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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

 

Have you considered adding a chastity belt much alike the difficult / unbreakable ones you've already got, but allowing this one to be easilly unlocked / relocked by your assilants? I'm thinking of course of tease and denial for the wearer while not negatively impacting anyone with lecherous intentions towards her. Of course, it'd still be considered a hidden body device, so other devices / situations would have to trigger the actual scene. The important part here is that the character should not be able to initiate the situation herself. 

 

If you'd want a game explanation as to why a chastity belt which is prescisely built to keep someone's parts safe from intrusion would do the opposite, it could be a enchantment gone wrong, or a brotherhood of shady dudes who'd shared these keys around Skyrim for future enjoyment.

 

Anyhow, keep up the good work.

 

Edit: actually, a better description of how the locking / unlocking works, is that it only unlocks when the character is not free to take advantage of it. So for example, when armbound / yoked, when defeated in battle, or in any other situation where they've surrendered control to someone else.

 

It could be a "chastity" belt that has a slidable panel. The panel slides back in such a way that it's hard for an inexperienced user to remove but easy for a attacker. The reason for such a decide, keep a slave from being able to play with her assets but let a master easy access.

It could be spring loaded or something to go back into position afterwards.

 

If kimy want to make script changes, this device might allow the user to struggle or rub the device to open the panel. If the panel is open, then plugs could be added or removed. maybe also clit rings.

 

There is already an option "Attackers Strip Belts" option on the "Sex Attacks" menu page which I think provides the same effect.

Posted

 

Do you have the latest version of DDI?

 

 

No, I rolled back due to other incompatibility issues with some other mods.  I am using DDi v2.9.2

 

This reminds me of a similar bug I got rid of a long time ago. It was caused by having an unfinished scene running by another mod (slaverun reloaded I think). I'm afraid I don't remember much else but it could be either a one-time only bug and should go away if you reload an earlier save, or an incompatibility issue.

 

 

Happens every time even if I load a previous save.

Posted

 

 

Do you have the latest version of DDI?

 

 

No, I rolled back due to other incompatibility issues with some other mods.  I am using DDi v2.9.2

 

This reminds me of a similar bug I got rid of a long time ago. It was caused by having an unfinished scene running by another mod (slaverun reloaded I think). I'm afraid I don't remember much else but it could be either a one-time only bug and should go away if you reload an earlier save, or an incompatibility issue.

 

 

Happens every time even if I load a previous save.

 

 

Cursed Loot requires the latest version of DDi. Your use of an old version is what is causing your issue.

Posted

Hi Kimy,

 

after some time the devious skyrim itch hit me again, so I updated my mods and got playing. Still loving DCL to bits. :shy:

I have one bug report and one question:

Bug: the function "Use recommended DDI values" doesn't work with the new DDI version, it changed nothing.

Question: I played a while with the on screen debug messages on and noticed that not all looted items get registered. Some items I had to loot 3-4 times until I got a message on screen. I estimate it is something between 50-75% of all loot actions that get registered. A quick check in the papyrus log showed "Mutex active, event aborted". What does that exactly mean and why is it active so often?

Posted

 

 

Do you have the latest version of DDI?

 

 

No, I rolled back due to other incompatibility issues with some other mods.  I am using DDi v2.9.2

 

This reminds me of a similar bug I got rid of a long time ago. It was caused by having an unfinished scene running by another mod (slaverun reloaded I think). I'm afraid I don't remember much else but it could be either a one-time only bug and should go away if you reload an earlier save, or an incompatibility issue.

 

 

Happens every time even if I load a previous save.

 

 

Which mod has incompatibility with version 3 ? I can say I'm running almost all devious devices mods at the same time and didn't notice any problem when I upgraded to version 3. Except DCL but it got fixed since then.

 

Posted

Bug report.

 

1.

Function dcur_EquipRandomItem() does not clear dcumenu.dcur_freeDDslotslist. In result, in second and subsequent calls to this function this command returns invalid keyword (using slots from first call):

    kw = dcumenu.dcur_freeDDslotslist.GetAt(i) As Keyword

I added log to this function to ensure this.

 

 

 

Keyword Function dcur_EquipRandomItem(actor a, int theme)
    int i = 0
    KeyWord kw
    if dcumenu.dcur_allowedDDitemlist.GetSize() == 0
        processalloweditemlist()
    Endif

    i = dcumenu.dcur_devicekeywords.GetSize() - 1
    While i >= 0
        kw = dcumenu.dcur_devicekeywords.GetAt(i) As KeyWord
        If !a.WornHasKeyword(kw) && dcumenu.dcur_allowedDDitemlist.HasForm(kw)
            debug.trace("[DCUR] free slot " + kw)
            dcumenu.dcur_freeDDslotslist.AddForm(kw)
        EndIf
        i -= 1
    EndWhile
    if dcumenu.dcur_freeDDslotslist.GetSize() == 0
        return None
    Endif
    i = Utility.RandomInt(0, dcumenu.dcur_freeDDslotslist.GetSize() - 1)
    kw = dcumenu.dcur_freeDDslotslist.GetAt(i) As Keyword
    if kw == libs.zad_DeviousBelt
        dcur_equiprandombelt(a, theme)
debug.trace("[DCUR]Belt "+libs.zad_DeviousBelt)
    elseif kw == libs.zad_DeviousBra
        dcur_equiprandombra(a, theme)
debug.trace("[DCUR]Bra "+libs.zad_DeviousBra)
    elseif kw == libs.zad_DeviousGag
        dcur_equiprandomgag(a, theme)
debug.trace("[DCUR]Gag" +libs.zad_DeviousGag)
    elseif kw == libs.zad_DeviousBlindfold
        dcur_equiprandomblindfold(a, theme)
debug.trace("[DCUR]Blindfold"+libs.zad_DeviousBlindfold)
    elseif kw == libs.zad_DeviousArmbinder
        dcur_equiprandomarmbinder(a, theme)
debug.trace("[DCUR]armbinder"+libs.zad_DeviousArmbinder)
    elseif kw == libs.zad_DeviousLegCuffs
        dcur_equiprandomlegcuffs(a, theme)
debug.trace("[DCUR]legcuffs"+libs.zad_DeviousLegCuffs)
    elseif kw == libs.zad_DeviousArmCuffs
        dcur_equiprandomarmcuffs(a, theme)
debug.trace("[DCUR]armcuffs"+libs.zad_DeviousArmCuffs)
    elseif kw == libs.zad_DeviousCollar
        dcur_equiprandomcollar(a, theme)
debug.trace("[DCUR]collar"+libs.zad_DeviousCollar)
    elseif kw == libs.zad_DeviousPiercingsVaginal
        dcur_equiprandomvpiercing(a)
debug.trace("[DCUR]piercingV"+libs.zad_DeviousPiercingsVaginal)
    elseif kw == libs.zad_DeviousPiercingsNipple
        dcur_equiprandomnpiercing(a)
debug.trace("[DCUR]piercingN"+libs.zad_DeviousPiercingsNipple)
    elseif kw == libs.zad_DeviousHarness
        dcur_equiprandomharness(a, theme)
debug.trace("[DCUR]harness"+libs.zad_DeviousHarness)
    elseif kw == libs.zad_DeviousBoots
        dcur_equiprandomboots(a, theme)
debug.trace("[DCUR]boots"+libs.zad_DeviousBoots)
    elseif kw == libs.zad_DeviousGloves
        dcur_equiprandomgloves(a, theme)
debug.trace("[DCUR]gloves"+libs.zad_DeviousGloves)
    elseif kw == libs.zad_DeviousSuit
        dcur_equiprandomsuit(a)
debug.trace("[DCUR]suit"+libs.zad_DeviousSuit)
    elseif kw == libs.zad_DeviousHood
        dcur_equiprandomhood(a)
debug.trace("[DCUR]hood"+libs.zad_DeviousHood)
    Endif
    return kw
EndFunction

