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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

 

 

 

 

the blacksmith wont remove items that are marked as "captured dreams".   if the master put it on you only the master can remove it.  are you in debt or in the middle of a job?

 

No fucking idea.... she has only spoken to me once asking me what I think about the devices..

 

By the way...

 

*Exploit found*

If you have a chasity belt and plugs on, you can sell the plugs to the master unlimited times as they always reapear in you inventory.. well, as long as the master has money.

 

 

If a belt with the logo and the shop name across the back of it was put on you it would be either because you had her remove a gag/blindfold/armbinder and owe for fees or you started the delivery quest.

 

As for the exploit, it is known but nothing can be done about it due to the way Integration works. The only way to stop it from happening is block the sale of all devices completely but once you get speechcraft to the point of being able to sell any items to anyone you can sell them anyways.

 

 

 

I did ask the slave to remove some items but there is no logo in the belt. It looks like a "typial" iron chastity belt, and there is no delivery quest in the quest log. When I ask the master if she needs anything she says nothing right now.. I did also try to killing eveyone by the way but it seems you've made them essential... thank you for that :-P  :angel:

 

 

If it was not removed by the smith and it is a normal iron belt (likely) then there is probably an issue with the belt. If you try to unequip it do you get the normal menu or does it unequip in the inventory but it is still on the character? If it is the latter then look on the main post for Captured Dreams and look at the second item under Conflicts and Issues, that will tell you how to remove it. If it is the former, the belt should have been removed.

Posted

Hey, so it doesn't look like this is a problem for anyone else (according to google, I could be wrong) but when I start the game it says "programmer error: please initialize zadkeyword property" and then it says that it can't read the sexlam mcm menu. I feel like I could figure this out, but everything I try doesn't work. I should note that I 'm not exactly mod-savvy and may have missed something. if someone could help me it would be greatly appreciated.

Posted

Very nice mod. Tried it for a few hours and i like it. But its to bad it causes my skyrim to freeze alot.

I had no crashes or freeze before this mod. But its problaby not Captured dreams shop fault.

Im already using alot of script heavy mods so this one problaby just takes it over the top.

Going to clean out some mods later on and give it another try.

Keep up the good work :D

Posted

Yeah, had to restart the character. Just made a new identical one, and used console to give skill exp so i got to the same spot.

 

I got the issue, then installed 2.76, for a fix. Didn't work. Sadly, i didn't have a save from before the event, so restart it was. 

Haven't tried CD yet, but little question: Has the 2.76 update fixed the problem with the master not taking back all items after a delivery quest? Sometimes the Master Chastity Belt stayed on, and it couldn't be removed.

Posted

 

 

and so.... I grew tired of finding the right settings for Heel scripts to accommodate all the interference of ither scripts. Found this is easier on the machine... when attempting to Tell master "The bloody package was stolen!" and get punished m' caged etc...

 

1. Do not wear heels yourself.

2. Go into the shop later in the evening while all the slaves are penned up down stairs in the cellar.

 

Result... HDT Heels is not going script wild trying to calculate every different offset for everyone in the room. Talking to master is not interrupted by these scripts any-longer as everyone in the room is at offset 0 instead of that 13890803 and 12315879, etc or whatever they are.

 

I talk to her straight through no problems, got stripped, restrained, hung in chains whipped and sent to the cage all without error and perfect in animations. ) from 1st and 3rd person views.

 

lmao, the only thing I did forget about is I have Dangerous nights loaded and enabled... and tried to sleep while in the cage ... so now is a stranger/rapist stuck in the cage with me. :) Hmmm, maybe she can help me with my restraints or least brew us some tea? :P

 

 

Oh yeah, It's probably somewhere in here... and do not know if is considered a spoiler or not, but is there a way to view how much you owe on your account with Master?

 

 

i have never had problems like that with HDT before.  are you sure you have it installed right?

 

 

Oh yeah, HDT heels is somethign I always use... is in the early load and probably have well over 100 hours on it in this save - i.e. all vanilla quests are completed. As I said I often carry a few sets of armour on me three to five all have hdt heels and sets are group keyed in skyui. and configured to different heights. What I'm thinking happens is when I walk into that room and the slaves are about HDT gets confused between the pc and npc's as it's adjusting height at interval 10ms.

