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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

I really like this mod: thank you for making and sharing it.  I have some issues with it but no more than your average mod though (and nothing unrecoverable/unmanageable/probably not my fault).  Looking forward to future additions!

Posted

 

what's the differences between the tormentor and the exciter?

the info on the item is not showing completely. :\

 

The Exciter just does vibration and will try to keep you at close to 100 Arousal. The Tormentor also has the Magic Sensitivity (vibrates on spell use), Electro Stim (drop your arousal down to about 20) and random vibration (may cause orgasm).

 

 

got the tormentor during 1 of the delivery quests for master - Love it

Posted

 

 

I ran into something of a problem.

Was doing the quests, got the Assist quest. Did it, it finished, no animation bug, completed as it was supposed to.

Then came the problem. I used Sexlabs Romance to have some sex, try to get rid of the stat-gain debuff, but the animation didn't play right. It started, then suddenly my character jumped back to the "chained" animation, like when you are doing the assist quest. The animation jumped back to normal for a second when new animation stages begun, but then back to chained again, just standing there, while the other lady kept going with her animations.

 

After the sex, and having delivered a package, i went to enchant something. Didn't work. My character bends over the table, the menu pops up, then she automatically stands up and cancels out of the enchant table. 

 

Halp plz?

 

You likely don't have the patch installed to bring it up to version 2.76 (it gets installed over 2.70).

 

 

I do have it, actually. I installed it when i first came to this topic for help. 

It didn't help. 

I loaded the save first, reset the mod (from the reset options in MCM), saved and installed the patch. didn't help.

 

 

you said you got the patch After getting the problem and attempting to fix the problem with the patch

I've found you need to load the save from before the problem occurred as a preventative maintenance, not after the problem discovered as a cure

 

-install the patch and overwrite all files, then reload the save from the meeting with master and customer, walk back to street and let master request you meet her at shop immediately (new quest Should appear for that)

 then go talk to master and customer and the problem should not occur

Good luck, hope it helps, if you still have issues with it, post your modlist order (Maybe we can find info on issue from that)

 

Posted

Be sure to check your inventory with "showinventory" command,

its possible that you could have a device on and its not actually appearing as it should, there are so many ways to mess up installation of mods or even install older mods and have problems as well.

 

All arm restraints can interfere with inactable objects, though that doesn't mean that you're always going to see them on, especially if one of your Devious mods is out of date with your line up.

Posted

Great mod, although it seems to be incompatible with anything that edits the mill.

For instance in the village mod for mills and inns below installing half moon mill causes random ctds, but it will work with the rest of the mod.

it seems kind of strange to me given there are no visual conflicts and they don't appear to edit the same space

 

http://www.nexusmods.com/skyrim/mods/40970/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D40970&pUp=1

Posted

Great mod, although it seems to be incompatible with anything that edits the mill.

For instance in the village mod for mills and inns below installing half moon mill causes random ctds, but it will work with the rest of the mod.

it seems kind of strange to me given there are no visual conflicts and they don't appear to edit the same space

 

http://www.nexusmods.com/skyrim/mods/40970/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D40970&pUp=1

 

Do you have it loading before or after Captured Dreams? If  you have not tried, try switching their load order and see if that helps.

Posted

Not sure if this is mentioned, or if anyone has had it happen, but I just got a weird thing happen with captured dreams and the latest defeat. I was stuck out front after a "failed" retrieval, and at first everything went fine, but when the time for the second whipping came, first hit sent me to bleedout. Maybe it would've staggered me, since I haven't noticed the chains draining stamina. Could be wrong on the latter, though.

 

It hasn't done that before, mind, so it must be something with the new defeat. Problem was that the scene never resumed, and I was forced to reload.

Posted

Not sure if this is mentioned, or if anyone has had it happen, but I just got a weird thing happen with captured dreams and the latest defeat. I was stuck out front after a "failed" retrieval, and at first everything went fine, but when the time for the second whipping came, first hit sent me to bleedout. Maybe it would've staggered me, since I haven't noticed the chains draining stamina. Could be wrong on the latter, though.

