After sleeping my pc is always end up completely naked. I notice this after upgrading my ZAP, DDi, DCL. Dont see anything weird in my papylog. Any idea about it.

 

 

The sleeping naked thing can be disabled in the MCM menu, in the sex attack section.

Posted

A thought for a new addition, have the option for Leon/Leah to be a key-holder for the PC. However they'll only be a key-holder after the PC is free from their slavery quest, Leon/Leah with either ask afterwards or the PC can ask about it.

However Leon/Leah have some requirements for being your key-holder. For starters they don't want you to wear only a Chastity Belt, they also want the PC to wear a Chastity Bra, Padded Arm and Leg Cuffs and Padded Collar (not Posture and for the love of all, no collar that shocks you for wearing clothing or armor). All these items are of course their unique Obsidian devices so you can't unlock them yourself. Maybe the Vibrator and Butt-plug from their slavery quest could be used or asked for as an option.

It doesn't stop there, when asking Leon/Leah to be your key-holder the PC has the option to ask for more restrictive devices. Going this route the PC would be equipped with Leon/Leah's all new Obsidian Restrictive Devices (Collar, Gloves, Boots and Corset) along with a Bra and Belt of course.

A second option asking to be bound very tight would have them equipped with everything from the slavery quest except for the Ballgag, Blindfold, Armbinder and that Slave Posture Collar that wast used to make the PC their slave.

 

A duration could be set for how long Leon/Leah will hold the keys to your release. This could range from a few days to two weeks or for a month or two. Maybe even add an option for "Never" for the truly submissive.

There could be some incentive to go for the stricter bondage options, maybe some decent gold or random and leveled enchanted items could be rewarded to the PC after the duration is over. Perhaps even the "Never" option could randomly reward the PC with something every now and then.

Also depending on the duration set Leon/Leah will expect the PC to return periodically, for your relief and their enjoyment. There could be some caveats here, return too often and they may or may not release you after the duration is over saying that you're obviously enjoying them being your key-holder and would rather not stop doing so. Stay away for too long and they may not release you either as they would feel like they're not being your key-holder and also asked you to return periodically, which you have failed to do. The PC would have to find a good balance on how often to return to Leon/Leah, if successful they'll release the PC on time and reward them based on the level of bondage they chose in the beginning.

Of course the PC has the option to steal the keys for the devices if they really want out but if the PC gets caught they will be punished. The PC would have a Gag, Blindfold and Armbinder slapped on them and wouldn't be allowed to leave Leon/Leah's home for several hours. During this time, since the PC is in no position to resist, Leon/Leah may decide to have some fun with you. Maybe, maybe even have a very small chance of Leon/Leah enslaving the PC all over again at the end of the punishment period.

Posted

Hello Kimy,

 

I have a bugreport for you (i didn't check if it was already reported, sorry if it is a duplicate). :)  DCL v5.5

 

Leon quest

 

I tried this some time ago, but couldn't advance because it complained about my DD installation. I recently updated to the new beta, so I gave it another try.

 

After tons of crashes at the teleport(much more than before) from Whiterun, my character arrived to the mansion. This time the equipping of the party dress worked, so I could continue the quest. I could enter the party room and talked to various NPCs, everything seemed fine.

 

 

Now my character would need to talk to Tanya, but it is impossible. She is doing the knocked down animation, crawling on the floor (the usual stuff essential NPCs do when they get to 0 HP). Since she is not anwering, this kills the quest.

 

I tried to Revive her with Defeat's revive option, she stands up and behaves like a healed NPC, but in reality she is still in the knocked dwon state.

 

 

Update: It seems I found a workaround, also with Defeat. I Tied her up (knocked down NPCs can be tied up with Defeat) and now I could talk to her. She told me that I can find the next 4 items upstairs. After I talked to her I Untied her (again, Defeat) and now she seems back to normal.

 

I already found 3 of them, no sign of the boots yet, but that's most likely just my blindness.(found it)

 

 

Update 2: Another small bug, when I click on the gloves in the inventory, I get a flavor text box with 2 options. Even if i choose the Carry on (don't equip) option, the questphase accepts it as equipped.

