sirlo Posted March 24, 2017 Posted March 24, 2017 Hi, I had the 3 devious devices base mods installed in the past and worked without problems (DA, DI and DE). Now in a fresh install i have a problem, some devices are invisible in game, in case of the shackles they make the hands and feet disappear too, this happens with some devices and only while equipped, they appear properly in the menus. I have tried to reinstall the mods, check with loot and TES5, Fnis is updated every time just in case. I used NMM for the installation. Â I have been searching for a fix in the forums but nothing has worked. Â any ideas?
LazyBoot Posted March 24, 2017 Posted March 24, 2017 Hi, I had the 3 devious devices base mods installed in the past and worked without problems (DA, DI and DE). Now in a fresh install i have a problem, some devices are invisible in game, in case of the shackles they make the hands and feet disappear too, this happens with some devices and only while equipped, they appear properly in the menus. I have tried to reinstall the mods, check with loot and TES5, Fnis is updated every time just in case. I used NMM for the installation. Â I have been searching for a fix in the forums but nothing has worked. Â any ideas? The most common reason for invisible items with the updated DD mods is not running bodyslide.
sirlo Posted March 24, 2017 Posted March 24, 2017 Â Hi, I had the 3 devious devices base mods installed in the past and worked without problems (DA, DI and DE). Now in a fresh install i have a problem, some devices are invisible in game, in case of the shackles they make the hands and feet disappear too, this happens with some devices and only while equipped, they appear properly in the menus. I have tried to reinstall the mods, check with loot and TES5, Fnis is updated every time just in case. I used NMM for the installation. Â I have been searching for a fix in the forums but nothing has worked. Â any ideas? The most common reason for invisible items with the updated DD mods is not running bodyslide. Â Â Ok, seems quite possible because I was not aware of that step, what I have to do exactly? batch build is not fixing the problem.
sirlo Posted March 24, 2017 Posted March 24, 2017 Have you ever used bodyslide before? Â No, but im learning right now i have fixed the problem, thank to both for your time and for pointing me the source of the problem.
crocomo Posted April 18, 2017 Posted April 18, 2017  Have you ever used bodyslide before?  No, but im learning right now i have fixed the problem, thank to both for your time and for pointing me the source of the problem.   well i'm a bit like you, except i didn't manage to fix it :/ i followed this guide : https://steamcommunity.com/app/72850/discussions/0/359543542243784721/  But nothing happened, and i couldn't do the last step because the overwrite file in mo stayed empty  I pressed batch build, selected those DDevices assets and built it but nothing  Can anyone helps me ?
vipermagi Posted April 18, 2017 Posted April 18, 2017   Have you ever used bodyslide before?  No, but im learning right now i have fixed the problem, thank to both for your time and for pointing me the source of the problem.   well i'm a bit like you, except i didn't manage to fix it :/ i followed this guide : https://steamcommunity.com/app/72850/discussions/0/359543542243784721/  But nothing happened, and i couldn't do the last step because the overwrite file in mo stayed empty  I pressed batch build, selected those DDevices assets and built it but nothing  Can anyone helps me ?   I've noticed this odd feature in MO with interaction with BodySlide before.  What is being attempted to happen is as you write the meshes, Mod Organizer is trying to be nice and overwrite the original mod in which those meshes came from, the problem comes with how Mod Organizer emulates a folder structure but doesn't make it persistent, so when you close BodySlide and Mod Organizer shuffles everything back to where they normally are, the created files poof out of existence (reality is more complicated and not relevant to the topic at hand) because they aren't in the overwrite folder. My workaround for this is to use the BodySlides "delete mesh" function (iirc it's hold control while clicking build, BodySlide tells you if you mouse over the build button), then rebuild the mesh normally and it will appear in your overwrite folder and can be made into a working mod. There are 2 problems with doing it this way, the first being if you fail to create a replacement mesh file, and the game loads without a mesh that it attempts to call it can either crash the game or render in that weird purple white color. The second problem is there is no way to batch build using this method that I know of so it can get really tedious to rebuild every mesh.
