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Posted

 

 

 

After getting my character done with the estrus on her, I am unable to move her other than turning directions. Also during the estrus animations, my camera seems to be locked where i could only move the camera in a vertical angle around my character. Anyone ran into this? Using the latest version since i just downloaded this like an hour ago.

 

If you toggle the fly cam during the animation and don't turn it off before the animation ends you can get locked in position.

 

 

So on the estrus settings set the fly cam to disable right?

 

EDIT: didnt read it through lol. Of course off.

 

 

 

Estrus ≠ Estrus Chaurus

 

Estrus Chaurus is a mod to a the mod Estrus. But Estrus settings & spells have no relation to this mod. Estrus Chaurus uses the animation resources added by Estrus and that's where the relationship ends.

 

 

The only thing i found about the fly cam was in the Estrus mod though and i thought the mod was using that. And for some reason I got double Estrus Chaurus option in my MCM when i turn the actor event relationship thing to true.

 

Posted

The avaibale pregnancy mods should be compitible to this, if not EC and your installed pregnancy mod trigger a pregnancy at the same time.

 

Cheers,

 

Urm is there anyway to adjust the speed at which you gain growth & weight? I've not personally had a look through the files yet, all I can change is the mcm setting but not sure if this does anything to the belly when set on low amount of days.

Posted

Unless something has changed, You should probably see full belly growth by the end of the first day, assuming you aren't doing a lot of waiting, if the MCM setting for belly growth is set to fast.

 

I played around with waiting in game vs how big you grow and it seems to me that you actually get less growth when you wait. As I see it, every so often in game, the growth counter ticks and your belly grows. But if you wait for say, 24 hours, you only get one tick, even if there would have been multiple ticks.

 

Look up the console command for setting the global timescale and set it to around 3200 (normal game time is 16). In game time will pass like a scene out of a cartoon and you should see growth pretty damn fast.

Posted

Unless something has changed, You should probably see full belly growth by the end of the first day, assuming you aren't doing a lot of waiting, if the MCM setting for belly growth is set to fast.

 

I played around with waiting in game vs how big you grow and it seems to me that you actually get less growth when you wait. As I see it, every so often in game, the growth counter ticks and your belly grows. But if you wait for say, 24 hours, you only get one tick, even if there would have been multiple ticks.

 

Look up the console command for setting the global timescale and set it to around 3200 (normal game time is 16). In game time will pass like a scene out of a cartoon and you should see growth pretty damn fast.

 

Yeah I've try this but for me for whatever reason I cannot reach max belly size unless I have the settings set over 8+ odd day wait. Anything lower the boobs seem to be fine on any waiting time but the belly only reaches part way whether I wait ingame or set the timescale overboard. (Funny trying a 30day cycle indoors with timescale @ 20000 :D )

 

I've got all the FASTs on and tryed the Vertex thingy I think where it says Modifier but I think that's only breast scaling.

 

Any clues or is this normal?

Posted

 

 

 

 

After getting my character done with the estrus on her, I am unable to move her other than turning directions. Also during the estrus animations, my camera seems to be locked where i could only move the camera in a vertical angle around my character. Anyone ran into this? Using the latest version since i just downloaded this like an hour ago.

 

If you toggle the fly cam during the animation and don't turn it off before the animation ends you can get locked in position.

 

 

So on the estrus settings set the fly cam to disable right?

 

EDIT: didnt read it through lol. Of course off.

 

 

 

Estrus ≠ Estrus Chaurus

 

Estrus Chaurus is a mod to a the mod Estrus. But Estrus settings & spells have no relation to this mod. Estrus Chaurus uses the animation resources added by Estrus and that's where the relationship ends.

 

 

The only thing i found about the fly cam was in the Estrus mod though and i thought the mod was using that. And for some reason I got double Estrus Chaurus option in my MCM when i turn the actor event relationship thing to true.

 

 

 

You can manually use the fly cam in console.

 

You have an old install still running it seems. There was a name change to the mod a while back. Make sure you are not running both.

 

There was also a Dawnguard compatibility esp for estrus chaurus. Get rid of it if you have that running.

 

  1. Disable both instances of Estrus Chaurus in Actor Events.
  2. Save
  3. Disable Estrus Chaurus in your load order.
  4. Load
  5. Save in a new slot
  6. Enable Estrus Chaurus in your load order.
  7. Load the new save
  8. Set up Estrus Chaurus
  9. Save & Load ( there's a bug I need to fix where mod events won't register on a fresh install. but will when loading from any save after the install )
Posted

 

Unless something has changed, You should probably see full belly growth by the end of the first day, assuming you aren't doing a lot of waiting, if the MCM setting for belly growth is set to fast.

 

I played around with waiting in game vs how big you grow and it seems to me that you actually get less growth when you wait. As I see it, every so often in game, the growth counter ticks and your belly grows. But if you wait for say, 24 hours, you only get one tick, even if there would have been multiple ticks.

 

Look up the console command for setting the global timescale and set it to around 3200 (normal game time is 16). In game time will pass like a scene out of a cartoon and you should see growth pretty damn fast.

