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Naked Defeat SE


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Naked Defeat SE

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A fast and immersive Defeat alternative. With bondage, whipping and expressions. And alot of moaning.

Huge Update on 4.0 - added public rape & special scenarios - lots of improvements

 

Important Note

- this port ONLY changed all the meshes and animations via Cathedral. 

- the ESP is form 43 not 44. 
- the mod is reported to work on SE without any known issues to this point

 

Installation

- Install as any other mod.

- Let it overwrite Zap Animation Pack (it comes with some Animation Replacements for the hogtie places)

- Activate Mod in MCM (System)

 

- Install EXTRA downloads as you please 

--> 2k or 4k versions of textures (1k versions included)
--> Bodyslide files for FuckingBelts (UNP standard included) only required if you do NOT have "The Amazing World of Bikini Armor" installed

--> DDe Outfits if you want DD support via DDequip mod
--> Golden Showers Mini SLAL if you like ... golden showers ^^

 

Hard Requirements

Sexlab

Zaz Animation Pack 8+ (older versions will not show some of the furnitures. I cannot advise to use ANY old version of ZAP with this mod at the moment)

Sexlab Aroused (any version will do, including SLAX)

Dragonborn DLC

Dawnguard DLC

 

Soft Requirements

Simple Slavery (SE version in downloads) --------- for Simple Slavery outcome of Defeat obviously

Devious Devices Equip (SE version in downloads) --------- required for "Captivity DDe Chance" to equip Devious Devices

My DDe Custom Outfits from the Download Section

The Amazing World of Bikini Armor (must overwrite Naked Defeat) -> for Fuckbelts) -> if you dont want this mod you can use Naked Defeats internal version, bodyslide for UUNP is in downloads)

 

For whip marks and slow fading out of the same:

Slave Tattoos (SE version in downloads)

Rape Tattoos (should work on SE as it is)

Fade Tattoos (should work on SE as it is)

Rape Tattoos Tweak by Monoman (not necessary but nice to have. should work on SE as it is)

My Rape Hands from the Download Section

My Whipmarks from the Download Section

Important note for Rapehands (and possibly also WhipMarks?

to make them work you need to go into RapeTats MCM, search RapeHands and WhipMarks entries and check if they are (Excluded)

If they are excluded (and only then), change it to (Unassigned) instead.

 

Highly recommended Mods for more naked fun!

Spank that Ass (SE port) --------- by the inglorious monoman1 perfect for getting slapped while in the furniture (you can set the "furniture spank chance" in the MCM) -> small problem with followers tho

ZAP - No Collision Furnitures (SE version in downloads) --------- really improves the furniture experience by alot, can't recommend it enough

ZAP - Faster in and out of furnitures (SE version in downloads)--------- really improves the furniture experience by alot, can't recommend it enough

 

Incompatible mods

Sexlab Defeat - does the same thing (I m working on a compatibility bridge mod tho)

Sexlab Submit - does the same thing
Death Alternative - Your Money or Your Life - does the same thing -> might work if you play around with the settings - will add a guide later (a user had some ideas!)
Peril -  does the same thing

Dragonborn in Distress - does the same thing

 

Problematic mods

Sexlab Survival -> only problem is with Naked Defeats Guard Punishment (deactivate Guard Punishment in Naked Defeat MCM -> problem solved- working on compatibility)

Public Whore -> same thing as above
Cursed Loot -> probably same thing as above

Cursed Loot -> disable combat defeat feature - most likely it is not compatible with mine. 
Ultimate Combat -> breaks Whipping for all mods. I suggest using Active Combat or other mods instead - no workaround or solution possible 

Interactive BDSM -> locks the PC in furniture on its own way. I did not test it but it seems to lead to some... problems. I can only advise for now not to use the mod alongside Naked Defeat. 

 

Problematic MCM Settings (should be no more issue in NADE 3.2 and later)

Zap Animation Pack (any version) -> disable "Overwrite Bound Animations" in its MCM (Sexlab or PlayerControl Center) -> might lead to problems with Shout like a Virgin

Sexlab with Sexlab Utility Plus -> disable Zaz Animation filter 

Sexlab with Sexlab Utility Plus-> if you have strange trouble with furnitures, look here and in doubt tweak or disable SLU+ furniture options (might be 100% compatible tho, please share your experiences)

 

Guides worth looking at (LE guides, sorry. but might be useful for SE to some extent)

Conglomerate 01 - by donttouchmethere -> how to install your stuff

Conglomerate 02 - by donttouchmethere -> how to install your kinky stuff

Conglomerate 03 - by donttouchmethere -> how to merge your stuff

 

Overview of Mod Content

- if you reach 0 HP you enter bleedout

- you will have some seconds (5-7) to move to a flat spot (this is service for you so you have better sex animation experience and do not have to move the scene later via SexLab Hotkeys)

- 1-3 rape scenes will start

- after that you are bound to a ZAP furniture, robbed or sold to Simple Slavery

- if bound to Zap furniture you will be whipped hard

- then you can press "wiggle" hotkey to try to escape. dont spam it, it is locked for 10+ seconds while your character tries to break free (or be punished for trying). Mod will tell you when you can press again.

- when you loosen the binds, stay in the furniture until no enemy is close. then press wiggle again to immediatly break free and flee.

- enemies will attack you again (you can configure an escape alarm timer in the MCM to make escape easier).

 

FAQ

Spoiler

1. "StartCapture(False, -1) ? ERROR: quest(s) already running"
-> captivity event not starting?

-> go into MCM/System

-> on "capture quest" there should be a 20 or 21.

