myuhinny Posted August 23, 2014 Posted August 23, 2014 Very well done and they work flawlessly. I hope there may at one time maybe later that someone will do a few Netch versions the creature from the dragonborn DLC. Keep up the great work!
cooaga Posted August 23, 2014 Posted August 23, 2014 I installed everything i put everthing in the correct load order ran fnis and reset my sl but nothin happens. I started a new game for this mod the only other sl related mod i have installed is puppet master and all i can do is summon creatures i cant train them or anythin else other than let them follow me
WarsunGames Posted August 23, 2014 Posted August 23, 2014 OK i have an issue.I read a lot of pages but well.Didn't find the info.OK i am using.Legendary of course.I have an issue where when running around i see goats an some creatures not being animated after disabling an reinabling Fores Creatures.The animations work most of the time.But you will see.Lets say One goat animated but the other goat not animated moving at 3 times normal speed.Any help would be appresiated here. An i have this.
Herrmannesque Posted August 23, 2014 Posted August 23, 2014 Did you read the full description on the first page? I think you have some load order problems that should be resolved. I don't think MNC should be at the bottom of your load order, for starters. Right there on the first page, in the description for this mod is the suggested load order... Loadorder: ======= Morenastycritters.esp SexlabNudecreatures.esp SexlabNudecreaturesDG.esp SexlabNudecreaturesDB.esp Hentaicreatures.esp
WarsunGames Posted August 24, 2014 Posted August 24, 2014 Hang on a sec because that list does not show what my load order actually is.Yeah ok i see it for some reason zipped all the way to the top of the load order when i ran BOSS.Thank you.
Herrmannesque Posted August 24, 2014 Posted August 24, 2014 You might want to put a list like that into a spoiler next time to save people some scrolling.
dentarr Posted August 24, 2014 Author Posted August 24, 2014 Again: If you use Mod Organizer make sure you know how to use it with FNIS. I heared from other users it works with this Mod but you have to know how to set it up correctly. Also make sure you follow the install instructions. They are there for a reason. Including load order. Load Order is always an issue with Skyrim so if you are having strange behaviour check your load order and try some other constellations. Is there any way to get only the animations into sl and nothing else? Just activate Morenastycritters.esp. I think I explained it a few times what each esp does...
BLZBob Posted August 24, 2014 Posted August 24, 2014 I cant seem to get the dragon penises to show up. Yes I have it checked in nude creatures, no I have not tried a new save, if I cant use it in my main play threw its not worth it. Any one figure out how to fix this? I have seen a few people ask about it but could find no fix. I am using SL 1.57 and More Nasty 7.5.
dentarr Posted August 24, 2014 Author Posted August 24, 2014 I cant seem to get the dragon penises to show up. Yes I have it checked in nude creatures, no I have not tried a new save, if I cant use it in my main play threw its not worth it. Any one figure out how to fix this? I have seen a few people ask about it but could find no fix. I am using SL 1.57 and More Nasty 7.5. If you activated all correctly and it doesnt show up on the current save you probably should just start a new one and check if it works there or not. If it does you have a simple choice to make. If it doesnt you made some mistake somewhere. Nothing more to say to that matter. You could use some savegame cleaner although I dont know if that works. Why this happens is probably because I changed the code to handle Dragons in Nude Creatures a few times. Currently it is pretty much like LordEscobar intended it in the first place since it obviously is the best approach to Dragons. If you had the same Savegame through all the updates and dont have an older backup this might be the problem.
Guest Posted August 24, 2014 Posted August 24, 2014 Hi, just a question, probably i missed something from the mod description.For these animation to work i need something like sexlab Defeat right? Because i don't know how animation with dogs bears ad wolves could start otherwise
pinky6225 Posted August 24, 2014 Posted August 24, 2014 Hi, just a question, probably i missed something from the mod description. For these animation to work i need something like sexlab Defeat right? Because i don't know how animation with dogs bears ad wolves could start otherwise Sexlab match maker Sexlab aroused creatures sexlab submit radient prostition slaverun animal mansion All make use of creature animations (some a lot more than others) but yeah you will need a mod to call the animation
dentarr Posted August 24, 2014 Author Posted August 24, 2014 Not to forget thats why Hantai Creatures is there... You tell the critter to "Train"... simple as that.