Posted

There's a log book at the front near the entrance, it'll tell you vital stats.

 

Thank you :)

 

Yeah I seen that book there early on but forgot about it thinking it more aesthetic... makes sense. Thanks

 

 

Am aiming to break her debt threshold purposely to see what happens. ;)

 

Your relationship with the master is Excellent

You are submissive

You completed 28 errands

You currently owe 54500 gold in release fees

 

Hmmm, I expected she would physically punish me or something after crossing the 35000 default limit, I see she just adds a few more items on that you must wear in this case.

 

Anyway, I must say it's a very good mod, It's different and interesting, I like it, It may behave a little better with other mods present (possibly add tests for them)... but in all is playable. I really look forward to the next versions giving the scope of what the dev plans for it. 

 

I found a minor bug here...

 

 

I purposely set off to be belligerent to the client Mr. Tavis. Refusing and uncooperative...

 

So naturally punishment is a whipping and spending the night in the slave pen in the basement.

 

Well the next morning when the guard released me he walked out of the pen, and shut the pen door in my face while telling me the master wished to speak to me... so was locked in still.

 

I consoled in a lockpick to carry on...

 

 

 

Posted

Yeah, had to restart the character. Just made a new identical one, and used console to give skill exp so i got to the same spot.

 

I got the issue, then installed 2.76, for a fix. Didn't work. Sadly, i didn't have a save from before the event, so restart it was. 

Haven't tried CD yet, but little question: Has the 2.76 update fixed the problem with the master not taking back all items after a delivery quest? Sometimes the Master Chastity Belt stayed on, and it couldn't be removed.

 

It should. I made some changes to the scripts as the command I was using could lag and trigger the nostrip function in Integration.

Posted

 

 

[spoiler}

 

the blacksmith wont remove items that are marked as "captured dreams".   if the master put it on you only the master can remove it.  are you in debt or in the middle of a job?

 

No fucking idea.... she has only spoken to me once asking me what I think about the devices..

 

By the way...

 

*Exploit found*

If you have a chasity belt and plugs on, you can sell the plugs to the master unlimited times as they always reapear in you inventory.. well, as long as the master has money.

 

 

If a belt with the logo and the shop name across the back of it was put on you it would be either because you had her remove a gag/blindfold/armbinder and owe for fees or you started the delivery quest.

 

As for the exploit, it is known but nothing can be done about it due to the way Integration works. The only way to stop it from happening is block the sale of all devices completely but once you get speechcraft to the point of being able to sell any items to anyone you can sell them anyways.

 

 

 

I did ask the slave to remove some items but there is no logo in the belt. It looks like a "typial" iron chastity belt, and there is no delivery quest in the quest log. When I ask the master if she needs anything she says nothing right now.. I did also try to killing eveyone by the way but it seems you've made them essential... thank you for that :-P  :angel:

 

 

If it was not removed by the smith and it is a normal iron belt (likely) then there is probably an issue with the belt. If you try to unequip it do you get the normal menu or does it unequip in the inventory but it is still on the character? If it is the latter then look on the main post for Captured Dreams and look at the second item under Conflicts and Issues, that will tell you how to remove it. If it is the former, the belt should have been removed.

 

 

The belt seems to be normally connected with the inventory. If i try to unequip it I get the normal menu with all the options. (it does get "temporarily" unequiped from the inventory like all devices).

Another trobling thing is that If I ask to buy keys from the master says "I will not discuss this with someone elses property". Aren't I suposed to be her slave?. If i am not, then why are the other slave or the blacksmith unable to remove the belt?

Posted

I found a minor bug here...

 

 

I purposely set off to be belligerent to the client Mr. Tavis. Refusing and uncooperative...

 

So naturally punishment is a whipping and spending the night in the slave pen in the basement.

 

Well the next morning when the guard released me he walked out of the pen, and shut the pen door in my face while telling me the master wished to speak to me... so was locked in still.