 

It hasn't done that before, mind, so it must be something with the new defeat. Problem was that the scene never resumed, and I was forced to reload.

 

Definitely should not have happened, the whipping scenes are set to do no damage. If there are major interruptions to the scene it will not resume, usually happens if the players controls are enabled or something along those lines. If a scene does fail and you are able to gain control you need to reload anyways as those npc's will be stuck in the scene and not do anything else.

Posted

Well, something I did in what I am working on caused an issue that I didn't catch until yesterday. I went to start a new game and it would just hang between telling to start and the character generation. I had backed up things several times and the last version that would let me start a new game was from 6/25. I ended up losing some small details I had added and all the navmesh changes I did. I tried cleaning the latest esp I had and looked through it for something that was not supposed to be there but I couldn't find the issue.

Posted

Well, something I did in what I am working on caused an issue that I didn't catch until yesterday. I went to start a new game and it would just hang between telling to start and the character generation. I had backed up things several times and the last version that would let me start a new game was from 6/25. I ended up losing some small details I had added and all the navmesh changes I did. I tried cleaning the latest esp I had and looked through it for something that was not supposed to be there but I couldn't find the issue.

 

At least you "did" something to cause that. Half the time when I get a broken save, there's no apparent reason for it. Unless you count save/quit and go make a cup of tea.

 

:P

Posted

 

Well, something I did in what I am working on caused an issue that I didn't catch until yesterday. I went to start a new game and it would just hang between telling to start and the character generation. I had backed up things several times and the last version that would let me start a new game was from 6/25. I ended up losing some small details I had added and all the navmesh changes I did. I tried cleaning the latest esp I had and looked through it for something that was not supposed to be there but I couldn't find the issue.

 

At least you "did" something to cause that. Half the time when I get a broken save, there's no apparent reason for it. Unless you count save/quit and go make a cup of tea.

 

:P

 

 

lol, its the tea ain't it

Posted

 

 

So I found an odd bug. The master won't remove my Ebonite Blindfold but did remove the gag. This was added on through Skyrim Bound on the start of my new file. I was kinda hoping he would remove the cuffs and harness to but I guess he won't be that nice.

 

EDIT: Giving myself the restraint key to open it didn't work either.

 

However saving, quiting, restarting lead to a crash on the first load. Then on the second it came off. I don't know that was just weird. :/

 

If there are any delays in the scripts it can cause issues with removing devices, either they are not removed or they get broken. I have instructions in the Main post under the Conflicts and Issues section on how to remove the item.

 

 

I can't do any of that... any keystroke  while disrupting a scene will freeze or ctd this one.

 

I have not gotten very far... probably due to other mods loaded.

 

1. Thieves who stop me on deliveries I can basically ignore... when I do not turn over the package I can go on and make the delivery anyway.

 

2. So I tried one where I handed the package over to the thief on purpose.... and

  •  return to the master .... has me whipped.
  • after being whipped .... my pc attempts to masturbate while being placed in restraints,,, is weird arms with no hands then.
  • after that I suppose she is placed in a cell or something... not sure as I get the dd message about failed pleasuring herself, while the scene is black and it ,,,, screen goes grey from there (I think may be my blindfolds are set to half? not sure). So I really do not know what scene is going on at all....
  • Any key at this point will ctd. ... so I usually do. ctd that is.

 

 

 

 

Hmmm, i believe I'm faction-ed to a faction which may be ally with your bandits... is all I may think of. I now I'm not faction'd with 000e0cd9 I made sure of that. I'd hate to root through the ck guessing.

 

Aside from that... that floor plays havoc, and seems to make the cell unstable. Can cause freeze for me in heavy scripted loads.

Posted

 

 

Well, something I did in what I am working on caused an issue that I didn't catch until yesterday. I went to start a new game and it would just hang between telling to start and the character generation. I had backed up things several times and the last version that would let me start a new game was from 6/25. I ended up losing some small details I had added and all the navmesh changes I did. I tried cleaning the latest esp I had and looked through it for something that was not supposed to be there but I couldn't find the issue.

 

At least you "did" something to cause that. Half the time when I get a broken save, there's no apparent reason for it. Unless you count save/quit and go make a cup of tea.