 

 

 

2. Bug/feature.

If player has eqquipped with chastity belt/bra, vaginal/nipple piercing does not equip. But this function tries to equip it.

 

Posted

 

Cursed Loot requires the latest version of DDi. Your use of an old version is what is causing your issue.

 

 

It requires the DDi v3.0 BETA 1 ?

 

​The OP says v2.9.2 or higher.  I am using v2.9.2.

 

 

 

Which mod has incompatibility with version 3 ? I can say I'm running almost all devious devices mods at the same time and didn't notice any problem when I upgraded to version 3. Except DCL but it got fixed since then.

 

 

 

I had several issues with Captured Dreams Shop and was advised not to use DDi v3 BETA 1.

Posted

 

 

Cursed Loot requires the latest version of DDi. Your use of an old version is what is causing your issue.

 

 

It requires the DDi v3.0 BETA 1 ?

 

​The OP says v2.9.2 or higher.  I am using v2.9.2.

 

 

 

Which mod has incompatibility with version 3 ? I can say I'm running almost all devious devices mods at the same time and didn't notice any problem when I upgraded to version 3. Except DCL but it got fixed since then.

 

 

 

I had several issues with Captured Dreams Shop and was advised not to use DDi v3 BETA 1.

 

 

Min is correct, though. DCL does require DDI 3. I said several times that I forgot to update this in the ReadMe. That's all. But it still needs it.

 

I am also not aware of any issues of DDI 3 related to Captured Dreams. Maybe someone needs to report that in the DDI thread, or did I miss something there?

 

Posted

Bug Report:

 

 

Tentacle Parasites can only be removed once. Despite having 'Stinky Paste' in my inventory, having the book, and still having the one I made from before, there is no option when trying to remove the parasite to use the paste again, now that a second one has jumped me. I even made a second paste. Clicking on the tentacle parasite in my inventory has only 'use force', not 'apply paste', and trying to use the paste directly just says 'eww gross!'. It never gave me the quest a second time, so the only way out is to use safeword. I still have the book in my inventory, and even tried reading it again. Asking the merchant again does nothing, they don't have the conversation topic.

 

Posted

 

Min is correct, though. DCL does require DDI 3. I said several times that I forgot to update this in the ReadMe. That's all. But it still needs it.

 

I am also not aware of any issues of DDI 3 related to Captured Dreams. Maybe someone needs to report that in the DDI thread, or did I miss something there?

 

Fair enough, will re-upgrade to DDi v3.0

 

thanks :)

Posted

Bug Report:

 

 

Tentacle Parasites can only be removed once. Despite having 'Stinky Paste' in my inventory, having the book, and still having the one I made from before, there is no option when trying to remove the parasite to use the paste again, now that a second one has jumped me. I even made a second paste. Clicking on the tentacle parasite in my inventory has only 'use force', not 'apply paste', and trying to use the paste directly just says 'eww gross!'. It never gave me the quest a second time, so the only way out is to use safeword. I still have the book in my inventory, and even tried reading it again. Asking the merchant again does nothing, they don't have the conversation topic.

 

 

I haven't had any problems removing the Tentacles a second time myself, but I seem to remember reading earlier in this thread that others found that you need to have a restraints key of some kind in your inventory as well, even though it's not actually used. Check to make sure you have other keys, as well as the paste, and try again.

Posted

 

Bug Report:

 

 

Tentacle Parasites can only be removed once. Despite having 'Stinky Paste' in my inventory, having the book, and still having the one I made from before, there is no option when trying to remove the parasite to use the paste again, now that a second one has jumped me. I even made a second paste. Clicking on the tentacle parasite in my inventory has only 'use force', not 'apply paste', and trying to use the paste directly just says 'eww gross!'. It never gave me the quest a second time, so the only way out is to use safeword. I still have the book in my inventory, and even tried reading it again. Asking the merchant again does nothing, they don't have the conversation topic.

 

 

I haven't had any problems removing the Tentacles a second time myself, but I seem to remember reading earlier in this thread that others found that you need to have a restraints key of some kind in your inventory as well, even though it's not actually used. Check to make sure you have other keys, as well as the paste, and try again.

 

 

I fixed that bug in 5.5.

Posted

 

 

Bug Report:

 

 

Tentacle Parasites can only be removed once. Despite having 'Stinky Paste' in my inventory, having the book, and still having the one I made from before, there is no option when trying to remove the parasite to use the paste again, now that a second one has jumped me. I even made a second paste. Clicking on the tentacle parasite in my inventory has only 'use force', not 'apply paste', and trying to use the paste directly just says 'eww gross!'. It never gave me the quest a second time, so the only way out is to use safeword. I still have the book in my inventory, and even tried reading it again. Asking the merchant again does nothing, they don't have the conversation topic.