Posted

 

 

The sleep naked feature already has a MCM toggle.

 

so is full character strip before any animation  a feautre or a bug?

 

 

Before sex scenes? There is a different toggle for that! :D

 

 

Could you tell me like to completly green person where strip/slots options are? I have checked every MCM menu window of your mod and i really couldnt find strip options.

 

Posted

 

 - At the very least a "Sure, but not here.  Follow me." option to avert the fining and all crime stuff.

 

Really like the idea. Other options could be (perhaps depending on the characters solicit - level,  sexlab-experience or perversion) something around the lines of, "Sure, but it'll cost you...", or the character at least suggests the direction of the scene ("My mouth carves for...", "I've always dreamed about..."). Having a female follower with you, one might suggest watching two girls making out instead, suggest a threesome, or offer her instead.

 

Of course, this being the misogyny-option, the offender might as well decide not to take advice/commands, from a woman and proceeds having his way...

Posted

Still having the Slut-Collar, ending the brother-hood-storyline, offered another, "ewww"-Moment. Astrid, after her sacrifice, and with all her burns, just had enough power left to demand sex from my character (and wearing the slut collar I couldn't say no...) :huh::s:lol:

 

btw. is there any other option to get rid off the Slut-Collar than by waiting/sleeping (which is kinda boring), or to try not to speak to anyone for a long long time (Even going dungeon-crawling this seems nearly impossible).

Posted

 

 

 

The sleep naked feature already has a MCM toggle.

 

so is full character strip before any animation  a feautre or a bug?

 

 

Before sex scenes? There is a different toggle for that! :D

 

 

Could you tell me like to completly green person where strip/slots options are? I have checked every MCM menu window of your mod and i really couldnt find strip options.

 

 

If it is the slots that are stripped before sex that should be handled by SexLab, there is a page in its MCM menu for that.

Posted

Still having the Slut-Collar, ending the brother-hood-storyline, offered another, "ewww"-Moment. Astrid, after her sacrifice, and with all her burns, just had enough power left to demand sex from my character (and wearing the slut collar I couldn't say no...) :huh::s:lol:

 

btw. is there any other option to get rid off the Slut-Collar than by waiting/sleeping (which is kinda boring), or to try not to speak to anyone for a long long time (Even going dungeon-crawling this seems nearly impossible).

 

It's just having sex that resets the counter. So either way you avoid people or you block all possible holes (at least three) and hope that the person you want to talk to doesn't have a key. And that he understands you.

 

Or in other words: put on a chastity bra, belt and a ball-/panelgag and you're relatively good to go.

So either you struggle to avoid talking to people during that time, or you struggle finding keys after the time.

 

54931012.jpg

Posted

Hello Kimy,

 

I have a bugreport for you (i didn't check if it was already reported, sorry if it is a duplicate). :)  DCL v5.5

 

Leon quest

 

I tried this some time ago, but couldn't advance because it complained about my DD installation. I recently updated to the new beta, so I gave it another try.

 

After tons of crashes at the teleport(much more than before) from Whiterun, my character arrived to the mansion. This time the equipping of the party dress worked, so I could continue the quest. I could enter the party room and talked to various NPCs, everything seemed fine.

 

 

Now my character would need to talk to Tanya, but it is impossible. She is doing the knocked down animation, crawling on the floor (the usual stuff essential NPCs do when they get to 0 HP). Since she is not anwering, this kills the quest.

 

I tried to Revive her with Defeat's revive option, she stands up and behaves like a healed NPC, but in reality she is still in the knocked dwon state.

 

While the teleport to Ustolf's mansion occasionally fails for some people for reasons I was never able to figure out, this is NOT the behaviour most people experience in this quest. For starters: Was this a clean/new game? Or did you make any changes to the load order during a playthrough?

I also would need a log.

Posted

 

Hello Kimy,

 

I have a bugreport for you (i didn't check if it was already reported, sorry if it is a duplicate). :)  DCL v5.5

 

Leon quest

 

I tried this some time ago, but couldn't advance because it complained about my DD installation. I recently updated to the new beta, so I gave it another try.