crocomo Posted April 18, 2017 Posted April 18, 2017    Have you ever used bodyslide before?  No, but im learning right now i have fixed the problem, thank to both for your time and for pointing me the source of the problem.   well i'm a bit like you, except i didn't manage to fix it :/ i followed this guide : https://steamcommunity.com/app/72850/discussions/0/359543542243784721/  But nothing happened, and i couldn't do the last step because the overwrite file in mo stayed empty  I pressed batch build, selected those DDevices assets and built it but nothing  Can anyone helps me ?   I've noticed this odd feature in MO with interaction with BodySlide before.  What is being attempted to happen is as you write the meshes, Mod Organizer is trying to be nice and overwrite the original mod in which those meshes came from, the problem comes with how Mod Organizer emulates a folder structure but doesn't make it persistent, so when you close BodySlide and Mod Organizer shuffles everything back to where they normally are, the created files poof out of existence (reality is more complicated and not relevant to the topic at hand) because they aren't in the overwrite folder. My workaround for this is to use the BodySlides "delete mesh" function (iirc it's hold control while clicking build, BodySlide tells you if you mouse over the build button), then rebuild the mesh normally and it will appear in your overwrite folder and can be made into a working mod. There are 2 problems with doing it this way, the first being if you fail to create a replacement mesh file, and the game loads without a mesh that it attempts to call it can either crash the game or render in that weird purple white color. The second problem is there is no way to batch build using this method that I know of so it can get really tedious to rebuild every mesh.   Quite glad to know it was a bug, and i'm only half retarted :/ Because so many people here use Mo, i guess it's not a hard incompability between mo and BS, so is there a way to fix it ? Because i'm not devoted enought to lewd mods to spend an hour or two building every single meshes  Or else, can someone send me pre-build meshes to the classic version of CBBE ? I'd appreciate it greatly Â
LazyBoot Posted April 18, 2017 Posted April 18, 2017      Have you ever used bodyslide before? No, but im learning right now i have fixed the problem, thank to both for your time and for pointing me the source of the problem.   well i'm a bit like you, except i didn't manage to fix it :/ i followed this guide : https://steamcommunity.com/app/72850/discussions/0/359543542243784721/  But nothing happened, and i couldn't do the last step because the overwrite file in mo stayed empty  I pressed batch build, selected those DDevices assets and built it but nothing  Can anyone helps me ?  I've noticed this odd feature in MO with interaction with BodySlide before.  What is being attempted to happen is as you write the meshes, Mod Organizer is trying to be nice and overwrite the original mod in which those meshes came from, the problem comes with how Mod Organizer emulates a folder structure but doesn't make it persistent, so when you close BodySlide and Mod Organizer shuffles everything back to where they normally are, the created files poof out of existence (reality is more complicated and not relevant to the topic at hand) because they aren't in the overwrite folder. My workaround for this is to use the BodySlides "delete mesh" function (iirc it's hold control while clicking build, BodySlide tells you if you mouse over the build button), then rebuild the mesh normally and it will appear in your overwrite folder and can be made into a working mod. There are 2 problems with doing it this way, the first being if you fail to create a replacement mesh file, and the game loads without a mesh that it attempts to call it can either crash the game or render in that weird purple white color. The second problem is there is no way to batch build using this method that I know of so it can get really tedious to rebuild every mesh.   