 

 

I haven't had any problems removing the Tentacles a second time myself, but I seem to remember reading earlier in this thread that others found that you need to have a restraints key of some kind in your inventory as well, even though it's not actually used. Check to make sure you have other keys, as well as the paste, and try again.

 

 

I fixed that bug in 5.5.

 

 

I will double check the restraints key thing, but I AM using 5.5. '3' I will check the key however.

Posted

 

 

Bug Report:

 

 

Tentacle Parasites can only be removed once. Despite having 'Stinky Paste' in my inventory, having the book, and still having the one I made from before, there is no option when trying to remove the parasite to use the paste again, now that a second one has jumped me. I even made a second paste. Clicking on the tentacle parasite in my inventory has only 'use force', not 'apply paste', and trying to use the paste directly just says 'eww gross!'. It never gave me the quest a second time, so the only way out is to use safeword. I still have the book in my inventory, and even tried reading it again. Asking the merchant again does nothing, they don't have the conversation topic.

 

 

I haven't had any problems removing the Tentacles a second time myself, but I seem to remember reading earlier in this thread that others found that you need to have a restraints key of some kind in your inventory as well, even though it's not actually used. Check to make sure you have other keys, as well as the paste, and try again.

 

 

I fixed that bug in 5.5.

 

 

Ahh, yes... that explains why I couldn't find anything supporting the theory while looking around in the code now. Still, if Yuni's using a pre-5.5 version, that could be the problem.

 

On the other hand, I did see something a little suspect while looking at the esp. In the dcur_tentaclesMSG, comparing the WornHasKeyword Conditions in "Use Force" and "Apply Smelly Salve" Buttons, I see that Run On is different. In "Use Force", it's a Reference to the player, while "Apply" specifies "Subject". Since they're both testing the same condition, shouldn't they use the same parameters?

 

 

 

post-30674-0-39357400-1465271982_thumb.png

 

 

Posted

Generally, only the -newest- version is supported at any time. I really hope everyone posting supporting requests has installed the newest version of everything, dependencies included. But you all do, right! Right? :P

Posted

Generally, only the -newest- version is supported at any time. I really hope everyone posting supporting requests has installed the newest version of everything, dependencies included. But you all do, right! Right? :P

 

If DCUR 2.4 and DDi 1.7 are the newest? :D;)

Posted

First i would like to say that i really like and enjoye your mod and plenty of its options.

Sadly after SA event triggered mod started to collide with HDT hair/tits/weapons(everything) for some reason (i suppose it stripped htd item slot from my character).

 

 Because of that I have a question and subquestion, I hope You guys (hopefully Kimy) can answer and help me.

Q: When your character gets assaulted after surrendering/misogyny etc, is it intended to make her/him full naked by the mod?

SQ: If yes, is there posibility to change that script in anyway without asking You (mod creator) to do it?

Posted

I can't pass the door to the party. After searching solutions here and after hours of testing nothing works.

 

I Don't wear any DD devices before beginning this quest, I disable the fast travel while wearing restraints.

 

My ModList:

 

 

