dentarr Posted August 16, 2014 Author Posted August 16, 2014 More Nasty Critters 7.5 Changelog ========= Added Xanderos Flame Atronach Missionary animation (5 stages). Cool stuff again! Added Dayelytes Dog from Behind stage 3. I guess I keep it combined into a 6 Stage Dog animation until the sequence is completed.
andrea fin Posted August 16, 2014 Posted August 16, 2014 dentarr i suggest you just point out that new updates MAY cause problems with ongoing savegames, and its not necessary to update right away. sometimes ppl can run into problems and the frustration builds up, and they let off some steam. things ppl say when annoyed when things arent going well, arent always really meant.
BushJr Posted August 16, 2014 Posted August 16, 2014 Cmon guys, we all know that whole LL is mostly alfa/beta-version mods with tons of bugs in each.. If you want "stable game" go to nexus and... don't download any mods! Coz mods are bad
zensunniwanderer Posted August 16, 2014 Posted August 16, 2014 Cmon guys, we all know that whole LL is mostly alfa/beta-version mods with tons of bugs in each.. If you want "stable game" go to nexus and... don't download any mods! Coz mods are bad That's not terribly kind. I've installed mods from Nexus that were far less stable than the core sexlabs mods. Also, expecting some minimal stability is perfectly reasonable. I would like to see Hentai creatures spun out into a seperate mod as from what I can gather in the thread it's really unstable in comparison to the rest of the mod.
WaxenFigure Posted August 16, 2014 Posted August 16, 2014 Cmon guys, we all know that whole LL is mostly alfa/beta-version mods with tons of bugs in each.. If you want "stable game" go to nexus and... don't download any mods! Coz mods are bad Every mod you add risks invoking some bug that's already lurking in the game much less adding new bugs of its own. There are no "safe" mods, there are only safe practices. The vanilla game itself has many places where it doesn't work right and relies on the "Unofficial" patches to fix things up.
dentarr Posted August 16, 2014 Author Posted August 16, 2014 dentarr i suggest you just point out that new updates MAY cause problems with ongoing savegames, and its not necessary to update right away. sometimes ppl can run into problems and the frustration builds up, and they let off some steam. things ppl say when annoyed when things arent going well, arent always really meant. Well its never required to update/install anything.... I mean the game runs okay without installing any mod at all... But if you DO install mods it should go without saying that it may cause problems. And the more mods you add the more you will run into problems. Thats Skyrim modding. Cmon guys, we all know that whole LL is mostly alfa/beta-version mods with tons of bugs in each.. If you want "stable game" go to nexus and... don't download any mods! Coz mods are bad The question is a different one: do you want the features a certain mod adds. If yes then you dont have much of a choice. If no then why install it at all? If, for example, you want the stuff this mod here adds in your game then have fun finding it on Nexus That's not terribly kind. I've installed mods from Nexus that were far less stable than the core sexlabs mods. Also, expecting some minimal stability is perfectly reasonable. I would like to see Hentai creatures spun out into a seperate mod as from what I can gather in the thread it's really unstable in comparison to the rest of the mod. Well I didnt have problems with Hentai Creatures.... if you dont summon a ton of critters with it and then just let them stand around somewhere and run someplace else it shouldnt cause any troubles. Unless you run other follower mods. But there are always mods that wont work with other mods.
CommanderXor Posted August 16, 2014 Posted August 16, 2014 So um, Some models have penises but, When ever I click train on ANY of the creatures it acts like its going to do it by closing the menu but he doesn't do anything, He just looks around and at me, I have ticked allow player and all sorts of things but it wont work.
dentarr Posted August 16, 2014 Author Posted August 16, 2014 So um, Some models have penises but, When ever I click train on ANY of the creatures it acts like its going to do it by closing the menu but he doesn't do anything, He just looks around and at me, I have ticked allow player and all sorts of things but it wont work. Do you have other follower mods? If yes click Dismiss and try Train again.
CommanderXor Posted August 16, 2014 Posted August 16, 2014 Uh never mind, It wasn't working because I didn't tick in SL "Allow creature animations" But their is a new problem, After each animation my character gets stuck in a crying animation, And the stop animations button doesn't work.
dentarr Posted August 16, 2014 Author Posted August 16, 2014 Uh never mind, It wasn't working because I didn't tick in SL "Allow creature animations" But their is a new problem, After each animation my character gets stuck in a crying animation, And the stop animations button doesn't work. Press Spacebar. And I would recommend reading the last few pages of this thread...