-> should be a 1000. click on it and it is fixed

-> can be prevented by not using debug key to fast in whipping game (will fix this in future updates)

 

2. I dont see animations but it says "you are fucked"
-> check if you have ZAZ animation filters ON in Zap or Sexlab

-> make sure you have suitable SLAL animations installed and tagged as aggressive (or change the tags used by Naked Defeat in its MCM)

 

3. Mod is not initializing
-> install latest version, should fix it

 

4. I go into bleedout or press surrender key but I m in god mode only
-> install latest version, should fix it

 

5. I m invulnerable 
-> open console, type TGM (likely connected to 4.)

 

6. Nobody attacks me
-> check if your PC is in "DefeatFaction" and if so, remove the PC from the DefeatFaction (likely connected to 4.)

 

7. Guard Punishment not working
-> disable it. cant be fixed

-> will be improved in future updates

 

8. FillherUp deflation breaks furniture idle
-> FHU does not respect DHLP suspend events, so its basically that mods fault :P

-> I will upload a modified version of FHU soon. 

 

9. I am attacked while in Defeat!
-> if NOT in a SexScene, Naked Defeat should end itself (Run!)

-> if IN a SexScene: use Sexlab EndScene hotkey and then Naked Defeat should end iself  (Run!)

 

10. Another rape scene starts but not from this mod
-> that is that mods problem. The mod author should update it to respect DHLP suspend event (DHLP suspend prevents Sex from starting, I have it as umbrella from start to end on all scenes of this mod!)

 

11. Do I need DD for this mod?
-> NO - its only a soft dependency, so you DON'T need it

Why?

-> because there are enough ppl without DD in their LO. 

Will this change?

-> No. But I m working on best possible integration of DDs without making it a hard dependency

 

12. I get into bleedout and stand up again but nothing happens!
-> see spoiler "For Debugging". Sorry. I could not reproduce this yet, so I could not fix the problem. Please report to me when you have it!

 

13. My PC turns blue
-> too many Racemenu Overlays. Open RaceMenu and remove some. Or wash yourself :P

 

 

For debugging:

 

Spoiler

Helpful mods for Debugging:

 

Sexlab Disparity
Go to "debug" and look for a thing called "mutex". The mutex should be Locked (1) when Naked Defeat starts and OK (0) when it stops.

The mutex tracks dhlp suspend/resume events and "protects" scenes from other mods that start sex. 

So if you are bound to a furniture, civilian rape mods like Sexlab Adventures should NOT trigger. 

 

Skyrim Utiliry Mod (SUM) by inte
Go to MCM "Factions" tab. When Naked Defeat starts you should become member of the "Harmless Faction" (True) - appears at the bottom for me of the MCM page.

If Naked Defeat is over, you should no longer be in that faction.

Harmless Faction is friends with all and everything (except for the typical skyrim oddities and mods that I did not track yet) and prevents NPC from attacking you.

So if you are attacked while in Naked Defeat -> check SUM MCM for harmless faction

Also if Enemies dont attack you afterwards -> check SUM MCM for harmless faction

 

 

DEBUG: When you enter bleedout and the quest does not start (you just stand up again), I m sorry but you need to do this:
- load an earlier save (if its not too long ago) and check if its working there (best method. In modded Skyrim you are advised to save often in all cases).

 

OR follow these exact steps: 
1 - deactivate Naked Defeat in MCM/System
2 - save game A and exit
3 - uninstall Naked Defeat
4 - load the game A
5 - save game A and exit
6 - use save cleaner (ReSaver, Fallrim Tools, whatever) to clean the saved game A
7 - save the cleaned save A as a new save B
8 - reinstall Naked Defeat
9 - load save B 
10 - enable Defeat
11 - for me the first defeat was broken again, but then the quest started

 

some ppl suggest waiting for 48 hours or longer after uninstalling a mod (in step 4, before step 5), but I skipped it and it worked for me.

 

How to avoid such things:

if Naked Defeat shows unexpected behaviour, immediatly load an earlier save.

Things like this:

- no rape starts while clearly there are enemies in the area.

- mod starts twice (messages doubled, can happen when you surrender and THEN get into bleedout (working on it...)

- sex scenes start but look broken (actors missing etc.)

 

EDIT: I also wanted to experiment with removing Essentiality from PC while NADE is disabled and then see, but I had not time to test that. 

 

DEBUG: When whippers are stuck or dont show up
- wait 1 ingame hour (via hotkey) or press debug key to skip whipping

 

 

 

 

Spoiler

 

Special Feature: Funny Rape Party Event

If you enter bleedout (0 hp) or press surrender key you will attract ALL eligible NPC in the loaded Area (up to 15 are checked)

In Exterior Cells this can lead to "Funny Rape Party Event (TM)" -> "FRAPE" since soldies will join bandits in the fun and even wolves will get their share of pussy.

I added checks to prevent combat between them. If it still happens, please report.

They should behave until you are free again.  

I m working on a toggle to prevent this, tho. 

 

How to use this alongside Sexlab Defeat (currently untested with the latest Naked Defeat version)

Spoiler

 

Requires SM Essential Player from Nexus. 

- Go to MCM 

- Set "Essential Death" only (important!) 

Now when you are at 0 health you will enter "Bleedout". Neither Naked Dungeons/Naked Defeat nor Sexlab Defeat will trigger. 
You can fight as long as you want (you can get Injuries from SM Essential Player which makes it harder each time). 
When chances for escape are low or nile, just surrender to the mod you like ("K" surrender for Naked Defeat or whatever key you set. Use the SL Defeat Surrender hotkey to trigger Defeat)
This can work with all mods that have a surrender function. Havent tested with Dragonborn in Distress or Peril (and will not do so. But you can tell me how it goes down). 

