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Supern4tural Sex Animations (for WickedWhims)
Supern4tural posted a topic in Downloads - WickedWhims
Supern4tural Sex Animations (for WickedWhims) View File *THE PATREON PAGE IS CURRENTLY INACTIVE, ALL THE ANIMATIONS ARE NOW AVAILABLE HERE* FEATURES Animations that are specifically created for Vampires, Aliens or Ghosts, some are made for n4tural (lol) sims too; I am planning on releasing animations that involve also other occult sims, for now you can enjoy some animations with tentacles (requires asketo's props mod, you can find that on Loverslab too) Support of the new rig (bones for the butt and the anus); Realistic movements, also thanks to physics applied to some of the bones to make their movements more realistic (butt cheeks, testicles, chest/breasts, etc.); sounds, visual effects and cum animations are included (you need to download the Cum Mesh by Cherrie_Pie, some animations use the old version, some the new one, I will probably fix that in the future). More details are explained in a document in the zip file (don't worry it's not too long lmao). If you enjoy my work and want access to more animation series, please consider supporting me on Some previews of some exclusive animations on PATREON, I'm constantly uploading new content and WIP pics there. Have fun! A suggestion: go check my other creations on my profile on LoversLab, if you want to fully enjoy the Supern4tural experience: Dildos and Penis meshes for Males Special thanks to: - TURBODRIVER, I remember I asked for help months ago when I was still working on the animations and meshes and they soon reached out to help; - Azmodan22, for their advice and their contribution; - FlowersSimFactory, for the Melodine Rigs that helped me in the very beginning! I started animating with their rigs, then I created my own personalized rig (which I am using for all of my current animations). All the animations that are displayed on this page are created by me. Submitter Supern4tural Submitted 10/26/2022 Category Animations - WickedWhims Requirements WickedWhims- 99 replies
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Estrus Chaurus+ View File All credits go to the original author of this mod, Jbezorg. Since he has taken a hiatus, I will be maintaining this mod for the time being. Thanks to Min for helping to keep the Mod alive by updating it for SL1.5+ Original Mod Description by Jbezorg WHAT DOES THIS MOD DO? Chaurus spit attacks will trigger an Estrus Tentacle attack and impregnation. In roughly 3 days, they Chaurus Eggs will be expelled from the host's body. WHAT CAN YOU DO? If the skeleton supports node scaling the breasts will enlarge during that time. MCM will auto-configure Estrus Chaurus based on your skeleton and it will be available if the skeleton and body mesh supports it. If this is available, you can set how large the breasts will grow. You can set how long the impregnation will last. You can turn on / off impregnation by enabling / disabling the pregnancy option. The tentacle attack will still happen but no impregnation. You can turn on / off the chaurus eggs hatching by enabling / disabling the Chaurus Infestation option. An impregnated NPC will still lay chaurus eggs. They just will not hatch. You can choose to have some residual breast growth. Breast size is not returned fully to the original size. You can remove all impregnation effects from NPCs, Companions & the Player by enabling "Prepare for uninstall" ( this can take a few min. to run). The breast enlargement feature is very experimental. It's very likely to cause CTDs. You can disable this feature in MCM by setting breast growth to "NONE". SOME THINGS TO KEEP IN MIND Don't update to a new version without first enabling "Prepare for Uninstall" and letting it cure everyone. Estrus shout abilities AND THE ESTRUS MOD ITSELF is completely unrelated to this mod. When the pregnancy effect ends: The original breast scale is restored. The victim is removed to the Chaurus Faction ( if still in it ) The perk is removed. [*]Don't save or game wait while the Estrus Tentacle magic effect is active. You'll most likely CTD. Wait a few min. before to allow for the first NiNode update to occur. [*]Breast enlargement and pregnancy will only work on body meshes that support skeletal scaling e.g. TBBP, BBP body meshes. [*]If You don't see MCM updating, use the following