0 0 Skyrim.esm
1 1 Update.esm
2 2 Unofficial Skyrim Patch.esp
3 3 Dawnguard.esm
4 4 Unofficial Dawnguard Patch.esp
5 5 HearthFires.esm
6 6 Unofficial Hearthfire Patch.esp
7 7 Dragonborn.esm
8 8 Unofficial Dragonborn Patch.esp
9 9 hdtHighHeel.esm
10 a ApachiiHair.esm
11 b Lanterns Of Skyrim - All In One - Main.esm
12 c CreatureFramework.esm
13 d actorEvents.esm
14 e ETaC - RESOURCES.esm
15 f Schlongs of Skyrim - Core.esm
16 10 BBLuxurySuite.esm
17 11 ZaZAnimationPack.esm
18 12 SexLab.esm
19 13 SexLabAroused.esm
20 14 Devious Devices - Assets.esm
21 15 Devious Devices - Integration.esm
22 16 SummerWear.esm
23 17 JackGaPub.esm
24 18 daymoyl.esm
25 19 UndergroundBathhouse.esm
26 1a JSwords.esm
27 1b RaceCompatibility.esm
28 1c TurnDownXrace.esm
29 1d JackshShop.esm
30 1e ScocLB.esm
31 1f Devious Devices - Expansion.esm
32 20 SOS - Smurf Average Addon.esp
33 21 SkyUI.esp
34 22 RaceMenuPluginXPMSE.esp
35 23 RaceMenuMorphsCBBE.esp
36 24 RaceMenu.esp
37 25 RaceMenuPlugin.esp
38 26 UIExtensions.esp
39 27 AddItemMenu.esp
40 28 zzEstrus.esp
41 29 dD - Realistic Ragdoll Force - Realistic.esp
42 2a numenume Hair.esp
43 2b Dynamic TimeScale.esp
44 2c EnhancedLightsandFX.esp
45 2d ELFX - Dawnguard.esp
46 2e ELFX - Dragonborn.esp
47 2f ETaC - Falkreath.esp
48 30 ETaC - Dragon Bridge.esp
49 31 ETaC - Dragon Bridge South.esp
50 32 ETaC - Morthal.esp
51 33 ETaC - Dawnstar.esp
52 34 ETaC - Winterhold.esp
53 35 Real Wildlife Skyrim 0.1.esp
54 36 Schlongs of Skyrim.esp
55 37 ETaC - Rorikstead.esp
56 38 ETaC - Riverwood.esp
57 39 ELFXEnhancer.esp
58 3a Sleep Anywhere.esp
59 3b MoreNastyCritters.esp
60 3c SexLabNudeCreatures.esp
61 3d SexLabNudeCreaturesDG.esp
62 3e SexLabNudeCreaturesDB.esp
63 3f AMatterOfTime.esp
64 40 SkyrimBound.esp
65 41 Aradia Devious Expansion.esp
66 42 dcpack1.esp
67 43 FFX2.esp
68 44 GagSFX.esp
69 45 GagSFXDawnguard.esp
70 46 GagSFXDragonborn.esp
71 47 GagSFXHearthfires.esp
72 48 XiNafay - Shoes.esp
73 49 Mighty Beasts - Werewolf.esp
74 4a Niahs Hair V6.esp
75 4b PetCollar.esp
76 4c hardargAerith.esp
77 4d RealisticNeedsandDiseases.esp
78 4e CharmingHighHeels.esp
79 4f LingerieSetCBBE3_2ByNausicaa.esp
80 50 zzMaidOutfits.esp
81 51 Schoolgirl Uniform.esp
82 52 SexyEveningDress.esp
83 53 Tifa.ff7.Orignalcloth by Himmelsky.esp
84 54 Tifa.ff7.byHimmelsky.esp
85 55 Strap.esp
86 56 ShadowCatArmor.esp
87 57 HDTTailsEquipable.esp
88 58 AsharaPrinceOfTheWoods.esp
89 59 AelididPOTW.esp
90 5a PrisonerRagsForFemales.esp
91 5b Pureweather.esp
92 5c Immersive detection of NPC.esp
93 5d RND_HearthFires-Patch.esp
94 5e RND_Dragonborn-Patch.esp
95 5f RND_USKP-Patch.esp
96 60 WondersofWeather.esp
97 61 BBLuxurySuiteClassier.esp
98 62 Immersive Orc Strongholds.esp
99 63 ETaC - Kynesgrove.esp
100 64 ETaC - Ivarstead.esp
101 65 SexLab_Solutions.esp
102 66 SD Cages.esp
103 67 xazPrisonOverhaul.esp
104 68 xazPrisonOverhaul - Patch.esp
105 69 Skyrim School of Witchcraft and Wizardry.esp
106 6a Immersive Whiterun.esp
107 6b Cidhna Mine Expanded.esp
108 6c Immersive Solstheim.esp
109 6d Captured Dreams.esp
110 6e ETaC - Karthwasten.esp
111 6f ETaC - Darkwater Crossing.esp
112 70 animal_mansion.esp
113 71 Dark Dungeons for Skyrim-Dawnguard-Dragonborn.esp
114 72 iLuvLoading.esp
115 73 SKY_Solis.esp
116 74 SKY_Aura.esp
117 75 Aspen Manor.esp
118 76 Immersive Stonehills.esp
119 77 wolfclub.esp
120 78 HentaiCreatures.esp
121 79 Devious Devices - For the Masses II.esp
122 7a zzLSAR.esp
123 7b Cloaks.esp
124 7c SexLabSquirt.esp
125 7d SexLab Aroused Creatures.esp
126 7e SexLabTools.esp
127 7f SexLab Submit.esp
128 80 SexlabScocLB.esp
129 81 SexLabDefeat.esp
130 82 SexLab Cumshot.esp
131 83 Devious Deviants.esp
132 84 ImmerSlave-DeviceCut.esp
133 85 Devious Devices - Equip.esp
134 86 DD FtM - Cloaks patch.esp
135 87 dD Enchanted Chests.esp
136 88 Deviously Enslaved.esp
137 89 DeviouslyHelpless.esp
138 8a EstrusChaurus.esp
139 8b mslDeviousCaptures.esp
140 8c NonSexLabAnimationPack.esp
141 8d SexLabProcreation.esp
142 8e SexLab_Solutions_PO_Patch.esp
143 8f Drink Eat Sleep.esp
144 90 sanguinesDebauchery.esp
145 91 Immersive Shors Stone.esp
146 92 RND_Dawnguard-Patch.esp
147 93 DeviousTraps.esp
148 94 qayl.esp
149 95 Deviously Cursed Loot.esp
150 96 GetStripped.esp
151 97 SKY_Girls.esp
152 98 SKY_Followers2.esp
153 99 JSwordsDistributionBalancePlugin.esp
154 9a SimpleSlavery.esp
155 9b BBLuxurySuiteExt.esp
156 9c Devious Cidhna.esp
157 9d SexLab_Dialogues.esp
158 9e KeyHolderQuest.esp
159 9f BBLSVisitors.esp
160 a0 SexLab-StoriesDevious.esp
161 a1 SummerWearSA.esp
162 a2 daymoyl_DawnguardAddon.esp
163 a3 MilkModNEW.esp
164 a4 Sweet&Sexy Lingerie.esp
165 a5 TemptressVixen.esp
166 a6 SuccubusRaceLite.esp
167 a7 MilkModNEW HF.esp
168 a8 MilkModNEW ZaZ.esp
169 a9 SKY_Lumen-Cael.esp
170 aa BBLSHousecarlsmovein.esp
171 ab Project Diva CBBE - Nokou.esp
172 ac R18pn - lingerie Set.esp
173 ad FNISspells.esp
174 ae Torch of Everlasting v5 (2x Radius - 2x Brightness - Shadows).esp
175 af Torch of Everlasting v5 (2x Radius - Shadows).esp
176 b0 Torch of Everlasting v5 (4x Radius - 1.5x Brightness - Shadows).esp
177 b1 Torch of Everlasting v5 (4x Radius - 2x Brightness - Shadows).esp
178 b2 Torch of Everlasting v5 (4x Radius - Shadows).esp
179 b3 Torch of Everlasting v5 (Default Radius - 1.5x Brightness - Shadows).esp
180 b4 Torch of Everlasting v5 (Default Radius - 2x Brightness - Shadows).esp
181 b5 Torch of Everlasting v5 (Default Radius - Shadows).esp
182 b6 Torch of Everlasting v5 (2x Radius - 1.5x Brightness - Shadows).esp
183 b7 Torch of Everlasting v5 - Warm Edition (2x Radius - 1.5x Brightness - Shadows).esp
184 b8 Torch of Everlasting v5 - Warm Edition (2x Radius - Default Brightness - Shadows).esp
185 b9 Torch of Everlasting v5 - Warm Edition (4x Radius - 1.5x Brightness - Shadows).esp
186 ba Torch of Everlasting v5 - Warm Edition (4x Radius - 2x Brightness - Shadows).esp
187 bb Torch of Everlasting v5 - Warm Edition (4x Radius - Default Brightness - Shadows).esp
188 bc Torch of Everlasting v5 - Warm Edition (Default Radius - 1.5x Brightness - Shadows).esp
189 bd Torch of Everlasting v5 - Warm Edition (Default Radius - 2x Brightness - Shadows).esp
190 be Torch of Everlasting v5 - Warm Edition (Default Radius - Default Brightness - Shadows).esp
191 bf Torch of Everlasting v5 - Warm Edition (2x Radius - 2x Brightness - Shadows).esp
192 c0 Bob's Boots CBBE v8.0.esp
193 c1 Bob's Boots CBBE v8.2.esp
194 c2 Bob's Boots CBBE v8.3.esp
195 c3 firstnightkatana.esp
196 c4 Sexy Kittens CBBE (cloth) - Nokou.esp
197 c5 Neo's Slave Leia Renewal.esp
198 c6 Edhildils Dominatrix and Purelust.esp
199 c7 BBLSspouse.esp
200 c8 ub_npc_rework.esp
201 c9 ub_adoption_hearthfire_extention.esp
202 ca ub_tapestry.esp
203 cb HearthfireMultiKid.esp
204 cc HearthfireMultiKid_LastName.esp
205 cd SuiFonOutfitBBP.esp
206 ce SuiFonOutfitNonBBP.esp
207 cf JackshJuliaArmor.esp
208 d0 XXBiHaiHH.esp
209 d1 babydoll.esp
210 d2 SKY_Iridis.esp
211 d3 BnS Uniform Set.esp
212 d4 famitsudlck.esp
213 d5 jackgakungfu02.esp
214 d6 kasumidragonscale.esp
215 d7 kasumiswimsuit01.esp
216 d8 kasumisailor.esp
217 d9 KokoroBikiniDLC.esp
218 da kungfuteenagearmor.esp
219 db miko.esp
220 dc momijic1.esp
221 dd haruka.esp
222 de GalliaArmor.esp
223 df silverknight.esp
224 e0 westninja.esp
225 e1 Dragon Lilly.esp
226 e2 XXfenghuaZMHH.esp
227 e3 XXrenzuneiyiHH.esp
228 e4 XXzhuliyaHH.esp
229 e5 ProType - Domino.esp
230 e6 hetai china dress.esp
231 e7 Kaine Outfit.esp
232 e8 KokoroDLCOutfit.esp
233 e9 Minou Maid Suit CBBE TBBP.esp
234 ea sophitiacs2.esp
235 eb DMC4 Trish.esp
236 ec Chaperonin's Reuse.esp
237 ed VindictusMixRobes.esp
238 ee S&D outfit.esp
239 ef Modern.esp
240 f0 DOA5.esp
241 f1 LycHairstyler.esp
242 f2 Alternate Start - Live Another Life.esp
243 f3 da_alternate_start_extension.esp
244 f4 ImmerSlave.esp