SirNibbles Posted August 16, 2014 Posted August 16, 2014 Dunno if it's just me but after updating to 7.5 the atronach animations don't work for me anymore. Don't know if there are more people with this problem but just thought i'd let u know :3 My character is just humping the air while that atronach is minding her own business.
zensunniwanderer Posted August 16, 2014 Posted August 16, 2014 Oh! I forgot to ask if you had managed to get the mod to work with Mod Organiser?
dentarr Posted August 17, 2014 Author Posted August 17, 2014 Dunno if it's just me but after updating to 7.5 the atronach animations don't work for me anymore. Don't know if there are more people with this problem but just thought i'd let u know :3 My character is just humping the air while that atronach is minding her own business. Delete the animation and behaviour directory in the meshes\actors\Atronachflame\ and reinstall mnc. Maybe that helps. Because Flame Atronach works fine in 7.5 Oh! I forgot to ask if you had managed to get the mod to work with Mod Organiser? Many people use MO and have no problems. So I guess its something wrong on your side.
BushJr Posted August 17, 2014 Posted August 17, 2014 Every mod you add risks invoking some bug that's already lurking in the game much less adding new bugs of its own. There are no "safe" mods, there are only safe practices. The vanilla game itself has many places where it doesn't work right and relies on the "Unofficial" patches to fix things up. That's exactly my point! I was want to mention Skyrims bugs and instability, but I couldn't remember when I last time got one.. Until you mention USKP! Yeah, Skyrim FULL of bugs. And again for all those who is afraid of corupted saves.. If you want to be safe make some research before you run new mods: check mod structure, then instal it and run TESVEdit with all your mods, check conflicts, move mode in a right place in load order. Then run game and just test all "weak spots". If you find some bugs, check mods tread and if you cant fix it just uninstal it. If it's stable then just reload your save and enjoy. Simple. But asking mod autors to stop updating their mods it's a war crime . ________________________________________________________________ Crap, I forgot to thank you dentarr and all animation autors. It is fuking amaizing. Wish you guys start makin those nasty human-human poses.. I know, I know, I'm such a perv.. But those old anims just sucks in compare with yours work.
shadow866 Posted August 17, 2014 Posted August 17, 2014 Hello. Just a bit confused but after reading the front page it mentions that you only need to activate the Morenastycritters.esp correct? So that means i can delete SexlabNudecreatures.esp SexlabNudecreaturesDG.espSexlabNudecreaturesDB.espHentaicreatures.esp Right? Just kinda curious why they are included if you dont need them. Sorry if this question has been answered before Great Collection. Keep up the good work
dentarr Posted August 17, 2014 Author Posted August 17, 2014 Hello. Just a bit confused but after reading the front page it mentions that you only need to activate the Morenastycritters.esp correct? So that means i can delete SexlabNudecreatures.esp SexlabNudecreaturesDG.esp SexlabNudecreaturesDB.esp Hentaicreatures.esp Right? Just kinda curious why they are included if you dont need them. Sorry if this question has been answered before Great Collection. Keep up the good work Well, short answer, this is still correct. Long answer: This is not just a colloction of other mods. I would not release "just" a collection that is not really fair to the original authors. What I actually did is I looked at the core mods I used (Sexlab, Nude Creatures and Hentai Creatures) and thought about how all the nice stuff that was around back then (Dayelytes animations, Panics animations and the nude models I was creating) could best be added to the game. My solution: learn how those mods work and write extensions/modifications for them to add all the stuff. And yes, that was actually a lot more difficult and time consuming than it sounds. But in this process I kinda started to intertwine the mods. For example: If you want to have access to the 3 non-vanilla critters I added (Judah, Arch Demon, Deathhound Brute) then you have to install all those esps. What they do: Morenastycritters.esp adds all the animations to Sexlab Sexlabnudecreatures.esp is a nudesuit switcher. It shows critters with their stuff out during SL animations and "decent" during normal gameplay. I find that utterly crucial as seeing all those critters in full hornyness during normal gameplay is disturbing... at least to me. Hentai Creatures gives you access to spells to summon tame versions of the critters that can be ordered to do all the nasty stuff to PC/NPC around them. Also gives you Spellbooks and a vendor to buy them if you choose a more lore friendly approach.
