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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

Chaos_Lord, Thank you!!

 

It is now installed and running. So I am going back to Skyrim to play!  I love the tingles I get just before I open something!!! I love this mod! Thank you, Kimy!

 

Thank you again Chaos_Lord!!!

Posted

Update from my help request ages ago:

Still have the problems of a certain unobtainable item at "Leon", but with enough finicky quest resetting, I finally got past the problematic stage. However, it took a while to find out which queststage does which thing... is there any list with some bulletpoints for the queststages? I imagine it would save some people a bit of time when encountering bugged out scripts.

Posted

right, so i love the mod and so far i found only one issue, anytime the parasite event trigger my game crashes, I get the popup that tells me it triggered and the quest starts but as I dismiss the popup the game crash, after some testing i tried it in third person and as it turns out no textures is loaded on the body so you get a floating head/arms/legs.

 

Im not sure what is causing this because i did not have this issue just a few months ago and this was the only mod I updated in my mod list, 1. can anyone here check if parasite event works with no problem and 2. any link to older versions of the mod? I want to see if and older version would work

Posted

Does anyone else get the issue where if you have Leon/Leah doing the dominant follower/master and you ask them to punish you, when they go to draw their whips it soudns and looks like they are trying to draw their whips 1,000 times in the span of a few seconds?

 

I have that happening too occasionally, more often when my character is not in the arm binder. It really creates a infernal ringing of out of the equip weapon sound xD

 

Have no idea what causes it but opening and closing the console (one or two times) for a second fixes it most of the time.

Posted

I had a question to Kimmy and the others. I recently heard about this "Skyrim Remastered Edition" that apparently anyone who has all the dlc will get for free. Supposedly it will work off the newer Fallout 4 Engine for better shadows and stuff... but I instantly thought "Uh... my mods probably won't work on that huh?" Because theres a whole lot more under the surface Im guessing. Or... nope? Everything should be fine and dandy?

 

That's super hard to guess based on the little information we have. But I would be seriously surprised if stuff wouldn't break left and right. SKSE will break with 100% certainty (the team said they are committed to update it, though). FNIS will break with near absolute certainty. Which in turn will break SexLab. The mods relying on it might be fine, but we're very likely to get the rug pulled from under our feet. In ideal circumstances, the required changes will be minor, but realistically, it might be some weeks or even months before some "middleware mods" will work again.

Posted

Hello, just me again, with another little Problem  i encountered with some CL Items (at least i think it is from this mod). The Obsidian Armbinder (the one you get when you ask leah to be your Dom) and the Inescapeable Arbinder dont stop the Struggle animation, leaving the Player in an endless try to escape. Switching to 1 Person allows my character to move, but the shadow still makes the Struggle animation. Has this occured bevore and if so, any Tipps to fix it ?

 

Posted

I was wondering, if at all possible, there's a way to make it so you can tell how much time you have left on a slave collar and I suppose a slut one as well, though I haven't worn that. I've been wearing a slave collar for I think 3 in game days so far and I know the minimum is 10 days but it would be nice if I could tell how many days I have left, if I have completed the required amount of sex acts and if I have the proper key.  

 

Well if that's possible, either way, thank you for the mod, its fun :) 

 

-C

Posted

Are there any super secret console variables that can be used to adjust the rate of inflation and deflation? Would love to be able to adjust that.

Posted

Are there any super secret console variables that can be used to adjust the rate of inflation and deflation? Would love to be able to adjust that.

The amount of inflation and deflation is constant. You might be able to change those values but i highly recommend against it.

Having different inflation (and deflation) amounts is out of scope for DCL but if that's what you want then Fill Her Up is what you're looking for.

it features different cum amounts per enemie and a mechanic to push out the cum. There's even an unfinished addon (Fill Them Up) that turns being a cum bucket into a short quest.

Downsides: Another plugin slot, old mod and node fighting about the belly bone for inflation. The latter might be solved to a degree with the inflation framework but that uses another plugin slot and is not used by much but FHU. So inflation from EC+ and DCL must be turned off to avoid node conflicts that deform your toons belly.

Or you simply live with the limitations of DCLs inflation functionality.

Posted

I do not know if this has been suggested before or not, but I wonder if it's possible to implement a "demerit" debuff for certain devices?

 

Take for instance mouth gags. I do not know about anyone else, but whenever I break in to a sprint IRL, I start breathing in through my mouth shortly after. Now a big ol' ball in the mouth would put a damper on that, yes? How about making mouth gags drain stamina faster when sprinting? I think that would go in contrast well with it's Bondage Lover buff to Carry Weight limit.

 

With Nipple/Vaginal piercings, running/sprinting would have a random chance to drain away a small percent of health. I would think that since these piercings have a little weight to them, movements that would cause them to move up and down may hurt.

