donttouchmethere Posted December 1, 2018 Posted December 1, 2018 51 minutes ago, Bane Master said: Fixed a bug that was preventing impregnation from functioning correctly damn, and I tought for a while that my PC just found out what contraception means ? 1
HerChianti Posted December 1, 2018 Posted December 1, 2018 1 hour ago, Bane Master said: Estrus Chaurus Version 4.35 (01/12/2018) V4.35 Fixed a bug that was preventing impregnation from functioning correctly Added a ModEvent to give authors access to EC's birth mechanic You're the best. Didn't even take a week to fix the issue, thanks a lot!!! I'm also glad to know it really wasn't my fault after all ?
SilentOption Posted December 4, 2018 Posted December 4, 2018 Question what happens if your character's body when they get infected. Mine isn't pregnant but curious what she will look like at the end
Zaflis Posted December 5, 2018 Posted December 5, 2018 On 12/1/2018 at 6:23 PM, Bane Master said: V4.35 Fixed a bug that was preventing impregnation from functioning correctly Added a ModEvent to give authors access to EC's birth mechanic Does this mean pregnancy animation now registers as sexlab animation (which i hope it does)? Other mods like DD/DCL love to interrupt the animation by tugging chastity belt for example. Should pregnancy occur when chastity belt is worn anyway?
Bane Master Posted December 5, 2018 Author Posted December 5, 2018 6 hours ago, Zaflis said: Does this mean pregnancy animation now registers as sexlab animation (which i hope it does)? Other mods like DD/DCL love to interrupt the animation by tugging chastity belt for example. Should pregnancy occur when chastity belt is worn anyway? This update doesn't change registration but the animations have always been registered in SL! EC should not trigger tentacle animations on belted actors via the chaurus spit effect so if you are seeing that happen there is a problem somewhere.
Zaflis Posted December 5, 2018 Posted December 5, 2018 33 minutes ago, Bane Master said: EC should not trigger tentacle animations on belted actors via the chaurus spit effect so if you are seeing that happen there is a problem somewhere. I meant the birthing eggs animation.
mindstorm1972 Posted December 6, 2018 Posted December 6, 2018 On 12/2/2018 at 5:23 AM, Bane Master said: A new version of EC+ has been released... Estrus Chaurus Version 4.35 (01/12/2018) V4.35 Fixed a bug that was preventing impregnation from functioning correctly Added a ModEvent to give authors access to EC's birth mechanic Can you get impregnated multiple times while pregnant already? My last try of this mod I only ever got notification of getting impregnated if I was not already pregnant or is that what this bug fix was for?
Xarin89 Posted December 6, 2018 Posted December 6, 2018 Simple question (hopefully). I use this mod for the first time and everything seems to work great ( even through I expected the belly to grow in size wile beeing impregnated and not afterwards... confused me a lot since I thought my installation was faulty ). To my question: The "Hatchery" MCM Tab seems to be empty no matter if I look it up after a few days or after birthing a few times, so what exactly should be written down here? Edit: NVM... I get it that's only for fertilized eggs not for the pregnancy overall
Bane Master Posted December 6, 2018 Author Posted December 6, 2018 17 hours ago, mindstorm1972 said: Can you get impregnated multiple times while pregnant already? My last try of this mod I only ever got notification of getting impregnated if I was not already pregnant or is that what this bug fix was for? Not sure if I understand your question - EC only allows a single pregnancy at a time but you can give birth to eggs and then become pregnant again as many tomes as you like. EC pregnancy will also override a normal human pregnancy if you are using Beeing Female
Bane Master Posted December 6, 2018 Author Posted December 6, 2018 23 hours ago, Zaflis said: I meant the birthing eggs animation. Ah I see - I haven't blocked birth with a belt because I can't think of an immersive outcome that makes any sense other than dying as a result of being unable to birth the eggs.... Happy to receive suggestions!
anolbee Posted December 8, 2018 Posted December 8, 2018 I don't play EstrusForSkyrim, so unactivated the esp file. But it has lots of script files. Scripts files may affect game even esp file is gone. What exactly your mod requires from EstrusForSkyrim mod? Just meshes, sounds and textures? Do I need its skse and script files, too?