 

After tons of crashes at the teleport(much more than before) from Whiterun, my character arrived to the mansion. This time the equipping of the party dress worked, so I could continue the quest. I could enter the party room and talked to various NPCs, everything seemed fine.

 

 

Now my character would need to talk to Tanya, but it is impossible. She is doing the knocked down animation, crawling on the floor (the usual stuff essential NPCs do when they get to 0 HP). Since she is not anwering, this kills the quest.

 

I tried to Revive her with Defeat's revive option, she stands up and behaves like a healed NPC, but in reality she is still in the knocked dwon state.

 

While the teleport to Ustolf's mansion occasionally fails for some people for reasons I was never able to figure out, this is NOT the behaviour most people experience in this quest. For starters: Was this a clean/new game? Or did you make any changes to the load order during a playthrough?

I also would need a log.

 

 

It was a new game, my character was level 1. I don't have the log anymore. The crash was not the main issue anyway, it was Tanya.

 

After my workaround, the quest worked properly. I'd also like to add, I liked the quest very much, despite its shortness. It had a good mix of dialogs, story, tasks and sex.

 

Found one more very small issue: in both mansions (Ustolf's and Leon's), there is a small desk with a book on it. In both cases the book was inside the desk and the physics was constantly moving it, but it was stuck, so it generated continous noise. Grabbing the book solved it of course.

Posted

Does this mod conflict with "maria eden prostitution" ?

 

I have no personal experience with the new ME, so I can't say. Nobody reported incompatibilities yet.

Posted

 

Does this mod conflict with "maria eden prostitution" ?

 

I have no personal experience with the new ME, so I can't say. Nobody reported incompatibilities yet.

 

 

Okay, thanks, I think i'll give it a try then.

Posted

 

 

 

 

The sleep naked feature already has a MCM toggle.

 

so is full character strip before any animation  a feautre or a bug?

 

 

Before sex scenes? There is a different toggle for that! :D

 

 

Could you tell me like to completly green person where strip/slots options are? I have checked every MCM menu window of your mod and i really couldnt find strip options.

 

 

If it is the slots that are stripped before sex that should be handled by SexLab, there is a page in its MCM menu for that.

 

 

i suppose something in my data folder got mixed up, i will test that today.

But few days ago i had an error with SoS, it started to notice me that that my skeleton wasnt compatibile with SOS (updated XPMSE).

I fixed that with quick reinstall, i hope its same with this mod.

Posted

Woo boy, a glitch that I do not know what the cause is.

 

Alright, I equip Steel Shackles and as usual it closes the inventory menu. But then when I press tab to bring up the options to try to escape the bonds or endure, nothing pops up, at all. The tab button still works because I can go in to the main menu and exit out of it via tab, but pressing tab does nothing. It does nothing even if I use console to remove the shackles.

 

I had to uninstall DDi V3 because I think it was conflicting with an unrelated mod (iNeed), and installed DDi V2.92, recreate my character. So I am not sure what I am missing here

 

I put this here because Steel Shackles is from Deviously Cursed Loot. I haven't tested with DDi restraints that'd bind the hands behind the PC's back.

 

Also: Would it possible for any future version of Cursed Loot to include new Soul Gem plugs that are always on until they are taken out? Or would  that be too much strain on Papyrus?

Posted

Woo boy, a glitch that I do not know what the cause is.

 

Alright, I equip Steel Shackles and as usual it closes the inventory menu. But then when I press tab to bring up the options to try to escape the bonds or endure, nothing pops up, at all. The tab button still works because I can go in to the main menu and exit out of it via tab, but pressing tab does nothing. It does nothing even if I use console to remove the shackles.

 

I had to uninstall DDi V3 because I think it was conflicting with an unrelated mod (iNeed), and installed DDi V2.92, recreate my character. So I am not sure what I am missing here

 

I put this here because Steel Shackles is from Deviously Cursed Loot. I haven't tested with DDi restraints that'd bind the hands behind the PC's back.

 

Also: Would it possible for any future version of Cursed Loot to include new Soul Gem plugs that are always on until they are taken out? Or would  that be too much strain on Papyrus?

 

Glad to know I'm not the only one here with the Steel Shackle issue. The issue still seems to happen with DDi 2.92 and from my experience, the rubber gloves binding is buggy and so is the armbinder.

