Eikichi Onizuka Posted July 23, 2014 Share Posted July 23, 2014 MOUNTED COMBAT WILL BE FIXED NEXT RELEASE I THINK , Xaz did confim a bug in the few pages back We hope so much is resolved this, please.. http://www.loverslab.com/topic/19914-sexlab-squirt/page-21 Link to comment
RockMic Posted July 24, 2014 Share Posted July 24, 2014 MOUNTED COMBAT WILL BE FIXED NEXT RELEASE I THINK , Xaz did confim a bug in the few pages back Take your time, thank you for what you do. Link to comment
xaz Posted July 24, 2014 Share Posted July 24, 2014 MOUNTED COMBAT WILL BE FIXED NEXT RELEASE I THINK , Xaz did confim a bug in the few pages back Yes, I confirmed and fixed it. Thanks all who reported this bug, and everyone reporting bugs in general. Obviously, I'd prefer not to have to fix bugs, but I don't think that's avoidable. Link to comment
xaz Posted July 24, 2014 Share Posted July 24, 2014 MOUNTED COMBAT WILL BE FIXED NEXT RELEASE I THINK , Xaz did confim a bug in the few pages back We hope so much is resolved this, please.. http://www.loverslab.com/topic/19914-sexlab-squirt/page-21 Squirt copied resources at some point (from Zap) but has since then bundled them directly with Zap. There is no dependency between the mods, and updating or changing things in Zap should not break anything in Squirt. I've written a longer response in the squirt thread. Link to comment
zanith86 Posted July 24, 2014 Share Posted July 24, 2014 Oh great and powerful XaZ and ZaZ when will the new animation pack be available. I, and many others, await the release of your wonderful work with eager anticipation! Link to comment
Z0mBieP00Nani Posted July 24, 2014 Share Posted July 24, 2014 Oh great and powerful XaZ and ZaZ when will the new animation pack be available. I, and many others, await the release of your wonderful work with eager anticipation! I second this Link to comment
xaz Posted July 26, 2014 Share Posted July 26, 2014 I realize that this has been said before, but a new release is on it's way. My gut feeling is weeks rather than months away, if you want an estimate..... Link to comment
killer3000ad Posted July 26, 2014 Share Posted July 26, 2014 I realize that this has been said before, but a new release is on it's way. My gut feeling is weeks rather than months away, if you want an estimate..... That's good too know. Take your time man. The world of Skyrim won't end tomorrow, or NEXT WEEK. Link to comment
Feddo Posted July 26, 2014 Share Posted July 26, 2014 I was wondering if this mod was compatible with with Skyrim Speeds (http://www.nexusmods.com/skyrim/mods/1603/?). This mod should overwrite any mods that alter speed when you are bound and slow you down right? Link to comment
xaz Posted July 26, 2014 Share Posted July 26, 2014 I was wondering if this mod was compatible with with Skyrim Speeds (http://www.nexusmods.com/skyrim/mods/1603/?). This mod should overwrite any mods that alter speed when you are bound and slow you down right? This particular mod, I think, alters base speed so it should be compatible with Zaz slowdown effect. Link to comment
bingobangobongo Posted July 27, 2014 Share Posted July 27, 2014 In a previous version, I remember having NPC's with head tracking enabled, which made some of the animations more interesting, e.g. looking up at the player rather than head down with some of the bound animations. I can't seem to get the same effect in the current version no matter what I try, such as using tdetect and/or setunconscious in the console :/ Any ideas? Link to comment
3539access Posted July 28, 2014 Share Posted July 28, 2014 In a previous version, I remember having NPC's with head tracking enabled, which made some of the animations more interesting, e.g. looking up at the player rather than head down with some of the bound animations. I can't seem to get the same effect in the current version no matter what I try, such as using tdetect and/or setunconscious in the console :/ Any ideas? The head-tracking made them lean with their bodies as well, so they began clipping through the restraints. I'm guessing that's why they were phased out. I don't know if there are ways to limit it to just the head and not the body moving as well. Link to comment
