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Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016


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Posted

 

 

 

 

 

 

 

Can someone help me? I updated to 1.61b but every time I try to change animations the free cam just freezes and I can't move the cam around. I saw in the change log that 1.61b fixed it but I still have the problem, I have reinstalled the mod many times but the problem still persists.


Run FNIS again. Make sure you are using the latest XP32SE, the latest FNIS and the latest Racemenu.
OK, I got XP32E and so far everything works nice. But the problem with the free camera is still there, I've run FNIS multiple times, everything is at their latest versions. I have no idea what to do

Hmm.. Maybe you still have scripts running from mods you have uninstalled. Also, if you save the game while you cam is in free rotate mod, sometimes the game will bug out.

Try this tool:

http://www.nexusmods.com/skyrim/mods/52363/?

It isnt for installation via Mod manager! It is a windows application to clean your skyrim games. If you arent familiar with cleaning your save with it, try youtube or let me know. Make back ups of your saves before you use.

Ok, I got the tool and cleaned my save, but surprise the problem is still there. I tired to clean the same save again but there was nothing to clean so that didn't work. I am honestly stuck right now. I guess I'll wait for the next version of the mod to come out and see it that fixes my problem. I have no idea what to do.
Ok, I got the tool and cleaned my save, but surprise the problem is still there. I tired to clean the same save again but there was nothing to clean so that didn't work. I am honestly stuck right now. I guess I'll wait for the next version of the mod to come out and see it that fixes my problem. I have no idea what to do.

 

 

Then I guess you have only the hard options left.

a) wait for an update (but I think it wont fix your issue, because the problem you are having is a conflict between mods and not alone a sexlab problem).

b )You use loot or BOSS to adjust your load order

c) you start a new game (in case the problem still persists in a new game, then you must have files that arent installed properly or werent deleted properly in one of your latest install or uninstall procedures. The only solution is to then uninstall Skyrim and ALL mods and install everything afresh).

 

An easier alternative is to just uninstall all Sexlab mods and clean save. Open the game play for a few seconds, then save. Then install your sexlab mods again. Try this first before going hard on your game.

 

 

 

 

 

Btw. Did you see if the option "automatic free cam" (in animation settings) in you SL settings is checked or not. Try playing with it on and off. Also check which hotkey u have assigned for the free cam. And try using it. U can also use console comand tfc to switch between free and normal cam.
 

Posted

 

For what it's worth, I just completed the S.T.E.P.  2.2.9.2. Enhancement to Skyrim approach, and have managed to combine more than 120 NPC's into 11 loading mods (with TES5Edit), so I was at wits end when I received this during my first few early scenes in my brand new game:

 

StartSex () - Failed to claim an available thread

 

Well, foxyfingers of Amorous Adventures, after discussions with him of my Papyrus Logs, pointed me back to SexLab Framework itself.  So, on a whim, i uninstalled SexLab Framework 161b, and reinstalled 160, HotFix2.  Restarted the game, opened the SexLab MCM, and Cleaned it and Got IT!!  Problem solved.  I have no idea what got missed between 160, HotFix 2 and 161b (I'm certainly not a programmer/coder), but reverting to the previous version has helped me.  For what it's worth to the others struggling with this issue, all of a sudden, after having played with many SexLab variations over the past couple of years.

 

sounds more like his mod is not compatible to 1.61

 

 

It's compatible because I use Sexlab 161b and Amarous Adventures 2.08.01 without any issues. Perhaps your issue is with combining so many NPC's, STEP do not take into account anything on LoversLab and will not support anything that is outside of their "mandate".

 

Shame really as there is some fantastic mods here on LoversLab!

