spartoon Posted April 13, 2014 Posted April 13, 2014 Hi all, i have a problem, when i fall into the "auto surrender threshold" with spider it do not work, the spider stop fighting for a couple of second and back to me and continu to fight, the message "you are still in combat" appear in left top of the screen. Creature support is ON (level 2) and FNIS creature is intalled and run. Can you help me with that ?
Guest Posted April 13, 2014 Posted April 13, 2014 It looks like the autosurrender system is currently extremely bugged. To be honest I've never had it running satisfactorily and had to resort to using the TIM (toggle immortal Mode) console command to prevent the "Your wounds are mortal.." death. Manual submit seems to work ok though so I'm hoping I can compare the two bits of code and sort the problem.
WraithSlayer Posted April 13, 2014 Posted April 13, 2014 It looks like the autosurrender system is currently extremely bugged. To be honest I've never had it running satisfactorily and had to resort to using the TIM (toggle immortal Mode) console command to prevent the "Your wounds are mortal.." death. Manual submit seems to work ok though so I'm hoping I can compare the two bits of code and sort the problem. It's a long shot, but are you using a non-default value for Auto Surrender Threshold? I remember setting it to 5% and 10% and having similar issues, which stopped once I put it back at 0%.
webb71 Posted April 13, 2014 Posted April 13, 2014 Sry it took so long to respond. Internet died. Anyway, I still have the same issue after trying the newer update. Submit hotkey doesn't work and neither does auto submit.
Guest Posted April 13, 2014 Posted April 13, 2014 Today I thought I'd do the Skyrim dance and reinstall from scratch with just the bare minimum of mods to get Submit working so I can work on a clean system. I've tried a few different versions of Submit but finally settled on version 04Jan14 1430. (I've dropped it in the download area so everyone can grab it) Unfortunately, it seems that Submit's autosubmit function is very buggy. Even from a clean install without PB or Submit + DD you still get the "You are in combat" and "Your wounds are mortal" messages. The former seems to prevent and sex scenes taking place and at worse leaves you unable to equip weapons afterwards that even enableplayercontrols can't fix. The other kills you even though you have submitted to valid targets. Using the manual submit button seems to work every single time since I've been testing, but does require you to sheath your weapon before submitting which can be time consuming. My main goal now is to try and fix the autosubmitfunction so that it works reliably well.
afa Posted April 13, 2014 Posted April 13, 2014 I tried v1.51 and found the auto submit to be super robust, never seen "your wounds are mortal" when fighting inside a bandit camp. Although access to menu seems to be a little too liberal at times and usually causes problems if it happens.
xboronx Posted April 13, 2014 Posted April 13, 2014 Maybe you should check the auto surrender functions from Defeat. I had a similiar experience, up to a few months ago submit worked very well, but now it is the other way round, submit autosurrender rarely works while Defeat works like a charm in most situations, so maybe you can replace the surrender part of the code easier this way. Anyways, as nonmodder the best i can do is wish you good luck, hopefully you will find a solution one way or another, your mod enchances submit so nicely already, and when it will work better it'll be just great .
afa Posted April 13, 2014 Posted April 13, 2014 I have the exact opposite experience, I find Defeat auto surrendering to be kind of spotty. I never run both together, however I do switch them around, usually with a "clean" save but without using the save cleaner tool.
webb71 Posted April 14, 2014 Posted April 14, 2014 So after so messing around with files i think i figured something out..maybe. I tried re installing the old submit+devious devices again and it all of a sudden wasn't working either. so long story short i installed the older version of submit and now everything works well again. Not sure if this helps as I don't know shit about modding aside from installing them, but figured id let u know.