 

I consoled in a lockpick to carry on...

 

 

 

I can confirm that bug. I have been able to reproduce it a couple of times. Usually it's not a big issue, as one of the slaves will go in or out of the pen, opening the door fir me... but it still interrupts the normal unfolding of this part of the punishment.

Posted

 

 

 

 

 

 

the blacksmith wont remove items that are marked as "captured dreams".   if the master put it on you only the master can remove it.  are you in debt or in the middle of a job?

 

No fucking idea.... she has only spoken to me once asking me what I think about the devices..

 

By the way...

 

*Exploit found*

If you have a chasity belt and plugs on, you can sell the plugs to the master unlimited times as they always reapear in you inventory.. well, as long as the master has money.

 

 

If a belt with the logo and the shop name across the back of it was put on you it would be either because you had her remove a gag/blindfold/armbinder and owe for fees or you started the delivery quest.

 

As for the exploit, it is known but nothing can be done about it due to the way Integration works. The only way to stop it from happening is block the sale of all devices completely but once you get speechcraft to the point of being able to sell any items to anyone you can sell them anyways.

 

 

 

I did ask the slave to remove some items but there is no logo in the belt. It looks like a "typial" iron chastity belt, and there is no delivery quest in the quest log. When I ask the master if she needs anything she says nothing right now.. I did also try to killing eveyone by the way but it seems you've made them essential... thank you for that :-P  :angel:

 

 

If it was not removed by the smith and it is a normal iron belt (likely) then there is probably an issue with the belt. If you try to unequip it do you get the normal menu or does it unequip in the inventory but it is still on the character? If it is the latter then look on the main post for Captured Dreams and look at the second item under Conflicts and Issues, that will tell you how to remove it. If it is the former, the belt should have been removed.

 

 

The belt seems to be normally connected with the inventory. If i try to unequip it I get the normal menu with all the options. (it does get "temporarily" unequiped from the inventory like all devices).

Another trobling thing is that If I ask to buy keys from the master says "I will not discuss this with someone elses property". Aren't I suposed to be her slave?. If i am not, then why are the other slave or the blacksmith unable to remove the belt?

 

 

The dialogue was made before the addition of the master's belt, I intend to update the dialogue to reflect the belt worn. As for why the belt was not equipped the script looks to see if the inventory device is equipped then removes the device, it is possible to have the belt working but the inventory part not equipped so it would skip it, this is something else I need to fix. At this point I would use the console to get a key and remove it.

Posted

 

 

 

 

 

[spoiler}

 

the blacksmith wont remove items that are marked as "captured dreams".   if the master put it on you only the master can remove it.  are you in debt or in the middle of a job?

 

No fucking idea.... she has only spoken to me once asking me what I think about the devices..

 

By the way...

 

*Exploit found*

If you have a chasity belt and plugs on, you can sell the plugs to the master unlimited times as they always reapear in you inventory.. well, as long as the master has money.

 

 

If a belt with the logo and the shop name across the back of it was put on you it would be either because you had her remove a gag/blindfold/armbinder and owe for fees or you started the delivery quest.

 

As for the exploit, it is known but nothing can be done about it due to the way Integration works. The only way to stop it from happening is block the sale of all devices completely but once you get speechcraft to the point of being able to sell any items to anyone you can sell them anyways.

 

 

 

I did ask the slave to remove some items but there is no logo in the belt. It looks like a "typial" iron chastity belt, and there is no delivery quest in the quest log. When I ask the master if she needs anything she says nothing right now.. I did also try to killing eveyone by the way but it seems you've made them essential... thank you for that :-P  :angel:

 

 

If it was not removed by the smith and it is a normal iron belt (likely) then there is probably an issue with the belt. If you try to unequip it do you get the normal menu or does it unequip in the inventory but it is still on the character? If it is the latter then look on the main post for Captured Dreams and look at the second item under Conflicts and Issues, that will tell you how to remove it. If it is the former, the belt should have been removed.

 

 

The belt seems to be normally connected with the inventory. If i try to unequip it I get the normal menu with all the options. (it does get "temporarily" unequiped from the inventory like all devices).