Posted

Started a new game with the 1.61b version and I started getting CTD on game load after using the framework for a while.  Every time the papyrus log ended with the following:

 

[sLD] Reset SexLab events
 
I keep having to revert to earlier save games as this issue is fairly common.  I don't have that much play time on my current character and I haven't touched my load order since I started this character.  I also doubled checked and have all of the requirements with the latest versions of everything.  I am running the following Lover's Lab mods in the below order:
 
SexLab.esm
ZaZAnimationPack.esm
SexLab_Solutions.esp
NonSexLabAnimationPack.esp
SexLabMassMatchMaker.esp
SexLab Romance.esp
CollegeDaysWinterhold.esp
SexLab-AmorousAdventures.esp
SexLab_DibellaCult.esp
SexLab_DibellaCult_Sisters.esp
SexLabDefeat.esp
 
I would really like to get to the bottom of this.  Any help is appreciated.
Posted

Done everything right (checked twice) put still with errors on installation:

 

  1. Line "Reading SexLab ..." don't appear on GenerateFNISforUsers;
  2. Two items have "?" on MOD menu on game (print attached).

Can anyone help?

post-340369-0-99666100-1454897604_thumb.jpg

Posted

Done everything right (checked twice) put still with errors on installation:

 

  1. Line "Reading SexLab ..." don't appear on GenerateFNISforUsers;
  2. Two items have "?" on MOD menu on game (print attached).

Can anyone help?

 

Have you installed FNIS creatures support. If haven't do it, if did, recheck it.

As for SexLab.

You just need to press Install on the right side of the box. Wait for 1-2 minutes and exit SL. Wait for confirmation. of installation. Then go into the menu again and enable Creature animations under Animation settings.

 

If you did all correctly, those "?" will disappear after reentering SL MCM menu.

Posted

 

Done everything right (checked twice) put still with errors on installation:

 

  1. Line "Reading SexLab ..." don't appear on GenerateFNISforUsers;
  2. Two items have "?" on MOD menu on game (print attached).

Can anyone help?

 

Have you installed FNIS creatures support. If haven't do it, if did, recheck it.

As for SexLab.

You just need to press Install on the right side of the box. Wait for 1-2 minutes and exit SL. Wait for confirmation. of installation. Then go into the menu again and enable Creature animations under Animation settings.

 

If you did all correctly, those "?" will disappear after reentering SL MCM menu.

 

 

Thanks! Finally worked. Sorry for the dumb question, first time using mods on this game.

 

Posted

hey so i just installed this and when i go to load up skyrim it crashes after Bethesda logo and yes i ran fnis here is list of mods

Adult Show XXX - ASX - ASX - Spells NPC 2/7/2016 4:53:59 PM 2/7/2016 4:52:08 PM   v2.3 ASX Team

Arise - Chapter 1 - The Black Sacrament - Black Sacrament Armor V4-1 - Standard Def Armour 2/7/2016 2:51:22 PM 2/7/2016 1:17:28 PM   4.1 AmethystDeceiver

-BodySlide and Outfit Studio Utilities 2/7/2016 1:29:44 PM 2/7/2016 1:07:07 PM   3.1c

-Caliente and Ousnius Calientes Beautiful Bodies Edition -CBBE- Models and textures 2/7/2016 1:31:04 PM 2/7/2016 1:07:23 PM   3.4f Caliente -------Campfire - Complete Camping System - Campfire 1.6 Release Immersion 2/7/2016 2:55:39 PM 2/7/2016 1:18:18 PM   1.6 Chesko

-DIMONIZED UNP female body - UNP BASE Main body V1dot2 Models and textures 2/7/2016 1:32:02 PM 2/7/2016 1:05:32 PM   1.2 dimon99 ---------Enhanced Blood Textures Visuals and graphics 2/7/2016 1:27:25 PM 2/7/2016 1:11:13 PM   3.6c dDefinder

-Feminine Argonian Textures for CBBE-UNP (Chameleon and Lizard) Models and textures 2/7/2016 1:31:57 PM 2/7/2016 1:07:31 PM   1.0 MONSTERaider 

-Feminine Khajiit Textures for CBBE-UNP (Grey Cat and Leopard) Models and textures 2/7/2016 1:31:29 PM 2/7/2016 1:08:36 PM   1.2 MONSTERaider