console command. setstage SKI_ConfigManagerInstance 1 EC+ Version 4.390 As version 4.390 has major changes to the esp file I do not recommend trying to upgrade - a new game is required For the LE version NiOverride and XPMSE are required for pregnancy scaling to work in EC+ 4.20 onwards For the SE version SKEE and XPMSE are required for pregnancy scaling to work. Thanks to t3h0th3r for providing the updated scaling code! There are three methods by which the EC effect can be applied to the player or a follower: Chaurus spit attacks can trigger tentacle attacks - the chance of attack is configurable via the EC MCM Sexlab scenes involving a Chaurus triggered by another mod (e.g. Sexlab Defeat) EC+ scenes triggered by other mods (e.g. FMEA, Deviously Enchanted Chests, Sexlab Parasites, Deviously Cursed Loot) Chaurus Spit can also trigger Tentacle attacks on non-follower NPCs! At present NPC pregnancies will be lost if you or the NPC changes cell. Updating Updating from version 4.381 to version 4.390 requires a clean save or new game. For Modders Required Mods and Versions Legendary Edition Estrus For Skyrim V2.41r1 (Must be installed but the mod does not have to be activated) Sexlab 1.62 FNIS 6.1+ FNIS Creature Pack 6.1+ SkyUI 5.1 XPMSE 2.80+ Net Immerse Override 3.2.2+ or Racemenu 3.0+ (includes NIO) Special Edition Estrus For Skyrim SE V2.45 (Must be installed but the mod does not have to be activated) Sexlab 1.63 Beta 9+ FNIS 7.6SE + FNIS Creature Pack SE 7.6+ SkyUI 5.2SE XPMSE 4.80+ Racemenu SE 0.4.16+ (includes SKEE - required for pregnancy scaling) Known Issues None - please report any problems (or success) and I will try and sort them. Credits qotsafan for the Sexlab Inflation Framework integration cod osmelmc for the automatic EC animation registration patch Submitter Bane Master Submitted 05/03/2014 Category Combat Sex Requires SexLab , SKSE, FNIS, FNIS Creature Pack, SkyUI, Estrus For Skyrim (Assets only), NIOverrride (LE), SKEE (SE) Special Edition Compatible Yes
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Deluded is an 18+ survival RPG with a dark, immersive open world where every choice matters. Some of the game mechanics were inspired by adult Skyrim and Fallout mods. ~v0.5 available for Deluded+ supporters~ Steam: https://store.steampowered.com/app/3361460/Deluded/ Patreon: https://deludedgame.link/8nW8dpx Subscribestar: https://deludedgame.link/IDDnJpj itch.io: https://deludedgame.link/cgVpSsU Boosty: https://deludedgame.link/OC1AyKU Discord: https://deludedgame.link/2nyqkc6 Twitter: https://deludedgame.link/0FfooAi Instagram: https://deludedgame.link/PeBl8OY Reddit: https://deludedgame.link/4tIrNnc I woke up in a grave. What happened to my family and the world around? Everything is not like it used to be... Something controls people... ... Am I Deluded? TRAILER: FullTrailer_MQ.mp4 GET THE FREE DEMO HERE: Win: TORRENT - PIXELDRAIN - MIXDROP - OPPAIMAN
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View File The Abyss Above - Hyper Science The Abyss Above (TAA) is a loose conceptual framework meant to enable hyper kinks in Stellaris. Centuries of research into genetic modification has left its mark on the galactic community. As of 2200, most people are GMOs in one sense or another. A modification to increase dick size here. A faster pregnancy there. Someone might discuss genetically increasing their breast size by 3x with the same casualness of someone debating whether or not to go blonde. The discovery of HYPER energy - a seemingly infinite source of extra-dimensional power that genetic mods can tap into - will forever define the future. When the limits of biology and physics aren't an issue, what would you do to yourself? Your civilization? And would you have the restraint to stop? This is a sub-mod of that wider project. An independent little mod that focuses in on the scientific and exploration elements of Stellaris. It's meant to function independently of anything else and be simple to update. [What this mod currently adds] 16 Anomalies Stumble into the sexual experiments of long gone empires, and confound your physicists with impossible volumes of fluids. 