 

:P

 

 

lol, its the tea ain't it

 

Saves rearrange script order at times when writing to disk. Some initial dependencies then get out of wack. Remove any dead scripts via a save tool and make sure SKSE.ini has [General] ClearInvalidRegistrations=1 in it.

 

... Oh, and above all stop dumping tea on your keyboard. :P

Posted

Great mod, although it seems to be incompatible with anything that edits the mill.

For instance in the village mod for mills and inns below installing half moon mill causes random ctds, but it will work with the rest of the mod.

it seems kind of strange to me given there are no visual conflicts and they don't appear to edit the same space

 

http://www.nexusmods.com/skyrim/mods/40970/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D40970&pUp=1

 

 

OH!... I see a real issue there. That mod creates a village around Half Moon Mill. That's going to be a tough one without using ck to resolve cell use.

Posted

 

So while I really like the content and ideas in this mod, I'm running into a ton of bugs that make the most interesting parts just not work.

 

1) I was told to report on the 1st for an assist the customer quest.  The first time I came in that day (right after opening, around 8:05), Master told me to report on the 10th then ignored me.  I exited and re-entered, then it played through the assist quest but marked it as complete for both the 1st and the 10th.  on the 10th when I came in, there was no customer.

 

2) When I fail a delivery quest, I get a crash at the end of the whipping scene (when the armored dude is supposed to take me somewhere).

 

3) when I fail a retrieve quest, either the armored dude or my own character get bugged when my character is supposed to be put in the cage.

3a) armored dude tries to walk behind the cage, walks into the wall for a while, then eventually bugs his way under the cage (so his head and shoulders are floating around in the cage itself)

3b) armored dude stands there scratching his butt after the dialog

3c) armored dude walks over to cage and opens it... but my character never moves.

I tried this 10 or so times, and got one of the above each time.

 

4) if I have a high arousal when trying to complete a delivery quest, the completion is bugged.  As soon as the chastity belt is taken off, my character gets naked and masturbates.  when she's done, the master wont have any dialogue option for starting any new quests or completing the old delivery quest (the reciept has been removed from inventory, but no reward was given and the quest still says I need to give her the receipt.)  The only workaround I've found is to manually lower my character's arousal using MCM before handing in the quest.

 

*edit* a 5th bug I just remembered:

At one point I delievered a package and got a receipt, then the thieves accosted me and defeated me.  So I ran back to Master.  I don't remember exactly what the dialog was, but I do remember that I was stuck with an armbinder I couldn't get off, but the read as completed successfully.

 

There are a ton of mods that I found cause problems with this one.

 

Devious Devices, you have to turn off masterbate on belt removal.  This will cause a problem and even crashes, I cant tell you that everyone will have this problem but in my mod heavy game this had to be turned off to prevent problems with belt switching.

 

Immersive Beds, this one has its own problems but can result in your inability to use chairs, beds, enchanting tables etc...thankfully it has its own fix script in MCM this at one point I thought was a problem with CD...Oddly with Immersive Beds sometimes after scenes the same issue happens but its easy to fix.

 

HDT High Heels is a mandatory req, don't think it was mentioned.

 

You can mess up any scene by trying to "rush it"  also trying to help it along is bad, each scene is "almost" fully automated so just let it do its thing until its perfectly obvious the control is back in your hands.  Do not rush dialogue this can cause problems.  When showing up at the shop you should wait until all actors appear to be settled in and performing their routine ie the slave girls have gotten to their positions.  This is because the environmental scene is setting up and uses scripts so compound that with whatever you could possibly have in your load order.  There are mods that run checks on all actors in an interior one example is Aroused and another is Devious Devices device polling feature npc's....You have to allow that stuff time to situate before initiating scenes.

 

SD+ Coveted is normally turned on, having that on is a bad idea, Tavish could suddenly decide he wants your character to do more than try on merchandise....I've seen it happen lols.

 

Fuz has extra steps for installing when you use Mod Organizer which was outlined on the page back.

 

So all of that stuff above I had to change in MCM menu and its a lot that can go wrong but not the fault of this mod, hope it helps.