 

I have a roleplay rule that I do not have to surrender when the enemy is "busy" (meaning still fighting followers or other NPC).
I also allow myself to be downed one time "for free" and then have to surrender at the second time.

Hint: activate godmode when you are in bleedout (I use Toggle Options from Nexus for that) and move to a place that is convenient for Sex before surrendering. 
Its a roleplay thing but it spares us from using "Relocate Scene" in Sexlab later. 

 

 

Roadmap

- make creature 3P, 4P and 5P work -DONE-

- Devious Devices Outcome (instead of furniture you can get a yoke and run :D) - will require Devious Devices Equip  -DONE-

- debug hotkeys - DONE -

- Ragdoll effect - DONE -

- Toggle female aggressors - DONE -

- sex tag selection in MCM - DONE -

- integration of Corsecs awesome fixes (for improved harmless function) - NO LONGER REQUIRED

- different punishment spells (fire/ice etc. instead of just shock) - partially done

- more little details (orgasm on whipping, more punishments, pee and squirt) -partially done

- add well placed devices all over skyrim (towns, hideouts, etc.) to get more interesting "bondage" locations

- follower support

- general improvement of scene and actor selection

- Toggle Creatures

 

Guard Punishment:

- remove dialog start for guard punishment

- add forced bathing events

- add "Running" and "Dirty" as punishment reasons

 

 

Furniture Game (Captivity Furniture):

- explore possibility to add my own furnitures

- add equip event (gag, fucking belt, gag)

- add supershock event (50% pee chance) - DONE -

- add pee event - DONE -

- add whip again event - DONE -

- add rape again event - DONE -

 

 

Defeat & Surrender:

- add option to not be defeated on first bleedout (1-3 "chances" before you are defeated 100%).

- add moneyloss/wounds or something similar as punishment for beeing defeated but not raped

- change debug key to modify the "chances left" 

- improve timing on Surrender hotkey

- make Surrender and Debug Key the same (2 keys not needed)

 

 

Special Thanks to

- galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on
- donttouchmethere for naked testing and feedback 

- orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time

- Hawk for refining and improving my code (sad to see you go) 

- tenri for helping with my annoying coding questions

- Nazzzgul666 for testing and feedback

 

Changelog History

 

Naked Defeat - 2.6 (critical update for non-DD users)

Spoiler

BUGFIX

- fixed a critical bug that prevented the mod from initializing or working correctly on Load Orders that did NOT have DD Framework installed (has nothing to do with DDe)

 

Defeat Abort on DebugKey

- this features is not working as intended in my playtesting. I already have a new solution for this in development, but could not introduce it in 2.6 because of the bug above.

 

Furniture Punishment

- if you fail to escape you can be raped again now. Will spawn a new furniture also. Chance is roughly 17% for it to happen on each wiggle attempt.

 

IMPORANT for Hotkeys

You can put Debug Key and Surrender key on the same hotkey... (K for example)... no need to have both on different ones.
I will remove the double hotkey in the full release for that reason. Conditions are really nice to have hehe!

(basically 1 hotkey is enough for both funcionalities)

 

Naked Defeat - 2.5

 

Spoiler

Defeat Abort on DebugKey

- Now, after bleedout you can press Debugkey to stop the mod from starting. you will leave bleedout and nothing will happen (I suggest you run, tho).

- will add an option that this costs you 1000 gold (make Debug key "not easy") to suceed. so you can buy yourself out of rapes :P 

- for now its only to prevent oddities and prevent you from beeing forced to load earlier saves.

- report any issues you have with this please

 

Defeat Abort When PC is in Combat

- added checks to detect if the PC is in combat during the defeat scenario. If combat is detected, the whole scenario will shutdown (run!)

- this does NOT terminate running sex scenes (yet?) so if you are attacked while in sex: use hotkey to end the Sex Scene (Sexlab hotkey) and THEN Naked Defeat should shut down itself.

 

Godmode for Victims :P

- this is a experimental feature and will maybe get a toggle. But for now it seems to solve alot of problems:

- the PC has godmode on for the whole duration of the defeat scenario from Bleedout till "Run!" 

- prevents oddities and improves the surrender function of the mod.

 

Breathing

- added some sound effects (female only for now)

for male PC: delete "sound" folder for now. I will add full gender compatibility in the next version.

plus more sound effects!

 

FIXED: 

- DDe Event was bugged when Whipping was 0% - should work now with all possible scenarios

 

Known issues: 

- when you use Debug Key during "Whip Scene" the CaptureQuest might break

- go into MCM/System and see fore CaptureQuest. If it is at 20 or 21, click on it to solve this.

- will add an automated fix for that later

 

Have fun :P

 

Naked Defeat - 2.4 

Spoiler

NEW FEATURE: Custom Animation Tags

- in MCM/Outfits and Tags 

- works only for humans

- 4 slots that have equal weight, so each has 25% chance of playing

- slot 5 is for suppressed tags (always applied)

- NOTE1: fill in your own tags. I have for example: 

------> Tags  01: Aggressive

------> Tags  02: Aggressive, Bound

------> Tags  03: Aggressive, Furniture

------> Tags  04: Aggressive, Doggystyle

------> Suppressed Tags: Femdom, Leadin (latter so I dont see my own "Forced Foreplay" animations in regular scenes. They still work as regular foreplay)

 

NOTE2: if for example Tags 02 is chosen, it will play on all 3 sex scenes (chain rape) at the moment. I m working on it -.- (but might be possible only for version 3.0....)

NOTE 3: you can fill in any tags you want, even remove "Aggressive". Just make sure you have commas in between!!!!! ----> Tag, Tag, Tag, Tag, Tag,... NOT: Tag Tag Tag...