6 Specimens Display your erotic curiosities in the grand archive, and stoke the imaginations of your own kinky bio-engineers. [What is planned for this mod] 19 More Anomalies 10 Specimens 5 Archeological Sites [Q&A] "What is this mod?" A self-contained (and hopefully fully functional) portion of The Abyss Above (TAA) focused on the Grand Archive, anomalies, excavations, and that's it. My original vision for TAA was extremely over-scoped and general. While I knew that at the time, I thought I could ignore that fact. I could not. I'd start working on traits, only to give up halfway through and swap to tech, only to get sidetracked with ideology tweaks. After a few months 80% of the mod was erotica with no mechanical hook and half the code was incomplete or busted. This is my way of keeping things tight while also forcing myself to engage with the lame part of mod making (mechanical implementation) more often. "Why release it if you've still got stuff planned?" So I can get feedback on whether or not the features actually work, plus I just kind of want it out there. So far this submod has taken me, what, half a year already? A handful of short, dedicated bursts of energy with months between them. I know I'm not the fastest modder out there, and I do feel guilty for saying "Oh don't worry, I'm still working on TAA :)" before disappearing for months without updates. So, here's something. "Can you remove X or release a version with only Y?" No ❤️ If a certain anomaly really bothers you, feel free to open the mod up and rip it out yourself. Content warnings are available below - both vague and specific - and if a majority of those bother you, then this mod probably isn't for you. "I'm experiencing an issue with this mod, can you fix it?" Hopefully. Let me know if you run into any issues. "Do you have anything miscellaneous to say?" Yep. I intentionally avoided gendering - either the player empire or alien empires - as much as I could. So if you're wondering why I opted for some strange phrase or awkward chunk of dialogue, it's because I wanted the mod to be applicable to mono-gendered/ungendered/transgendered empires. Absolutely no AI was used in the making of this mod, and it never will be. I'll swallow my pride and subject you to mouse-drawn stick figures a thousand times before I subject you to slop. If you've ever seriously thought about transitioning, you should take HRT. It's really not that scary. [Download Instructions] Unpack the .zip folder using your un-packer of choice Place both the .mod and the mod file in your Stellaris mod folder (Usually in Documents\Paradox Interactive\Stellaris\mod) Run the game's launcher, and add the mod to your current playset [Content Warnings] Vague content warning: TAA-HS deals primarily with hyper size kinks. Growing breasts the size of cities, coating planets in cum, being pregnant with too many babies to count, etc. If you're not into that kind of erotic content then this mod probably isn't for you. Specific content warning: [Acknowledgements] Me! And the Stellaris devs I suppose, since most of this mod came from copy-and-pasting their code. Submitter E V E Submitted 07/11/26 Category Stellaris Requirements Stellaris 4.4.6+ Stellaris: Grand Archive Story Pack
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Version 3.1
112421 downloads
Get The Mod On Steam: Expand the Required mods 💚 section below. Steam mods are unlisted, so you must come to this LoversLab page to get the link to them!!! Join discord: https://discord.gg/W4qkrNwUMk Subscribe to "Kerberos's Projects" under "Channels & Roles" on LazyIcarus's discord to get a ping when updates release. Play as Alarielle in a new campaign. Resist or succumb to temptation as you battle through the new trials Slaanesh has in store. Take note, Alarielle has an easier campaign already, and this mod will bless the player with even more tools and bonuses. In return, traps have been laid to make for a more challenging campaign. If you are expecting an easy victory as Alarielle, N'Kari may have other plans... Play as Slaanesh: New in version 2.0! experience the story of Alarielle's corruption from the perspective of N'Kari/Dechala/Masque or Morathi or Azazel+lords who confederate Azazel. The lewd scenes are all the same, but a lot of work was put into how to adapt the campaign to the Player as Slaanesh. If experiencing the story for the first time, I recommend playing as Alarielle, but if you really want to play as Slaanesh, then play N'Kari or Morathi. Lazy's Morathi progression is required to be used for playing as Morathi. For those who want to know more about the content included, a LUA cheat sheet and flow chart is included in the downloads, though for obvious reasons the mod's content will be best enjoyed by experiencing it naturally in a fresh campaign. If you only want the reskins and not the lewd campaign: You can you can load ONLY the kerberos_mod_assets.pack and then select whichever variant you like freely with variant selector. 