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Posted

That's fine, you can't rush quality.  Is there/can there be a toggle for it happening depending on gender by that point?  Not terribly interested in seeing my male PCs go through such an experience, but it would be interesting to have him wake up to find someone or something banging the hell out of his female follower(s).

Posted

Thanks for your efforts on this Guffel, but I too have not been able to get the MCM to appear. I'll include some details on what I've troubleshot so far:

 

All prereq mods are newest version which were just downloaded in the last week

SL 1.35

SkyUI 4.1

FNIS 4.1.1

SKSE 1.6.1.6

-Tried with and without current creature pack

-Ran FNIS generator before launch

-No other mods loaded aside from listed prereqs, tried with and without official DLC packs.

-Tried with new game and existing load game

 

I've tried 20+ mods this week and have been very successful so far with those. The only thing I haven't tried is rolling back prereq versions to older releases. Hope this helps!

 

Posted

I had the same issue as NexusCron without the CTD, although I had to reload anyway because I got stuck inside the bed in the Heathfire house due to the overhanging thingies on the bed. The mannequin also didn't move back to its original place and so I had a mannequin standing on the bed. If there's a way to stop mannequins violating you, I'd recommend it because it's an issue at the moment.

Posted

Searched the topic and did not see solution to my problem:

 

Wake up with the message of triggered rape, and the opytion to use nearby bed. Regardless of choice, game freezes (sometimes CTD, sometimes just freeze and runtime error after a while).

 

Any suggestions, anyone?

 

Thanks in advance.

Posted

This mod is partially incompatible with ASIS. Sometimes the increased spawns lead to multiple bandits being spawned, which then proceed to stab you with their swords, and not in the good way.

 

I know I can just tweak the bandit spawns in ASIS config files, but that will affect normal bandit camps as well. For now, I'm keeping it active and dealing with the other bandits with liberal use of F5 and "kill", but using the console is a bit immersion breaking.

Posted

Well I used it. ..and I got violated by a Manniquin, which then caused my game to CTD. What the Fu

Mh.. I thought I got rid of the manniquins... Are these vanilla manniquins or modded ones? Are you sure you use the newest version?

 

This mod is partially incompatible with ASIS. Sometimes the increased spawns lead to multiple bandits being spawned, which then proceed to stab you with their swords, and not in the good way.

 

I know I can just tweak the bandit spawns in ASIS config files, but that will affect normal bandit camps as well. For now, I'm keeping it active and dealing with the other bandits with liberal use of F5 and "kill", but using the console is a bit immersion breaking.

This won´t be a problem in the next version anymore, I will handle the bandit in a diffrent way which shouldn´t confilct.

Posted

I am using the mod with 100% probability.  I wake up ,The bandit appears, get the message "grab   from behind"  and given the option to use a nearby but then nothing happens. The bandit is just standing there. The game doesn't freeze or CTD . Can anyone help?

Posted

I am using the mod with 100% probability.  I wake up ,The bandit appears, get the message "grab   from behind"  and given the option to use a nearby but then nothing happens. The bandit is just standing there. The game doesn't freeze or CTD . Can anyone help?

 

Try saving and then loading that save as it sounds like something that should have kicked in hasn't

 

Posted

Thanks for your efforts on this Guffel, but I too have not been able to get the MCM to appear. I'll include some details on what I've troubleshot so far:

 

All prereq mods are newest version which were just downloaded in the last week

SL 1.35

SkyUI 4.1

FNIS 4.1.1

SKSE 1.6.1.6

-Tried with and without current creature pack

-Ran FNIS generator before launch

-No other mods loaded aside from listed prereqs, tried with and without official DLC packs.

-Tried with new game and existing load game

 

I've tried 20+ mods this week and have been very successful so far with those. The only thing I haven't tried is rolling back prereq versions to older releases. Hope this helps!