Posted
I had to uninstall DDi V3 because I think it was conflicting with an unrelated mod (iNeed), and installed DDi V2.92, recreate my character. So I am not sure what I am missing here

No version of DDi, 3.0 included, conflicts with iNeed.

 

 

Woo boy, a glitch that I do not know what the cause is.

 

Alright, I equip Steel Shackles and as usual it closes the inventory menu. But then when I press tab to bring up the options to try to escape the bonds or endure, nothing pops up, at all. The tab button still works because I can go in to the main menu and exit out of it via tab, but pressing tab does nothing. It does nothing even if I use console to remove the shackles.

 

I had to uninstall DDi V3 because I think it was conflicting with an unrelated mod (iNeed), and installed DDi V2.92, recreate my character. So I am not sure what I am missing here

 

I put this here because Steel Shackles is from Deviously Cursed Loot. I haven't tested with DDi restraints that'd bind the hands behind the PC's back.

 

Also: Would it possible for any future version of Cursed Loot to include new Soul Gem plugs that are always on until they are taken out? Or would  that be too much strain on Papyrus?

 

Glad to know I'm not the only one here with the Steel Shackle issue. The issue still seems to happen with DDi 2.92 and from my experience, the rubber gloves binding is buggy and so is the armbinder.

The "Rubber gloves being equipped after removing an armbinder" thing that you reported sounds like standard cursed loot behavior for the damsel in distress quest (I think that's the quest that it was?).  Can't comment regarding the shackles thing, as I didn't create that particular device.

Posted

Also: Would it possible for any future version of Cursed Loot to include new Soul Gem plugs that are always on until they are taken out? Or would  that be too much strain on Papyrus?

 

+1.

Keep forgeting to mention that. Bit of immersion...i think. Seeing true plug is likely to stay put clamped in tight spot...in RL (no, i never wear them  :exclamation: )

 

Believe it was set up by DDI, since it is the framework.

Posted

 

I had to uninstall DDi V3 because I think it was conflicting with an unrelated mod (iNeed), and installed DDi V2.92, recreate my character. So I am not sure what I am missing here

No version of DDi, 3.0 included, conflicts with iNeed.

 

Well, thanks for the clarification. I only thought it was a conflict because after installing iNeed, the vibration events stopped working correctly, but I guess that is an issue for DDi, and off topic (but since I brought it up, the vibration event would start then immediately stop).

 

@Anubis: I meant the vibrating effect of the soul gem plugs, not the fact that the plugs pop out without a chastity belt.

Posted

 

Woo boy, a glitch that I do not know what the cause is.

 

Alright, I equip Steel Shackles and as usual it closes the inventory menu. But then when I press tab to bring up the options to try to escape the bonds or endure, nothing pops up, at all. The tab button still works because I can go in to the main menu and exit out of it via tab, but pressing tab does nothing. It does nothing even if I use console to remove the shackles.

 

I had to uninstall DDi V3 because I think it was conflicting with an unrelated mod (iNeed), and installed DDi V2.92, recreate my character. So I am not sure what I am missing here

 

I put this here because Steel Shackles is from Deviously Cursed Loot. I haven't tested with DDi restraints that'd bind the hands behind the PC's back.

 

Also: Would it possible for any future version of Cursed Loot to include new Soul Gem plugs that are always on until they are taken out? Or would  that be too much strain on Papyrus?

 

Glad to know I'm not the only one here with the Steel Shackle issue. The issue still seems to happen with DDi 2.92 and from my experience, the rubber gloves binding is buggy and so is the armbinder.

 

 

The problem with the Shackles is that they primarily use an Armbinder tag while occupying the Arm Cuffs slot. Were you wearing Arm Cuffs at the time that the problem occurred?

 

I've tweaked my nifs/esp to reassign them to the Armbinder slot and I no longer have any problems with them.

 

You can try the attached fix to see if it helps you. It replaces the shackles nif files, so make a backup of those before installing. The esp is just an add-on that overrides the relevant resources (so make sure it is after DCL in the load order).