Quite glad to know it was a bug, and i'm only half retarted :/ Because so many people here use Mo, i guess it's not a hard incompability between mo and BS, so is there a way to fix it ? Because i'm not devoted enought to lewd mods to spend an hour or two building every single meshes  Or else, can someone send me pre-build meshes to the classic version of CBBE ? I'd appreciate it greatly   Personally I use the "build to custom directory" option when building (holding ctrl while clicking the button) and choose the MO "overwrite" directory and make that into a mod in MO after (or I choose the bodyslide output mod if I already have one)
crocomo Posted April 18, 2017 Posted April 18, 2017       Have you ever used bodyslide before? No, but im learning right now i have fixed the problem, thank to both for your time and for pointing me the source of the problem.   well i'm a bit like you, except i didn't manage to fix it :/ i followed this guide : https://steamcommunity.com/app/72850/discussions/0/359543542243784721/  But nothing happened, and i couldn't do the last step because the overwrite file in mo stayed empty  I pressed batch build, selected those DDevices assets and built it but nothing  Can anyone helps me ?  I've noticed this odd feature in MO with interaction with BodySlide before.  What is being attempted to happen is as you write the meshes, Mod Organizer is trying to be nice and overwrite the original mod in which those meshes came from, the problem comes with how Mod Organizer emulates a folder structure but doesn't make it persistent, so when you close BodySlide and Mod Organizer shuffles everything back to where they normally are, the created files poof out of existence (reality is more complicated and not relevant to the topic at hand) because they aren't in the overwrite folder. My workaround for this is to use the BodySlides "delete mesh" function (iirc it's hold control while clicking build, BodySlide tells you if you mouse over the build button), then rebuild the mesh normally and it will appear in your overwrite folder and can be made into a working mod. There are 2 problems with doing it this way, the first being if you fail to create a replacement mesh file, and the game loads without a mesh that it attempts to call it can either crash the game or render in that weird purple white color. The second problem is there is no way to batch build using this method that I know of so it can get really tedious to rebuild every mesh.   Quite glad to know it was a bug, and i'm only half retarted :/ Because so many people here use Mo, i guess it's not a hard incompability between mo and BS, so is there a way to fix it ? Because i'm not devoted enought to lewd mods to spend an hour or two building every single meshes  Or else, can someone send me pre-build meshes to the classic version of CBBE ? I'd appreciate it greatly   Personally I use the "build to custom directory" option when building (holding ctrl while clicking the button) and choose the MO "overwrite" directory and make that into a mod in MO after (or I choose the bodyslide output mod if I already have one)  Ok so that's what i did and it worked like a charm i owe you    Â
Zetsubou Ketti Posted May 14, 2017 Posted May 14, 2017 Does anyone know of a way to have the compass remain visible while wearing a devious blindfold? I like the way it looks on my character but Skyrim is annoying to navigate without at least knowing which direction is north.
CodyR4 Posted May 15, 2017 Posted May 15, 2017 can someone pleasehelpme with the body slide? i keep getting CTDs i have no fucking clue how to do this. when i do the HDT body and take my clothes off i get a CDT. i cant load old saves.
adunaphel Posted June 4, 2017 Posted June 4, 2017 Devious Device to add: Â one bar Prison for the Prison scenes ?
Asian_Ninja1 Posted June 6, 2017 Posted June 6, 2017 This list is in need of an update. There are a lot of new mods that aren't on this list.