FNIS Sexy Move - FNIS Sexy Move 6.1 Animation 2/7/2016 4:41:12 PM 2/7/2016 4:40:40 PM   6.1 fore

Fores New Idles in Skyrim - FNIS - FNIS Behavior V6_2 Animation 2/7/2016 4:01:53 PM 2/7/2016 4:01:24 PM   6.2 fore Fores New Idles in Skyrim - FNIS -

-FNIS Spells V5_0_1 -- ADD-ON for the spells Animation 2/7/2016 4:54:08 PM 2/7/2016 4:53:39 PM   5.0.1 fore Frostfall - Hypothermia Camping -Survival - Frostfall 3.0.1 Release Immersion 2/7/2016 1:39:14 PM 2/7/2016 1:17:34 PM   3.0.1 Chesko

-HDT Physics Extensions - HDT Physics Extensions Patches 2/7/2016 1:28:48 PM 2/7/2016 1:08:03 PM   14.28 Hydrogensays

-HDT Remodeled Armor for CBBE Bodyslide TBBP HDT Armour 2/7/2016 2:42:31 PM 2/7/2016 1:10:33 PM   5.1 ChronoTrigger77

-SexLabFramework_v161b_FULL Unassigned 2/7/2016 7:16:02 PM 2/7/2016 5:47:17 PM      

-SkyUI User interfaces 2/7/2016 1:40:57 PM 2/7/2016 1:22:34 PM   5.1 SkyUI Team

-TERA Armor Collection - CBBE - standalone - TERA Armors CBBE by frigus Armour 2/7/2016 2:43:59 PM 2/7/2016 2:20:48 PM   1.3 Frigus

-The Eyes Of Beauty - The Eyes Of Beauty PLAYER Hair and face models 2/7/2016 1:39:13 PM 2/7/2016 1:12:25 PM   9 Gabriel Mailhot as-------------LogRaam Unofficial Skyrim Legendary Edition Patch - Unofficial Skyrim Legendary Edition Patch Patches 2/7/2016 7:16:43 PM 2/7/2016 5:42:05 PM   3.0.0 Unofficial Patch Project Team

-Wet and Cold Immersion 2/7/2016 1:39:07 PM 2/7/2016 1:11:17 PM   2.02 isoku XP32 Maximum Skeleton Animation 2/7/2016 4:39:32 PM 2/7/2016 4:39:06 PM   1.95 xp32

help me pls

Posted

since 1.60 i havent been able to enable creature animations, it keeps saying fnis creatures or sexlab creature pack not found, also the crature idles appear with the question mark, im using fnis 6.2 and i do have fnis creatures

Posted

since 1.60 i havent been able to enable creature animations, it keeps saying fnis creatures or sexlab creature pack not found, also the crature idles appear with the question mark, im using fnis 6.2 and i do have fnis creatures

 

Try the latest SL1.61b, SL1.6 has seperate SL creature pack and you may missing that.

 

Posted

I remember in lovers PK there was an option in the strip item menu to set a slot as Strip Always, Never, or Sometimes. There is also a similar option in SL right now I believe, for when NPCs use beds. I want to suggest adding that same option to the current sexlab strip item menu, if it's possible. I have many outfits rigged with hdt labia and will love to have the option to allow the game to randomize removal of chest slot so that some scenes with be done while clothed and some not.

Posted

 

since 1.60 i havent been able to enable creature animations, it keeps saying fnis creatures or sexlab creature pack not found, also the crature idles appear with the question mark, im using fnis 6.2 and i do have fnis creatures

 

Try the latest SL1.61b, SL1.6 has seperate SL creature pack and you may missing that.

