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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

I might as well speak up about the Bound Queen quest.

It was pretty good before the update. Now it's one I abhor. Why? Because of 2 reasons: That jackass forces you to suck him off every time you advance. I hate this because beforehand, you didn't need to, and I dislike anything to do with male genitalia.

 

The second reason is that the collar punishes you for being naked. I like my characters wearing armor (skimpy, of course! XD!) and this just makes wearing the whole set impossible. I like having it all match, and not being able to use the collar is infuriating.

One thing I do wish, is for an alternate collar for the bound queen, preferably a posture collar, which probably configurable in the MCM in future which would change the standard collar into a posture collar. The only thing is, is that I know that the custom texture that the bound queen's restraints use doesn't cover the collar, which is a bummer.

Posted

I like the new Bound Queen Quest too , but i can understand - HyperonicX - Too.

Kimy can´t make it right for all , she try the best and i very like Cursed Loot.

I think its imposibile to make it right for all , and Kimy trys her best for make good stuff.

Posted

 

 

Lots of stuff

 

 

Fiddling with the settings of DCL should give you what you want. Here are my recommended settings regarding your issue:

-Cursed loot chance: 1% (2% maximum if I'm feeling adventurous)

-Arousal weight: 0

-number of devices: any bewteen 1 and 15 (sometimes I raise the minimum value)

-No cursed loot on plants (I wanna do my alchemy in peace !)

-No lucky charms

-Key drop : 20%

-Armbinder cut weight : 20%

Rest is mostly default or of no importance

 

The combination of low cursed loot chance, high number of restraints and high key drop means that when an event kicks in, you're most likely going to have to go back from where you came and search a bit for keys. Assuming you didn't take them previously... Only few cases can screw you up badly and require to exit : yokes and a few special events (high-sec restraints...). Sometimes it's easy to get out, sometimes it can mess up your dungeon run a bit and add pressure, for example if you receive lots of restraints at the start, and sometimes you have to backtrack to the nearest town in chains, hoping that you remember the way and that you don't run into bandits. With those settings, the last case happens in about 1/5 of dungeons.

 

 

Thanks for that.  Apologies for the delay in replying but, with not cheating, it's taken me 10 days, and goodness knows how many in game, to get rid of all Kimy's encumbrances and now be able to actually see the DCL MCM Menu settings again  :shy:

 

I think what you have suggested might well help, as I had the basic risk, as well as those applied for almost everything else, set at very much higher values.  I've brought them all down to something much more similar to what you have suggested, and I'll see if that now makes the main game a bit more playable

 

Thanks for taking the time and trouble to respond :)

 

 

Posted

 

 

 

Lots of stuff

 

 

Fiddling with the settings of DCL should give you what you want. Here are my recommended settings regarding your issue:

-Cursed loot chance: 1% (2% maximum if I'm feeling adventurous)

-Arousal weight: 0

-number of devices: any bewteen 1 and 15 (sometimes I raise the minimum value)

-No cursed loot on plants (I wanna do my alchemy in peace !)

-No lucky charms

-Key drop : 20%

-Armbinder cut weight : 20%

Rest is mostly default or of no importance

 

The combination of low cursed loot chance, high number of restraints and high key drop means that when an event kicks in, you're most likely going to have to go back from where you came and search a bit for keys. Assuming you didn't take them previously... Only few cases can screw you up badly and require to exit : yokes and a few special events (high-sec restraints...). Sometimes it's easy to get out, sometimes it can mess up your dungeon run a bit and add pressure, for example if you receive lots of restraints at the start, and sometimes you have to backtrack to the nearest town in chains, hoping that you remember the way and that you don't run into bandits. With those settings, the last case happens in about 1/5 of dungeons.

 

 

Thanks for that.  Apologies for the delay in replying but, with not cheating, it's taken me 10 days, and goodness knows how many in game, to get rid of all Kimy's encumbrances and now be able to actually see the DCL MCM Menu settings again  :shy:

 

I think what you have suggested might well help, as I had the basic risk, as well as those applied for almost everything else, set at very much higher values.  I've brought them all down to something much more similar to what you have suggested, and I'll see if that now makes the main game a bit more playable

 

Thanks for taking the time and trouble to respond :)

 

 

 

Disable "Lock menu when tied" to keep it visible all the time. There are so many settings in DCL that there is even a setting to control the settings !

 

Posted

So just to make sure, 5.5 currently does not recognize unique followers like serana, vilja and co?

 

Because if it should it would be... unfortunate... for me.

it does. i tried with my own follower alone and with my follower + Lydia and this Azura priestess.

But DCL can't support every follower framework, so the used framework has to use the vanilla system ... what only leaves you with EFF.

if you don't use a follower framework then something is borked in your game.

 

P.s.: if you use multiple followers w/o using a follower framework, this isn't supported either as vanilla has no function to handle the extend.

