blindmankind Posted May 4, 2014 Posted May 4, 2014 i lost the dialog to talk - where i can do sex and increase the friendship +1 or so :'/ e: on jarls i get the dialog, but not on other npcs
pinky6225 Posted May 4, 2014 Posted May 4, 2014 i lost the dialog to talk - where i can do sex and increase the friendship +1 or so :'/ e: on jarls i get the dialog, but not on other npcs Check the dialogue setting in submit MCM, by default it goes to use sexlab sexuality but if you want it to appear on all NPC's it should be set to both.
blindmankind Posted May 4, 2014 Posted May 4, 2014 thank you, i will check that now ;] did not remember there was a option, lol^^ e: nice, it work again ;} bet, i do not saw it, coz it was to adjust with a slider^^ really missed that dialog ;s
new_man Posted May 4, 2014 Posted May 4, 2014 Somehow when my character is bound after the sex, I can control her freely in her bound state......anyone have any idea why?
blindmankind Posted May 4, 2014 Posted May 4, 2014 Somehow when my character is bound after the sex, I can control her freely in her bound state......anyone have any idea why? that i had too, but i did not test it again, so i do not know if it still there ;o and then it was impossible to unlock the inventory option etc
windbrand123 Posted May 4, 2014 Posted May 4, 2014 My game lags terribly with this mod active (it takes about 1min to activate after getting in-game), drops down from about 40+fps to <10fps... Also, the rape shout that I use on NPCs don't really work, I see the blue shockwave thing, and NPC will fall onto the floor, but nothing happens after that? I've used it like 20 times and it didn't do anything, I've set the success chance to be ridiculously high in MCM just for testing purposes. What's going on?
shambleresp Posted May 4, 2014 Posted May 4, 2014 Hi all, i put the speech option to maximum 25% and also combat to 25% but nothing, the target surrended but theres no dialogue or anything, any idea, tyvm.
JDol Posted May 4, 2014 Posted May 4, 2014 Fine work! I have been playing around with it and the features are really, really impressive. Thanks for the effort! I was wondering (and sorry if this has been asked before...) Are there plans to allow the player to bind and gag submitted NPCs? It would open up interesting possibilities for crime, especially house burglary. Also, would it be possible to have the player / followers sent to a bandit lair or appropriate faction base once captured so they have to make their escape from there? I was told in another thread that Defeat did this, but it does not leave the player bound. Thanks for your time, and this mod!
papawashere Posted May 4, 2014 Posted May 4, 2014 I'm having two issues which I've seen before in this thread. The first issue is that the actual shout that makes people submit doesn't work about 80% of the time. The shout never actually comes out. It also causes extreme lag until I hit the hotkey to shout again. The second issue is when my character is bound after submitting, the character falls over in a laying position. It then spams the chance roll messages which do nothing as I have no means from which to escape even though my lockpicking skill is over 120. The actual binds become some strange long yellow object instead of the standard hand binds. I have Zaz Animations installed if that makes any difference. I have Defeat installed as well, but I have the victim module off right now so it isn't interfering either. Submit is the only active combat mod in my mod set.
Dapper Dan Pomade Posted May 4, 2014 Posted May 4, 2014 Have you tried using the Submit key to work free of your bindings? Because that's how you're supposed to do it.
papawashere Posted May 4, 2014 Posted May 4, 2014 Have you tried using the Submit key to work free of your bindings? Because that's how you're supposed to do it. I was able to break the bindings doing that but it caused my FPS to drop to 1 for about 10 seconds. I also don't yet know why the bindings are being removed and replaced with that yellow line (it looks vaguely like a rope straight out of Half-Life 1).
Dapper Dan Pomade Posted May 4, 2014 Posted May 4, 2014 That's what it is. It's the rope used to hogtie you. No idea what's causing the framerate issues.
darky3000 Posted May 4, 2014 Posted May 4, 2014 I just recently have discovered this mod and immediately it became one of my must have mods. But after this new sexlab framework and also your updates I got weird bugs. First every time when I want to start normal scene which is initiated by conversation, my character which is female got strap-on and start to act as male. If I choose to change their roles, my character stays in that position and npc change role but after also npc stay in new position and both don't advance further. Same issue I had with previous version of framework and submit... This happens if I choose option "I am for anything".
cloudygaze Posted May 4, 2014 Posted May 4, 2014 You might want to make a note on the front page about uninstalling the mod - one must make sure deathproof is completely disabled before uninstalling, or their character becomes permanently incapable of dying! Script cleaners won't fix that, either.
Rex Dark Posted May 4, 2014 Posted May 4, 2014 I'm having a bit of a problem. The submit hotkey at times just completely stops doing anything at all. And right now it hasn't done anything for a while. I just press it and not even an attempt to surrender is made. (Usually when it does work, attackers stop attacking for a moment, before they either accept my surrender or I get a "You are still in combat" message. Now neither of those happens.) Is there anything I can do to fix this?