 

Furniture Game

- removed stamina damage for now (will return with a toggle in the full 2-4) -> stamina damage is nice for wetfunction (afaik) 

- added pussy drops during shocks

 

NEW FEATURE: Punishment Events while in Furniture

------> each time you press wiggle you have a 70% chance of getting a PunishmentEvent at the end.

------> Events are: ChainShocking, Peeing, Whipping

------> ChainShockng is just.... nice :) it has the highest chance to occur

------> Pee and Whipping both have equal chances. Whipping will also reduce all counters to 0.

 

Counters:

- Wiggle Counter: +1% escape chance per Wiggle attempt. Whipping will reduce to 0

- Punish Counter: +5% chance per Wiggle attempt for a punishment event. Whipping will reduce to 0

 

Surrender

- added a double check for "IsWeaponDrawn" (still needs some work, darn), is only for Ragdoll compatibility tho

 

Combat Stripping:

- added a toggle for "DropItem": this will drop the item on the ground instead of just unequipping. For higher difficulty :P) as suggested by @NicoleDragoness

- added a toggle for "Slippery": when you have at leaste one cum layer on you, the chance to unequip/drop an item is doubled (recommended :D) 

 

I wonder if I should extend the function to also drop weapons :P

 

General:

- more attempts to improve overall timing

 

 

 

 

Naked Defeat - 2.3

Spoiler

General

- some minor fixes

 

Ragdoll

- add Ragdoll at Defeat and Furniture free event (with a toggle) - set escape timer at 5 seconds or more or escape will be hard.

- use Ragdoll together with my ZAP Faster in and out of Furnitures (dunno how ragdoll plays together with furniture exit animations)


DDe support (soft dependency)
- 5 outfits under "Outfits and Tags"
- 5 DDe custom outfits in seperate download (save your own custome outfits or add mine manually in the JSON or use your own outfits completly

- my outfits are 100% immersive. if you want different stuff use the DDe internal outfits or build your own.

- DDe only triggers when captive scenario triggers. if set to 100% you will always have DDe and never a Zaz Furniture

- DDe if you want to be on par with furniture, set Captivity 100% and DDe to 50% 

- you can insert your own DDe Outfits on MCM page 4.


Nymras Strip Service:

- Can be toggled on in the MCM. strips body armor when in bleedout and arm and leg armor before captive game. Might break DD boots and gloves, so use on your own risk.

 

Debug:

IF you receive the error "StartCapture(False, -1) ? ERROR: quest(s) already running"
Wait for the mod to end (Your enemies will hunt you now. Run!) and then open console and type "setstage nade_capturequest 1000". this should fix it.
Will add questdebug options in the Systemtab in the future. 

 

Naked Defeat - 2.2

 

Spoiler

General
- a new order in the MCM. Just some elements renamed and reorganized

- includes all fixes from 2.1 of course (more elaborate stripping system might follow later)

 

Tattoo Improvements
- fading will now cause alot less stutter (just the normal small stutter when slavetats is at work -> optimized the script thx to @xj47

- added a framework to include my own rape tattoo version for more variety and control of rapey tattoos

- all whip scenes should now apply canemarks tattoos (if not, please report back. could not test alot) 

 

New Feature: Rape Hands
- toggle in "MCM/Extras/Tattoo Manager

- after every Rape Scene of Naked Defeat you will have handprints applied 

- requires seperate download of Rape Hands mod for slavetats (in downloadssection - inspired by SLUTS tattoos but with different textures)

- feature is in BETA and meant as a demonstrator:

----> later every handprint will be its own tattoo for more variety and slower progression

----> will add a tattoo chance slider instead of just toggle

----> RapeHands will also be useable as standalone mod via Slavetats 

 

Naked Defeat - 2.1

Spoiler

- removed "UnequipAll" before Furniture game (it broke DD items)

- the mod will (for now) only use Sexlab Strip command AND remove the LeatherBinds it equips itself

- DD items will not be handled at all. so be warned that yokes, straightjackes and stuff like that might look weird in furniture (will adress DD item handling soon tho)

- WARNING! If you have ZAZ items (from Zaz Animation Pack --> collars, yokes, wrist or ankle binds) equiped from other mods BEFORE the rape starts it can happen that the keys WASD and E break the furniture animation. Will continue work on this issue in the future. 

 

Naked Defeat - 2.0

Spoiler

- over 120 hours in Scripts now for this mod alone, ouf. in 2 weeks...

- complete rewrite of most of the important parts of the code (thx tenri and others for scripting guidance - I learned alot!) 

- INDEPENDENT CODE BASE! Meaning this mod SHOULD be now compatible with Naked Dungeons (Naked Defeat should overwrite NDUN and NDUN has to turn of "Immortaility" and "Nudity" options completly)

- Combat Defeat now should reliably calm all enemies

- Requires a new game. Update from older versions might not work 100% 

 

- SE Patch added for all versions (install it and overwrite Naked Defeat. Replaces only 1 animation file)

 

Expressions!
- all scenes in defeat and whipping now add expressions, more moaning and open mouth

- this need some work still, had no time to refine that yet. but at least for me its already a big difference

 

Defeat 

- Combat Defeat with human 5P, 4P, 3P, 2P in up to three stages (biggest scene will play in stage 1, then 1 actor less each scene (5P, 4P, 3P. or 4P, 3P, 2P) 
- Creature support for 5P, 4P, 3P, 2P (not that only draugr, falmer and skeevers have 5P creature animations) 
- Zaz poses between scenes / different for human and animal attackers