Vector24 Posted July 28, 2014 Share Posted July 28, 2014 I can't seem to go to the test zone. Coc zbftestzone doesn't return any error codes or anything but after I hit enter nothing happens and I'm not taken anywhere. Everything else works fine as far as I can tell. Also you guys have been told this hundreds of times but again you're doing god's work here. Keep it up! Link to comment
bingobangobongo Posted July 28, 2014 Share Posted July 28, 2014 In a previous version, I remember having NPC's with head tracking enabled, which made some of the animations more interesting, e.g. looking up at the player rather than head down with some of the bound animations. I can't seem to get the same effect in the current version no matter what I try, such as using tdetect and/or setunconscious in the console :/ Any ideas? The head-tracking made them lean with their bodies as well, so they began clipping through the restraints. I'm guessing that's why they were phased out. I don't know if there are ways to limit it to just the head and not the body moving as well. Yeah, it didn't work well for some poses, but worked well for others. For example zazapcao301 where the tracking let you see the npc face, and possibly even made the pose look better as they stretched back to look up. Hmm... Maybe an old .esm if it's compatible with the current version of FNIS? Link to comment
Feddo Posted July 28, 2014 Share Posted July 28, 2014 Has anyone found a fix for the zaz mcm menu not showing up? I read back a bit in this forum about restarting and typing setstage ski_configmanagerinstance 1 but that doesn't seem to work, sometimes it doesn't even finish re-scanning (I've waited upwards of 10 min for it to say discovered xx mcm menus). The problem only started happening when I installed slaverun and hydra slave girls at the same time and when I uninstalled hydra slave girls the menu is there. I'd prefer to have hydra installed but for some reason it seems to clash. Here is my load order if it helps Skyrim.esm Update.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espSexLab.esmRSkyrimChildren.esmClimatesOfTamriel.esmLanterns Of Skyrim - All In One - Main.esmSchlongs of Skyrim - Core.esmSGHairPackBase.esmSexLabAroused.esmZaZAnimationPack.esmhdtHighHeel.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.espDefault Teammate Weapon Draw Distance.espWhen Vampires Attack.espFootprints.espBrawl Bugs CE.espBetter Dynamic Snow.espDisease Descriptions.espAuto Unequip Ammo.espAFT_NoFriendlySpellDamage.espRemodeled Armor - Underwear.espAppropriately Attired Jarls Redux.espEdhildils Sorceress Robes.espSOS - VectorPlexus Muscular Addon.espSOS - VectorPlexus Regular Addon.espCoT-WeatherPatch.espethereal_elven_overhaul.espConvenient Horses.espPredator Vision.espSameWalkRunSpeeds.espFemale Orc Walk Only.espGuard Dialogue Overhaul.espNouserhere Ears.espSexLabMassMatchMaker.espFacelight.espFootprints - Ash.espDD_Dawnguard Additions.espStrapOnbyaeonv1.1.espRAS - Riverwood CharGen.espClimatesOfTamriel-Dragonborn-Patch.espCoT-WeatherPatch_DB.espZipsuit.espSOS - Smurf Average Addon.espImmersiveFP.espSexLabWerewolves.espBetterQuestObjectives-Hearthfire.espLatex Armor.espLock Overhaul.espSexLab Cumshot.espSexLabNudeCreatures.espRaceMenuPlugin.espDD_Dragonborn Additions.espWeapons & Armor Fixes_Remade.espAOS.espIHSS.espAOS2_GDO Patch.espAOS2_CoT3_1_patch.espClimatesOfTamriel-Dawnguard-Patch.espClimatesOfTamriel-Sound.espClimatesOfTamriel-Sound-Dawnguard-Patch.espOpenFaceGuardHelmets.espClothing & Clutter Fixes.espComplete Crafting Overhaul_Remade.espRaceMenu.espRemodeled Armor - Vanilla Replacer - Dawnguard.espMoreNastyCritters.espAOS2_WAF Patch.espRemodeled Armor - Vanilla Replacer - Dragonborn.espHDT Havok Object.espSGHairPackAIO.espSOS - B3lisario UNP Addon.espdD - Realistic Ragdoll Force - Realistic.espSchlongs of Skyrim.espSexLab Submit.espSexLabMatchMaker.espSexLabNudeCreaturesDB.espSexLabNudeCreaturesDG.espSexLabUtil1.espSkyFalls + SkyMills + DG + DB.espSFO - Dragonborn.espSkyFalls Dragonborn Small waterfalls.espRealisticWaterTwo.espBring Out Your Dead.espBetterQuestObjectives.espAmazingFollowerTweaks.espBetterQuestObjectives-Dawnguard.espBetterQuestObjectives-AFTPatch.espRemodeled