Guest Posted December 8, 2018 Posted December 8, 2018 Quick question - I'm not able to activate the pregnancy features of this mod. It's off by default, and clicking it does nothing. Thoughts?
Zaflis Posted December 8, 2018 Posted December 8, 2018 3 hours ago, Doctor Octopus said: Quick question - I'm not able to activate the pregnancy features of this mod. It's off by default, and clicking it does nothing. Thoughts? It's on by default. Put pregnancy chance higher in MCM? Easiest way to trigger it is if you enable "Estrus integration" in cursed loot mod, but otherwise it depends on sometimes being hit by chaurus spit (and when it starts tentacle animation). Some point during animation you see kind of a shiny healing spell and that's the pregnancy started. Then it will show in the spellbook's active effects and also inflated belly if you enabled that part. Other mods can override the belly so be mindful of those settings.
Ed86 Posted December 8, 2018 Posted December 8, 2018 On 12/5/2018 at 2:09 PM, Zaflis said: Should pregnancy occur when chastity belt is worn anyway? as far as i can tell whole DD support is 4 lines of flavor text, 2 for belt and 2 for armbinder, and stripping generic/unlocked? armbinders also it seems there is missing condition for 2nd armbinder text if isPlayer and if UseAlarm is also probably in wrong place actually im not sure those events even should be inside DD check, unless it should interrupt animation, which it doesnt
Bane Master Posted December 9, 2018 Author Posted December 9, 2018 14 hours ago, Ed86 said: as far as i can tell whole DD support is 4 lines of flavor text, 2 for belt and 2 for armbinder, and stripping generic/unlocked? armbinder EC should prevent tentacle animations and therefore pregnancy on belted, quest armbinder or heavy bondage actors. Generic armbinders are stripped and pregnancy can occur. If the animtaion is prevented bUseAlarm is checked to run akvictim.CreateDetectionEvent where required and DoECAnimation ends. AFAIK this works fine. I've added a check to prevent impregnation on Chaurus Orgasm if wearing a belt.
Bane Master Posted December 9, 2018 Author Posted December 9, 2018 Estrus Chaurus Version 4.36 (09/12/2018) V4.36 Added a check to prevent impregnation on Chaurus orgasm if wearing a devious chastity belt 2
Guest Posted December 9, 2018 Posted December 9, 2018 On 12/8/2018 at 1:32 PM, Zaflis said: It's on by default. Put pregnancy chance higher in MCM? Easiest way to trigger it is if you enable "Estrus integration" in cursed loot mod, but otherwise it depends on sometimes being hit by chaurus spit (and when it starts tentacle animation). Some point during animation you see kind of a shiny healing spell and that's the pregnancy started. Then it will show in the spellbook's active effects and also inflated belly if you enabled that part. Other mods can override the belly so be mindful of those settings. That's just it - I cannot activate it to put the chance of pregnancy higher. I don't use "cursed loot", just EC and Estrus itself. Check out the screenshot, maybe that'll make it clearer. TESV 2018-12-09 17-05-11-02.bmp I do use Beeing Female, and am nearly in my 3rd trimester. Does EC now check to see if you're knocked up first? It never did? Do I have to give birth prior to being able to activate the preg features?
Zaflis Posted December 9, 2018 Posted December 9, 2018 1 hour ago, Doctor Octopus said: - I cannot activate it Go to "version check" tab and see that you have all the requirements?