- sneak to your "destination" (new, dunno if this works well for some playstyles. plz tell me your oppinion)

- whipping will almost always play now on all furnitures (a slider for whipping chance is in the making)

- humanoid creatures will whip! (oh yes!) including giants lol. plz make screenshots lol

- toggle for female rapers on/off

- toggle for "Debug Key" sending you to Simple Slavery while in bondage furniture (it is for cases when you cannot escape the enemies because they always catch you again. and for ppl who dont like to cheat their way out easy
- followers will go into bleedout. I m still working on rape scenes for them (future update, sorry)

- Wrist and Ankle Leather Binds equiped when Enemies are Humans or Humanoids

- complete stripping before entering furniture (will be more refined in later updates)

- Furniture game should be near unbreakable now. I could not manage to "break" the furniture animation anymore in my latest tests (only with debug key of course). WASD, jump and E (use) all did not break the PC out of the animation

- improved general timing of events

 

Visuals

- Whip marks are now applied on whipping (MCM Extras)

- Whip Marks fade with Fade Tattoos mod (required) - duration settings in MCM

- some furnitures dont have whip keywords and will not apply whip marks (will be fixed in the future)

- reworked and better whip marks are in the making

 

Guard Punishment

- When you are covered in cum, guards will stop you (forcegreet) and whip you clean. thank me later :D

IMPORTANT: at the moment this feature is not working with mods like Sexlab Survival, Cursed Loot or Public Whore. I m working on compatibility
 

SLAL PACKS:
those have 5P for humans 
FunnyBiz
Billy

 

Note that only Draugr, Skeever and Falmer have a 5P animation each. 
I will try to make more group anims for creatures and humans in my future SLAL packs. 

 

 

Please report any bugs or issues you have.

If your PC is "breaking animation" (is tied into furniture but somehow cant move but is also not animating the furniture pose) please tell me :)

 


  • Submitter
  • Submitted
    05/30/2021
  • Category
  • Requires
    SexLab 1.62, SL Anim Loader, FNIS, Zaz Animation Pack 8+, Dawnguard DLC
  • Regular Edition Compatible
    No

 

Link to comment
1 hour ago, powergame214 said:

Other then not stripping you naked at the dungeon entrance, what is the difference between this mod and the defeat options in Naked Dungeons, if any?

 

this mod has nothing to do with naked dungeons anymore. I only use its architecture. 

 

It is meant to replace and vastly expand the Immortality Feature (which was basically Naked Dungeons Defeat).

 

I added so many things that writing the list here would be too time consuming. You can browse the changelogs to get an idea.

Most importantly:

- 5P support for humans

- creature animations groups up to 5P (NDUN only had Creature 2P) 

- better randomness 

- better in between rape scene idles

- completly improved the furniture game, added whipping, made escape a thing, added sounds and effects

- more features in general (whip and rape tattoos integrated, punishment outcomes while in furniture, rape can happen again when you not escape etc.)

etc. etc. 

 

Its fully compatible with NDUN tho, just disable NDUNs immortaility feature. 

and of course this mod is in active development and will continue to receive new features. 

 

Link to comment
1 hour ago, Geckoprime said:

This looks good, i do a question thouhg, does this mod comes with a animation selector like Sexlab Defeat?

 

"kind of". you can add your own sex tags that will then randomly be selected (4 different sets of tags right now, will add more) and also exclude tags.

This system will become more elaborate over time, including actor detection (vampire etc.) 

Link to comment
1 hour ago, Sirgod said:

Very nice. I hate to be the one to ask, but any chance we can get a 3BA file for fuckbelts?

 

hmm. 1. I dont know what 3BA is? a certain bodytype I suppose?

2. I cannot do any of this. somebody made BHUNP files, maybe someone can also make 3BA. Or maybe they exist for The AMazing World of Bikini Armor mod. YOu could just copy the required files from there?

sorry

 

Link to comment

SSEEdit found 20 errors.

 