한국어 中文 Features A highly curated campaign and story containing 48 distinct lewd scenes featuring high quality writing and art from numerous contributors (see "credits" section below). The Legendary Handmaiden Vaeri, new and improved for this mod. Immersively unlocked corrupted versions of Alarielle's faction mechanics, rites, equipment, and followers. Immortal Empires portals (opened via corruption events) connecting Alarielle to the corrupted Worldroots. Quest chains that allow the option for Alarielle to confederate Drycha, Sisters of Twilight, N'Kari, and Azazel. Full integration with the Azazel's Realm mod. Confederating Azazel and starting Azazel's Realm quest lines for Miao Ying and Katarin becomes endgame content for Alarielle, but as you will see, this mod makes changes that shake up how you would normally play Azazel's Realm. MCT options to control the pace of scenes. Required mods 💚 Recommended mods 💛 + load order SFO Submod by Avanti Savoia at https://steamcommunity.com/sharedfiles/filedetails/?id=3691683876 NOT Recommended mods 💔 How to start the mod + Required DLC ✔️ Starting map changes (the "Campaign" part) 🗺️ Known issues / Troubleshooting 🛠️ Works in Immortal Empires and Immortal Empires Expanded campaigns only. 🙏Credits🙏 This mod would truly not have been possible without the massive spread of support I received in it's creation. This lewd modding community is an amazing one to be a part of💗. Co-Modders: (I do not use this term lightly, the below all did amazing work in helping me create the mod itself.) Rat of the Lake - This mod concept was originally created by Rat, they laid amazing groundwork and I was able to take many already created scenes from their mod concept, as well as the entire Legendary Hero Vaeri and all of her content. Truly, I would never have made this mod without Rat's work, and I hope they're pleased with how my re-imagining of their initial project turned out. AGD - He funded the creation of Alarielle's corrupted model (it was not cheap) and worked with me from the very beginning to develop the core concepts and mechanics of the mod. Also provided Korean Language translations and expertise! Readman - Lots of good feedback/testing and contributed many reworked art and UI elements. Found fix for 3D portholes. Added fixes for Vaeri skills. Made Vaeri in game model edits as well as 2D Porthole and unit card updates. The most prolific submodder as well (see recommended mods) including BBB-lewd buildings, TTT-a whole new lewd technology tree, UUU-An ascension mechanic to ascend handmaidens to corrupted handmaidens, and CCC-custom models for corrupted Sisters of Avelorn and several new Slaaneshi units based on models Soilofgenisis created. Xakiroment - Wrote the scripts for the corrupted versions of Alarielle's three main faction mechanics, and helped with the corrupted rites as well. Created the unique magical forest settlement chains. Reworked all corrupted landmarks to be swap-able with their uncorrupted versions. Created the Malevolent Ancient Treeman recruitment mechanic. Ported the wood elf forest health mechanic and tree spirit aspect upgrade mechanics to Alarielle. Soilofgenisis - Created numerous building icons, created the unique Treespawn of Slaanesh unit, and provided a lot of consultation. Domek - Contributed an incredible amount of content and feedback to the mod in a very short time. Domek created the corrupted rites, corrupted follower ancillaries, Lin Drycha integration, and the unique version of Joespharilis. Flutters - They kind of fall into every category, contributed writing, 3D art, and a lot of overall story planning to the mod. pheonix89 - Developed the mechanic for upgrading units like Sisters of Avelorn to their corrupted variants Habu - I copied Habu's "Corrupted Lords Can Seduce" mechanics and their corrupted wood elf buildings/units mods. UNSC96 - Created the corrupted buildings and corruption adaptation effect included in this mod. Logan G311 - Commissioned the 5 corrupted High Elf infantry units added in the newest version, as well as many