 

Yeah I've try this but for me for whatever reason I cannot reach max belly size unless I have the settings set over 8+ odd day wait. Anything lower the boobs seem to be fine on any waiting time but the belly only reaches part way whether I wait ingame or set the timescale overboard. (Funny trying a 30day cycle indoors with timescale @ 20000 :D )

 

I've got all the FASTs on and tryed the Vertex thingy I think where it says Modifier but I think that's only breast scaling.

 

Any clues or is this normal?

 

 

 

I guess responsiveness to scale change depends on how much "weight" is painted on the body mesh. It just happens because that's the way it's made.

 

The vertex thingy is for residual breast growth. When the pregnancy ends the player can end up with larger ( or smaller) breasts.

Posted

If I don't have anyone pregnant yet in a save, do I need to run the 'prepare for uninstall' process? Do I need to do a clean save? Can I just use NMM to uninstall the old EC and install the latest one?

Posted

If I don't have anyone pregnant yet in a save, do I need to run the 'prepare for uninstall' process? Do I need to do a clean save? Can I just use NMM to uninstall the old EC and install the latest one?

 

Best method: In actor events, disable the mod first then do a clean save.

 

EC self checks versions and fills in new properties so a install from MCM should work ( Note that the installer is still v3.34 still need to update that )

Posted

I installed this mod and the pregnat body that goes with it and tried both of the skeletons, but every time The clothes or armor come off the game crashes to desk top. Has anyone else here had this issue? If so. how did you fix it?

Posted

 

If I don't have anyone pregnant yet in a save, do I need to run the 'prepare for uninstall' process? Do I need to do a clean save? Can I just use NMM to uninstall the old EC and install the latest one?

 

Best method: In actor events, disable the mod first then do a clean save.

 

EC self checks versions and fills in new properties so a install from MCM should work ( Note that the installer is still v3.34 still need to update that )

 

I don't see any 3.34 in the download section, only 3.35?

Posted

Is there any way to fix the permanent negative numbers of some eggs in Hatchery? I mean, other than doing a clean save.

Just curious, did you sell them or use them as materials in a potion?

 

Are they in your inventory?

Posted

Is there any way to fix the permanent negative numbers of some eggs in Hatchery? I mean, other than doing a clean save.

If pregnancies are not pending and you just have eggs that are past due, use the following in console after updating or if you are just swapping out the BSA file.

syopquest zzEstrusChaurusMCM

Then

startquest zzEstrusChaurusMCM

Yep, the answer is: have you tried turning it off and back on again?

 

 

 

2013.12.02 - Release 3.35.1 - Script improvements to handle bad eggs. Remember to always check the date. Download EstrusChaurus v3.351 BSA Only.7z if you just want update the scripts for v3.35.

 

Posted

 

Is there any way to fix the permanent negative numbers of some eggs in Hatchery? I mean, other than doing a clean save.

Just curious, did you sell them or use them as materials in a potion?

 

Are they in your inventory?

 

 

No. I didn't do anything special with them. After 0:0, they went negative numbers and the negative number is going down all the time. With first faulty egg, I remember that I went back to an old save a few game hours before 0:0, but it happened again.

It has happeed to two eggs in around 4 pregnancies with ~10 eggs/pregnancy.

 

EDIT: i just updated to 3.35.1, that removed it, thanks!

Posted

Just a heads up Jbezorg, the NMM download version doesn't install due to invalid child element plugins...whatever the fuck that means

 

i can second that unfortunatly :(

Posted

 

Just a heads up Jbezorg, the NMM download version doesn't install due to invalid child element plugins...whatever the fuck that means

 

i can second that unfortunatly :(

 

 

Looks like an error in the ModuleConfig.xml file.  Don't know if this forum could display XML

 

I deletes the 2 "plugins" lines after line 144 to make sure both "documentation" and "install MO support" are within the same "plugins" group.  Re-zip and add to NMM and it is working for me.

Posted

 

Looks like an error in the ModuleConfig.xml file.  Don't know if this forum could display XML

 

I deletes the 2 "plugins" lines after line 144 to make sure both "documentation" and "install MO support" are within the same "plugins" group.  Re-zip and add to NMM and it is working for me.

 

 

Confirmed - just did that with XML notepad (zero experience editing xml files).  Installed just fine.

Posted

Looks like an error in the ModuleConfig.xml file.  Don't know if this forum could display XML

 

I deletes the 2 "plugins" lines after line 144 to make sure both "documentation" and "install MO support" are within the same "plugins" group.  Re-zip and add to NMM and it is working for me.

Thanks, made that change to the XML and reuploaded the file.

Posted

Hello,

I apologize in advance if this is being posted in a wrong place or I should have created a new topic to it or something, it's the first time I comment in a forum.

 

Well, I stumbled across your mod just yesterday and I was amazed by what you have accomplished here, as far as I can see it is one great job indeed, but unfortunately I couldn't get it to work... I followed every instruction given, installed everything requested, in the right order as well but it still didn't work. I only got a menu in MCM but missing a lot of options, there were only 3 menus available, it registered in Actor Events by the way. I started looking for a solution around here and saw some people with some problems almost like me, but I never got the animations or the impregnation to work, like most of people did. Please someone help, I really don't get what I'm doing wrong =/ (sorry for long explaining.) 

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