Another trobling thing is that If I ask to buy keys from the master says "I will not discuss this with someone elses property". Aren't I suposed to be her slave?. If i am not, then why are the other slave or the blacksmith unable to remove the belt?

 

 

 

 

Solved it.. (in a way) 

I remembered that playing around yesterday, at some point a thug attacked me and the contract he was carrying was from Herran!!! 

So I checked the inventory with the console again, I found the chastity belt like normal, and another entry without a name.

Removed the nameless entry with the console and the belt dissapeared.

Opened the inenntory normally, the belt still showed as equiped and i Unequiped it.. all good.

A notable thing, is the belt cannot be sold to the master, only the plugs can.

 

I smell a mod conflict and my closest suspect is Deviously helpless. Not other mod I have will Add devices to the player. (exept alternate start but It does not use the Iron model)

 

Posted

 

I found a minor bug here...

 

 

I purposely set off to be belligerent to the client Mr. Tavis. Refusing and uncooperative...

 

So naturally punishment is a whipping and spending the night in the slave pen in the basement.

 

Well the next morning when the guard released me he walked out of the pen, and shut the pen door in my face while telling me the master wished to speak to me... so was locked in still.

 

I consoled in a lockpick to carry on...

 

 

 

I can confirm that bug. I have been able to reproduce it a couple of times. Usually it's not a big issue, as one of the slaves will go in or out of the pen, opening the door fir me... but it still interrupts the normal unfolding of this part of the punishment.

 

 

The door is set to activate by one of the npc's, Herran stays in the activation zone so it should stay open but if one of the other npc's wanders through it will shut. I had set all the npc's with things to do that would keep them away from it but they misbehave at times. I ended up doing it this way as the door was being very stubborn in opening correctly in the scene.

Posted

 

 

 

 

 

 

 

 

the blacksmith wont remove items that are marked as "captured dreams".   if the master put it on you only the master can remove it.  are you in debt or in the middle of a job?

 

No fucking idea.... she has only spoken to me once asking me what I think about the devices..

 

By the way...

 

*Exploit found*

If you have a chasity belt and plugs on, you can sell the plugs to the master unlimited times as they always reapear in you inventory.. well, as long as the master has money.

 

 

If a belt with the logo and the shop name across the back of it was put on you it would be either because you had her remove a gag/blindfold/armbinder and owe for fees or you started the delivery quest.

 

As for the exploit, it is known but nothing can be done about it due to the way Integration works. The only way to stop it from happening is block the sale of all devices completely but once you get speechcraft to the point of being able to sell any items to anyone you can sell them anyways.

 

 

 

I did ask the slave to remove some items but there is no logo in the belt. It looks like a "typial" iron chastity belt, and there is no delivery quest in the quest log. When I ask the master if she needs anything she says nothing right now.. I did also try to killing eveyone by the way but it seems you've made them essential... thank you for that :-P  :angel:

 

 

If it was not removed by the smith and it is a normal iron belt (likely) then there is probably an issue with the belt. If you try to unequip it do you get the normal menu or does it unequip in the inventory but it is still on the character? If it is the latter then look on the main post for Captured Dreams and look at the second item under Conflicts and Issues, that will tell you how to remove it. If it is the former, the belt should have been removed.

 

 

The belt seems to be normally connected with the inventory. If i try to unequip it I get the normal menu with all the options. (it does get "temporarily" unequiped from the inventory like all devices).

Another trobling thing is that If I ask to buy keys from the master says "I will not discuss this with someone elses property". Aren't I suposed to be her slave?. If i am not, then why are the other slave or the blacksmith unable to remove the belt?

 

 

 

 

Solved it.. (in a way) 

I remembered that playing around yesterday, at some point a thug attacked me and the contract he was carrying was from Herran!!! 

So I checked the inventory with the console again, I found the chastity belt like normal, and another entry without a name.

Removed the nameless entry with the console and the belt dissapeared.

Opened the inenntory normally, the belt still showed as equiped and i Unequiped it.. all good.

A notable thing, is the belt cannot be sold to the master, only the plugs can.

