Pfactor Posted August 18, 2014 Posted August 18, 2014 I have been unable to get the double riekling animations to play. No matter what I try, it only plays 1 person at a time.
ALVINROY Posted August 18, 2014 Posted August 18, 2014 (edited) Unfortunately I am facing some trouble with MNC 7.5. The installed packs are- SkyUI, SL Framework v158b, Fuz Ro Doh, FNIS behavior, FNIS creature pack, Dawnguard and Dragonborn. The game was running fine with that. Installed MNC 7.5 using NMM. Ran FNIS for user and after that the game crashes right after loading the saved game. Some step that i have been missing? Edited August 18, 2014 by ALVINROY
germanicus Posted August 18, 2014 Posted August 18, 2014 Unfortunately I am facing some trouble with MNC 7.5. The installed packs are- SkyUI, SL Framework v158b, Fuz Ro Doh, FNIS behavior, FNIS creature pack. The game was running fine with that. Installed MNC 7.5 using NMM. Ran FNIS for user and after that the game crashes right after the bethesda logo. Some step that i have been missing? You need to run LOOT too, that the mod will be properly set in order.
SkyrimReturner Posted August 18, 2014 Posted August 18, 2014 Is there a conflict between this and Radiant Prostitution (tweaked)'s werewolf quest? With MNC installed, the game keeps crashing either at the start of the werewolf screen or after one or two animations. Once I removed MNC and reinstalled Creature Features and BeastialityExtras, the quest progressed with no crash.
ALVINROY Posted August 18, 2014 Posted August 18, 2014 Unfortunately I am facing some trouble with MNC 7.5. The installed packs are- SkyUI, SL Framework v158b, Fuz Ro Doh, FNIS behavior, FNIS creature pack. The game was running fine with that. Installed MNC 7.5 using NMM. Ran FNIS for user and after that the game crashes right after the bethesda logo. Some step that i have been missing? You need to run LOOT too, that the mod will be properly set in order. I ran Loot, it did a minor change but it had no effect. The game is still crashing right after the bethesda logo.
dentarr Posted August 18, 2014 Author Posted August 18, 2014 Unfortunately I am facing some trouble with MNC 7.5. The installed packs are- SkyUI, SL Framework v158b, Fuz Ro Doh, FNIS behavior, FNIS creature pack. The game was running fine with that. Installed MNC 7.5 using NMM. Ran FNIS for user and after that the game crashes right after the bethesda logo. Some step that i have been missing? You need to run LOOT too, that the mod will be properly set in order. I ran Loot, it did a minor change but it had no effect. The game is still crashing right after the bethesda logo. You do have Dragonborn and Dawnguard active? Is there a conflict between this and Radiant Prostitution (tweaked)'s werewolf quest? With MNC installed, the game keeps crashing either at the start of the werewolf screen or after one or two animations. Once I removed MNC and reinstalled Creature Features and BeastialityExtras, the quest progressed with no crash. Radiant Prostitution never worked for me correctly anyway so I cant say...
ALVINROY Posted August 18, 2014 Posted August 18, 2014 Unfortunately I am facing some trouble with MNC 7.5. The installed packs are- SkyUI, SL Framework v158b, Fuz Ro Doh, FNIS behavior, FNIS creature pack. The game was running fine with that. Installed MNC 7.5 using NMM. Ran FNIS for user and after that the game crashes right after the bethesda logo. Some step that i have been missing? You need to run LOOT too, that the mod will be properly set in order. I ran Loot, it did a minor change but it had no effect. The game is still crashing right after the bethesda logo. You do have Dragonborn and Dawnguard active? Is there a conflict between this and Radiant Prostitution (tweaked)'s werewolf quest? With MNC installed, the game keeps crashing either at the start of the werewolf screen or after one or two animations. Once I removed MNC and reinstalled Creature Features and BeastialityExtras, the quest progressed with no crash. Radiant Prostitution never worked for me correctly anyway so I cant say... yes, I do have them active. here are the updated details- Unfortunately I am facing some trouble with MNC 7.5. The installed packs are- SkyUI, SL Framework v158b, Fuz Ro Doh, FNIS behavior, FNIS creature pack, Dawnguard and Dragonborn. The game was running fine with that. Installed MNC 7.5 using NMM. Ran FNIS for user and after that the game crashes right after loading the saved game. Some step that i have been missing?
ALVINROY Posted August 18, 2014 Posted August 18, 2014 I have managed to get the mod up without crashing my skyrim. which as a n00b, took me some while. But here is the latest issue that i am facing- After conjuring any hentai creature, when i select "train", nothing happens, no animation plays. please guide.
WaxenFigure Posted August 18, 2014 Posted August 18, 2014 I have managed to get the mod up without crashing my skyrim. which as a n00b, took me some while. But here is the latest issue that i am facing- After conjuring any hentai creature, when i select "train", nothing happens, no animation plays. please guide. Go into the Sexlab Framework MCM Menu and enable Creature Sex there. Sex with creatures is disabled by default.