Coopervane Posted April 14, 2014 Posted April 14, 2014 My main goal now is to try and fix the autosubmitfunction so that it works reliably well. Godspeed Jim, it'd be all sorts of wonderfull if Submit could get into a working state again I have the exact opposite experience, I find Defeat auto surrendering to be kind of spotty. They both are, but in different ways. Defeat has a tendancy to not trigger at times when it should have. It works most of the time, but then every so often it just won't play ball and the defeat won't happen. Though the good thing is that when it does fail, it only fails that time, it will likely work fine the next time. With earlier versions of Submit (i haven't been able to use any of the recent releases, due to the "still in combat" bug), it would work more consistantly, but if it failed at any time, it failed for good and would never again work on that save. The only way around it would be to load a previous save from before it bugged out and hope it woulden't happen again. It seems that if a script got hung up, there was nothing in place that would make it reset itself.
Guest Posted April 14, 2014 Posted April 14, 2014 Thanks for the encouragement, and after much poking around in Submit's code I think I may have sorted the problem. There seemed to be two places where the code didn't make sense. One was where it would let you bleed out with the "your wounds are mortal" message. Essentailly it was setting a flag to say you've submitted and then letting you die. I've now told it not to kill you and if it reaches that part of the code to do a final submit check. This probably means that you can never die in combat as it will always regen your health....may have to see about fixing that in the future. The other part was where you get the message "your recent assailants now have an evil gleam in their eye". This is actually as the submit spell effect ends and was triggering a cleanup of the submit code. If this happened while getting knocked in quick succession e.g. knock down, escape, knock down then it the spell effect could end causing a bit of a clean up of the code and it would end up with you stuck in the bleed out state or your attackers would become permanently non hostile or you wouldn't submit. I've set it now to do a clean up just before you submit so you shouldn't get any dead people resurrecting but also you shouldn't encounter the above problem as submit resets only when the autosubmit triggers. TL;DR I think I've fixed it. Had it running as the vanilla mod e.g. no progressive bondage, on a clean install and it has worked perfectly. Multiple submits against multiple bandits and wolves. Killing some of the bandits then getting knocked down etc etc all worked perfectly. Grab a copy of the new vanilla submit version in the download area to try it for yourself. Please start a new game to ensure all previous submit code is purged...although it should work ok. DO NOT INSTALL Progressive Bondage OR Submit + Devious Devices OVER THE TOP. THEY ARE NOT COMPATIBLE YET. [EDIT] I've now uploaded a new version of PB that uses the fixed Submit Code. I have rolled It back slightly so no more goods being sold to Belethor or Spider Attacks or Short Stories. I will add them back in once I'm happy everything is working as it should be.
Guest Posted April 14, 2014 Posted April 14, 2014 With earlier versions of Submit (i haven't been able to use any of the recent releases, due to the "still in combat" bug), it would work more consistantly, but if it failed at any time, it failed for good and would never again work on that save. The only way around it would be to load a previous save from before it bugged out and hope it woulden't happen again. It seems that if a script got hung up, there was nothing in place that would make it reset itself. I think that was the "evil gleam" bug I found. If that triggered while submitting then it was game over as Submit would never reset the required variables and I guess they get stored in your save game. I'm hoping the fact Submit cleans itself up when the autosubmit kicks in which is now only dependant on health level (not health level and a variable that can get stuck) should sort the problem for good. You might still get the "you are in combat" message but it just carries on regardless.
Guest Posted April 14, 2014 Posted April 14, 2014 Alright it sounds like you're fixing the issues YAY
Guest Posted April 14, 2014 Posted April 14, 2014 Alright it sounds like you're fixing the issues YAY Well, its definitely working here without any problems. Been playing for a while now and its been flawless.
Guest Posted April 14, 2014 Posted April 14, 2014 Alright it sounds like you're fixing the issues YAY Well, its definitely working here without any problems. Been playing for a while now and its been flawless. Awesome definitely will test it out on my end but at the moment I am fixing up my skyrim re installing everything from scratch.
PhantomPanic Posted April 14, 2014 Posted April 14, 2014 My previous issue with Skyrim CTDing upon reaching the main menu when this mod was active is now gone, with the newest version.