 

I smell a mod conflict and my closest suspect is Deviously helpless. Not other mod I have will Add devices to the player. (exept alternate start but It does not use the Iron model)

 

With standard items usually what causes the issue is when a mod strips you or takes all your items. Custom items can cause the issue as well if they are not set up correctly or equipped properly and the item can linger in your inventory and end up causing an issue later.

 

The iron belt you had, was it rusted looking or all black? If it was rusted then it was the belt put on by the Drauger.

Posted

 

With standard items usually what causes the issue is when a mod strips you or takes all your items. Custom items can cause the issue as well if they are not set up correctly or equipped properly and the item can linger in your inventory and end up causing an issue later.

 

The iron belt you had, was it rusted looking or all black? If it was rusted then it was the belt put on by the Drauger.

 

 

the screwed up spoiler tags a few posts back seems to be messing up the forum's own structure.

Posted

Hm ... I have a "small" problem. I visited with a couple of items still in my inventory and Master decided to put them onto me. That's a VERY aggravating thing, by the way.

 

I immediately talked to him again (are we having fun, no, etc.) and teh normal freeing up process was running ... but the armbinder never got removed. I have that item on easy struggle but I tried for 2h straight ... no way to get out and everyone who says "let us remove that binder" claims to do so but doesn't actually.

 

Seems that thing is bugged and I cannot get out ... is there a way to remove those things via console? If so ... what commands should I look at?

Posted

 

 

I found a minor bug here...

 

 

I purposely set off to be belligerent to the client Mr. Tavis. Refusing and uncooperative...

 

So naturally punishment is a whipping and spending the night in the slave pen in the basement.

 

Well the next morning when the guard released me he walked out of the pen, and shut the pen door in my face while telling me the master wished to speak to me... so was locked in still.

 

I consoled in a lockpick to carry on...

 

 

 

I can confirm that bug. I have been able to reproduce it a couple of times. Usually it's not a big issue, as one of the slaves will go in or out of the pen, opening the door fir me... but it still interrupts the normal unfolding of this part of the punishment.

 

 

The door is set to activate by one of the npc's, Herran stays in the activation zone so it should stay open but if one of the other npc's wanders through it will shut. I had set all the npc's with things to do that would keep them away from it but they misbehave at times. I ended up doing it this way as the door was being very stubborn in opening correctly in the scene.

 

 

Yeah. I can see the approach you took.

 

Another thing...

 

 

Assist the customer is a circular radiant quest after first acceptance and specifies with ramifications ... not really a bug per say but logically and is more my preference I do not care for them as it binds the pc to always coming back to do them unlike companions look for work or brotherhood assassinations or the cd errand quests.

 

What I mean is they're always assigned to you from the first point on... no matter what, you cannot speak to master without getting them after the first round.

 

Mr Tavis "I'll be back again." Come back the 1st, come back the 10th, come back the 20th,  and decision is never yours again as you cannot grab another radiant from master without abiding to "assist the customer" constantly too. Can't be late,,, I;ve an appointment every 1st, 20th and 20th if the month no matter what.

 

Posted

 

 

 

 

 

 

 

 

 

[spoiler}

 

the blacksmith wont remove items that are marked as "captured dreams".   if the master put it on you only the master can remove it.  are you in debt or in the middle of a job?

 

No fucking idea.... she has only spoken to me once asking me what I think about the devices..

 

By the way...

 

*Exploit found*

If you have a chasity belt and plugs on, you can sell the plugs to the master unlimited times as they always reapear in you inventory.. well, as long as the master has money.

 

 

If a belt with the logo and the shop name across the back of it was put on you it would be either because you had her remove a gag/blindfold/armbinder and owe for fees or you started the delivery quest.

 

As for the exploit, it is known but nothing can be done about it due to the way Integration works. The only way to stop it from happening is block the sale of all devices completely but once you get speechcraft to the point of being able to sell any items to anyone you can sell them anyways.