excellent design ideas and feedback. Artists: SOBORO - As always, provided 3D art of the highest quality, his art is half of the reason anyone downloads these mods. Flutters - Added more great 3D art, catching up to SOBORO level very quickly! Readman - Helped polish up all of the 2D portholes and unit cards in the mod, created the new skill icons for Vaeri. Kerri - Photoshop support, created the gradient color banner image. Other Artists who gave permission for their work to be used in the mod - Forkonatable, 涂未卜, Geabull, Kasparition, SirPetus, Erodun, BlindWildcat. Writers: Gierdone - Wrote several key scenes including Drycha's scenes, and the corruption stage 5-->6 and 6-->7 climaxes. Flutters - Wrote the entirety of the stage 5 scenes. Ephas - Wrote the entirety of the stage 6+ scenes, the Elspeth Scenes, and the Sisters of Twilight Scenes. Waranthil - My understanding is that, before they left the server, they wrote many of the stories for Rat of the Lake's original mod, most of which were used or sampled here. I hope someday they get to see that those stories became part of a finished saga. Two scenes in the mod, "Smelling the Flowers" and "Bulbs" are adapted stories from the writer Marjorie Baldwin Greene. I did reach out to request permission but did not receive a response, so I want to credit these fully, and of course will take them out if I am asked to do so. Her website is https://marjorie.auroris.net/ I've been reading her lewd short stories for over 10 years and they are some of the best science fiction and fantasy writings I've ever consumed. Other Credits LazyIcarus - For keeping the framework updated and managing the server where all of this magic happens! Falceon - Troubleshooting and testing Wolfie - Capturing the scenes for the e-hentai story book where you can read this mod's scenes https://e-hentai.org/?f_search=Slaanesh's+Chosen Logan G311 - Making some much appreciated large donations to my ko-fi that helped keep me motivated as I slogged through the database implementation for *checks packfile* 172 dilemmas 😅 It would not be a stretch to say that they commissioned the mod at this point. On that note.👀 Support the mod or leave a tip! 🥰- 182 comments
- 47 reviews
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75
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Version 1.0.0
818 downloads
The Abyss Above (TAA) is a loose conceptual framework meant to enable hyper kinks in Stellaris. Centuries of research into genetic modification has left its mark on the galactic community. As of 2200, most people are GMOs in one sense or another. A modification to increase dick size here. A faster pregnancy there. Someone might discuss genetically increasing their breast size by 3x with the same casualness of someone debating whether or not to go blonde. The discovery of HYPER energy - a seemingly infinite source of extra-dimensional power that genetic mods can tap into - will forever define the future. When the limits of biology and physics aren't an issue, what would you do to yourself? Your civilization? And would you have the restraint to stop? This is a sub-mod of that wider project. An independent little mod that focuses in on the scientific and exploration elements of Stellaris. It's meant to function independently of anything else and be simple to update. [What this mod currently adds] 16 Anomalies Stumble into the sexual experiments of long gone empires, and confound your physicists with impossible volumes of fluids. 6 Specimens Display your erotic curiosities in the grand archive, and stoke the imaginations of your own kinky bio-engineers. [What is planned for this mod] 19 More Anomalies 10 Specimens 5 Archeological Sites [Q&A] "What is this mod?" A self-contained (and hopefully fully functional) portion of The Abyss Above (TAA) focused on the Grand Archive, anomalies, excavations, and that's it. My original vision for TAA was extremely over-scoped and general. While I knew that at the time, I thought I could ignore that fact. I could not. I'd start working on traits, only to give up halfway through and swap to tech, only to get sidetracked with ideology tweaks. After a few months 80% of the mod was erotica with no mechanical hook and half the code was incomplete or busted. This is my way of keeping things tight while also forcing myself to engage with the lame part of mod making (mechanical implementation) more