Armor - Vanilla Replacer.espViceroyInquisitor.espFemale Follower Fix.espClean Invisibility Effects plus Eyes Fix - Chameleon Version.espNonEssentialChildren.espRSChildren_PatchNEC.espBetterQuestObjectives-NECPatch.espRSChildren - Complete.espRSChildren_PatchUSKP.espBook Covers Skyrim.espEMCompViljaSkyrim.espFurther Dark Dungeons for ENB.espHentaiCreatures.espAOS2_RealisticWaterTwo Patch.espSkyUI.espSmithing Perks Overhaul_Remade.espSkyrimSpeeds.espTradeBarter.espSlaveHeelsForHDTHighheelSystem.espStrap.espWetandCold.espAOS2_WetandCold Patch.espWetandCold - Ashes.espXiNafay - Shoes.esphydra_slavegirls.espJessicaAlba.espSPTConsistentOlderPeople.espOliviaWilde.espiHUD.espmothPriestSandals_weightsliderFix.esporc-female-idle-fix.espsextoys-calyps-2.espslaverun.espRealisticWaterTwo - Legendary.espRun For Your Lives.espPoint The Way.espSMIM-Merged-All.espRandom Alternate Start.espDead Body Collision.espSkyrim Flora Overhaul.espSOS - Shop.espSlaverunEnforcer.espAngelina Jolie.espBLESSINGS - Altar Descriptions.espReview Studio.espDonMichHeels.espFNISspells.espBashed Patch, 0.esp and I was using the most up to date version of each mod. Link to comment
xaz Posted July 28, 2014 Share Posted July 28, 2014 In a previous version, I remember having NPC's with head tracking enabled, which made some of the animations more interesting, e.g. looking up at the player rather than head down with some of the bound animations. I can't seem to get the same effect in the current version no matter what I try, such as using tdetect and/or setunconscious in the console :/ Any ideas? The head-tracking made them lean with their bodies as well, so they began clipping through the restraints. I'm guessing that's why they were phased out. I don't know if there are ways to limit it to just the head and not the body moving as well. I haven't made any changes to reduce head tracking. There could be other mods doing this, I guess? Myself, I run the "player headtracking" mod so I would hardly notice if this changed, .... This could also, I guess (?) be something changing in FNIS? Sorry, I'm just rambling, and I have no idea. It's not an intended change, anway..... Link to comment
xaz Posted July 28, 2014 Share Posted July 28, 2014 I can't seem to go to the test zone. Coc zbftestzone doesn't return any error codes or anything but after I hit enter nothing happens and I'm not taken anywhere. Everything else works fine as far as I can tell. Also you guys have been told this hundreds of times but again you're doing god's work here. Keep it up! That is weird. Does "help zbfTestZone" work in the console? That is, do you get some output indicating that it can find the record. Link to comment
xaz Posted July 28, 2014 Share Posted July 28, 2014 Has anyone found a fix for the zaz mcm menu not showing up? I read back a bit in this forum about restarting and typing setstage ski_configmanagerinstance 1 but that doesn't seem to work, sometimes it doesn't even finish re-scanning (I've waited upwards of 10 min for it to say discovered xx mcm menus). The problem only started happening when I installed slaverun and hydra slave girls at the same time and when I uninstalled hydra slave girls the menu is there. I'd prefer to have hydra installed but for some reason it seems to clash. Here is my load order if it helps Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp SexLab.esm RSkyrimChildren.esm ClimatesOfTamriel.esm Lanterns Of Skyrim - All In One - Main.esm Schlongs of Skyrim - Core.esm SGHairPackBase.esm SexLabAroused.esm ZaZAnimationPack.esm hdtHighHeel.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial High Resolution Patch.esp Default Teammate Weapon Draw Distance.esp When Vampires Attack.esp Footprints.esp Brawl Bugs CE.esp Better Dynamic Snow.esp Disease Descriptions.esp Auto Unequip Ammo.esp AFT_NoFriendlySpellDamage.esp Remodeled Armor - Underwear.esp Appropriately Attired Jarls Redux.esp Edhildils Sorceress Robes.