 

 

 

I did ask the slave to remove some items but there is no logo in the belt. It looks like a "typial" iron chastity belt, and there is no delivery quest in the quest log. When I ask the master if she needs anything she says nothing right now.. I did also try to killing eveyone by the way but it seems you've made them essential... thank you for that :-P  :angel:

 

 

If it was not removed by the smith and it is a normal iron belt (likely) then there is probably an issue with the belt. If you try to unequip it do you get the normal menu or does it unequip in the inventory but it is still on the character? If it is the latter then look on the main post for Captured Dreams and look at the second item under Conflicts and Issues, that will tell you how to remove it. If it is the former, the belt should have been removed.

 

 

The belt seems to be normally connected with the inventory. If i try to unequip it I get the normal menu with all the options. (it does get "temporarily" unequiped from the inventory like all devices).

Another trobling thing is that If I ask to buy keys from the master says "I will not discuss this with someone elses property". Aren't I suposed to be her slave?. If i am not, then why are the other slave or the blacksmith unable to remove the belt?

 

 

 

 

Solved it.. (in a way) 

I remembered that playing around yesterday, at some point a thug attacked me and the contract he was carrying was from Herran!!! 

So I checked the inventory with the console again, I found the chastity belt like normal, and another entry without a name.

Removed the nameless entry with the console and the belt dissapeared.

Opened the inenntory normally, the belt still showed as equiped and i Unequiped it.. all good.

A notable thing, is the belt cannot be sold to the master, only the plugs can.

 

I smell a mod conflict and my closest suspect is Deviously helpless. Not other mod I have will Add devices to the player. (exept alternate start but It does not use the Iron model)

 

With standard items usually what causes the issue is when a mod strips you or takes all your items. Custom items can cause the issue as well if they are not set up correctly or equipped properly and the item can linger in your inventory and end up causing an issue later.

 

The iron belt you had, was it rusted looking or all black? If it was rusted then it was the belt put on by the Drauger.

 

 

 

 

 

No it was a normal belt. 

 

 

post-96019-0-03994300-1405958450_thumb.jpg

 

 

Posted

 

I'd imagine devious helplessness would not play well with this mod.... lmao you should see what craziness DH plays when SD+ is active

Looping animations of Sanguine raping you in dreamworld over and over and over...

 

 

Please PLEASE remove the gigantic forum breaking 15 posts of quoting from your posts, if we want to read the conversation we can just scroll up

Posted (edited)

 

 

 

 

 

 

 

 

 

[spoiler}

 

the blacksmith wont remove items that are marked as "captured dreams".   if the master put it on you only the master can remove it.  are you in debt or in the middle of a job?

 

No fucking idea.... she has only spoken to me once asking me what I think about the devices..

 

By the way...

 

*Exploit found*

If you have a chasity belt and plugs on, you can sell the plugs to the master unlimited times as they always reapear in you inventory.. well, as long as the master has money.

 

 

If a belt with the logo and the shop name across the back of it was put on you it would be either because you had her remove a gag/blindfold/armbinder and owe for fees or you started the delivery quest.

 

As for the exploit, it is known but nothing can be done about it due to the way Integration works. The only way to stop it from happening is block the sale of all devices completely but once you get speechcraft to the point of being able to sell any items to anyone you can sell them anyways.

 

 

 

I did ask the slave to remove some items but there is no logo in the belt. It looks like a "typial" iron chastity belt, and there is no delivery quest in the quest log. When I ask the master if she needs anything she says nothing right now.. I did also try to killing eveyone by the way but it seems you've made them essential... thank you for that :-P  :angel:

 

 

If it was not removed by the smith and it is a normal iron belt (likely) then there is probably an issue with the belt. If you try to unequip it do you get the normal menu or does it unequip in the inventory but it is still on the character? If it is the latter then look on the main post for Captured Dreams and look at the second item under Conflicts and Issues, that will tell you how to remove it. If it is the former, the belt should have been removed.

 

 

The belt seems to be normally connected with the inventory. If i try to unequip it I get the normal menu with all the options. (it does get "temporarily" unequiped from the inventory like all devices).

