dkatryl Posted April 30, 2014 Author Posted April 30, 2014 Okay, pre-fix, I went to my usual Helgen stomping grounds, rounded up a handful of bandits and with my radius turned to the minimum of 25', and when I surrendered, the first couple would do their thing, but then it would do another search, but see something just outside of the 25' radius, and then triggered the "Still in combat" issue. Post-fix, repeat the same thing, and when it went to make the follow up check, the same bandit that was just outside the 25' radius now just wandered off, allowing it to properly transfer to the bound follow up. Increasing the radius to 500 allowed the 3rd bandit to join in on their turn. Increasing the radius to the max of 2000 allowed even more bandits to join in than were originally there. So that seemed to resolve that issue. Additionally, I went to another area that always has a bear for "creature" testing, and with the SL creature option turned off and/or Submit's creature option < 2, if I surrendered to the bear, it would momentarily go passive, but then re-agro, which is intended. However, if all applicable options to allow creature sex are turned on, then you properly surrender and get a bear boinking. In lieu of all of this, I changed the message from "You are still in combat!" to "Your opponent doesn't accept your surrender", because now it should only be triggered if you attempt to surrender and there are NO valid targets, regardless of combat state. So, I'll probably update here in a little bit, the changes were focused to a specific thing and responded well to testing, so I don't see any reason to sit on it.
dkatryl Posted April 30, 2014 Author Posted April 30, 2014 I would like to make 1 suggestion to the consensual 3-way. The sexuality check is nice (setting to hetero will prevent the seduction dialog from appear on same-sex NPC, etc), but prevents asking a same-sex partner for a 3way. For example, as a male with the hetero setting, I cannot ask a male to join in on a 3way with a female NPC. What I'd like to see is a option to bypass the sexuality setting when setting up a 3way. Not a major issue since I can temporarily change the setting to bi to try get a 3way going, but I hate having to change things back and forth in the MCM. For like the second partner, yeah, that probably makes sense, sure. Because if you're a hetero dude that already has some local hooch on the hook and you're waiting to slip 'em the old one eyed willy, then the only reason you'd be chatting up some dude before hand is if you're looking to get freaky with the lady. As opposed to just going through town, visit some vendor dude, want to see his wares, and accidentally ask him to show you his 'wares'.
Kinky Posted April 30, 2014 Posted April 30, 2014 Speaking of updating why not add option for consensual sex to initiate 3some. I have 3 folowers at the moment they all like me a lot but i cant have 3some or i dont know how to initiate it. is there join us dialogue option that i never knew exists? Talk to the first NPC and if the seduction is successful, then have them follow you ( the "find a more private place" option), then talk to a second NPC. You'll get a "you look a little left out" type dialog. It still requires a seduction attempt (so you can fail) but if successful, then initiate sex immediately, or tell the second NPC to follow you. Then talk to either NPC and select the "this spot looks good" option, and you get the 3-way. Bingo. I canned the nonconsensual player surrender 3-way because the only applicable animation was Devil's 3-way, and the chances of having 2+ bandits or whatever fighting you was pretty high, so it was basically Devil's 3-way all day, every day. So I went with them taking turns for variety's sake. Consensual, however, has had 3-ways for a long time, exactly as listed. Thats great. Its not in description so i never knew about it. Then what about this situation: I have 3 folowers we attack one opponent, he gets my hp low and i autosubmit. Whats the resolution to this situation? What i would like to see here is: 1. If my followers surrender as well, then Player Char and folowers get undressed and tied up, opponent rapes one at a time or if multiple opponents they pick characer that is not currently in sex act and wasnt raped already. 2. If only my pc surrender then followers should try to stop opponent from raping character... similar to what guards do and then fight continues between opponents and free characters untill either opponent is dead(combat over, everyone gets free) or untill followers are below 10% health and at that point they autosurrender get nude and tied up.
dkatryl Posted April 30, 2014 Author Posted April 30, 2014 Make no mistake. I have no intention of any massive reworks. I am simply making sure it will play nicely with the current Framework (5.4), and try to address some bugs that make the mod relatively unplayable to those that were experiencing them. Maybe a minor tweak here and there, sure, but that's pretty much the extent of it.
