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Posted
11 hours ago, EgoBallistic said:


This will happen if you use the F4z-Ro-Doh silent voice mod, because it makes your character move their lips when the struggle sounds play.

huh? but i wasn't using any F4ze Ro Doh mod. in fact i didn't even know there is such mod for fallout other than skyrim. the first time happen is the gag wasn't placed in the actor mouth or open mouth doesn't work. It got fixed with open mouth with gag when i installed that LLFP library which you have provided for next gen (steam only have this fallout version 1.10.984, you see.)

Posted
12 hours ago, EgoBallistic said:


Make sure you are using the latest version of KFT.  The most recent version added a fix to gag items to address this.

Thank you, will try later i didin't check versions since it came with the modlist

Posted (edited)
13 hours ago, EgoBallistic said:


This will happen if you use the F4z-Ro-Doh silent voice mod, because it makes your character move their lips when the struggle sounds play.

 

Consider unchecking the "Has Lipfile" box for the next update. I see you have unchecked some but others are still checked. 

 

  • GaggedNPCGreets (all)
  • Strugglings (both "heavy breathing")

 

F4z doesn't make lip motions if you have them unchecked.

 

image.png.e4712bddb3b3d237223eb29a0b740232.png

 

 

Edited by JB.
Posted
1 hour ago, ramce said:

Thank you, will try later i didin't check versions since it came with the modlist

Never mind i actually use latest and it still an issue..

Posted
1 hour ago, JB. said:

F4z doesn't make lip motions if you have them unchecked.

Quick test, might need a new run? The PC doesn't lip sync anymore, but just closes their mouth instead.

Posted (edited)
22 hours ago, JB. said:

 

Consider unchecking the "Has Lipfile" box for the next update. I see you have unchecked some but others are still checked. 

 

  • GaggedNPCGreets (all)
  • Strugglings (both "heavy breathing")

 

F4z doesn't make lip motions if you have them unchecked.

 

image.png.e4712bddb3b3d237223eb29a0b740232.png

 

 

Question, may i know what is this software you using for this screen shot? It look kinda useful.

Edited by flim
rephase it to be more polite
Posted (edited)
3 hours ago, notmeitsme3 said:

Is there any guide to use the mod?

 

The intended use is for mods like AAF Violate or Cursed DD Enchantings can apply these devices to you.  You can also craft them at the chemistry workbench, or you can use the MCM debug menu to apply random devices to yourself or other NPCs.  The MCM menu lets you control which types of devices get applied when a mod chooses them at random.

 

 

 

Edited by EgoBallistic
Posted
5 hours ago, flim said:

Question, may i know what is this software you using for this screen shot? It look kinda useful.

It's the default tool that W11 has and I'm sure W10 has it as well. I don't know what its name is in English but the literal translation is "Snipping Tool".

Posted (edited)

Is there a little descriptor to know what type of bindings will completly bind your body -akin to the straitdress that also act as straightjacket on DD?

And can it already act as a sort of Cursed Loot mod to be forcefully applied to your character?

 

-on steam, most AAF no longer work since the last updtate-

Edited by kurokurokurokuro
Posted
18 hours ago, JB. said:

It's the default tool that W11 has and I'm sure W10 has it as well. I don't know what its name is in English but the literal translation is "Snipping Tool".

Oh no. Sorry for my bad english to cause the misunderstanding. i'm not too sure if i described it correctly.

I was talking about the software which you used to look into the kft mod script and comment "unchecking Has Lipfile" before you took the screen shot of, not that tool on how to take screen shot.

i just wanna look into the mod script (is this what it called or is it API?)

Posted
2 hours ago, flim said:

the software which you used to look into the kft mod script and comment "unchecking Has Lipfile"

 

That's the "Fallout 4 Creation Kit" (and it's not a script nor an API, but rather the UI for an SDK, if you're looking for appropriate industry terminology).

Posted

Absolute gem of a mod. Great work! I'm planning to play alongside IKAROS custom race if you know it, is there a chance that I can convert meshes to use IKAROS body? For normal outfits I can do easily myself in outfit studio, but since your NIFs has legs and arms in different positions, I don't know how to do it. Thanks in advance!

Posted
12 hours ago, vaultbait said:

 

That's the "Fallout 4 Creation Kit" (and it's not a script nor an API, but rather the UI for an SDK, if you're looking for appropriate industry terminology).

Thank you for the info. i will try to search for this creation kit on google now.

Posted
9 hours ago, flim said:

Thank you for the info. i will try to search for this creation kit on google now.

 

It's made by the same people who make Fallout 4, you should be able to download it through Steam.

Posted (edited)

Still having the issue of mouth closing during struggling, how are people backporting their game to previous version? I have never had FRD installed and I have the bare minimum mods to run this one, would a video help describe my problem better? I remember it working in the OG version of this mod but no update since.

Edited by UCAB2020
Posted
8 minutes ago, MysticDaedra said:

Does this have a SAKR ini for it already?

 

It does not include SAKR keywords (nether via plugin nor RobCo Patcher config). However, I personally tend to prefer that wearing only KFT (or DD) equipment get treated as effectively naked anyway, so I wouldn't myself want any SAKR keywords for these items. I can understand others' playstyles might differ though.

Posted (edited)

@EgoBallistic

 

Thank you for the mod, quick question:

 

what is good way to understand from the script that player is currently trying to struggle. If I call AAF.StartScene while player is struggling bad things happen. Thank you!

Edited by awesomeSPAS
Posted

I'm also having a problem where the PC is making gagged noises without a gag equipped, and I cannot speak with other NPCs. I used the "remove all devices" option in the MCM just in case, but that didn't seem to work.

Posted (edited)
5 hours ago, MysticDaedra said:

I'm also having a problem where the PC is making gagged noises without a gag equipped, and I cannot speak with other NPCs. I used the "remove all devices" option in the MCM just in case, but that didn't seem to work.

Have you tried the old Devious Devices trick of crafting another gag>put it on> wait a few seconds>remove it?

That's worked for me. Also getting Violated again seems to clears it.

 

Also, make sure your not in a low FPS area.

Edited by izzyknows
Posted
10 hours ago, awesomeSPAS said:

@EgoBallistic

 

Thank you for the mod, quick question:

 

what is good way to understand from the script that player is currently trying to struggle. If I call AAF.StartScene while player is struggling bad things happen. Thank you!

 

That's an interesting question.  Unfortunately there really isn't a way, it didn't occur to me to add that, although it makes total sense.

 

I think the way to go is to add a keyword, e.g. "KZEB_Struggling", to the actor.  That way if I end up adding NPC struggling the same check would work on them. 

Posted
On 7/14/2024 at 4:21 AM, UCAB2020 said:

Still having the issue of mouth closing during struggling, how are people backporting their game to previous version? I have never had FRD installed and I have the bare minimum mods to run this one, would a video help describe my problem better? I remember it working in the OG version of this mod but no update since.

why not try different gag? the tape that cover the mouth.

 

i am no modder or expert but i faced the same thing. here are some reference.

1) I didn't install the LLFP for the next gen the first time, so the mouth is always closed after i craft and equip open mouth gag.

2)  after installing LLFP, the mouth opened to the gag, ball gag or open mouth but i face the same issue like your, mouth closed during stuggling.

3) did you know that open mouth-absorbed, those eyes can still blink despite the hook to the eyes.

 

i am also not sure if it is AAF version and i wanted to try version 161 in nexus. my current version is 171 beta.

but why not try tape gag first until the developer updated it. there's always a unequip all option.

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