Caturday Posted May 5, 2014 Posted May 5, 2014 Thanks for the update dkatryl, thats what I wished for ^-^ However, you still get fully stripped before the bound animation beguns, not sure if wanted or not.
dkatryl Posted May 5, 2014 Author Posted May 5, 2014 You might want to make a note on the front page about uninstalling the mod - one must make sure deathproof is completely disabled before uninstalling, or their character becomes permanently incapable of dying! Script cleaners won't fix that, either. Good point!
dkatryl Posted May 5, 2014 Author Posted May 5, 2014 Thanks for the update dkatryl, thats what I wished for ^-^ However, you still get fully stripped before the bound animation beguns, not sure if wanted or not. It was intended, since nominally that is when you would be robbed, so even if you technically don't have the gear stolen, I was stripping you to simulate that. But, I suppose at this point, since I no longer have any penalty if you don't have gear theft turned on, then I can probably just leave you in whatever state you were in the end. Unless you have the gear stealing option turned on, in which case, yeah, stripped down due to no more loot!
nutluck Posted May 5, 2014 Posted May 5, 2014 Sorry wasn't able to help bug test for you this time, been busy with RL the past few days. Glad to see the next version out already hopefully everything works perfectly.
cadejocr Posted May 5, 2014 Posted May 5, 2014 good mod, but is not working for me. Don't sumit agains normal human npc. I must say really did a mess with submit versions and submit + pb, maybe that is the reason. But thinks mods should have a self clean or be inmune to versions.
Caturday Posted May 5, 2014 Posted May 5, 2014 Thanks for the update dkatryl, thats what I wished for ^-^ However, you still get fully stripped before the bound animation beguns, not sure if wanted or not. It was intended, since nominally that is when you would be robbed, so even if you technically don't have the gear stolen, I was stripping you to simulate that. But, I suppose at this point, since I no longer have any penalty if you don't have gear theft turned on, then I can probably just leave you in whatever state you were in the end. Unless you have the gear stealing option turned on, in which case, yeah, stripped down due to no more loot! I see! You already came in my direction a lot with the latest update, so thanks for that! Actually in love with your mod, and the dialogue options when talking to a normal NPC make me chuckle quite a bit with the voice overs its having. I guess thats one of the awesome parts if you have a game that is voiced by barely 10 different ppl
germanicus Posted May 6, 2014 Posted May 6, 2014 All I can say, thanks DK. My female PC is submitting to the creatures as well as to humans without any problem. The mod works perfectly for now.
Miurtis Posted May 6, 2014 Posted May 6, 2014 This is my first post, so first at all I must congratulate dkatryl for this awesome mod... Skyrim gaming is really much more immersive, now. I have one sugestion to make it a bit more realistic and immersive, if you don't mind I take the liberty: make player's and companion's fate totally independent. I noted that when player's caught, as her/his companion do. Same way, they only get free just when player does. Don't mind where they are, their situation, or their chances... they do it automatically when player does. I think that player and companion could be "separate targets" for hostil NPCs, so they can capture one of them, but they also must "work" in order to capture the second one, and don't get it like a "free capture, special offer 2x1". And, vice versa, when player gets free, still have the extra work to free her/his companion. In addition, "separating" player's and companion's fate does open an interesting mini improvised quest: could create the situation where companion is captured, but not the player, who can avoid the aggro and get safe. In that case, player can receive a notification (i.e. through courier) asking her/him to go some place and pay a ransom -or try to rescue the bounded/enslaved companion without spend any septim... anyway, the sooner the better-. Thanks for your patience, and excuse my poor english.
windbrand123 Posted May 7, 2014 Posted May 7, 2014 Does anyone know what causes the huge fps drop after using the submit shout? It usually lasts for about 20 seconds or so, but sometimes it's permanent until I relaunch Skyrim.
n3zum1 Posted May 7, 2014 Posted May 7, 2014 Thanks for the mod! It works very well but I've encountered some sort of "bug". i will try to explain... I'm playing with auto submit and "deathproof" enabled, submit whem health is 15% and 100% chance of submit. Creatures support and enabled the draugr animations. The bug seems to start in Saarthal (sp?) when I encounter the first "draugr wight" and in battle if I get defeated and my health gets bellow "0" my character tries to submit, she gets her clothes and money removed (but not stolen!) and the draugr stops to attack me but then nothing more happens, no rape animations no nothing and I'm free to resume the fight, put the clothes back on and attack the draugr. Well the real problem starts after this. Still in Saarthal there is an alchemist lab a bit more ahead but when I try to use it the camera goes to third person as normal, and the animations plays normally too and I can see the alchemy menu but right after this my character "auto quit" the lab and unsheathe wathever weapon she has in the inventory (even if said weapon isn't equipped!) and this happens with every "station" on the game aftewards. cooking pots, archane enchanters... My solution for this was to disable the autosubmit option in the mod. i wonder if someone had a similar problem...
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