Guest Posted December 9, 2018 Posted December 9, 2018 27 minutes ago, Zaflis said: Go to "version check" tab and see that you have all the requirements? Went there - XP32MSE says "ok" but the check box (on the right side) is not checked. All else is. And the XP32MSE version says 0.00 - that might be the issue...
linarielle Posted December 12, 2018 Posted December 12, 2018 hihi expérienced an animation issue, everything work fine, characters are grab by tentacles, but get fucked by an invisible one X) it's looks like Ec have to equipe an armor item on the character during the animation ( if i understand well) but this item aren't equiped for Ec animation ( when trigered by chaurus spit or cursed loot plant trap) Everything work fine when i use estrus for skyrim spell & shout ( but ec+ have still the same issue) i suppose maybe i do something wrong or it's a bug, anyone experienced this to ?
LordZulten Posted December 13, 2018 Posted December 13, 2018 I can't seem to get this to work in my load order. I have all the requirements but FNIS seems to not be generating idles correctly. Here is the FNIS log: Spoiler FNIS Behavior V7.4.5 12/13/2018 3:09:20 PM Skyrim SE 64bit: 1.5.62.0 - D:\Games\Steam\steamapps\common\Skyrim Special Edition\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) FNIS.ini RedirectFiles=D:\zFNIS Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading zzEstrus V2.30 ( 0 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 12 alternate animations) ... Reading ZaZAnimationPack V8.00 ( 276 furniture, 43 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading SexLabCreature V1.63 ... Reading SexLabAroused V2.9 ... Reading SexLabAP V1.63 ... Reading SexLab V1.63 ... Reading MoreNastyCritters V1.0 ... Reading MME V6.07 ( 2 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading FNISCreatureVersion V7.0 ... Reading FNISBase V7.4.5 ...>>Warning: \character\behaviors\FNIS_EstrusChaurus_Behavior.hkx not Skyrim SE compatible<< Reading EstrusChaurus V4.35 ... All Anim Lists scanned. Generating Behavior Files... No GENDER directory male No GENDER directory female Alternate Animation mods: 2 sets: 20 total groups: 38 added file slots: 222 alternate files: 176 Create Creature Behaviors ... Reading MoreNastyCritters V1.0 ... Reading SexLabCreature V1.63 ... 3685 animations for 12 mods successfully included (character). 957 animations for 2 mods and 38 creatures successfully included.. 1 Warning(s). Generated files redirected to D:\zFNIS Here is my Load Order as well: Spoiler # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Lanterns Of Skyrim - All In One - Main.esm Unofficial Skyrim Special Edition Patch.esp AHZmoreHUDInventory.esl CBBE.esl SexLab.esm Devious Devices - Assets.esm CreatureFramework.esm ZaZAnimationPack.esm Wyrmstooth.esp SexLabAroused.esm SkyUI_SE.esp Immersive Wenches.esp UnlimitedBookshelves.esp Immersive Sounds - Compendium.esp Cutting Room Floor.esp Joy of Perspective.esp SMIM-SE-Merged-All.esp dD - Enhanced Blood Main.esp dD-Medium Script Range.esp Lore Weapon Expansion - Daedric Crescent.esp Lore Weapon Expansion - Goldbrand.esp Lore Weapon Expansion - Relics of the Crusader.esp Gildergreen Regrown.esp icepenguinworldmapclassic.esp iHUD.esp AHZmoreHUD.esp SOSRaceMenu.esp KS Hairdo's.esp Schlongs of Skyrim - Light.esp RaceMenu.esp XPMSE.esp RaceMenuPlugin.esp FNIS.esp RaceMenuMorphsCBBE.esp Hothtrooper44_Armor_Ecksstra.esp MoreNastyCritters.esp dD-No Spinning Death Animation.esp GQJ_DG_vampireamuletfix.esp CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp BetterShapedDragonBling.esp