 

 

I talk with the guard but the door doesn't unlocks. Is there any code to get the key?

Posted

Bug report.

 

1.

Function dcur_EquipRandomItem() does not clear dcumenu.dcur_freeDDslotslist. In result, in second and subsequent calls to this function this command returns invalid keyword (using slots from first call):

    kw = dcumenu.dcur_freeDDslotslist.GetAt(i) As Keyword

I added log to this function to ensure this.

 

 

 

Keyword Function dcur_EquipRandomItem(actor a, int theme)

    int i = 0

    KeyWord kw

    if dcumenu.dcur_allowedDDitemlist.GetSize() == 0

        processalloweditemlist()

    Endif

 

    i = dcumenu.dcur_devicekeywords.GetSize() - 1

    While i >= 0

        kw = dcumenu.dcur_devicekeywords.GetAt(i) As KeyWord

        If !a.WornHasKeyword(kw) && dcumenu.dcur_allowedDDitemlist.HasForm(kw)

            debug.trace("[DCUR] free slot " + kw)

            dcumenu.dcur_freeDDslotslist.AddForm(kw)

        EndIf

        i -= 1

    EndWhile

    if dcumenu.dcur_freeDDslotslist.GetSize() == 0

        return None

    Endif

    i = Utility.RandomInt(0, dcumenu.dcur_freeDDslotslist.GetSize() - 1)

    kw = dcumenu.dcur_freeDDslotslist.GetAt(i) As Keyword

    if kw == libs.zad_DeviousBelt

        dcur_equiprandombelt(a, theme)

debug.trace("[DCUR]Belt "+libs.zad_DeviousBelt)

    elseif kw == libs.zad_DeviousBra

        dcur_equiprandombra(a, theme)

debug.trace("[DCUR]Bra "+libs.zad_DeviousBra)

    elseif kw == libs.zad_DeviousGag

        dcur_equiprandomgag(a, theme)

debug.trace("[DCUR]Gag" +libs.zad_DeviousGag)

    elseif kw == libs.zad_DeviousBlindfold

        dcur_equiprandomblindfold(a, theme)

debug.trace("[DCUR]Blindfold"+libs.zad_DeviousBlindfold)

    elseif kw == libs.zad_DeviousArmbinder

        dcur_equiprandomarmbinder(a, theme)

debug.trace("[DCUR]armbinder"+libs.zad_DeviousArmbinder)

    elseif kw == libs.zad_DeviousLegCuffs

        dcur_equiprandomlegcuffs(a, theme)

debug.trace("[DCUR]legcuffs"+libs.zad_DeviousLegCuffs)

    elseif kw == libs.zad_DeviousArmCuffs

        dcur_equiprandomarmcuffs(a, theme)

debug.trace("[DCUR]armcuffs"+libs.zad_DeviousArmCuffs)

    elseif kw == libs.zad_DeviousCollar

        dcur_equiprandomcollar(a, theme)

debug.trace("[DCUR]collar"+libs.zad_DeviousCollar)

    elseif kw == libs.zad_DeviousPiercingsVaginal

        dcur_equiprandomvpiercing(a)

debug.trace("[DCUR]piercingV"+libs.zad_DeviousPiercingsVaginal)

    elseif kw == libs.zad_DeviousPiercingsNipple

        dcur_equiprandomnpiercing(a)

debug.trace("[DCUR]piercingN"+libs.zad_DeviousPiercingsNipple)

    elseif kw == libs.zad_DeviousHarness

        dcur_equiprandomharness(a, theme)

debug.trace("[DCUR]harness"+libs.zad_DeviousHarness)

    elseif kw == libs.zad_DeviousBoots

        dcur_equiprandomboots(a, theme)

debug.trace("[DCUR]boots"+libs.zad_DeviousBoots)

    elseif kw == libs.zad_DeviousGloves

        dcur_equiprandomgloves(a, theme)

debug.trace("[DCUR]gloves"+libs.zad_DeviousGloves)

    elseif kw == libs.zad_DeviousSuit

        dcur_equiprandomsuit(a)

debug.trace("[DCUR]suit"+libs.zad_DeviousSuit)

    elseif kw == libs.zad_DeviousHood

        dcur_equiprandomhood(a)

debug.trace("[DCUR]hood"+libs.zad_DeviousHood)

    Endif

    return kw

EndFunction

 

 

 

 

2. Bug/feature.

If player has eqquipped with chastity belt/bra, vaginal/nipple piercing does not equip. But this function tries to equip it.