BushJr Posted August 17, 2014 Posted August 17, 2014 Hello. Just a bit confused but after reading the front page it mentions that you only need to activate the Morenastycritters.esp correct? So that means i can delete SexlabNudecreatures.esp SexlabNudecreaturesDG.esp SexlabNudecreaturesDB.esp Hentaicreatures.esp Right? Just kinda curious why they are included if you dont need them. Sorry if this question has been answered before Great Collection. Keep up the good work Without SLNC your creatures wont be changing meshes for anims. If you use vanila ones they'll be without tools. That's ofcourse if dentarr dosn't extend original mod or doesn't integrate MNC in it. Frankly some times I think it's better, at least you wont see how sabrecat pierce your spine.. As for HC, yes it's completely optional. But even if it has issues with some followers mods (AFT and maybe some other) it's very usefull tool for testing.. Anyway, try to run without them and then tell us what happens _________________________ I'm so slow..
shadow866 Posted August 17, 2014 Posted August 17, 2014 Yup. i just wasnt sure if the nude function was intergrated into the main .esp. but now i know. Thanks.
karolm2584 Posted August 17, 2014 Posted August 17, 2014 All Anim Lists scanned. Generating Behavior Files ... Creature Pack not installed mt_behavior usage: 5,0 % ( 6 furniture, 29 offset, 0 alternate animations) 1637 animations for 6 mods successfully included (character) 1 Warning(s).
SirNibbles Posted August 17, 2014 Posted August 17, 2014 Dunno if it's just me but after updating to 7.5 the atronach animations don't work for me anymore. Don't know if there are more people with this problem but just thought i'd let u know :3 My character is just humping the air while that atronach is minding her own business. Delete the animation and behaviour directory in the meshes\actors\Atronachflame\ and reinstall mnc. Maybe that helps. Because Flame Atronach works fine in 7.5 Didn't work for me unfortunately. It works fine for me with MNC 7.4, but the atronach animations just doesn't work for me with 7.5 (even after importing the atronachflame animations and behaviours from 7.4) Oh well...I prefer the new dog animations above the atronach animations so I'll stick to 7.5.
SirNibbles Posted August 17, 2014 Posted August 17, 2014 All Anim Lists scanned. Generating Behavior Files ... Creature Pack not installed mt_behavior usage: 5,0 % ( 6 furniture, 29 offset, 0 alternate animations) 1637 animations for 6 mods successfully included (character) 1 Warning(s). Install the creature pack from this link http://www.nexusmods.com/skyrim/mods/11811/?
ren54642 Posted August 17, 2014 Posted August 17, 2014 I have a problem where the game freezes after the dog orgasms not with other creatures only the dog also seems every time I start the game I have to rebuild the animations in sex lab for creature sex to work not human sex tho the freezing started with the latest download I looked back a ways and didn't see any thing about this any help would be appreciated thanks
Eikichi Onizuka Posted August 17, 2014 Posted August 17, 2014 More Nasty Critters 7.5 Changelog ========= Added Xanderos Flame Atronach Missionary animation (5 stages). Cool stuff again! Added Dayelytes Dog from Behind stage 3. I guess I keep it combined into a 6 Stage Dog animation until the sequence is completed. I was wondering.. would it be possible to also have the original version of Death-Hound ?
LilBigAdventure Posted August 18, 2014 Posted August 18, 2014 How do I get this mod to work? Ive installed it and all... Is it standalone? (except sexlab & defeat? (Not including fnis, skse etc))
dentarr Posted August 18, 2014 Author Posted August 18, 2014 More Nasty Critters 7.5 Changelog ========= Added Xanderos Flame Atronach Missionary animation (5 stages). Cool stuff again! Added Dayelytes Dog from Behind stage 3. I guess I keep it combined into a 6 Stage Dog animation until the sequence is completed. I was wondering.. would it be possible to also have the original version of Death-Hound ? Umm... whats wrong with the original version? How do I get this mod to work? Ive installed it and all... Is it standalone? (except sexlab & defeat? (Not including fnis, skse etc)) I dont think the install instructions are ambiguous. If you installed all correctly you go into the menu and configure what you want...
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