 

DCL Shackles Fix.7z

Posted

 

 

Woo boy, a glitch that I do not know what the cause is.

 

Alright, I equip Steel Shackles and as usual it closes the inventory menu. But then when I press tab to bring up the options to try to escape the bonds or endure, nothing pops up, at all. The tab button still works because I can go in to the main menu and exit out of it via tab, but pressing tab does nothing. It does nothing even if I use console to remove the shackles.

 

I had to uninstall DDi V3 because I think it was conflicting with an unrelated mod (iNeed), and installed DDi V2.92, recreate my character. So I am not sure what I am missing here

 

I put this here because Steel Shackles is from Deviously Cursed Loot. I haven't tested with DDi restraints that'd bind the hands behind the PC's back.

 

Also: Would it possible for any future version of Cursed Loot to include new Soul Gem plugs that are always on until they are taken out? Or would  that be too much strain on Papyrus?

 

Glad to know I'm not the only one here with the Steel Shackle issue. The issue still seems to happen with DDi 2.92 and from my experience, the rubber gloves binding is buggy and so is the armbinder.

 

 

The problem with the Shackles is that they primarily use an Armbinder tag while occupying the Arm Cuffs slot. Were you wearing Arm Cuffs at the time that the problem occurred?

 

I've tweaked my nifs/esp to reassign them to the Armbinder slot and I no longer have any problems with them.

 

You can try the attached fix to see if it helps you. It replaces the shackles nif files, so make a backup of those before installing. The esp is just an add-on that overrides the relevant resources (so make sure it is after DCL in the load order).

 

attachicon.gifDCL Shackles Fix.7z

 

 

I can't speak for the other guy, but I wasn't wearing cuffs at all. In the past, if I had tried wearing Steel Shackles while wearing cuffs, the shackles would just not work, but wouldn't prevent the tab button from opening the character menu or the "attempt escape from restraint" box.

 

I guess I can try that file and see if it fixes it anyway.

 

EDIT: As I feared; this does not fix the issue.

Posted

 

 

 

Woo boy, a glitch that I do not know what the cause is.

 

Alright, I equip Steel Shackles and as usual it closes the inventory menu. But then when I press tab to bring up the options to try to escape the bonds or endure, nothing pops up, at all. The tab button still works because I can go in to the main menu and exit out of it via tab, but pressing tab does nothing. It does nothing even if I use console to remove the shackles.

 

I had to uninstall DDi V3 because I think it was conflicting with an unrelated mod (iNeed), and installed DDi V2.92, recreate my character. So I am not sure what I am missing here

 

I put this here because Steel Shackles is from Deviously Cursed Loot. I haven't tested with DDi restraints that'd bind the hands behind the PC's back.

 

Also: Would it possible for any future version of Cursed Loot to include new Soul Gem plugs that are always on until they are taken out? Or would  that be too much strain on Papyrus?

 

Glad to know I'm not the only one here with the Steel Shackle issue. The issue still seems to happen with DDi 2.92 and from my experience, the rubber gloves binding is buggy and so is the armbinder.

 

 

 

The problem with the Shackles is that they primarily use an Armbinder tag while occupying the Arm Cuffs slot. Were you wearing Arm Cuffs at the time that the problem occurred?

 

I've tweaked my nifs/esp to reassign them to the Armbinder slot and I no longer have any problems with them.

 

You can try the attached fix to see if it helps you. It replaces the shackles nif files, so make a backup of those before installing. The esp is just an add-on that overrides the relevant resources (so make sure it is after DCL in the load order).

 

attachicon.gifDCL Shackles Fix.7z

 

 

I can't speak for the other guy, but I wasn't wearing cuffs at all. In the past, if I had tried wearing Steel Shackles while wearing cuffs, the shackles would just not work, but wouldn't prevent the tab button from opening the character menu or the "attempt escape from restraint" box.

 

I guess I can try that file and see if it fixes it anyway.

 

EDIT: As I feared; this does not fix the issue.

 

 

I haven't worn the arm cuffs. I only wore the shackles, yet the problem persist. Seems to be happening to me at DCL 5.4 as well.

So generally, the same issue as Seph. Except the "iNeeds", I don't use that.

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...