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp CoT-WeatherPatch.esp ethereal_elven_overhaul.esp Convenient Horses.esp Predator Vision.esp SameWalkRunSpeeds.esp Female Orc Walk Only.esp Guard Dialogue Overhaul.esp Nouserhere Ears.esp SexLabMassMatchMaker.esp Facelight.esp Footprints - Ash.esp DD_Dawnguard Additions.esp StrapOnbyaeonv1.1.esp RAS - Riverwood CharGen.esp ClimatesOfTamriel-Dragonborn-Patch.esp CoT-WeatherPatch_DB.esp Zipsuit.esp SOS - Smurf Average Addon.esp ImmersiveFP.esp SexLabWerewolves.esp BetterQuestObjectives-Hearthfire.esp Latex Armor.esp Lock Overhaul.esp SexLab Cumshot.esp SexLabNudeCreatures.esp RaceMenuPlugin.esp DD_Dragonborn Additions.esp Weapons & Armor Fixes_Remade.esp AOS.esp IHSS.esp AOS2_GDO Patch.esp AOS2_CoT3_1_patch.esp ClimatesOfTamriel-Dawnguard-Patch.esp ClimatesOfTamriel-Sound.esp ClimatesOfTamriel-Sound-Dawnguard-Patch.esp OpenFaceGuardHelmets.esp Clothing & Clutter Fixes.esp Complete Crafting Overhaul_Remade.esp RaceMenu.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp MoreNastyCritters.esp AOS2_WAF Patch.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp HDT Havok Object.esp SGHairPackAIO.esp SOS - B3lisario UNP Addon.esp dD - Realistic Ragdoll Force - Realistic.esp Schlongs of Skyrim.esp SexLab Submit.esp SexLabMatchMaker.esp SexLabNudeCreaturesDB.esp SexLabNudeCreaturesDG.esp SexLabUtil1.esp SkyFalls + SkyMills + DG + DB.esp SFO - Dragonborn.esp SkyFalls Dragonborn Small waterfalls.esp RealisticWaterTwo.esp Bring Out Your Dead.esp BetterQuestObjectives.esp AmazingFollowerTweaks.esp BetterQuestObjectives-Dawnguard.esp BetterQuestObjectives-AFTPatch.esp Remodeled Armor - Vanilla Replacer.esp ViceroyInquisitor.esp Female Follower Fix.esp Clean Invisibility Effects plus Eyes Fix - Chameleon Version.esp NonEssentialChildren.esp RSChildren_PatchNEC.esp BetterQuestObjectives-NECPatch.esp RSChildren - Complete.esp RSChildren_PatchUSKP.esp Book Covers Skyrim.esp EMCompViljaSkyrim.esp Further Dark Dungeons for ENB.esp HentaiCreatures.esp AOS2_RealisticWaterTwo Patch.esp SkyUI.esp Smithing Perks Overhaul_Remade.esp SkyrimSpeeds.esp TradeBarter.esp SlaveHeelsForHDTHighheelSystem.esp Strap.esp WetandCold.esp AOS2_WetandCold Patch.esp WetandCold - Ashes.esp XiNafay - Shoes.esp hydra_slavegirls.esp JessicaAlba.esp SPTConsistentOlderPeople.esp OliviaWilde.esp iHUD.esp mothPriestSandals_weightsliderFix.esp orc-female-idle-fix.esp sextoys-calyps-2.esp slaverun.esp RealisticWaterTwo - Legendary.esp Run For Your Lives.esp Point The Way.esp SMIM-Merged-All.esp Random Alternate Start.esp Dead Body Collision.esp Skyrim Flora Overhaul.esp SOS - Shop.esp SlaverunEnforcer.esp Angelina Jolie.esp BLESSINGS - Altar Descriptions.esp Review Studio.esp DonMichHeels.esp FNISspells.esp Bashed Patch, 0.esp and I was using the most up to date version of each mod. I run with hydra and that seems to work for me. Apparently the MCM error is kind of random. I will do some script digging for this and see if there is anything I can fix. Have you tried installing the mods separately? Something similar to: 1. Clean game, no Zaz, no hydra 2. Install Zaz 3. Load game 4. Wait for Zaz to show up in MCM 5. Save game in a new slot 6. Quit 7. Install Hydra 8. Load game 9. Wait for Hydra to show up. Make sure Zaz still shows up. 10. Save game in new slot Link to comment
Feddo Posted July 28, 2014 Share Posted July 28, 2014 Has anyone found a fix for the zaz mcm menu not showing up? I read back a bit in this forum about restarting and typing setstage ski_configmanagerinstance 1 but that doesn't seem to work, sometimes it doesn't even finish re-scanning (I've waited upwards of 10 min for it to say discovered xx mcm menus). The problem only started happening when I installed slaverun and hydra slave girls at the same time and when I uninstalled hydra slave girls the menu is there. I'd prefer to have hydra installed but for some reason it seems to clash. Here is my load order if it helps Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp SexLab.esm RSkyrimChildren.esm ClimatesOfTamriel.esm Lanterns Of Skyrim - All In One - Main.esm Schlongs of Skyrim - Core.esm SGHairPackBase.esm SexLabAroused.esm ZaZAnimationPack.esm hdtHighHeel.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial High Resolution Patch.esp Default Teammate Weapon Draw Distance.esp When Vampires Attack.esp Footprints.esp Brawl Bugs CE.esp Better Dynamic Snow.esp Disease Descriptions.esp Auto Unequip Ammo.esp AFT_NoFriendlySpellDamage.esp Remodeled Armor - Underwear.esp Appropriately Attired Jarls Redux.esp Edhildils Sorceress Robes.