 

Good catch. That was a pretty nasty bug! :)

 

 

Is there a way to change some of the settings of this mod via an external script? For example can I change a global somewhere to change the normal cursed loot chance? More specifically I'm trying to find a way to toggle whether or not the player is a bondage enthusiast, so I want to be able to enable/disable finding cursed loot, disable/enable finding non-cursed devious loot, and enable/disable the self bondage events that can happen.

 

Also, does the non-cursed loot follow the same guidelines as the cursed loot? As in, if you have it set so cursed loot events will only happen with ornate containers, does non-cursed loot also only appear in ornate containers?

 

You can write a script setting a soft dependency on DCL and then change the properties from there. Most settings are in the MCM script, so they are fairly straightforward to access.

Posted

 

 

Have you considered adding a chastity belt much alike the difficult / unbreakable ones you've already got, but allowing this one to be easilly unlocked / relocked by your assilants? I'm thinking of course of tease and denial for the wearer while not negatively impacting anyone with lecherous intentions towards her. Of course, it'd still be considered a hidden body device, so other devices / situations would have to trigger the actual scene. The important part here is that the character should not be able to initiate the situation herself. 

 

If you'd want a game explanation as to why a chastity belt which is prescisely built to keep someone's parts safe from intrusion would do the opposite, it could be a enchantment gone wrong, or a brotherhood of shady dudes who'd shared these keys around Skyrim for future enjoyment.

 

Anyhow, keep up the good work.

 

Edit: actually, a better description of how the locking / unlocking works, is that it only unlocks when the character is not free to take advantage of it. So for example, when armbound / yoked, when defeated in battle, or in any other situation where they've surrendered control to someone else.

 

It could be a "chastity" belt that has a slidable panel. The panel slides back in such a way that it's hard for an inexperienced user to remove but easy for a attacker. The reason for such a decide, keep a slave from being able to play with her assets but let a master easy access.

It could be spring loaded or something to go back into position afterwards.

 

If kimy want to make script changes, this device might allow the user to struggle or rub the device to open the panel. If the panel is open, then plugs could be added or removed. maybe also clit rings.

 

There is already an option "Attackers Strip Belts" option on the "Sex Attacks" menu page which I think provides the same effect.

 

Functionally, that is similar, but not what I asked for. A convensional chastity belt is far too easy to remove - I'm suggesting a secure belt similar to the slave or shame belts which will not unlock with ease. A timer akin to the shame belt would probably be the best. The gimmick, too, is that it unlocks only when the character cannot take advantage of the unlockability, which, while in sexual situations is functionally comparable to the chastity feature you described, it is conceptually different. The way to differentiate this, would be through dialogue boxes taunting the player of the belt being unlocked when armbinded etc, yet the character being unable to do anything about it.

 

It'd be a more interesting submission item than what is in currently, I feel.

 

Edit: To clarity; It'd ALWAYS unlock whenever you were at loss of control of your character, allowing anyone to remove it, use you, and reapply the belt and its plugs before you have a chance to regain control. The release timer for the final unlock would be independent from this, and potentially still limited in the same way - as in, you'd still need someone than yourself to help you remove it, and not lock it back on. Good luck with that!

Posted

I can't pass the door to the party. After searching solutions here and after hours of testing nothing works.

 

I Don't wear any DD devices before beginning this quest, I disable the fast travel while wearing restraints.

 

My ModList:

 

 