Asian_Ninja1 Posted June 15, 2017 Posted June 15, 2017 Feel free to copy and paste this new list into the main post. I have spent some time updating and adding new mods to this list, all sorted by most downloads. Any new mod that was not on the list before has (NEW) right next to it.  WARNING, a lot of these mods are outdated and incompatible with Devious Devices. As I am told, the list will eventually have an official update, but the team behind DD is extremely busy to do it right now. Take this list with a grain of salt.         The following is an overview of all works related to the 'Devious Devices' mod family for Skyrim. - Last updated: 15th June 2017 -  Support for each mod is provided by the respective mod author, so please don't post any mod-specific issues in this thread.   Devious Framework Overview The following infographic explains the interaction of the various mods that make up the Devices Devices family.       Devious Essentials These mods form the base of Devious Devices and are required for most if not all of the other Devious Devices mods to work properly.Devious Devices - Assets by Zadil  Devious Devices - Integration by Min  Devious Devices - Expansionby Coopervane  Devious Add-OnsMods that are based on the Devious Devices framework.Keep in mind that some of these mods may have additional dependencies and/or be based on outdated versions of the base mods. Shown mods are ordered by most downloaded. SD+ (Sanguine Debauchery enhanced) by skyrimll  Devious Devices - Captured Dreams Shop by Veladarius  Deviously Cursed Loot by Kimy  Maria Eden (NEW) by zaira  Deviously Helpless by Srende  Simple Slavery (NEW) by jfraser  SexLab Stories by skyrimll  Devious Captures by Princessity, aka Ms Leeches  Devious Devices - For the Masses by Veladarius  Aradia Devious Devices Integrated 2.0 (Aradia's Devious Outfit) by Gameplayer aka Aradia  Slaverun Reloaded (NEW) by Kenjoka  Alternate Start - Live a Deviant Life Resurrection by Aelie  ImmerSlave by arbiter  GagSFX by volfin  Shout Like a Virgin (NEW) by VirginMarie  Devious Cidhna by stobor  Submit + Devious Devices Progression DAYMOYL by JimmyJimJim aka MixedupJim  Devious Devices - Equip (NEW) by Inte  Angrim's Apprentice by stobor  Deviously Enslaved Continued (NEW) by Verstort  Quick As You Like! (A Devious Adventure) by DocClox  Heretical Resources (NEW) by Haeretic  PetCollar (NEW) by yurik  Devious Devices For Him by Wasps  Deviously Enslaved by Chase Roxand  Devious Regulations by Srende  Devious Interactions by Veladarius  DD_Restrained by irquih  Devious Framework (NEW) by legume  Skyrim Bound by Srende  The Skyrim Licenced Universal Transport Service (NEW) by DocClox  Immersive Hair Growth and Styling (Devious & Immersive Fashion) (NEW) by emily1673  Deviously Enchanted Chests by Bane Master  Trapped in Rubber (NEW) by greyspammer  SexLab Submit + Devious Devices by Aelie  Submit + Devious Devices + Follower Friendly by zacko  Devious Device - More Devious Quest [Abandoned] by Versh  Devious Device Cutting (NEW) by arbiter  Sacrificial Spriggan by stobor  Devious Loading Screens by Zadil  Devious Extras (NEW) by Veladarius  Devious Traps by aqqh  Slave Trainer (NEW) by shakrum  Devious Devices - Gags+ by jbezorg  Dasha's Devious Toys (NEW) by Dasha  Devious Training (NEW) by skyrimfet  The Devious Manual (NEW) by Content Consumer  Devious Armors (NEW) by Black714  Devious Surrender (NEW) by JimmyJimJim  Devious Magic (NEW) by JimmyJimJim  Devious Butt (NEW) by skyrimfet  Suspicious Gold Starter (A Devious Quest) (NEW) by donotbugme  Traps, Pitfalls, and Dangerous Things (NEW) by JimmyJimJim  Devious Keyholers by Kalarr  Devious Rubber Masks (NEW) by Nothing Doing  Dibella's Grace (NEW) by Bane Master  EDD - Enchanted Devious Devices (NEW) by Monoman1  Princess' Devious Workshop (NEW) by Princessity    Devious Conversions Modifications or additions to the devices that add support for additional bodies, races or genders.  The Devious Corner by Gameplayer  Devious Devices Bodyslide CBBE CT77 Body TBBPby Aensland_src  Devious Devices + Devious Expansion for Bodyslide2 HDT + pregby RustyXXL Devious Devices for Bodyslide2 by Skeuomorph  Devious Devices - Males Addonby KestrelSky  Devious Devices Assets for UNPB PB TBBPby uglykidcyd  Devious Devices Expansion for UNPB PB TBBPby uglykidcydMIC - Make It Compatible by Heromaster  Piercing Meshes for UNPB TBBP HDT preg (link) by circSevenBase Conversion by Shocky  Xarathos Armor Workshop for 7Base (O)ppaiby Xarathos  DD + DDX for bodyslide 2.2d CBBE HDT by toptoper   Devious StoriesLiterary works inspired by, or based on the contents of these mods. A Recounting of Devices Most Devious by UrbanSniper Abduction for Beginners by Thulas (also part of 'Books of Skyrim')  The Female Legionnaire Quandary by UrbanSniper The Order of Immaculate Chastity by UrbanSniperKafrid's Diary by Thulas (also part of 'Books of Skyrim') Devious Videos"Devious Deviants: Forbidden Tome" quest walkthrough by Kronnos44Part 1 of 4part 2 of 4Part 3 of 4 Part 4 of 4   Note: Until Zadil returns to activity, I have assumed stewardship of this thread. If I'm missing any mods from this list, please let me know. Note 2: This list was newly updated on June 15, 2017
vladivostok Posted June 17, 2017 Posted June 17, 2017 hoping someone can make grigbertz's world become real in skyrim
skinnybepis Posted June 17, 2017 Posted June 17, 2017 Is there a way to force off items? I've been walking around with an inflatable plug for days now, but it keeps getting inflated, so i can never remove it. I tried removing it from my inventory with console commands, but it stayed for some reason. I can't find anything online about this. Help please?