JASTME Posted August 24, 2014 Posted August 24, 2014 Hey there man, love the mod, except the demon lord and the flame atronach don't work for me. Any hints? Sorry, i'm really new to this forums and I can't quite figure out how to search through just this topic :3.THANKS!!!Edit: just thought i'd add. The werebear also isn't working! Do I need to activate that werewolf mod you mentioned for lady wolves so the werebear works too? Just thought i'd add the lurkers also buggered. Not sure what's wrong. a reasonable number work but it's only some of the stranger ones that are borked Riekling chief too Scout works but has no animation. Only the other partner does. Just thought i'd keep updating this list just incase a trend shows up for ya Edit: mk 2 - I fiddled with some stuff and the models are now triggering the scenes but the spriggans (as an example) don't do anything but sorta... walk on me.ok.. it appears to be a bit tempermental and now the reikling scouts not working at all 0_o?EDIT: for anyone experiencing this problem just reinstall the framework
WarsunGames Posted August 24, 2014 Posted August 24, 2014 You might want to put a list like that into a spoiler next time to save people some scrolling. I set it as described but it still keeps happening.Every random mob will not be animated an slide around the screen.I think something is not loading correctly.Also i dont see that option to set as Spoiler.Where is it?Unless you mean attach files.
nutluck Posted August 24, 2014 Posted August 24, 2014 Just wanted to say thanks for adding in all the different mods and animations into a single download. It makes things so much easier.
KiWolfGirl Posted August 25, 2014 Posted August 25, 2014 Hi, are panic's new Werewolf fixes in this version? I will wait for them without trying to mess things up on my own
Derpakiin Posted August 25, 2014 Posted August 25, 2014 Eagerly awaiting MNC to include Panic's new Werewolf update: New in V14- Improved all old werewolf animations. - Improved all PC animations and added tail motion. WerewolfR1.gifWerewolfR2.gifWerewolfR3.gifWerewolfR4.gif For those who are a bit impatient (like me) here's a quick replacer version for you guys to test out. Running FNIS is not required, just copy/paste. Panic's new Werewolf animations for MNC.rar
dentarr Posted August 25, 2014 Author Posted August 25, 2014 More Nasty Critters 7.6 Changelog ========= Added Panics Redone Werewolf Animations (Dont forget FNIS and the ususal stuff....)
Derpakiin Posted August 25, 2014 Posted August 25, 2014 More Nasty Critters 7.6 Changelog ========= Added Panics Redone Werewolf Animations (Dont forget FNIS and the ususal stuff....) I... I love you man....
dentarr Posted August 25, 2014 Author Posted August 25, 2014 Thanx However I just saw that the tail animations still dont work. I have no clue why. The animation files seem okay. And I implemented them the way they are supposed to work. Alas, they dont. If somebody has more insight in FNIS and how this auxbone sh** works, please enlighten me. EDIT: Scratch that. Just some stupidity on my side. Tail animations should work fine. Check last screenshot in UL to verify how it should look.
KiWolfGirl Posted August 25, 2014 Posted August 25, 2014 Uh oh the werewolf isnt working now the new version didnt break the ability to use mighty beast werewolves, did it? my character is doing the animation but not the werewolf. The other new animations work fine but the wolf just stands there, both male and female, when i try the new panic animation. The old ones work fine.
pinky6225 Posted August 25, 2014 Posted August 25, 2014 Uh oh the werewolf isnt working now the new version didnt break the ability to use mighty beast werewolves, did it? my character is doing the animation but not the werewolf. The other new animations work fine but the wolf just stands there, both male and female, when i try the new panic animation. The old ones work fine. If you installed MNC over the werewolve mod i don't think it will work, i'd suggest uninstalling the werewolf mod and then re-installing it and letting it overwrite whatever MNC is doing.
Gosye Posted August 25, 2014 Posted August 25, 2014 HI, Im having a problem with animation, creatures doesnt respond to animation, they just keep idle while second actor is in animation sequence. Installed all required mods and done clean install of FNIS nothing helps. =\
pinky6225 Posted August 25, 2014 Posted August 25, 2014 HI, Im having a problem with animation, creatures doesnt respond to animation, they just keep idle while second actor is in animation sequence. Installed all required mods and done clean install of FNIS nothing helps. =\ How to install this Mod: ============== First: If you have Hentai Creatures or Nude Creatures installed, UNINSTALL them! 1) Install Sexlab 1.57+ 2) Copy contents of this .zip into your Skyrim\Data Directory overwriting everything 3) Run FNIS 5.1.1 for Users (Make Sure you have FNIS Creature Pack installed) 4) Enable Mods in your Loadorder 5) Reset Animation Reg in SL Did you do point 5?
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