ALVINROY Posted August 18, 2014 Posted August 18, 2014 I have managed to get the mod up without crashing my skyrim. which as a n00b, took me some while. But here is the latest issue that i am facing- After conjuring any hentai creature, when i select "train", nothing happens, no animation plays. please guide. Go into the Sexlab Framework MCM Menu and enable Creature Sex there. Sex with creatures is disabled by default. "Allow Creature Animation" is checked in my Sex Lab Mod config menu. My hentai bear is able to rape my companion (using the defeat mod) but the "train" command is having no effect.
andrea fin Posted August 18, 2014 Posted August 18, 2014 training the pc is disabled in MCM menu by default for hentai creatures. i saw a screenshot of a woman with an alsation, are there any dog replacer mods that are known to work with MNC? the grey wolfhound gets a bit monotonous after a while, and having more dogs in skyrim would be good too.
dentarr Posted August 18, 2014 Author Posted August 18, 2014 training the pc is disabled in MCM menu by default for hentai creatures. i saw a screenshot of a woman with an alsation, are there any dog replacer mods that are known to work with MNC? the grey wolfhound gets a bit monotonous after a while, and having more dogs in skyrim would be good too. Umm... Judah is a German Shepherd (or Alsatian). And there are the Normal and Armored Huskys. And of course the Deathhounds with the Deathhound Brute. All added to Hentai Creatures (check OP for list of critters in th mod). So there is quite a selection of Dogs available here... And then theres the wolves and the Familiar...
ALVINROY Posted August 18, 2014 Posted August 18, 2014 training the pc is disabled in MCM menu by default for hentai creatures. i saw a screenshot of a woman with an alsation, are there any dog replacer mods that are known to work with MNC? the grey wolfhound gets a bit monotonous after a while, and having more dogs in skyrim would be good too. Thanks Andrea, seems like i was high or something to ignore that detail.
andrea fin Posted August 19, 2014 Posted August 19, 2014 ok someone in another thread was saying MNC needs bestiality animations pack installed 'because its relying on that'. is that true? because i removed that before starting my current game and i have everything working afaik.
dentarr Posted August 19, 2014 Author Posted August 19, 2014 ok someone in another thread was saying MNC needs bestiality animations pack installed 'because its relying on that'. is that true? because i removed that before starting my current game and i have everything working afaik. Welcome to the Internet where people are talking nonsense all the time Bestiality Animtions was done by Gone quite some time ago and it is part of Sexlab Framework for quite some time now. Bestiality Extras is the nude models Gone made for his animations. They are included in MNC because Gone allowed that. So no, you dont have to install anything other then the prerequisites. Thats why they are called prerequisites....
andrea fin Posted August 19, 2014 Posted August 19, 2014 thanks! sorry for the dumb question. i wish i could remember which page it was so i could point out that also.
Eikichi Onizuka Posted August 19, 2014 Posted August 19, 2014 I was wondering.. would it be possible to also have the original version of Death-Hound ? Umm... whats wrong with the original version? I meant that I'd get either version, the Brute version of Shoky that is included, and the "official" version, which was smaller if I remember correctly ?
dentarr Posted August 19, 2014 Author Posted August 19, 2014 I meant that I'd get either version, the Brute version of Shoky that is included, and the "official" version, which was smaller if I remember correctly ? Yes, both are included. You can summon the Brute with Hentai Creatures. And the normal Deathhound is available wherever Deathhounds are in the game.
Eikichi Onizuka Posted August 19, 2014 Posted August 19, 2014 I meant that I'd get either version, the Brute version of Shoky that is included, and the "official" version, which was smaller if I remember correctly ? Yes, both are included. You can summon the Brute with Hentai Creatures. And the normal Deathhound is available wherever Deathhounds are in the game. I thought it was because I installed the Shocky mod, which replaced in the game..
Bayman Posted August 21, 2014 Posted August 21, 2014 Hey there, I installed the latest version and it works without problems (thanks so far). But I noticed these weird looking dog/wolve genitals like in your screenshot. I mean... should it look like a double-penis? In MCM I can chose between this: ...and this The mod and these animations are great but the dog schlongs look strange. Is it a problem on my side? Is there a solution to "fix" it?
BringtheNoise Posted August 21, 2014 Posted August 21, 2014 ok someone in another thread was saying MNC needs bestiality animations pack installed 'because its relying on that'. is that true? because i removed that before starting my current game and i have everything working afaik. Welcome to the Internet where people are talking nonsense all the time Bestiality Animtions was done by Gone quite some time ago and it is part of Sexlab Framework for quite some time now. Bestiality Extras is the nude models Gone made for his animations. They are included in MNC because Gone allowed that. So no, you dont have to install anything other then the prerequisites. Thats why they are called prerequisites.... You're probably talking about the post (pre edit) I made in the Sexlab Enchantress thread. I said the FNIS Beast pack... Its actually FNIS Creature Pack... it's been corrected.
Carida Posted August 21, 2014 Posted August 21, 2014 Greetings! I thought that I would mention, after playing with the mod for a while, that it doesn't seem to be entirely compatible with AFT. AFT seems to be blocking the "training" and honestly I never get any information on how well trained whatever creature I summon is. Also, when I try to "dismiss" trick that was mentioned to me before, it will work and they will train again, but sometimes they will not follow again and AFT will drop the creature from its followers. If I tell it to follow again, AFT will.. lol freak out. So I figured I'd mention my experience! Thank you for the mod tho I'll keep using it though, just trying to figure out how to make it not do that lol -C
Eikichi Onizuka Posted August 21, 2014 Posted August 21, 2014 Hey there, I installed the latest version and it works without problems (thanks so far). But I noticed these weird looking dog/wolve genitals like in your screenshot. I mean... should it look like a double-penis? In MCM I can chose between this: ...and this The mod and these animations are great but the dog schlongs look strange. Is it a problem on my side? Is there a solution to "fix" it? I have the same issue with all dogs.. @dentarr it would be possible to add this http://www.nexusmods.com/skyrim/mods/57255/? in the future ?
dentarr Posted August 21, 2014 Author Posted August 21, 2014 Well thats how they were modeled. Im not sure what the problem is. They align correctly so they are obviously the same Dayelyte and Panic used. If you wanna look at others maybe you find something in Horny Dogs of Skyrim.
akira1510 Posted August 22, 2014 Posted August 22, 2014 Is there any way to get only the animations into sl and nothing else?
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