 

 

Lmao, here I been trouble shooting and you outlined a lot of what I found. I knew HDT heels was going to be a pain from start ... I normally use that mod and use a lot of diff armour with diff height boots, you have to configure every pair separate or you get constant jittering (not good jitter) but up and down on the plain making the script constantly work harder, SO beware of using different heels walking in do that here the scripts on that floor will go crazy. But yeah, I noticed a lot of freeze on masturbate on belt removal - that is the strip and floor combo I think again I think? 

 

1) I was told to report on the 1st for an assist the customer quest.  The first time I came in that day (right after opening, around 8:05), Master told me to report on the 10th then ignored me.  I exited and re-entered, then it played through the assist quest but marked it as complete for both the 1st and the 10th.  on the 10th when I came in, there was no customer.

 

Happened to me,,, I reloaded a save to correct it.

 

2) When I fail a delivery quest, I get a crash at the end of the whipping scene (when the armored dude is supposed to take me somewhere).

 

Is funny, I;m somehow faction'd with those bandits - SD+ probably did it - I removed bandit faction e0cd9 but that did not help. So I handed over the package anyway, just to see what happens.... low and behold I get hard screen freeze at the end of that whipping when he takes me somewhere.

 

 

I've a really hard combo going on.... between TDF, aroused, SD+, Angrims and actually being a succubus - toss this on top ... am murdering the poor girl. she'll need plenty bed rest afterwords. :P

Posted

 

Great mod, although it seems to be incompatible with anything that edits the mill.

For instance in the village mod for mills and inns below installing half moon mill causes random ctds, but it will work with the rest of the mod.

it seems kind of strange to me given there are no visual conflicts and they don't appear to edit the same space

 

http://www.nexusmods.com/skyrim/mods/40970/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D40970&pUp=1

 

 

OH!... I see a real issue there. That mod creates a village around Half Moon Mill. That's going to be a tough one without using ck to resolve cell use.

 

 

It will definitely conflict, there are 2 buildings from it in the same area where the shop is. If it was all on the same side of the road as the mill it wouldn't be a problem.

Posted

 

 

So while I really like the content and ideas in this mod, I'm running into a ton of bugs that make the most interesting parts just not work.

 

1) I was told to report on the 1st for an assist the customer quest.  The first time I came in that day (right after opening, around 8:05), Master told me to report on the 10th then ignored me.  I exited and re-entered, then it played through the assist quest but marked it as complete for both the 1st and the 10th.  on the 10th when I came in, there was no customer.

 

2) When I fail a delivery quest, I get a crash at the end of the whipping scene (when the armored dude is supposed to take me somewhere).

 

3) when I fail a retrieve quest, either the armored dude or my own character get bugged when my character is supposed to be put in the cage.

3a) armored dude tries to walk behind the cage, walks into the wall for a while, then eventually bugs his way under the cage (so his head and shoulders are floating around in the cage itself)

3b) armored dude stands there scratching his butt after the dialog

3c) armored dude walks over to cage and opens it... but my character never moves.

I tried this 10 or so times, and got one of the above each time.

 

4) if I have a high arousal when trying to complete a delivery quest, the completion is bugged.  As soon as the chastity belt is taken off, my character gets naked and masturbates.  when she's done, the master wont have any dialogue option for starting any new quests or completing the old delivery quest (the reciept has been removed from inventory, but no reward was given and the quest still says I need to give her the receipt.)  The only workaround I've found is to manually lower my character's arousal using MCM before handing in the quest.

 

*edit* a 5th bug I just remembered:

At one point I delievered a package and got a receipt, then the thieves accosted me and defeated me.  So I ran back to Master.  I don't remember exactly what the dialog was, but I do remember that I was stuck with an armbinder I couldn't get off, but the read as completed successfully.

 

There are a ton of mods that I found cause problems with this one.

 

Devious Devices, you have to turn off masterbate on belt removal.  This will cause a problem and even crashes, I cant tell you that everyone will have this problem but in my mod heavy game this had to be turned off to prevent problems with belt switching.