nickfelstone Posted June 22, 2017 Posted June 22, 2017 Is there a way to force off items? I've been walking around with an inflatable plug for days now, but it keeps getting inflated, so i can never remove it. I tried removing it from my inventory with console commands, but it stayed for some reason. I can't find anything online about this. Help please? Â I believe if you've got Devious Loot installed you can use the safeword to remove everything.
skinnybepis Posted June 24, 2017 Posted June 24, 2017 Â Is there a way to force off items? I've been walking around with an inflatable plug for days now, but it keeps getting inflated, so i can never remove it. I tried removing it from my inventory with console commands, but it stayed for some reason. I can't find anything online about this. Help please? Â I believe if you've got Devious Loot installed you can use the safeword to remove everything. Â Â I don't have Devious Loot installed, but I fixed it by using some command, I believe it looked something like "set inflatablestate to 0", and then I was able to just remove it regularly.
Ghrolath(blabla77777) Posted July 6, 2017 Posted July 6, 2017 Just curious here: Â Is there a way to run this with just the bondage mechanics, without all the arousal/rape/everything else? Â I know I am probably in the minority, but I would love just the possibility of my character getting bound without other possibilities. Â I didn't see a setting for it, but I could have missed something. Â Â Â
swords and sandals Posted July 6, 2017 Posted July 6, 2017 Just curious here: Â Is there a way to run this with just the bondage mechanics, without all the arousal/rape/everything else? Â I know I am probably in the minority, but I would love just the possibility of my character getting bound without other possibilities. Â I didn't see a setting for it, but I could have missed something. Â Â If it's a specific mod you need support with try asking in that mod's own dedicated support topic. With maybe 50 mods listed in this general topic it's hard to know where to point you. Â SexLab Aroused Redux is a requirement of the devious framework, so that always has to be installed. If you just want to have devices equipped on your character you're probably going to want to look at deviously cursed loot, though you will need to go through its massive mcm and disable most of its other features. It lets you customise just about everything so you can have as much or as little as you like.
TheRedguard Posted July 11, 2017 Posted July 11, 2017 I can't see the images in the original post anymore, could anyone help me out or possibly reupload them?
vipermagi Posted July 11, 2017 Posted July 11, 2017 I can't see the images in the original post anymore, could anyone help me out or possibly reupload them? Â It was just the cover image for the Assets mod, this page is nothing more than a repository for all devious mods, so you can more easily find what all chains off it rather than trying to hunt through the forums. Specifically, this page itself isn't actually a mod.
TheTombston Posted August 11, 2017 Posted August 11, 2017 I am having an issue with the chastity devices not showing up on the character.
WaxenFigure Posted August 12, 2017 Posted August 12, 2017 I am having an issue with the chastity devices not showing up on the character. This is not the help thread, you need to post that question here: http://www.loverslab.com/files/file/371-devious-devices-integration-v33b-11182016/
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