 

I don't know about anyone else but I still have to use the zazanimations or menu will stay blank but once zaz is installed and animations are registured with sexlab then the menu shows as it should...  Though I had to uninstall this because for some reason the bandit it chose simply stood there did nothing (after grabbing me from behind) then walked/transported away and about 5 min later (without having any type of sex with this mod) when sex was activated through Sexlab Enchantress spell calm my character suddenly went dizzy etc like if she had been raped with dangerous nights mod...

Posted

 

 

I don't know about anyone else but I still have to use the zazanimations or menu will stay blank but once zaz is installed and animations are registured with sexlab then the menu shows as it should...  Though I had to uninstall this because for some reason the bandit it chose simply stood there did nothing (after grabbing me from behind) then walked/transported away and about 5 min later (without having any type of sex with this mod) when sex was activated through Sexlab Enchantress spell calm my character suddenly went dizzy etc like if she had been raped with dangerous nights mod...

 

 

ZaZ shouldn´t conflict with DN. I would say the spawning of the bandit takes too long so the animation don´t start, but the script goes on and later still starts the After-Sex-effect. But 5 min is way too long for that, as if something blocks my script. Have you any mod that concerns bandits?

Posted

Thanks for the mod. It works.
Can I turn off effects after sex? If lengthen time of the animation then they are activated at the wrong time and spoil the sex animation.

Posted

Thanks for the mod. It works.

Can I turn off effects after sex? If lengthen time of the animation then they are activated at the wrong time and spoil the sex animation.

 

Not in this version. but in the next it will be able.

Posted

 

I am using the mod with 100% probability.  I wake up ,The bandit appears, get the message "grab   from behind"  and given the option to use a nearby but then nothing happens. The bandit is just standing there. The game doesn't freeze or CTD . Can anyone help?

 

Try saving and then loading that save as it sounds like something that should have kicked in hasn't

 

 

 

 

I'm having trouble with the bandit just stands there as well. I tried saving and reloading and changing load order but still no luck.

 

*Update* Nevermind, I did a bit of tinkering with some of my mods. Turns out that Lovers Victim was preventing the bandits from taking advantage of my character when they slept due to the nude exposure mechanic. I uninstalled LV and Dangerous Nights works fine now. Awesome mod! Keep up the great work! :)

Posted

Mannequins is still raped character.

Is it possible to exclude any attacks in homes Player? It is not very realistic.

Posted

Mannequins is still raped character.

 

Is it possible to exclude any attacks in homes Player? It is not very realistic.

It'd be nice if there could be an MCM option for this, as well as for sleeping in inns, which if anything should probably be safer.

Posted

 

 

 

I don't know about anyone else but I still have to use the zazanimations or menu will stay blank but once zaz is installed and animations are registured with sexlab then the menu shows as it should...  Though I had to uninstall this because for some reason the bandit it chose simply stood there did nothing (after grabbing me from behind) then walked/transported away and about 5 min later (without having any type of sex with this mod) when sex was activated through Sexlab Enchantress spell calm my character suddenly went dizzy etc like if she had been raped with dangerous nights mod...

 

 

ZaZ shouldn´t conflict with DN. I would say the spawning of the bandit takes too long so the animation don´t start, but the script goes on and later still starts the After-Sex-effect. But 5 min is way too long for that, as if something blocks my script. Have you any mod that concerns bandits?

 

 

I have one mod that deals with bandits but it only is for spawning more of them it is popluated roads mod that is it?

Posted

Guffel:

 

I like this mod, but have a small request.

Is it possible to put a check in it for other mods, like Sanguines Debauchery, that would skip the rape on wakeup if the dream world was triggered? Getting raped on waking up from the dream world in SD crashes to the desktop consistently.

 

And thanks for the mod, btw.

Posted

LOL I went to sleep in the bannered mare and a bandit appears behind me then immediately walks to the balcony, sits down, and has a cup of ale. No rape happened then he eventually disappeared after the black screen effect. Wtfm8

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