 

Immersive Beds, this one has its own problems but can result in your inability to use chairs, beds, enchanting tables etc...thankfully it has its own fix script in MCM this at one point I thought was a problem with CD...Oddly with Immersive Beds sometimes after scenes the same issue happens but its easy to fix.

 

HDT High Heels is a mandatory req, don't think it was mentioned.

 

You can mess up any scene by trying to "rush it"  also trying to help it along is bad, each scene is "almost" fully automated so just let it do its thing until its perfectly obvious the control is back in your hands.  Do not rush dialogue this can cause problems.  When showing up at the shop you should wait until all actors appear to be settled in and performing their routine ie the slave girls have gotten to their positions.  This is because the environmental scene is setting up and uses scripts so compound that with whatever you could possibly have in your load order.  There are mods that run checks on all actors in an interior one example is Aroused and another is Devious Devices device polling feature npc's....You have to allow that stuff time to situate before initiating scenes.

 

SD+ Coveted is normally turned on, having that on is a bad idea, Tavish could suddenly decide he wants your character to do more than try on merchandise....I've seen it happen lols.

 

Fuz has extra steps for installing when you use Mod Organizer which was outlined on the page back.

 

So all of that stuff above I had to change in MCM menu and its a lot that can go wrong but not the fault of this mod, hope it helps.

 

 

Lmao, here I been trouble shooting and you outlined a lot of what I found. I knew HDT heels was going to be a pain from start ... I normally use that mod and use a lot of diff armour with diff height boots, you have to configure every pair separate or you get constant jittering (not good jitter) but up and down on the plain making the script constantly work harder, SO beware of using different heels walking in do that here the scripts on that floor will go crazy. But yeah, I noticed a lot of freeze on masturbate on belt removal - that is the strip and floor combo I think again I think? 

 

1) I was told to report on the 1st for an assist the customer quest.  The first time I came in that day (right after opening, around 8:05), Master told me to report on the 10th then ignored me.  I exited and re-entered, then it played through the assist quest but marked it as complete for both the 1st and the 10th.  on the 10th when I came in, there was no customer.

 

Happened to me,,, I reloaded a save to correct it.

 

2) When I fail a delivery quest, I get a crash at the end of the whipping scene (when the armored dude is supposed to take me somewhere).

 

Is funny, I;m somehow faction'd with those bandits - SD+ probably did it - I removed bandit faction e0cd9 but that did not help. So I handed over the package anyway, just to see what happens.... low and behold I get hard screen freeze at the end of that whipping when he takes me somewhere.

 

 

I've a really hard combo going on.... between TDF, aroused, SD+, Angrims and actually being a succubus - toss this on top ... am murdering the poor girl. she'll need plenty bed rest afterwords. :P

 

 

and so.... I grew tired of finding the right settings for Heel scripts to accommodate all the interference of ither scripts. Found this is easier on the machine... when attempting to Tell master "The bloody package was stolen!" and get punished m' caged etc...

 

1. Do not wear heels yourself.

2. Go into the shop later in the evening while all the slaves are penned up down stairs in the cellar.

 

Result... HDT Heels is not going script wild trying to calculate every different offset for everyone in the room. Talking to master is not interrupted by these scripts any-longer as everyone in the room is at offset 0 instead of that 13890803 and 12315879, etc or whatever they are.

 

I talk to her straight through no problems, got stripped, restrained, hung in chains whipped and sent to the cage all without error and perfect in animations. ) from 1st and 3rd person views.

 

lmao, the only thing I did forget about is I have Dangerous nights loaded and enabled... and tried to sleep while in the cage ... so now is a stranger/rapist stuck in the cage with me. :) Hmmm, maybe she can help me with my restraints or least brew us some tea? :P

 

 

Oh yeah, It's probably somewhere in here... and do not know if is considered a spoiler or not, but is there a way to view how much you owe on your account with Master?

Posted

I have a small problem with this mod. I have a chastity belt on, that the master placed ans it seems it is impossible to remove. I talk to the slave that requires 4.000gold, gives me a letter and says to take it to the blacksmith..I do that, the message "sometimes later" pops up after the dialogues, but the belt is stil on.