BikiniAscendVolume1.esp ISC Enhanced Blood Patch.esp Improved Eyes Skyrim.esp FloraRespawnFix.esp GIST soul trap.esp Immersive Wenches -KS hairs- Patch.esp Hunters Not Bandits.esp NoBSAIProjectileDodge.esp BetterQuestObjectives.esp Higher Bounty Rewards.esp AmazingFollowerTweaks.esp Move it Dammit.esp Simple AUA.esp Backshields.esp Realistic-Voice.esp SexLab Aroused Creatures.esp BetterQuestObjectives - BCS Patch.esp BetterQuestObjectives-CRFPatch.esp BetterQuestObjectives-DBForevertoMisc.esp Dawnguard Delayed - Level 30.esp sandboxcylinderheight.esp AHZLootableCratesSE.esp iNeed.esp iNeed - Extended.esp Immersive Jewelry.esp Legendary Skyrim Crossbows.esp Hothtrooper44_ArmorCompilation.esp JoP - Immersive Armors Patch.esp ZIA_Complete Pack_V4.esp imp_helm_legend.esp skyforgedWeapons.esp Point The Way.esp SexLab_Dialogues.esp NotSoFast-MainQuest.esp The Paarthurnax Dilemma.esp NotSoFast-MageGuild.esp Apocalypse - Magic of Skyrim.esp Elemental_Staffs.esp Better Vampires.esp Ars Metallica.esp Faction Crossbows.esp Ars Metallica - LSC Patch.esp Immersive Weapons.esp Lore Weapon Expansion.esp Unique Uniques.esp BetterQuestObjectives-PaarDilemmaPatch.esp Visible Favorited Gear.esp zzEstrus.esp EstrusChaurus.esp Immersive Citizens - AI Overhaul.esp TheChoiceIsYours.esp Convenient Horses.esp CH GrayFox_Bruma_BeyondReach_Falskaar Patch.esp Immersive Wenches -Immersive Citizens AI Overhaul Patch-.esp Immersive Citizens - ELFXEnhancer patch.esp Realistic AI Detection 2 SE - Medium Interior, Medium Exterior.esp Alternate Start - Live Another Life.esp Alternate Start -- New Beginnings.esp BetterQuestObjectives-AlternateStartPatch.esp RealisticWaterTwo.esp RealisticWaterTwo - Needs Mod Patch.esp RealisticWaterTwo - Wyrmstooth.esp Bashed Patch, 0.esp Basically if I remove the Estrus file and Estrus Chaurus and re-generate idles I have no issue, but with EC active all my characters are T-Posing. Turns out I had the newest LE version and not the SE version. Be sure to select "VIEW FILE" link instead of clicking picture.
donttouchmethere Posted December 13, 2018 Posted December 13, 2018 7 minutes ago, LordZulten said: Reading zzEstrus V2.30 Estrus+ needs zzEstrus v160r not yet compatible with v2.3 8 minutes ago, LordZulten said: >>Warning: \character\behaviors\FNIS_EstrusChaurus_Behavior.hkx not Skyrim SE compatible<< Estrus+ is for oldrim zzEstrus is for oldrim think the error warning speaks for itself maybe someone here knows if Estrus got transferred to SE already
LordZulten Posted December 13, 2018 Posted December 13, 2018 4 minutes ago, donttouchmethere said: Estrus+ needs zzEstrus v160r not yet compatible with v2.3 Estrus+ is for oldrim zzEstrus is for oldrim think the error warning speaks for itself maybe someone here knows if Estrus got transferred to SE already Thanks for the support! I resolved my issue and edited the original post. Everything seems to be working for me now, although I haven't tested whether spit triggers Estrus attacks. 1
donttouchmethere Posted December 13, 2018 Posted December 13, 2018 4 minutes ago, LordZulten said: Thanks for the support! I resolved my issue and edited the original post. Everything seems to be working for me now, although I haven't tested whether spit triggers Estrus attacks. gl! at least its good to know that they can spit now if they wanted to^^ 1
linarielle Posted December 15, 2018 Posted December 15, 2018 On 12/13/2018 at 9:26 PM, donttouchmethere said: Estrus+ needs zzEstrus v160r not yet compatible with v2.3 well, fixed my probleme too, thanks ! 1
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