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp CoT-WeatherPatch.esp ethereal_elven_overhaul.esp Convenient Horses.esp Predator Vision.esp SameWalkRunSpeeds.esp Female Orc Walk Only.esp Guard Dialogue Overhaul.esp Nouserhere Ears.esp SexLabMassMatchMaker.esp Facelight.esp Footprints - Ash.esp DD_Dawnguard Additions.esp StrapOnbyaeonv1.1.esp RAS - Riverwood CharGen.esp ClimatesOfTamriel-Dragonborn-Patch.esp CoT-WeatherPatch_DB.esp Zipsuit.esp SOS - Smurf Average Addon.esp ImmersiveFP.esp SexLabWerewolves.esp BetterQuestObjectives-Hearthfire.esp Latex Armor.esp Lock Overhaul.esp SexLab Cumshot.esp SexLabNudeCreatures.esp RaceMenuPlugin.esp DD_Dragonborn Additions.esp Weapons & Armor Fixes_Remade.esp AOS.esp IHSS.esp AOS2_GDO Patch.esp AOS2_CoT3_1_patch.esp ClimatesOfTamriel-Dawnguard-Patch.esp ClimatesOfTamriel-Sound.esp ClimatesOfTamriel-Sound-Dawnguard-Patch.esp OpenFaceGuardHelmets.esp Clothing & Clutter Fixes.esp Complete Crafting Overhaul_Remade.esp RaceMenu.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp MoreNastyCritters.esp AOS2_WAF Patch.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp HDT Havok Object.esp SGHairPackAIO.esp SOS - B3lisario UNP Addon.esp dD - Realistic Ragdoll Force - Realistic.esp Schlongs of Skyrim.esp SexLab Submit.esp SexLabMatchMaker.esp SexLabNudeCreaturesDB.esp SexLabNudeCreaturesDG.esp SexLabUtil1.esp SkyFalls + SkyMills + DG + DB.esp SFO - Dragonborn.esp SkyFalls Dragonborn Small waterfalls.esp RealisticWaterTwo.esp Bring Out Your Dead.esp BetterQuestObjectives.esp AmazingFollowerTweaks.esp BetterQuestObjectives-Dawnguard.esp BetterQuestObjectives-AFTPatch.esp Remodeled Armor - Vanilla Replacer.esp ViceroyInquisitor.esp Female Follower Fix.esp Clean Invisibility Effects plus Eyes Fix - Chameleon Version.esp NonEssentialChildren.esp RSChildren_PatchNEC.esp BetterQuestObjectives-NECPatch.esp RSChildren - Complete.esp RSChildren_PatchUSKP.esp Book Covers Skyrim.esp EMCompViljaSkyrim.esp Further Dark Dungeons for ENB.esp HentaiCreatures.esp AOS2_RealisticWaterTwo Patch.esp SkyUI.esp Smithing Perks Overhaul_Remade.esp SkyrimSpeeds.esp TradeBarter.esp SlaveHeelsForHDTHighheelSystem.esp Strap.esp WetandCold.esp AOS2_WetandCold Patch.esp WetandCold - Ashes.esp XiNafay - Shoes.esp hydra_slavegirls.esp JessicaAlba.esp SPTConsistentOlderPeople.esp OliviaWilde.esp iHUD.esp mothPriestSandals_weightsliderFix.esp orc-female-idle-fix.esp sextoys-calyps-2.esp slaverun.esp RealisticWaterTwo - Legendary.esp Run For Your Lives.esp Point The Way.esp SMIM-Merged-All.esp Random Alternate Start.esp Dead Body Collision.esp Skyrim Flora Overhaul.esp SOS - Shop.esp SlaverunEnforcer.esp Angelina Jolie.esp BLESSINGS - Altar Descriptions.esp Review Studio.esp DonMichHeels.esp FNISspells.esp Bashed Patch, 0.esp and I was using the most up to date version of each mod. I run with hydra and that seems to work for me. Apparently the MCM error is kind of random. I will do some script digging for this and see if there is anything I can fix. Have you tried installing the mods separately? Something similar to: 1. Clean game, no Zaz, no hydra 2. Install Zaz 3. Load game 4. Wait for Zaz to show up in MCM 5. Save game in a new slot 6. Quit 7. Install Hydra 8. Load game 9. Wait for Hydra to show up. Make sure Zaz still shows up. 10. Save game in new slot I haven't tried that. I just started a new game with both installed and it didn't work, I will try installing them separately like you said and see if it works. I don't know if it means anything but zaz was popping up fine before I installed both hydra and slaverun. Also, slaverun seems to contain some of the textures the zaz pack comes with so I set zaz to overwrite it. Link to comment
Feddo Posted July 28, 2014 Share Posted July 28, 2014 Installing the 2 mods separately seems to work, I have the zaz menu in mcm and I see the slaves and their masters walking along the roads. One thing I did notice before I installed them separately it seemed as if zaz didn't install correctly at all, because I wasn't getting the gags to open my characters mouth and the binds wouldn't bind my characters arms behind her back. Edit: I also can't hear the gag sounds even though I have it set to frustrated, 100 volume, repeat and the lowest repeat frequency in the menu. Link to comment