 

 

Yesterday I did upgrade to 1.61b and the problem was persisting, but let me tell you that today all of the requirements in SL MCM show an OK yesterday they were showing a question mark "?", so to anyone reading this and having this problem maybe restarting the pc is a requirement after upgrading

Posted

 

Yesterday I did upgrade to 1.61b and the problem was persisting, but let me tell you that today all of the requirements in SL MCM show an OK yesterday they were showing a question mark "?", so to anyone reading this and having this problem maybe restarting the pc is a requirement after upgrading

 

 

You sure you downloaded and installed also FNIS Creature behaviors?

Posted

Guys....just for your information about missing creature animations.

 

 

v1.61b:

FIXED: Animation starting a few feet floating in the air.
FIXED: Actors "jittering" during animation
FIXED: Player being stuck while trying to move the scene
FIXED: Free camera being disabled when changing animations during the 1st stage
NEW: Export/Import settings now also includes your customizations in the Strip Editor.

v1.61:

NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport
NEW: Support for creature voices + some default creature voices for the basic creature types
NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version
NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty
NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well
NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected
NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask
NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death.
NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels.
ALTERED: AP animations are now disabled by default
ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out
API: Further documentation and guides added to SexLabFramework.psc for modders
API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again
FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally
FIXED: Poor default positioning for various animations when played on a bed
FIXED: Lip Sync has been heavily altered and is now more compatible with expressions
FIXED: Various other bugs users have reported that I can't fully remember right now
FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled
FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do
FIXED: Lots of other stuff

 

 

 

---> ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out

 

So i did my upgrade without the SexLab Creature Animation Pack 1.60. In my game there were also no animations. Just hit the register animation button and they will all be there if you toogle the checkbox "Allow creature animations"  :)

 

But i have 2 questions, too.

 

First:

 

NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well

--> How did that work. If i use the spell on a target, an animations just starts to play.

 

second:

Is it correct, that every animation from the last NSAP Package is now included by default? I just found one which isn´t, but forgot the name (the one spanking the PC while sitting on a chair)

Posted

 

 

Yesterday I did upgrade to 1.61b and the problem was persisting, but let me tell you that today all of the requirements in SL MCM show an OK yesterday they were showing a question mark "?", so to anyone reading this and having this problem maybe restarting the pc is a requirement after upgrading

 

 

You sure you downloaded and installed also FNIS Creature behaviors?

 

Im sure

Posted

it would be a nice if future versions of the framework, offered legacy support for older mods.  Otherwise the download section is going to eventually be filled with mods that no longer work.  Maybe an interface that can be downloaded, to handle the commands between legacy mods and the new framework version. 

 

Not being a programmer, I have no clue how difficult that might be.  as a mod user, I get tired of finding great mods that wont work with current versions of framework, SKSE etc...

 

despite that, Thanks for the work on what is an enjoyable system for the game.

Posted

it would be a nice if future versions of the framework, offered legacy support for older mods.  Otherwise the download section is going to eventually be filled with mods that no longer work.  Maybe an interface that can be downloaded, to handle the commands between legacy mods and the new framework version. 

 

Not being a programmer, I have no clue how difficult that might be.  as a mod user, I get tired of finding great mods that wont work with current versions of framework, SKSE etc...

 

despite that, Thanks for the work on what is an enjoyable system for the game.

 

1.6+ is very backwards compatible.

Mostly the problem mods that had issues when upgrading were mods that actually changed some of the SexLab scripting (SCOCLB is one I can remember having issues because the author modified & recompiled some of the main SL scripts to get it to work).  SexLab 1.6+ was very backwards compatible (as was 1.5+), but as with anything that gets updated, Ashal can't accommodate every single mod out there to ensure 100% backwards compatibility.  Take a look at the "compatible" mods for 1.6+ ( http://www.loverslab.com/topic/52573-sexlab-16x-compatible-mods/ ) and you'll see some mods that haven't been updated for a while that are still compatible.

Posted

 

it would be a nice if future versions of the framework, offered legacy support for older mods.  Otherwise the download section is going to eventually be filled with mods that no longer work.  Maybe an interface that can be downloaded, to handle the commands between legacy mods and the new framework version. 