 

P.p.s.: Serana is something of her own because Beth had alot planed for her but didn't implement it, leaving her with a shit load of Ai packages and heavy scripting. So in the end she may/will behave unexpected.

 

There are so many settings in DCL that there is even a setting to control the settings !

Ha ha ha... that's one way to say it. This made my day. Thank you, good sir. biggrin.png

Posted

 

So just to make sure, 5.5 currently does not recognize unique followers like serana, vilja and co?

 

Because if it should it would be... unfortunate... for me.

it does. i tried with my own follower alone and with my follower + Lydia and this Azura priestess.

But DCL can't support every follower framework, so the used framework has to use the vanilla system ... what only leaves you with EFF.

if you don't use a follower framework then something is borked in your game.

 

P.s.: if you use multiple followers w/o using a follower framework, this isn't supported either as vanilla has no function to handle the extend.

 

See that is something I would like to have read in the conflicts fineprint. Thanks for the pointers. Now once more into the breach trying to operate ufo out of my fickle skyrim cardhouse without burning it to the ground. Thanks for the pointer.

Posted

See that is something I would like to have read in the conflicts fineprint. Thanks for the pointers. Now once more into the breach trying to operate ufo out of my fickle skyrim cardhouse without burning it to the ground. Thanks for the pointer.

Make sure to dismiss everyone before even starting to uninstall UFO (btw: AFT isn't supported either as it does the same clusterfuck UFO does).

My suggestion:

- dismiss everyone

- travel to a cell w/o any NPCs in it

- wait 24h in-game so scripts can expire

- open console and execute PCB

- save your game

- disable UFO

- clean your save game

- load the save game and wait another 24h

- if your save game crashes on load then execute COC QASmoke from the main menue, let all mod finish initializing and then load your save from there.

- save again

Done. Should do the trick but no guarantees.

Posted

Using latest cursed loot and if my character gets tied up in any way even one item and I try to save or the game auto saves I get instant CTD every single time. I am using latest maria eden and sexlab and zaz and other mods. Should cursed loot be before or after maria eden in load order?

Posted

Using latest cursed loot and if my character gets tied up in any way even one item and I try to save or the game auto saves I get instant CTD every single time. I am using latest maria eden and sexlab and zaz and other mods. Should cursed loot be before or after maria eden in load order?

 

It shouldn't matter, but I have never used the new ME. You might also want to look at this: http://www.loverslab.com/topic/56084-crash-fixes/

Posted

Hiho Kimy,

 

just wanted to ask, if there is a possibility, to change the undress options, if an event triggered. Atm every item got stripped, even rings, amulets, etc. For attacks on sleep or blend trap it would more fit to let attackers just strip items from, for example, sexlab agressive strip list. (body, helmet, etc)

Posted

I changed the hidden item slot from 41 to 40 could this have caused the game to crash? I don't want to use hair long slot which hides helmets and I don't play as a suitcase or a pelt so I don't need to worry about the tail slot but maybe that is doing it?

Posted

I changed the hidden item slot from 41 to 40 could this have caused the game to crash? I don't want to use hair long slot which hides helmets and I don't play as a suitcase or a pelt so I don't need to worry about the tail slot but maybe that is doing it?

 

Slot 40 should be harmless as far as DCL is concerned. That slot isn't used by anything DCL does. It is however used by other mods IIRC.

Hiho Kimy,

 

just wanted to ask, if there is a possibility, to change the undress options, if an event triggered. Atm every item got stripped, even rings, amulets, etc. For attacks on sleep or blend trap it would more fit to let attackers just strip items from, for example, sexlab agressive strip list. (body, helmet, etc)

 

Eventually I will do something about item stripping. I haven't decided what exactly, and how customizable it will be.

Posted

 

I usually don't like to post the same thing twice, but I am very interested in the answer to this one, so: Kimy, If you make the dollmaker your keyholder, is she supposed to take queen Sarah's key if you have it(and thus I am suffering from a bug),or is she not (in which case I would like to ask you to add that functionality)

 

No, she will not take Queen Sarah's key at this time. I might actually change that, yes.

 

I've been thinking, perhaps there could be a separate option where the dollmaker could be asked not to be just the keyholder and that the key back should not only be earned by time, but by services as well (while the dollmaker might or might not add plugs in between requesting the services from the dragonborn).

 

But just the key would already be nice and I assume, easy to implement.

 

Out of curiosity, have you looked at the bug report I posted a few weeks ago regarding the Bondage Adventure (not all items are removed afterwards)

Posted

Not sure if intended, but there's no quest marker to retrieve the 5th key fragment at Stendarr's Beacon for The Bound Queen.

 

Fixed for next version!

 

Out of curiosity, have you looked at the bug report I posted a few weeks ago regarding the Bondage Adventure (not all items are removed afterwards)

 

 

I made some changes to DDI which I hope will help fixing this.