Spoiler

[00:00] Start: Checking for Errors
[00:00] Checking for Errors in [4B] Naked Defeat.esp
[00:00] nade_MetabolismEffect "Accelerated Metabolism" [MGEF:4B167ABA]
[00:00]     MGEF \ KWDA - Keywords \ Keyword -> [0C16AB41] < Error: Could not be resolved >
[00:00] nade_Stick "Wooden Stick" [WEAP:4B0E70C7]
[00:00]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:00] nade_BoneMace "Bone Cudgel" [WEAP:4B0EAC09]
[00:00]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:00] nade_PlayerFXTopic "On second thought... never mind." [DIAL:4B11A8D1]
[00:00]     DIAL \ BNAM - Branch -> [4B0F52F5] < Error: Could not be resolved >
[00:00] nade_PlayMXTopic "On second thought... forget it." [DIAL:4B11A8D3]
[00:00]     DIAL \ BNAM - Branch -> [4B0F52F5] < Error: Could not be resolved >
[00:00] nade_ConfigQuest "Naked Defeat" [QUST:4B0012C5]
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [4B189A98] < Error: Could not be resolved >
[00:00]     QUST \ Aliases \ Alias \ Create Reference to Object \ ALCO - Object -> [0C0D17E9] < Error: Could not be resolved >
[00:00]     QUST \ Aliases \ Alias \ Create Reference to Object \ ALCO - Object -> [4B0D17E7] < Error: Could not be resolved >
[00:00]     QUST \ Aliases \ Alias \ Create Reference to Object \ ALCO - Object -> [0C0D17E8] < Error: Could not be resolved >
[00:00] nade_EatQuest "Naked Defeat Eating" [QUST:4B156D34]
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [4B156D39] < Error: Could not be resolved >
[00:00] nade_RapeForceGreet [PACK:4B0E2AAF]
[00:00]     PACK \ Package Data \ Data Input Values \ Value \ Topic \ PDTO - Topic Data \ Data -> [0C0E2545] < Error: Could not be resolved >
[00:00] nade_ZazFurnPole [FLST:4B00081B]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08B500] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08B4FE] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08535E] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C085363] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C07DC23] < Error: Could not be resolved >
[00:00] nade_ZazFurnMix [FLST:4B00081D]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C085E56] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C07DC23] < Error: Could not be resolved >
[00:00] nade_ZazFurnMonster_Indoor [FLST:4B00081E]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C07DC23] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C07DC23] < Error: Could not be resolved >
[00:00] nade_ZazFurnMonster_Outdoor [FLST:4B00081F]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08692D] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C0863C1] < Error: Could not be resolved >
[00:00] nade_ZazWhipDevs [FLST:4B172C77]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08B500] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08B4FE] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C085E57] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08535E] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C085363] < Error: Could not be resolved >
[00:00] nade_EQDV0 [DLVW:4B02021E]
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B02021F] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B022D5B] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B022D5E] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B022D65] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B032A7C] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B0390C5] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B06522E] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B07AAC4] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B07AAD1] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B07B04A] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B07B04D] < Error: Could not be resolved >
[00:00] nade_RQDV0 [DLVW:4B0E2543]
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B0E2544] < Error: Could not be resolved >
[00:00] nade_TQ_DV0 [DLVW:4B0F52F4]
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B0F52F5] < Error: Could not be resolved >
[00:00] nade_PQ_DV0 [DLVW:4B128B24]
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B128B28] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B128B2B] < Error: Could not be resolved >
[00:00] nade_GreybeardScene [SCEN:4B11D408]
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C11D409] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C11D40C] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C126573] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C13276D] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C133CF7] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134261] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134263] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134265] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134267] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134269] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C1357FD] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C135801] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C13934A] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C13A8D8] < Error: Could not be resolved >
[00:00] nade_WizardScene [SCEN:4B15BE20]
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C15BE22] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C15BE25] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C15F960] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C160988] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C1619B4] < Error: Could not be resolved >
[00:00] nade_CaptureQuest_WhipScene [SCEN:4B1864BD]
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C188A6E] < Error: Could not be resolved >
[00:00] Done: Checking for Errors, Processed Records: 251, Errors found: 20, Elapsed Time: 00:00
 

 

Link to comment

The one for SSE, version 3.0 looks like this from SSE Edit quick clean:

 

[00:04] Background Loader: [Naked Defeat.esp] Processing completed
[00:04] Start: Applying Filter
[00:04] Done: Applying Filter, [Pass 1] Processed Records: 311, [Pass 2] Processed Records: 300, Remaining unfiltered nodes: 300, Elapsed Time: 00:00
[Undeleting and Disabling References done]  Processed Records: 299, Undeleted Records: 0, Elapsed Time: 00:00
[Removing "Identical to Master" records done]  Processed Records: 299, Removed Records: 0, Elapsed Time: 00:00

LOOT Masterlist Entries

  - name: 'Naked Defeat.esp'
    clean:
      - crc: 0xBD695883
        util: 'SSEEdit v4.0.3'
[00:00] Quick Clean mode finished.
[00:04] Background Loader: finished
 

Link to comment
39 minutes ago, Herowynne said:

SSEEdit found 20 errors.

 

  Hide contents

[00:00] Start: Checking for Errors
[00:00] Checking for Errors in [4B] Naked Defeat.esp
[00:00] nade_MetabolismEffect "Accelerated Metabolism" [MGEF:4B167ABA]
[00:00]     MGEF \ KWDA - Keywords \ Keyword -> [0C16AB41] < Error: Could not be resolved >
[00:00] nade_Stick "Wooden Stick" [WEAP:4B0E70C7]
[00:00]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:00] nade_BoneMace "Bone Cudgel" [WEAP:4B0EAC09]
[00:00]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:00] nade_PlayerFXTopic "On second thought... never mind." [DIAL:4B11A8D1]
[00:00]     DIAL \ BNAM - Branch -> [4B0F52F5] < Error: Could not be resolved >
[00:00] nade_PlayMXTopic "On second thought... forget it." [DIAL:4B11A8D3]
[00:00]     DIAL \ BNAM - Branch -> [4B0F52F5] < Error: Could not be resolved >
[00:00] nade_ConfigQuest "Naked Defeat" [QUST:4B0012C5]
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [4B189A98] < Error: Could not be resolved >
[00:00]     QUST \ Aliases \ Alias \ Create Reference to Object \ ALCO - Object -> [0C0D17E9] < Error: Could not be resolved >
[00:00]     QUST \ Aliases \ Alias \ Create Reference to Object \ ALCO - Object -> [4B0D17E7] < Error: Could not be resolved >
[00:00]     QUST \ Aliases \ Alias \ Create Reference to Object \ ALCO - Object -> [0C0D17E8] < Error: Could not be resolved >
[00:00] nade_EatQuest "Naked Defeat Eating" [QUST:4B156D34]
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [4B156D39] < Error: Could not be resolved >
[00:00] nade_RapeForceGreet [PACK:4B0E2AAF]
[00:00]     PACK \ Package Data \ Data Input Values \ Value \ Topic \ PDTO - Topic Data \ Data -> [0C0E2545] < Error: Could not be resolved >
[00:00] nade_ZazFurnPole [FLST:4B00081B]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08B500] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08B4FE] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08535E] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C085363] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C07DC23] < Error: Could not be resolved >
[00:00] nade_ZazFurnMix [FLST:4B00081D]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C085E56] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C07DC23] < Error: Could not be resolved >
[00:00] nade_ZazFurnMonster_Indoor [FLST:4B00081E]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C07DC23] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C07DC23] < Error: Could not be resolved >
[00:00] nade_ZazFurnMonster_Outdoor [FLST:4B00081F]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08692D] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C0863C1] < Error: Could not be resolved >
[00:00] nade_ZazWhipDevs [FLST:4B172C77]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08B500] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08B4FE] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C085E57] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08535E] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C085363] < Error: Could not be resolved >
[00:00] nade_EQDV0 [DLVW:4B02021E]
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B02021F] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B022D5B] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B022D5E] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B022D65] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B032A7C] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B0390C5] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B06522E] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B07AAC4] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B07AAD1] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B07B04A] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B07B04D] < Error: Could not be resolved >
[00:00] nade_RQDV0 [DLVW:4B0E2543]
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B0E2544] < Error: Could not be resolved >
[00:00] nade_TQ_DV0 [DLVW:4B0F52F4]
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B0F52F5] < Error: Could not be resolved >
[00:00] nade_PQ_DV0 [DLVW:4B128B24]
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B128B28] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B128B2B] < Error: Could not be resolved >
[00:00] nade_GreybeardScene [SCEN:4B11D408]
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C11D409] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C11D40C] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C126573] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C13276D] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C133CF7] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134261] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134263] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134265] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134267] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134269] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C1357FD] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C135801] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C13934A] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C13A8D8] < Error: Could not be resolved >
[00:00] nade_WizardScene [SCEN:4B15BE20]
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C15BE22] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C15BE25] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C15F960] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C160988] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C1619B4] < Error: Could not be resolved >
[00:00] nade_CaptureQuest_WhipScene [SCEN:4B1864BD]
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C188A6E] < Error: Could not be resolved >
[00:00] Done: Checking for Errors, Processed Records: 251, Errors found: 20, Elapsed Time: 00:00
 