dkatryl Posted April 30, 2014 Author Posted April 30, 2014 Most Recent Changes29APR14 2127 Framework 5.4 had deprecated some of the scripts I referenced. Updated Submit to reference the current Framework scripts. This largely affected checks for Sentient and Non-Sentient creatures. Removed 'Combat' checks for player surrender. Given both Submit's built in scene abort (Push the hotkey during sex) as well as the Framework's own abort hotkey, there is no real concern for getting stuck in a sex scene while getting attacked. Additionally, added a Global state to ignore invalid target checks after the player had already surrendered and been taken at least once per scenario. This Global is reset after everything is over and you escape. This above should resolve the erroneous "You are still in combat!" messages. That message has been changed to "Your opponent doesn't accept your surrender!", which should now only play if you try to surrender and there are NO valid targets and your character hadn't been assaulted yet. Removed the 'Sexual Preference' check on the second person if you are trying to initiate a threesome to make the process easier. The check is still valid on the first person you try to seduce per scenario. Due to development using the Framework 5.4, the mod requirements section has been updated.
venomg3 Posted April 30, 2014 Posted April 30, 2014 an update to the only sexlab mod ive ever needed. the bandits in dungeons will be weeping
germanicus Posted April 30, 2014 Posted April 30, 2014 Thanks a lot DK. Waited for this. many hugs for hard work. tested the mod - WORKS LIKE A CHARM. ( I have more hugs for you but somehow I have a feeling that you do not enjoy in man's hugs)
Bolwig Posted April 30, 2014 Posted April 30, 2014 Does this mod also affect npc vs npc? Defeat is being buggy with me at the moment and im thinking of trying out this mod.
germanicus Posted April 30, 2014 Posted April 30, 2014 Does this mod also affect npc vs npc? Defeat is being buggy with me at the moment and im thinking of trying out this mod. No, it is a different way of submitting enemies from Defeat mod.
vagonumero13 Posted April 30, 2014 Posted April 30, 2014 Finally the bug I had since some January release, that caused any tied characters not sitting but lying down in the ground, is fixed, even if it is not in changelog.
dkatryl Posted April 30, 2014 Author Posted April 30, 2014 Finally the bug I had since some January release, that caused any tied characters not sitting but lying down in the ground, is fixed, even if it is not in changelog. I don't recall there was such a bug. Okay, well, then, huzzah!
stclairstv Posted April 30, 2014 Posted April 30, 2014 only problem i have so far is when i submit to guard it drops me in prison and i cannot move other than that this is awesome. I do use prison overhaul, defeat, death alternative. Those all work great. Tested each one by themslves and together before I installed submit. Had same problem with last version also. Anyone know a trick to get control of the player wwhen this happens. I can jump then float for a second but thats it. Oh one more thing all my follwers are naked after the rape to. Some even bound and that awesome but they do not redress afterwards. Is it possible to have all followers tied up ? that would be kick ass
LewdA Posted April 30, 2014 Posted April 30, 2014 Finally the bug I had since some January release, that caused any tied characters not sitting but lying down in the ground, is fixed, even if it is not in changelog. I don't recall there was such a bug. Okay, well, then, huzzah! it only happens if Prison Overhaul is installed after Submit.
Kinky Posted April 30, 2014 Posted April 30, 2014 Make no mistake. I have no intention of any massive reworks. I am simply making sure it will play nicely with the current Framework (5.4), and try to address some bugs that make the mod relatively unplayable to those that were experiencing them. Maybe a minor tweak here and there, sure, but that's pretty much the extent of it. Ok i wasnt aware that this would be such a massive change. Thanks for the update.
blindmankind Posted May 1, 2014 Posted May 1, 2014 Most Recent Changes 29APR14 2127 Framework 5.4 had deprecated some of the scripts I referenced. Updated Submit to reference the current Framework scripts. This largely affected checks for Sentient and Non-Sentient creatures. Removed 'Combat' checks for player surrender. Given both Submit's built in scene abort (Push the hotkey during sex) as well as the Framework's own abort hotkey, there is no real concern for getting stuck in a sex scene while getting attacked. Additionally, added a Global state to ignore invalid target checks after the player had already surrendered and been taken at least once per scenario. This Global is reset after everything is over and you escape. This above should resolve the erroneous "You are still in combat!" messages. That message has been changed to "Your opponent doesn't accept your surrender!", which should now only play if you try to surrender and there are NO valid targets and your character hadn't been assaulted yet. Removed the 'Sexual Preference' check on the second person if you are trying to initiate a threesome to make the process easier. The check is still valid on the first person you try to seduce per scenario. Due to development using the Framework 5.4, the mod requirements section has been updated. me thanks
Caturday Posted May 1, 2014 Posted May 1, 2014 Make no mistake. I have no intention of any massive reworks. I am simply making sure it will play nicely with the current Framework (5.4), and try to address some bugs that make the mod relatively unplayable to those that were experiencing them. Maybe a minor tweak here and there, sure, but that's pretty much the extent of it. Could FrameWork marked aggressive Undress options be a minor tweak? Id like my char to keep her socks on.