Guest Posted April 15, 2014 Posted April 15, 2014 My previous issue with Skyrim CTDing upon reaching the main menu when this mod was active is now gone, with the newest version. That's good news
JuliusXX Posted April 15, 2014 Posted April 15, 2014 Just to be sure. If I have Submit 29MAR14 installed, can I install the latest version 1.53 on top of that or do I need the modified Submit 04JAN14 instead?
Guest Posted April 15, 2014 Posted April 15, 2014 Just to be sure. If I have Submit 29MAR14 installed, can I install the latest version 1.53 on top of that or do I need the modified Submit 04JAN14 instead? You can install 1.53 straight over the top of any version of Submit and it will downgrade you to the modified 04JAN14 version. The best way of doing it is to uninstall Submit and PB then reload your saved game then save the game and install version 1.53 that should give you a clean saved game but I can't guarantee it. It is always best to start a fresh game though.
Karin Posted April 15, 2014 Posted April 15, 2014 Awesome job,its look its working perfecly now,bandit rape my char and then tied,and becouse i spawn them with console they stay on place and do second round becouse they saw my escape try. Kinda sad its only working on new game I got propably "evil gleam" bug how you call it on main save >.< Skyrim hate me lol
Guest Posted April 15, 2014 Posted April 15, 2014 Awesome job,its look its working perfecly now,bandit rape my char and then tied,and becouse i spawn them with console they stay on place and do second round becouse they saw my escape try. Kinda sad its only working on new game I got propably "evil gleam" bug how you call it on main save >.< Skyrim hate me lol You can try removing submit + pb then loading your saved game, save it then reinstall submit + pb which should clear out any stuck variables the first time you submit.
JDough Posted April 15, 2014 Posted April 15, 2014 Hi, very nice mod. I will dare to downgrade 4 versions of Submit or so I had a few times the "still in combat" issue and other issues may be related as well, don't know. I was hoping to get to the point where I can take advantage of the Serana plugin... well, never got that far anyway. what I wanted to report... I noticed upon installing "SexLab Submit Progressive Bondage V1.53.zip" via MO that it registers as: "SexLab - Submit + Devious Devices + PB" with version 1.42 though the files are recent and include the "Selab submit.esp". So I guess the files are correct. Just thought I let you know in case someone else gets confused. I really hate that the uploaded files section has no date/time stamp. When there are multiple files and only some are updated it is often guesswork what exactly was updated.... but that's probably just me being a moron...
iamnuff Posted April 15, 2014 Posted April 15, 2014 so, 1.53 is the newest (stable) version? and it requires submit 29march14? right.
Guest Posted April 15, 2014 Posted April 15, 2014 Hi, very nice mod. I will dare to downgrade 4 versions of Submit or so I had a few times the "still in combat" issue and other issues may be related as well, don't know. I was hoping to get to the point where I can take advantage of the Serana plugin... well, never got that far anyway. what I wanted to report... I noticed upon installing "SexLab Submit Progressive Bondage V1.53.zip" via MO that it registers as: "SexLab - Submit + Devious Devices + PB" with version 1.42 though the files are recent and include the "Selab submit.esp". So I guess the files are correct. Just thought I let you know in case someone else gets confused. I really hate that the uploaded files section has no date/time stamp. When there are multiple files and only some are updated it is often guesswork what exactly was updated.... but that's probably just me being a moron... Ah, I think I forgot to increment the version number in the installer so, 1.53 is the newest (stable) version? and it requires submit 29march14? right. You can install it over any version of Submit as it replaces all files. It actually downgrades you to an earlier modified version, but you won't notice any difference other than it actually working
hullay Posted April 16, 2014 Posted April 16, 2014 Auto submit is working better than ever! However, there are some regressions from previous versions. * Manual submitting is not working. Doesn't seem to recognize the submit key press. (Tried it in my old saves and a completely new game with live another life mod). * Setting steal player gears to "off" strips the devious devices like the older versions of the mod. This also happens when you lose to beasts such as bears and wolfs even when steal player's gear is set to "on".
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