 

 

hmm, do you have Zap 8+ installed or an older version?

 

I dunno how important all these are, most of them seem to come from the fact that I still use the Naked Dungeons architecture and some ESP entries are left that have no use anymore.

Since they are never called I dont think these can do any harm.

 

As for these:

 

[00:00] nade_ZazFurnPole [FLST:4B00081B]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08B500] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08B4FE] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08535E] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C085363] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C07DC23] < Error: Could not be resolved >
[00:00] nade_ZazFurnMix [FLST:4B00081D]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C085E56] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C07DC23] < Error: Could not be resolved >
[00:00] nade_ZazFurnMonster_Indoor [FLST:4B00081E]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C07DC23] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C07DC23] < Error: Could not be resolved >
[00:00] nade_ZazFurnMonster_Outdoor [FLST:4B00081F]
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C08692D] < Error: Could not be resolved >
[00:00]     FLST \ FormIDs \ LNAM - FormID -> [0C0863C1] < Error: Could not be resolved >
[00:00] nade_ZazWhipDevs [FLST:4B172C77]

 

those are the furnitures I applied. Since this only lists SOME of them as errors I thought maybe wrong ZAP version?

I dont have a SE test environment so I cannot check if there are any problems involing the furnitures. 

Link to comment
1 hour ago, Nymra said:

do you have Zap 8+ installed or an older version?

 

That set of 20 errors above occurs when using this LE version of ZAP 8 converted to SE:

Zaz Animation Pack V 8.0 [2017-11-15] 8.0
By t.ara
https://www.loverslab.com/files/file/4688-zaz-animation-pack-v-80-2017-11-15/
 

 

I also tested with Pfiffy's ZAZ 8.0+ conversion for SE.

ZAZ Animation Packs for SE 1.0.0
By Pfiffy
https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/
 

ZAZ 8.0+ UUNP HDT Rev3 : https://mega.nz/#!7ZQjmABY!5slFVs_5YB7DphHCrd2m1nzDTiIwpFoLyRKq6WUt6ek
 

 

SSEEdit reports 15 errors with Pfiffy's conversion:

 