Posted

I asked this somewhere else but I'm not getting a response so I will ask it here too, how can people use this mod with futa characters? Does devious devices even support that sort of thing?

Posted

Gotta ask, is there a way to wear armor to conceal/hide the tentacle parasite? Or if there are any armor mods that can do the same?

 

If not, is there a tentacle dildo/panty mod instead? Having my character nude cause of the tentacle is a little annoying.

Posted

hello,dunno if here the right place to ask it,anyway since i get sexlabframework update 2,cursed loot doesn twork anymore,it doesnt even show up in mcm ,do someone have same issue?

Posted

I asked this somewhere else but I'm not getting a response so I will ask it here too, how can people use this mod with futa characters? Does devious devices even support that sort of thing?

 

I have no clue if it would work. Both DDI and DCL were written with female player characters (having female parts) in mind. DDI can handle either gender if you use a mod that adds male DD gear models, so it probably can handle trans/futa characters, too. DCL doesn't support anything but females, though.

 

Gotta ask, is there a way to wear armor to conceal/hide the tentacle parasite? Or if there are any armor mods that can do the same?

 

If not, is there a tentacle dildo/panty mod instead? Having my character nude cause of the tentacle is a little annoying.

 

No, you can't conceal the tentacle. It's intentional.

 

hello,dunno if here the right place to ask it,anyway since i get sexlabframework update 2,cursed loot doesn twork anymore,it doesnt even show up in mcm ,do someone have same issue?

 

DCL works with SL 1.6.2.

 

Hello,

 

Don't know if it has been reported already, or if something is wrong in my game, but queen sarah's key can be lost due to the "shaky hands" options.

 

Oops, fixed.

Posted

 

I asked this somewhere else but I'm not getting a response so I will ask it here too, how can people use this mod with futa characters? Does devious devices even support that sort of thing?

 

I have no clue if it would work. Both DDI and DCL were written with female player characters (having female parts) in mind. DDI can handle either gender if you use a mod that adds male DD gear models, so it probably can handle trans/futa characters, too. DCL doesn't support anything but females, though.

 

Gotta ask, is there a way to wear armor to conceal/hide the tentacle parasite? Or if there are any armor mods that can do the same?

 

If not, is there a tentacle dildo/panty mod instead? Having my character nude cause of the tentacle is a little annoying.

 

No, you can't conceal the tentacle. It's intentional.

 

hello,dunno if here the right place to ask it,anyway since i get sexlabframework update 2,cursed loot doesn twork anymore,it doesnt even show up in mcm ,do someone have same issue?

 

DCL works with SL 1.6.2.

yes u saying truth,i am uncheked the last mods and it was shout like vergin to give problem the mod shut down mcm and cursed loot,even if the creator say his mod is compatibile with your

Hello,

 

Don't know if it has been reported already, or if something is wrong in my game, but queen sarah's key can be lost due to the "shaky hands" options.

 

Oops, fixed.

 

 

Posted

Ok so then someone will have to alter the meshes to show a bulge or let a futa thing stick out the front while wearing things.

 

I have noticed a problem with dialogues for this mod, when I choose refresh dialogues it gives me the option to say "well hello sweetie" then the npc flaps their gums for a few seconds and then an option comes up saying " I need help please!" but if I choose that it gives the response from the npc that they don't want any trouble. Now this happens even when my pc is not bound in any way and just chatting.

Posted

Ok so then someone will have to alter the meshes to show a bulge or let a futa thing stick out the front while wearing things.

 

I have noticed a problem with dialogues for this mod, when I choose refresh dialogues it gives me the option to say "well hello sweetie" then the npc flaps their gums for a few seconds and then an option comes up saying " I need help please!" but if I choose that it gives the response from the npc that they don't want any trouble. Now this happens even when my pc is not bound in any way and just chatting.

 

I don't know who 'someone' is going to be, but I can promise you that it won't be me. I have no interest in futa content. DCL will always support female player characters (without extra parts) only.

 

The dialogue...while I am starting to lose track of what I added, I don't think it's from DCL.

 

Posted

 

Ok so then someone will have to alter the meshes to show a bulge or let a futa thing stick out the front while wearing things.

 

I have noticed a problem with dialogues for this mod, when I choose refresh dialogues it gives me the option to say "well hello sweetie" then the npc flaps their gums for a few seconds and then an option comes up saying " I need help please!" but if I choose that it gives the response from the npc that they don't want any trouble. Now this happens even when my pc is not bound in any way and just chatting.

 

I don't know who 'someone' is going to be, but I can promise you that it won't be me. I have no interest in futa content. DCL will always support female player characters (without extra parts) only.

 

The dialogue...while I am starting to lose track of what I added, I don't think it's from DCL.

 

 

This dialogue is not from DCL : I started a new game, without DCL, and had it.

 

For me it's rather from one of Skirimll mod, maybe sexlab dialogue.

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