often. "Why release it if you've still got stuff planned?" So I can get feedback on whether or not the features actually work, plus I just kind of want it out there. So far this submod has taken me, what, half a year already? A handful of short, dedicated bursts of energy with months between them. I know I'm not the fastest modder out there, and I do feel guilty for saying "Oh don't worry, I'm still working on TAA :)" before disappearing for months without updates. So, here's something. "Can you remove X or release a version with only Y?" No ❤️ If a certain anomaly really bothers you, feel free to open the mod up and rip it out yourself. Content warnings are available below - both vague and specific - and if a majority of those bother you, then this mod probably isn't for you. "I'm experiencing an issue with this mod, can you fix it?" Hopefully. Let me know if you run into any issues. "Do you have anything miscellaneous to say?" Yep. I intentionally avoided gendering - either the player empire or alien empires - as much as I could. So if you're wondering why I opted for some strange phrase or awkward chunk of dialogue, it's because I wanted the mod to be applicable to mono-gendered/ungendered/transgendered empires. Absolutely no AI was used in the making of this mod, and it never will be. I'll swallow my pride and subject you to mouse-drawn stick figures a thousand times before I subject you to slop. If you've ever seriously thought about transitioning, you should take HRT. It's really not that scary. [Download Instructions] Unpack the .zip folder using your un-packer of choice Place both the .mod and the mod file in your Stellaris mod folder (Usually in Documents\Paradox Interactive\Stellaris\mod) Run the game's launcher, and add the mod to your current playset [Content Warnings] Vague content warning: TAA-HS deals primarily with hyper size kinks. Growing breasts the size of cities, coating planets in cum, being pregnant with too many babies to count, etc. If you're not into that kind of erotic content then this mod probably isn't for you. Specific content warning: [Acknowledgements] Me! And the Stellaris devs I suppose, since most of this mod came from copy-and-pasting their code. -
corruption Passing's Corrupted Valkia
PassingByPosts posted a file in Warhammer 3 - Total War's Mods
Version 0.81
51350 downloads
ALPHA RELEASE 0.8 -- The Alpha Release is now live. This version is very experimental but is open to play and give feedback on the discord -- REMEMBER TO UNZIP THE FILES FIRST BEFORE PUTTING IT INTO THE DATA FOLDER >.> Overview This Mod explores the corruption of Valkia the bloody by her cursed shield that contains the soul and mind of a Slaaneshi daemon prince. Locephax. This mod comprises a scale system that allows the players model to visually change based on their play style culminating in either becoming more Khorne or joining Slaanesh How do i begin the mod? Dependencies? Mod Features The mod contains the following core feature; MORE DARK FORTRESSES VISUALLY CHANGING LEGENDARY LORD ADDITIONAL LORDS AND HEROES RANDOMLY GENERATED DILEMMAS AND EVENTS CUSTOM LEWD TRAITS WITH PROGRESSION CUSTOM LEWD SKILL-TREES AND ABILITIES Slaanesh End Game Route THE PROFANE HOLD THE ECCENTRIC RUNESMITH Balancing Two Gods How Progression is Calculated Main Progression Mechanic F.A.Q How i download the mod? How do i install this mod? I used the cheat sheet to fire a dilemma but my model didnt change? Where is the Profane Hold? What should i do if i have questions? What should i do if i still have questions? -- This Section To Be Completed If the question isn't answered your more likely to get a faster response on the discord Join discord: https://discord.gg/W4qkrNwUMk Credits FriendlyKitteh - Writing of the Khorne Arc practically Co_Author at this point and the best EphasPassius - Writing of the Slaanesh Arc Misao - Several Unique spells and items Nobodyever - Several Random Events CallerofRains- Several Random Events Icarus - For building the community we all do this in ? LiG - For the Valkia Bra- 15 comments
- 11 reviews
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- passingbypost
- tentacles
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Overview: My Demonic Romance is a Visual Novel with a twist... Sure you're playing a typically geeky guy with classes to attend, a job that sucks and a love life that's DOA. DOWNLOAD MEGA GOFILE