Spoiler

[00:00] Checking for Errors in [4B] Naked Defeat.esp
[00:00] nade_MetabolismEffect "Accelerated Metabolism" [MGEF:4B167ABA]
[00:00]     MGEF \ KWDA - Keywords \ Keyword -> [0C16AB41] < Error: Could not be resolved >
[00:00] nade_Stick "Wooden Stick" [WEAP:4B0E70C7]
[00:00]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:00] nade_BoneMace "Bone Cudgel" [WEAP:4B0EAC09]
[00:00]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:00] nade_PlayerFXTopic "On second thought... never mind." [DIAL:4B11A8D1]
[00:00]     DIAL \ BNAM - Branch -> [4B0F52F5] < Error: Could not be resolved >
[00:00] nade_PlayMXTopic "On second thought... forget it." [DIAL:4B11A8D3]
[00:00]     DIAL \ BNAM - Branch -> [4B0F52F5] < Error: Could not be resolved >
[00:00] nade_ConfigQuest "Naked Defeat" [QUST:4B0012C5]
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [4B189A98] < Error: Could not be resolved >
[00:00]     QUST \ Aliases \ Alias \ Create Reference to Object \ ALCO - Object -> [0C0D17E9] < Error: Could not be resolved >
[00:00]     QUST \ Aliases \ Alias \ Create Reference to Object \ ALCO - Object -> [4B0D17E7] < Error: Could not be resolved >
[00:00]     QUST \ Aliases \ Alias \ Create Reference to Object \ ALCO - Object -> [0C0D17E8] < Error: Could not be resolved >
[00:00] nade_EatQuest "Naked Defeat Eating" [QUST:4B156D34]
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [4B156D39] < Error: Could not be resolved >
[00:00] nade_RapeForceGreet [PACK:4B0E2AAF]
[00:00]     PACK \ Package Data \ Data Input Values \ Value \ Topic \ PDTO - Topic Data \ Data -> [0C0E2545] < Error: Could not be resolved >
[00:00] nade_EQDV0 [DLVW:4B02021E]
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B02021F] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B022D5B] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B022D5E] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B022D65] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B032A7C] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B0390C5] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B06522E] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B07AAC4] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B07AAD1] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B07B04A] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B07B04D] < Error: Could not be resolved >
[00:00] nade_RQDV0 [DLVW:4B0E2543]
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B0E2544] < Error: Could not be resolved >
[00:00] nade_TQ_DV0 [DLVW:4B0F52F4]
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B0F52F5] < Error: Could not be resolved >
[00:00] nade_PQ_DV0 [DLVW:4B128B24]
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B128B28] < Error: Could not be resolved >
[00:00]     DLVW \ Branches \ BNAM - Branch -> [4B128B2B] < Error: Could not be resolved >
[00:00] nade_GreybeardScene [SCEN:4B11D408]
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C11D409] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C11D40C] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C126573] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C13276D] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C133CF7] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134261] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134263] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134265] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134267] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C134269] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C1357FD] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C135801] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C13934A] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C13A8D8] < Error: Could not be resolved >
[00:00] nade_WizardScene [SCEN:4B15BE20]
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C15BE22] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C15BE25] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C15F960] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C160988] < Error: Could not be resolved >
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C1619B4] < Error: Could not be resolved >
[00:00] nade_CaptureQuest_WhipScene [SCEN:4B1864BD]
[00:00]     SCEN \ Actions \ Action \ DATA - Topic -> [0C188A6E] < Error: Could not be resolved >
[00:00] Done: Checking for Errors, Processed Records: 251, Errors found: 15, Elapsed Time: 00:00

 

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yeah, as I thought, with 8+ the only errors that I see as a problem are gone.

it was listing missing furniture references that are only in 8+ but not in 8.

 

I m slowly trying to clean up the rest, bit by bit, but I cannot remove too much because I need parts of the quests to insert future content.

But as I said in the previous post: the errors listed now (the 15 ones) will never be a problem since the scripts or quests involving them are never started anymore, they are dead relicts from Naked Dungeons.

so should be save to use.

 

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Question re: DefeatPee/ Golden Showers

 

requires Bathing in Skyrim (soft requirement) with the LATEST version of Monomans Bathing in Skyrim Tweak (IMPORTANT)

 

As far as I can tell, Monoman's Bathing in Skyrim Tweaks doesn't have an SE specific version. Can someone confirm that it indeed works with the SE version of Bathing in Skyrim (or that it doesn't)? Also, is the current unofficial version of BiS for SE on Nexus the right file?

 

I don't normally use BiS, but am thinking of switching over due to Naked Defeat.

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4 hours ago, Megumin. said:

Half of the links to the requirements and recommendations aren't classified as Skyrim Special Edition. Do they still work with SE? 

 

oh, knew I forgot something. Yeah, I should relink to the respective SE versions , thx for the reminder

Link to comment
5 hours ago, Anunya said:

Question re: DefeatPee/ Golden Showers

 

 

 

 

As far as I can tell, Monoman's Bathing in Skyrim Tweaks doesn't have an SE specific version. Can someone confirm that it indeed works with the SE version of Bathing in Skyrim (or that it doesn't)? Also, is the current unofficial version of BiS for SE on Nexus the right file?

 

I don't normally use BiS, but am thinking of switching over due to Naked Defeat.

 

monomans mod tweaks is the only working version of BiS. If you cna use the Nexus version as basis I dont know, but Naked Defeat uses a mod event that is only available in monomans version.

 

WITHOUT that you will still get the golden showers, but you will not be cleaned in the process. 

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Just now, Bullfye said:

Hey 

Des this as any conflict with Yamete Mod ??

 

unknown.

But since both mods do the same I would say yes.
I dont know if you can disable for example player defeat in yamete to still have the mods other options, but not sure. (I think yamete also has PC rapes NPC feature). 

 

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When whipping occurs or any furniture action. I get stuck with my camera inside the character. Used sl free camera etc. Is it a known bug or issue? Cant seem to find the fix myself. Zaz is not overriding animations.

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7 minutes ago, Aarsman said:

When whipping occurs or any furniture action. I get stuck with my camera inside the character. Used sl free camera etc. Is it a known bug or issue? Cant seem to find the fix myself. Zaz is not overriding animations.

 

ah, that is a Zap problem, yeah... in LE i fixed it with my "no collision furnitures" mod (link is in the description), I dont recall if somebody made an SE version for that. 

Link to comment
19 minutes ago, Aarsman said:

When whipping occurs or any furniture action. I get stuck with my camera inside the character. Used sl free camera etc. Is it a known bug or issue? Cant seem to find the fix myself. Zaz is not overriding animations.

 

just checked. ofc the SE crowd is always reliable :D
 

SE converted donwload here in the thread

 

Link to comment
7 minutes ago, Nepro said:

 

Probably conflicting mod could be added to the list.

 


Not sure if kidnapped would conflict too.

 

SL kidnapped should not be used anyway. that mod is broken so hard I wonder why ppl still download it o_O

 

Yamete  I will put on the list, but also wait for reports regarding possible ways to make them compatible. 
USers for example achieved compatibility with SL defeat via settings (still using Defeats NPC vs NPC and PC rapes NPC functionality that way)

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