Another trobling thing is that If I ask to buy keys from the master says "I will not discuss this with someone elses property". Aren't I suposed to be her slave?. If i am not, then why are the other slave or the blacksmith unable to remove the belt?

 

 

 

 

Solved it.. (in a way) 

I remembered that playing around yesterday, at some point a thug attacked me and the contract he was carrying was from Herran!!! 

So I checked the inventory with the console again, I found the chastity belt like normal, and another entry without a name.

Removed the nameless entry with the console and the belt dissapeared.

Opened the inenntory normally, the belt still showed as equiped and i Unequiped it.. all good.

A notable thing, is the belt cannot be sold to the master, only the plugs can.

 

I smell a mod conflict and my closest suspect is Deviously helpless. Not other mod I have will Add devices to the player. (exept alternate start but It does not use the Iron model)

 

With standard items usually what causes the issue is when a mod strips you or takes all your items. Custom items can cause the issue as well if they are not set up correctly or equipped properly and the item can linger in your inventory and end up causing an issue later.

 

The iron belt you had, was it rusted looking or all black? If it was rusted then it was the belt put on by the Drauger.

 

 

 

 

 

No it was a normal belt. 

 

 

 

involved in any devious integration quests from the mages guild lately?

 

Edited by CliftonJD
Posted

 

 

I'd imagine devious helplessness would not play well with this mod....

 

I use Deviously Helpless and Captured Dreams and never had any problems

Posted

considering all the things we should be getting in the next update (the part about actually being able to become masters slave) i'd love it if this had an add-on for the slave tattoos mod (new form of advertisement with radiant quest?) here on LL which only she can remove or if part of your update involves her sending thugs to acquire you to become a new slave then a quest to get it removed. 

 

why get it removed well the newest mod for slave tattoos gives perk like effects from specific tattoos so     hers could have negative effects.

 

another thing is that the newest slave tattoos has effects that happen when your wearing a combo of       tattoos but you could do the same but instead with tattos and specific plugs.

 

anyway from what i'v seem so far im soooo looking forward for the next update.

Posted

 

 

I'd imagine devious helplessness would not play well with this mod....

 

I use Deviously Helpless and Captured Dreams and never had any problems

 

 

same here

Posted

 

 

 

I'd imagine devious helplessness would not play well with this mod....

 

I use Deviously Helpless and Captured Dreams and never had any problems

 

 

same here

 

 

Deviously Helpless only has npc's in specific factions attack the player, all npc's in captured dreams use custom factions and would not be affected. On the other hand, it is extremely useful in helping remove items when you just can't seem to find a key for.

Posted

Any news so far on the future planned updates? Like enabling the player to become a slave of the master?

(well, the player is almost a slave of her anyway :P)

 

And i got an idea, how about actual rewarding scenes for the player when he/she is a good slave, doing the duties and such. Instead of just, "here's your gold, gimme the devices back!" :P

 

Above all else though; How's your health going Veladarius?

Posted

Any news so far on the future planned updates? Like enabling the player to become a slave of the master?

(well, the player is almost a slave of her anyway :P)

 

And i got an idea, how about actual rewarding scenes for the player when he/she is a good slave, doing the duties and such. Instead of just, "here's your gold, gimme the devices back!" :P

 

Above all else though; How's your health going Veladarius?

 

Here are some updates:

 

Health: I had my first follow up with the doctor today. He said the x-rays look great and I am healing well but I have to wear the collar for a total of 8 weeks and I am on light duty (some light physical activity and can drive if needed). The issues I was having in my arms and hands is pretty much gone now.

 

Mod Update: I figured out what was causing the mod to keep a new game from starting, it didn't like the locations I set up, no idea why. I am starting to work on the quest that will control the changes done to the grounds, the basic framework is in place and I am testing it now. It has 23 stages with it (currently) advancing 1 stage per day until the grounds are completed. The next things to do before doing some testing is 1- interiors of buildings, 2- make adjustments to quests that use things that are moved (outdoor punishment), 3- update current npc AI packages to use new spaces, 4- create new npc's and AI packages. Once those items are done then the daily life in the new areas should be working and all current quests and such should be working correctly as well. After that it is on to the new content.

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