xaz Posted July 28, 2014 Share Posted July 28, 2014 Installing the 2 mods separately seems to work, I have the zaz menu in mcm and I see the slaves and their masters walking along the roads. One thing I did notice before I installed them separately it seemed as if zaz didn't install correctly at all, because I wasn't getting the gags to open my characters mouth and the binds wouldn't bind my characters arms behind her back. Edit: I also can't hear the gag sounds even though I have it set to frustrated, 100 volume, repeat and the lowest repeat frequency in the menu. The automatic gag sound effect was removed from gags in 5.54 iirc, so that could explain it. I was under the impression that most people found that effect annoying? There was a lot of complaining in this (and the slaverun) forums about the gag sounds... Anyone else reading this: Is this something you want to keep? I'm thinking of removing gag sound enablers (except through scripting) completely.... Link to comment
Feddo Posted July 28, 2014 Share Posted July 28, 2014 Installing the 2 mods separately seems to work, I have the zaz menu in mcm and I see the slaves and their masters walking along the roads. One thing I did notice before I installed them separately it seemed as if zaz didn't install correctly at all, because I wasn't getting the gags to open my characters mouth and the binds wouldn't bind my characters arms behind her back. Edit: I also can't hear the gag sounds even though I have it set to frustrated, 100 volume, repeat and the lowest repeat frequency in the menu. The automatic gag sound effect was removed from gags in 5.54 iirc, so that could explain it. I was under the impression that most people found that effect annoying? There was a lot of complaining in this (and the slaverun) forums about the gag sounds... Anyone else reading this: Is this something you want to keep? I'm thinking of removing gag sound enablers (except through scripting) completely.... I personally like the sounds, could you add a toggle that is default off (if most people don't like it)? Also, what version of hydra are you using because even without slaverun it is refusing to load at the same time as zaz (I'm not sure if it means anything but I'm using SL v1.57). Link to comment
boo Posted July 29, 2014 Share Posted July 29, 2014 Hey, are there any animations for the default wall shackles that exist in the vanilla game? Link to comment
bingobangobongo Posted July 29, 2014 Share Posted July 29, 2014 In a previous version, I remember having NPC's with head tracking enabled, which made some of the animations more interesting, e.g. looking up at the player rather than head down with some of the bound animations. I can't seem to get the same effect in the current version no matter what I try, such as using tdetect and/or setunconscious in the console :/ Any ideas? The head-tracking made them lean with their bodies as well, so they began clipping through the restraints. I'm guessing that's why they were phased out. I don't know if there are ways to limit it to just the head and not the body moving as well. I haven't made any changes to reduce head tracking. There could be other mods doing this, I guess? Myself, I run the "player headtracking" mod so I would hardly notice if this changed, .... This could also, I guess (?) be something changing in FNIS? Sorry, I'm just rambling, and I have no idea. It's not an intended change, anway..... Yeah. I guess it could be SexLab or something. It wasn't even around last time I played Skyrim, and I can see how it might need to limit headtracking for animations. I'll have a play around when I get time. Thanks for the mod btw Link to comment
weeds3 Posted July 29, 2014 Share Posted July 29, 2014 DEAR GOD YES I WANT THE GAG SOUNDS! lol I was seriously tripping because they were gone I love hearing gagged moans everywhere, please bring it back ! Link to comment
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