0 0 Skyrim.esm

1 1 Update.esm

2 2 Unofficial Skyrim Patch.esp

3 3 Dawnguard.esm

4 4 Unofficial Dawnguard Patch.esp

5 5 HearthFires.esm

6 6 Unofficial Hearthfire Patch.esp

7 7 Dragonborn.esm

8 8 Unofficial Dragonborn Patch.esp

9 9 hdtHighHeel.esm

10 a ApachiiHair.esm

11 b Lanterns Of Skyrim - All In One - Main.esm

12 c CreatureFramework.esm

13 d actorEvents.esm

14 e ETaC - RESOURCES.esm

15 f Schlongs of Skyrim - Core.esm

16 10 BBLuxurySuite.esm

17 11 ZaZAnimationPack.esm

18 12 SexLab.esm

19 13 SexLabAroused.esm

20 14 Devious Devices - Assets.esm

21 15 Devious Devices - Integration.esm

22 16 SummerWear.esm

23 17 JackGaPub.esm

24 18 daymoyl.esm

25 19 UndergroundBathhouse.esm

26 1a JSwords.esm

27 1b RaceCompatibility.esm

28 1c TurnDownXrace.esm

29 1d JackshShop.esm

30 1e ScocLB.esm

31 1f Devious Devices - Expansion.esm

32 20 SOS - Smurf Average Addon.esp

33 21 SkyUI.esp

34 22 RaceMenuPluginXPMSE.esp

35 23 RaceMenuMorphsCBBE.esp

36 24 RaceMenu.esp

37 25 RaceMenuPlugin.esp

38 26 UIExtensions.esp

39 27 AddItemMenu.esp

40 28 zzEstrus.esp

41 29 dD - Realistic Ragdoll Force - Realistic.esp

42 2a numenume Hair.esp

43 2b Dynamic TimeScale.esp

44 2c EnhancedLightsandFX.esp

45 2d ELFX - Dawnguard.esp

46 2e ELFX - Dragonborn.esp

47 2f ETaC - Falkreath.esp

48 30 ETaC - Dragon Bridge.esp

49 31 ETaC - Dragon Bridge South.esp

50 32 ETaC - Morthal.esp

51 33 ETaC - Dawnstar.esp

52 34 ETaC - Winterhold.esp

53 35 Real Wildlife Skyrim 0.1.esp

54 36 Schlongs of Skyrim.esp

55 37 ETaC - Rorikstead.esp

56 38 ETaC - Riverwood.esp

57 39 ELFXEnhancer.esp

58 3a Sleep Anywhere.esp

59 3b MoreNastyCritters.esp

60 3c SexLabNudeCreatures.esp

61 3d SexLabNudeCreaturesDG.esp

62 3e SexLabNudeCreaturesDB.esp

63 3f AMatterOfTime.esp

64 40 SkyrimBound.esp

65 41 Aradia Devious Expansion.esp

66 42 dcpack1.esp

67 43 FFX2.esp

68 44 GagSFX.esp

69 45 GagSFXDawnguard.esp

70 46 GagSFXDragonborn.esp

71 47 GagSFXHearthfires.esp

72 48 XiNafay - Shoes.esp

73 49 Mighty Beasts - Werewolf.esp

74 4a Niahs Hair V6.esp

75 4b PetCollar.esp

76 4c hardargAerith.esp

77 4d RealisticNeedsandDiseases.esp

78 4e CharmingHighHeels.esp

79 4f LingerieSetCBBE3_2ByNausicaa.esp

80 50 zzMaidOutfits.esp

81 51 Schoolgirl Uniform.esp

82 52 SexyEveningDress.esp

83 53 Tifa.ff7.Orignalcloth by Himmelsky.esp

84 54 Tifa.ff7.byHimmelsky.esp

85 55 Strap.esp

86 56 ShadowCatArmor.esp

87 57 HDTTailsEquipable.esp

88 58 AsharaPrinceOfTheWoods.esp

89 59 AelididPOTW.esp

90 5a PrisonerRagsForFemales.esp

91 5b Pureweather.esp

92 5c Immersive detection of NPC.esp

93 5d RND_HearthFires-Patch.esp

94 5e RND_Dragonborn-Patch.esp

95 5f RND_USKP-Patch.esp

96 60 WondersofWeather.esp

97 61 BBLuxurySuiteClassier.esp

98 62 Immersive Orc Strongholds.esp

99 63 ETaC - Kynesgrove.esp

100 64 ETaC - Ivarstead.esp

101 65 SexLab_Solutions.esp

102 66 SD Cages.esp

103 67 xazPrisonOverhaul.esp

104 68 xazPrisonOverhaul - Patch.esp

105 69 Skyrim School of Witchcraft and Wizardry.esp

106 6a Immersive Whiterun.esp

107 6b Cidhna Mine Expanded.esp

108 6c Immersive Solstheim.esp

109 6d Captured Dreams.esp

110 6e ETaC - Karthwasten.esp

111 6f ETaC - Darkwater Crossing.esp

112 70 animal_mansion.esp

113 71 Dark Dungeons for Skyrim-Dawnguard-Dragonborn.esp

114 72 iLuvLoading.esp

115 73 SKY_Solis.esp

116 74 SKY_Aura.esp

117 75 Aspen Manor.esp

118 76 Immersive Stonehills.esp

119 77 wolfclub.esp

120 78 HentaiCreatures.esp

121 79 Devious Devices - For the Masses II.esp

122 7a zzLSAR.esp

123 7b Cloaks.esp

124 7c SexLabSquirt.esp

125 7d SexLab Aroused Creatures.esp

126 7e SexLabTools.esp

127 7f SexLab Submit.esp

128 80 SexlabScocLB.esp

129 81 SexLabDefeat.esp

130 82 SexLab Cumshot.esp

131 83 Devious Deviants.esp

132 84 ImmerSlave-DeviceCut.esp

133 85 Devious Devices - Equip.esp

134 86 DD FtM - Cloaks patch.esp

135 87 dD Enchanted Chests.esp

136 88 Deviously Enslaved.esp

137 89 DeviouslyHelpless.esp

138 8a EstrusChaurus.esp

139 8b mslDeviousCaptures.esp

140 8c NonSexLabAnimationPack.esp

141 8d SexLabProcreation.esp

142 8e SexLab_Solutions_PO_Patch.esp

143 8f Drink Eat Sleep.esp

144 90 sanguinesDebauchery.esp

145 91 Immersive Shors Stone.esp

146 92 RND_Dawnguard-Patch.esp

147 93 DeviousTraps.esp

148 94 qayl.esp

149 95 Deviously Cursed Loot.esp

150 96 GetStripped.esp

151 97 SKY_Girls.esp

152 98 SKY_Followers2.esp

153 99 JSwordsDistributionBalancePlugin.esp

154 9a SimpleSlavery.esp

155 9b BBLuxurySuiteExt.esp

156 9c Devious Cidhna.esp

157 9d SexLab_Dialogues.esp

158 9e KeyHolderQuest.esp

159 9f BBLSVisitors.esp

160 a0 SexLab-StoriesDevious.esp

161 a1 SummerWearSA.esp

162 a2 daymoyl_DawnguardAddon.esp

163 a3 MilkModNEW.esp

164 a4 Sweet&Sexy Lingerie.esp

165 a5 TemptressVixen.esp

166 a6 SuccubusRaceLite.esp

167 a7 MilkModNEW HF.esp

168 a8 MilkModNEW ZaZ.esp

169 a9 SKY_Lumen-Cael.esp

170 aa BBLSHousecarlsmovein.esp

171 ab Project Diva CBBE - Nokou.esp

172 ac R18pn - lingerie Set.esp

173 ad FNISspells.esp

174 ae Torch of Everlasting v5 (2x Radius - 2x Brightness - Shadows).esp

175 af Torch of Everlasting v5 (2x Radius - Shadows).esp

176 b0 Torch of Everlasting v5 (4x Radius - 1.5x Brightness - Shadows).esp

177 b1 Torch of Everlasting v5 (4x Radius - 2x Brightness - Shadows).esp

178 b2 Torch of Everlasting v5 (4x Radius - Shadows).esp

179 b3 Torch of Everlasting v5 (Default Radius - 1.5x Brightness - Shadows).esp

180 b4 Torch of Everlasting v5 (Default Radius - 2x Brightness - Shadows).esp

181 b5 Torch of Everlasting v5 (Default Radius - Shadows).esp

182 b6 Torch of Everlasting v5 (2x Radius - 1.5x Brightness - Shadows).esp

183 b7 Torch of Everlasting v5 - Warm Edition (2x Radius - 1.5x Brightness - Shadows).esp

184 b8 Torch of Everlasting v5 - Warm Edition (2x Radius - Default Brightness - Shadows).esp

185 b9 Torch of Everlasting v5 - Warm Edition (4x Radius - 1.5x Brightness - Shadows).esp