Second try, Go straight to the blacksmith, she asks for 4.500k.. the message "sometime time later" pop ups.. (all the dialogues went normally) but the belt is still on.

so....

either I am missing a dialogue that says " YO! Bitch the belt is still on!!" or there is something broken with my game..

So how do I fix it?

 

By the way, I tried getting the letter And telling the blacksmith I can pay for the removal and in tha scenario she askes for 6.000.normal?

 

Posted

the blacksmith wont remove items that are marked as "captured dreams".   if the master put it on you only the master can remove it.  are you in debt or in the middle of a job?

Posted

 

and so.... I grew tired of finding the right settings for Heel scripts to accommodate all the interference of ither scripts. Found this is easier on the machine... when attempting to Tell master "The bloody package was stolen!" and get punished m' caged etc...

 

1. Do not wear heels yourself.

2. Go into the shop later in the evening while all the slaves are penned up down stairs in the cellar.

 

Result... HDT Heels is not going script wild trying to calculate every different offset for everyone in the room. Talking to master is not interrupted by these scripts any-longer as everyone in the room is at offset 0 instead of that 13890803 and 12315879, etc or whatever they are.

 

I talk to her straight through no problems, got stripped, restrained, hung in chains whipped and sent to the cage all without error and perfect in animations. ) from 1st and 3rd person views.

 

lmao, the only thing I did forget about is I have Dangerous nights loaded and enabled... and tried to sleep while in the cage ... so now is a stranger/rapist stuck in the cage with me. :) Hmmm, maybe she can help me with my restraints or least brew us some tea? :P

 

 

Oh yeah, It's probably somewhere in here... and do not know if is considered a spoiler or not, but is there a way to view how much you owe on your account with Master?

 

 

i have never had problems like that with HDT before.  are you sure you have it installed right?

Posted

the blacksmith wont remove items that are marked as "captured dreams".   if the master put it on you only the master can remove it.  are you in debt or in the middle of a job?

 

No fucking idea.... she has only spoken to me once asking me what I think about the devices..

 

By the way...

 

*Exploit found*

If you have a chasity belt and plugs on, you can sell the plugs to the master unlimited times as they always reapear in you inventory.. well, as long as the master has money.

Posted

 

the blacksmith wont remove items that are marked as "captured dreams".   if the master put it on you only the master can remove it.  are you in debt or in the middle of a job?

 

No fucking idea.... she has only spoken to me once asking me what I think about the devices..

 

By the way...

 

*Exploit found*

If you have a chasity belt and plugs on, you can sell the plugs to the master unlimited times as they always reapear in you inventory.. well, as long as the master has money.

 

 

If a belt with the logo and the shop name across the back of it was put on you it would be either because you had her remove a gag/blindfold/armbinder and owe for fees or you started the delivery quest.

 

As for the exploit, it is known but nothing can be done about it due to the way Integration works. The only way to stop it from happening is block the sale of all devices completely but once you get speechcraft to the point of being able to sell any items to anyone you can sell them anyways.

Posted

 

 

the blacksmith wont remove items that are marked as "captured dreams".   if the master put it on you only the master can remove it.  are you in debt or in the middle of a job?

 

No fucking idea.... she has only spoken to me once asking me what I think about the devices..

 

By the way...

 

*Exploit found*

If you have a chasity belt and plugs on, you can sell the plugs to the master unlimited times as they always reapear in you inventory.. well, as long as the master has money.

 

 

If a belt with the logo and the shop name across the back of it was put on you it would be either because you had her remove a gag/blindfold/armbinder and owe for fees or you started the delivery quest.

 

As for the exploit, it is known but nothing can be done about it due to the way Integration works. The only way to stop it from happening is block the sale of all devices completely but once you get speechcraft to the point of being able to sell any items to anyone you can sell them anyways.

 

 

I did ask the slave to remove some items but there is no logo in the belt. It looks like a "typial" iron chastity belt, and there is no delivery quest in the quest log. When I ask the master if she needs anything she says nothing right now.. I did also try to killing eveyone by the way but it seems you've made them essential... thank you for that :-P  :angel:

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