 

Not being a programmer, I have no clue how difficult that might be.  as a mod user, I get tired of finding great mods that wont work with current versions of framework, SKSE etc...

 

despite that, Thanks for the work on what is an enjoyable system for the game.

 

1.6+ is very backwards compatible.

Mostly the problem mods that had issues when upgrading were mods that actually changed some of the SexLab scripting (SCOCLB is one I can remember having issues because the author modified & recompiled some of the main SL scripts to get it to work).  SexLab 1.6+ was very backwards compatible (as was 1.5+), but as with anything that gets updated, Ashal can't accommodate every single mod out there to ensure 100% backwards compatibility.  Take a look at the "compatible" mods for 1.6+ ( http://www.loverslab.com/topic/52573-sexlab-16x-compatible-mods/ ) and you'll see some mods that haven't been updated for a while that are still compatible.

 

 

Thanks for the response,  My taste in women is obviously reflected in my taste for mods, I pick the wrong ones LOL 

 

Posted

Ashal - there is a problem in keyboard settings, key "C" when doing Schlong position adjustment for NPCs during the sex: Penis move "up" or move "Down". It conflicts with Vanilla's default function - "Run". SexLab's penis position adjustment: "up" and "down" works fine for Player, but when two NPCs having a sex, SL accepts new penis position(s) but when exiting "Control box" for NPCs, Vanilla's original function activates, adjusted penis position returns to it base position and my Player starts to run. The only solution for this issue is changing the key for penis position adjustments which I did. I just wanted you to know this. :)

Posted

in some animations the pc is half way in the floor, is this just my problem or are other people having this same issue, will post a screen shot later to show what i mean.

 

edit:here is what i mean by in the floor

post-779060-0-50080800-1455180927_thumb.jpg

Posted

in some animations the pc is half way in the floor, is this just my problem or are other people having this same issue, will post a screen shot later to show what i mean.

 

edit:here is what i mean by in the floor

attachicon.gif2016-01-19_00001.jpg

 

This could happen also with some HDT High Heels equipments (old) that have, in some manner, a bad impact on highheels adjustement down when the NPC or the player undresses before sex.

 

The "sunken" actor is down on about the same value of the higheels she weared before sex.

 

For unknown reasons, the SexLab fix for this sort of highheels doesn't work.

Posted

I am getting a C++ error whenever any sexlab animation is just about finished.

 

I have tried running boss/loot again

I have tried making a new game

I have tried installing vcredist_x86 again from file

 

What else can I try?

 

 

Reposting this (hopefully in the correct thread this time):

 

Does anyone else get random Microsoft Runtime Errors when attempting to start sex/right after sex ends?

 

Same issue. I'm trying to work on a mod and getting a CTD/C++ runtime error on every other sex scene. Sometimes the crash happens before the animation starts and sometimes a few seconds after it ends. 

Posted

 

in some animations the pc is half way in the floor, is this just my problem or are other people having this same issue, will post a screen shot later to show what i mean.

 

edit:here is what i mean by in the floor

attachicon.gif2016-01-19_00001.jpg

 

This could happen also with some HDT High Heels equipments (old) that have, in some manner, a bad impact on highheels adjustement down when the NPC or the player undresses before sex.

 

The "sunken" actor is down on about the same value of the higheels she weared before sex.

 

For unknown reasons, the SexLab fix for this sort of highheels doesn't work.

 

i don't use the high heels mod or any mod that uses it as a master, i don't even have niohh

Posted

Since upgrading to 1.61 I have been getting a bug that others have also reported. The free camera stops working if I change animation, especially in the first stage. Ironically, I did not get this bug with 1.60 and the description says that 1.61 fixed it! The free camera bug is not a big deal in itself, since I can type tfc in console, but if I do that I lose all ability to draw weapons once I resume normal play and I have to reload Skyrim to recover control of my character.

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