186 ba Torch of Everlasting v5 - Warm Edition (4x Radius - 2x Brightness - Shadows).esp

187 bb Torch of Everlasting v5 - Warm Edition (4x Radius - Default Brightness - Shadows).esp

188 bc Torch of Everlasting v5 - Warm Edition (Default Radius - 1.5x Brightness - Shadows).esp

189 bd Torch of Everlasting v5 - Warm Edition (Default Radius - 2x Brightness - Shadows).esp

190 be Torch of Everlasting v5 - Warm Edition (Default Radius - Default Brightness - Shadows).esp

191 bf Torch of Everlasting v5 - Warm Edition (2x Radius - 2x Brightness - Shadows).esp

192 c0 Bob's Boots CBBE v8.0.esp

193 c1 Bob's Boots CBBE v8.2.esp

194 c2 Bob's Boots CBBE v8.3.esp

195 c3 firstnightkatana.esp

196 c4 Sexy Kittens CBBE (cloth) - Nokou.esp

197 c5 Neo's Slave Leia Renewal.esp

198 c6 Edhildils Dominatrix and Purelust.esp

199 c7 BBLSspouse.esp

200 c8 ub_npc_rework.esp

201 c9 ub_adoption_hearthfire_extention.esp

202 ca ub_tapestry.esp

203 cb HearthfireMultiKid.esp

204 cc HearthfireMultiKid_LastName.esp

205 cd SuiFonOutfitBBP.esp

206 ce SuiFonOutfitNonBBP.esp

207 cf JackshJuliaArmor.esp

208 d0 XXBiHaiHH.esp

209 d1 babydoll.esp

210 d2 SKY_Iridis.esp

211 d3 BnS Uniform Set.esp

212 d4 famitsudlck.esp

213 d5 jackgakungfu02.esp

214 d6 kasumidragonscale.esp

215 d7 kasumiswimsuit01.esp

216 d8 kasumisailor.esp

217 d9 KokoroBikiniDLC.esp

218 da kungfuteenagearmor.esp

219 db miko.esp

220 dc momijic1.esp

221 dd haruka.esp

222 de GalliaArmor.esp

223 df silverknight.esp

224 e0 westninja.esp

225 e1 Dragon Lilly.esp

226 e2 XXfenghuaZMHH.esp

227 e3 XXrenzuneiyiHH.esp

228 e4 XXzhuliyaHH.esp

229 e5 ProType - Domino.esp

230 e6 hetai china dress.esp

231 e7 Kaine Outfit.esp

232 e8 KokoroDLCOutfit.esp

233 e9 Minou Maid Suit CBBE TBBP.esp

234 ea sophitiacs2.esp

235 eb DMC4 Trish.esp

236 ec Chaperonin's Reuse.esp

237 ed VindictusMixRobes.esp

238 ee S&D outfit.esp

239 ef Modern.esp

240 f0 DOA5.esp

241 f1 LycHairstyler.esp

242 f2 Alternate Start - Live Another Life.esp

243 f3 da_alternate_start_extension.esp

244 f4 ImmerSlave.esp

 

 

I talk with the guard but the door doesn't unlocks. Is there any code to get the key?

 

Ok, I updated all the necessary mods for cursed loot now and it doesn#t change anything. Then I change the load order so Cursed loot would be in front but then the game freezes when I should get teleported to the mansion where the party is.

 

So did anyone had a solution for that?

Posted

A reminder... some time ago, someone mentioned that all those juicy desecrated corpses in Meridia's temple are not included in your deviously cursed containers. I think they still are not included as I just went through this quest and found neither keys nor trouble in any of them.

Posted

After reading the thread from the derogatory comments mod, I got a mod idea that's probably a nice addition to cursed loot.

 

What if NPCs randomly steal your stuff to make the game harder? To fit the theme of the mod: a woman shouldn't have all those nice things, right?

 

So, NPCs could steal items that are neither favorite nor quest-items, or some amount of gold; maybe they go in the inventory of the stealing NPC so you have a chance to get them back (or have to talk to the NPC, who will likely do some interesting things with you before returning your loot, like demand sex, tie you up, ...).

Worn armor/clothing would be stripped (increasing the chance for sex attacks).

Item that are favorites could be dropped to the floor so it's easier to get them back (originally my idea was that stolen items just disappear completely, that's why the differentiation, but if you can have your items returned, then favorited items don't need to be treated differently).

 

I suggest getting a notification if something is stolen, otherwise your inventory is empty next time you check dodgy.gif

But maybe you don't always notice, or the "notification" is only minimal?

Posted

I already made the request if it was possible to turn on/off the high security restraints just like with regular items.

 

I have another request/suggestion:

Is it possible to have armbinders and blindfolds an adjustable (lowered) chance of getting picked? Usually these items are show-stoppers when you are running thought a dungeon. But with progressive bondage you usually just get stuck in the non-exciting items.

 

Meanwhile I can't wait what the next version of this mod will bring. I have a question about that as well actually....

I have just started a new game as my old saves got corrupted and I noticed this too late. Are there things I should avoid in order to be able to install the new version of Cursed Loot without having to start a new game? Like the bound queen quest?

Posted

After reading the thread from the derogatory comments mod, I got a mod idea that's probably a nice addition to cursed loot.

 

What if NPCs randomly steal your stuff to make the game harder? To fit the theme of the mod: a woman shouldn't have all those nice things, right?

 

So, NPCs could steal items that are neither favorite nor quest-items, or some amount of gold; maybe they go in the inventory of the stealing NPC so you have a chance to get them back (or have to talk to the NPC, who will likely do some interesting things with you before returning your loot, like demand sex, tie you up, ...).

Worn armor/clothing would be stripped (increasing the chance for sex attacks).

Item that are favorites could be dropped to the floor so it's easier to get them back (originally my idea was that stolen items just disappear completely, that's why the differentiation, but if you can have your items returned, then favorited items don't need to be treated differently).

 

I suggest getting a notification if something is stolen, otherwise your inventory is empty next time you check dodgy.gif

But maybe you don't always notice, or the "notification" is only minimal?

 

Well,... you could be given a note in your inventory that tells you something like:

"I name have taken the liberty of taking some items from you a women like you should not have anyway. But if you are willing, I can let you earn them back"

At which point a quest starts.

 

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