Posted

Cursed Collar: I have no idea where to go to do this :-/ Dungeon's? Nothing is appearing. Ask in taverns? No mention of it at all. It is pretty hard

 

 

You should find a note in your inventory from a Mage;  it will refer to why the collar and what to do with it.   Check your map (make sure you activate the quest in your journal) and you should see what to do next.

 

 

Posted

 

Cursed Collar: I have no idea where to go to do this :-/ Dungeon's? Nothing is appearing. Ask in taverns? No mention of it at all. It is pretty hard

 

 

You should find a note in your inventory from a Mage;  it will refer to why the collar and what to do with it.   Check your map (make sure you activate the quest in your journal) and you should see what to do next.

 

 

 

 

Must be where the problem is, i'm not getting a quest at all.

Posted

Hey Kimy, I've been re-equipped with the Silencer, and now it's keeping me from talking to anyone at all! Previously I'd experienced that the Silencer did not completely silence me, but it now seems to have fixed itself somehow.

 

I also wanted to make another small suggestion after the large slew of things I mentioned last time. What do you think about, in the list of Disable Fast Travel options, to add When Blindfolded and When Hands Tied (and maybe when either is equipped)? Being blindfolded would make it hard to know where you're going, and while having the arms bound, I've found you can cheat your way past by going to the Journal and using the Show on Map option, then using fast travel from there. I feel the When Restrained option is too harsh, even having something physically unimpeding like a collar on disables it.

Posted

Hey Kimy, I've been re-equipped with the Silencer, and now it's keeping me from talking to anyone at all! Previously I'd experienced that the Silencer did not completely silence me, but it now seems to have fixed itself somehow.

 

I also wanted to make another small suggestion after the large slew of things I mentioned last time. What do you think about, in the list of Disable Fast Travel options, to add When Blindfolded and When Hands Tied (and maybe when either is equipped)? Being blindfolded would make it hard to know where you're going, and while having the arms bound, I've found you can cheat your way past by going to the Journal and using the Show on Map option, then using fast travel from there. I feel the When Restrained option is too harsh, even having something physically unimpeding like a collar on disables it.

 

Sounds good. I might add that.

Posted

Cursed Collar: I have no idea where to go to do this :-/ Dungeon's? Nothing is appearing. Ask in taverns? No mention of it at all. It is pretty hard

Its a random quest, can adjust the likelihood of it in the mcm menu. Theres also an "old collar" on a table in the bandit fort near white run tower that I think starts the quest

 

 

I do not know if this has been suggested before or not, but I wonder if it's possible to implement a "demerit" debuff for certain devices?

 

Take for instance mouth gags. I do not know about anyone else, but whenever I break in to a sprint IRL, I start breathing in through my mouth shortly after. Now a big ol' ball in the mouth would put a damper on that, yes? How about making mouth gags drain stamina faster when sprinting? I think that would go in contrast well with it's Bondage Lover buff to Carry Weight limit.

 

With Nipple/Vaginal piercings, running/sprinting would have a random chance to drain away a small percent of health. I would think that since these piercings have a little weight to them, movements that would cause them to move up and down may hurt.

While I get the thing with the gag, that wouldnt apply at all for ring gags. Instead of a stamina drain I could see a penalty to speech, or intimidate, or persuasion. Hard to barter as well when you have problems speaking. Well honestly I could see most devices giving a penalty to intimidate...

Posted

Well, the reason I brought up mouth gags as a whole was that I do not really know if it was feasible to make it only work on specific items within that device range. If Kimy were to implement an increase to stamina usage while sprinting when wearing gags that'd block the mouth (ball gags, Heavy Gag Harnass, etc), that'd be fine too. Well if Kimy liked the idea and were to implement it that is.

Posted

Just finished the new Bound Queen.  The twist was awesome - but is there

a way for the player to be gifted Julius's secret items by Julius himself? I.e. if you obediently fuck him for long enough does he give you the items as a reward?

 

Posted

So just to make sure, 5.5 currently does not recognize unique followers like serana, vilja and co?

 

Because if it should it would be... unfortunate... for me.

Posted

Just did the "Bound Queen" quest. I like the concept of kink mixed with lore and the nod to the Captured Dreams quest  but I think simple and to point would better. Just three quest steps; find the devices in some drager crypt, go to wizard in the collage to find out how to get out of them, then to another crypt to perform the ritual to release.  The problem I think with having the pieces all over the place and go threw the ten dungeons is it's real easy to just get distracted or bored with it all - after all a Chasity belt means the character is going to quickly go to arousal 100 and the only way to complete the quest is just shut down Cursed loot or lock Sex Lab Arousal at 0 or the like since otherwise the character is constantly dropping their gear. 

 

Also it might be a bit much since Bound Queen quest seems like an incidental event, but perhaps some incentives for the character to use the items; say the devices have enchantments for additional health and mana? It would fit the ancient magical artifact theme (and hint the Bound Queen was really Potema, the Wolf Queen)

 

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