WaxenFigure Posted May 1, 2014 Posted May 1, 2014 Make no mistake. I have no intention of any massive reworks. I am simply making sure it will play nicely with the current Framework (5.4), and try to address some bugs that make the mod relatively unplayable to those that were experiencing them. Maybe a minor tweak here and there, sure, but that's pretty much the extent of it. Could FrameWork marked aggressive Undress options be a minor tweak? Id like my char to keep her socks on. There are separate strip options in the Framework for aggressive vs normal already. Another possibility is to edit the MOD that provides the socks and add a keyword "SexLabNoStrip" and then add that keyword to any piece of clothing you don't want removed (in aggressive or normal sex). In my case I added it to the piercings mods because it didn't make sense to have a genital or breast piercing and then remove them when having sex.
Pinute Posted May 1, 2014 Posted May 1, 2014 Make no mistake. I have no intention of any massive reworks. I am simply making sure it will play nicely with the current Framework (5.4), and try to address some bugs that make the mod relatively unplayable to those that were experiencing them. Maybe a minor tweak here and there, sure, but that's pretty much the extent of it. Could FrameWork marked aggressive Undress options be a minor tweak? Id like my char to keep her socks on. There are separate strip options in the Framework for aggressive vs normal already. Another possibility is to edit the MOD that provides the socks and add a keyword "SexLabNoStrip" and then add that keyword to any piece of clothing you don't want removed (in aggressive or normal sex). In my case I added it to the piercings mods because it didn't make sense to have a genital or breast piercing and then remove them when having sex. A different option (if you use Devious Devices) is to change nipple to slot 56 and labia to slot 49 since you need to disable stripping for those in Sexlab anyway. A nice side effect is you won't have jewelry dangling through the belt.
dkatryl Posted May 1, 2014 Author Posted May 1, 2014 On, the subject of player stripping: Originally, you had 100% of your gear stolen if you surrendered which would naturally result in your being fully nekkid. So MCM stripping preferences were kind of moot. People complained about losing all of their gear (Or having to reclaim it from the bandit that stole it), which I was kind of like, well, yeah, but normally you'd be dead and reloading, right? But then they also pointed out that you'd have all of your favorites deleted if the weapon(s) got removed from your inventory, and you'd have to recreate them each time, and I agreed, *that* was a major pain in the ass. So I implemented the MCM option to not have the gear stolen (other than gold), but to simulate the same feel of being robbed, I just fully strip you, because those bandits are greedy and they would normally take everything. So, long story short, eh, I'll take another look at it, maybe I can change how the stripping is handled. No promises, but, eh, fresh eyes might see an easy solution I overlooked in the past.
germanicus Posted May 1, 2014 Posted May 1, 2014 DK - I understand that you like sadomasochism, which is fine with me , but is there a possibility to make a choice that bandits will take either your gold or armour? Or, just a proposal, they take nothing but (if that is an option) they will rape you until your stamina, life and magicka drains to zero? So I believe that there are bandits too who aren't interesting only in gold and equipment but are perverted and all they have in mind is sex (like me ). So, what are you think?
dkatryl Posted May 2, 2014 Author Posted May 2, 2014 Now I remember the reason I had left the stripping the way I had it. There was never a function that allowed me to disable the redressing of a victim if the player didn't prevent it via the Framework's MCM options. So, if I did the stealing AFTER they assaulted you, it would look kind of stupid if you got partially got stripped, then immediately got dressed as soon as it finished, and then got stripped again when your stuff was stolen. But that was pre-1.5x Framework. Maybe Ashal added something to disable redressing, in which case, problem solved. Otherwise, it is kind of stuck the way it was.
dkatryl Posted May 2, 2014 Author Posted May 2, 2014 Ashal said he would add a API command to disable victim redressing so I can properly control the scene, allowing me to move the gear robbing portion to after the initial assault. That should make everyone requesting that I just use the Framework MCM stripping settings happy. Can't give any ETA, since it will require 1.55 to be released first.
nutluck Posted May 2, 2014 Posted May 2, 2014 Ashal said he would add a API command to disable victim redressing so I can properly control the scene, allowing me to move the gear robbing portion to after the initial assault. That should make everyone requesting that I just use the Framework MCM stripping settings happy. Can't give any ETA, since it will require 1.55 to be released first. No worries and take it easy. You for a few months cranked out a ton of updates. You earned the right to take any future updates slowly.
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