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Posted

This is a nice mod but it seems to have some ... issues. One of the main ones is that the stop combat thing seems bugged. I keep getting told I'm "still in combat." It's worked better getting targets to submit rather than submitting myself.

 

Another big issue I've noticed is duplicating items. If you rape your victim immediately rather than loot them you get an option to take their stuff, then after the sex scene is done they re-equip their stuff, giving you an opportunity to loot them again.

 

Not trying to bitch or be a downer, I really love this. Just trying to report issues.

Posted

can anyone confirm mcm menu for this mod no longer working for the newest sexlab v1.5.1 ?? Submit mcm menu never shows up anymore i still get the dialog to show up when talking to npc but i cannot change any part of it.

Posted

can anyone confirm mcm menu for this mod no longer working for the newest sexlab v1.5.1 ?? Submit mcm menu never shows up anymore i still get the dialog to show up when talking to npc but i cannot change any part of it.

Open console and enter "setStage SKI_ConfigManagerInstance 1".

 

That will cause the MCM menus to be rebuilt and should fix the missing menu. It is a problem with the MCM Menu code and not this mod.

Posted

I don't know if has been suggested before, but what about a voyeur dialog? The chosen two or three NPCs go on the action while the PC watches and likes. Could have a hard test of speech to convince them. Would be nice to see Aela, Serana and Mjoll on it.

Posted

The mod seems to be working mostly as intended and I like the idea behind it.  To be truthful, the main reason I've installed it is to give me the opportunity to capture foes and strip them of their possessions before letting them go, but I'm getting CTDs whenever I try to save my game after a foe successfully submits.  That and when I try to choose the option to turn them in for bounty work... the game will crash just from that.  Are there any known mod conflicts that might be causing this that others have already found solutions for?

 

Update: Found out what was conflicting with this mod!   Simply removed: www.nexusmods.com/skyrim/mods/27371  Now everything is working fine.  Good stuff. :)

Posted

Would it be possible to add an option to have the guard simply despawn the captives you turn in (or teleport them elsewhere and kill them out of sight, if simply removing them would cause problems)? I know that it doesn't make any practical difference, but it just feels like a waste of time to drag a prisoner all the way to town if the guard is just going to execute them on the spot. If they disappear instead, I can just pretend that they were imprisoned (or at least convicted and then executed).

Posted

Would it be possible to add an option to have the guard simply despawn the captives you turn in (or teleport them elsewhere and kill them out of sight, if simply removing them would cause problems)? I know that it doesn't make any practical difference, but it just feels like a waste of time to drag a prisoner all the way to town if the guard is just going to execute them on the spot. If they disappear instead, I can just pretend that they were imprisoned (or at least convicted and then executed).

 

I like that idea a lot.  Maybe set it in the script that once a captive is handed over to a guard, the captive is then lead to the closest instance to help not break immersion and on the other side they're deleted.  And if the guard is out in the middle of nowhere, the captive is forced to sit down or become bound with a timer before deletion, giving the player ample time to walk away without seeing them disappear from reality.

Posted

So... Does this mod work with sexlab 1.52? Can't seem to get any animations going... Diaglog works fine, so does robbing, but other features no so much

 

Posted

I can't seem to get the MCM to reappear even with the console command.  The module is installed, and I see the dialogue options pop up.  I guess for now I just have to hope it doesn't screw anything up.

 

Also, none of the dialogue seems to ever work - I'm not seeing the rolls made, and the results are never positive.

Posted

For me, the hotkey is not working at all. When auto submitting, the NPC starts punching me a few time, grabs my gold and then my character just stands up like nothing happened. 

Posted

The hot key works for me to auto-surrender. But auto-submit dont work (yes it is checked and is human npc). After dead the game keeps forever showing the character kneel position. With creatures , no animation (yes is checked in sexlab) , i get full life and continue happely fighting.

 

I tested in a new game and works good, so the issue must be related to a variable somewhere from the old submit. Any workaround.

 

Thanks.

Posted

Just as a FYI, Dkatryl said after the last update he was going to be taking some time off from modding and stuff to focus on playing and RL. He hasn't even been on the site since the start of the month. So it might be a bit before this gets updated to the latest version of sexlab. Just saying.

Posted

 

Dialogue don't work.

Please provides details that can be used to find and fix the problem.

 

The dialogue appears, but after finishing the dialogue the action does not start and not increases the ability to speech. Before of update sexlab worked fine. Sorry my english.

Posted

For some reason, Submit is not working for me at all. I've tested it out on multiple occasions with humanoids and with creatures, but they don't initiate any sort of sex when I'm knocked down. Defeated does work though.

 

Edit: It does work sometimes. They beat me up a few times while I'm knocked down, but then the mod says "You're still in combat" before I get back up. Soon enough, we're back to fighting, though I end up bleeding to death.

Posted

Howdy folks.

 

I haven't done anything related to Skyrim in quite some time, and decided to take a peek in here to see if anything major has changed, and I noticed that the Framework has had significant updates, the latest being yesterday.  1.54, and the last I used was 1.34! :o

 

So, I just downloaded that, and I will take a peek at it and see if there are any major conflicts with Submit that was last updated with 1.34.

 

Additionally, I am thinking of disabling the "You're still in combat" check entirely.  Originally, I put it there so you don't get stuck in a sex scene while something is attacking you.

 

But, given that I built in a "scene end", and now the current Framework itself has a built in scene abort hotkey, I guess I can leave it up to the player to decide if/when they need to abort, and just let the scene play out when they surrender.

 

This should help out all of those that are plagued with the still in combat no matter what.

 

No ETA on this, but prolly within the week.  (I have to re-familiarize myself with everything first! :P )

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