Dr.Simon Posted June 2, 2014 Posted June 2, 2014 Is this normal?My follow and I got arrested. But when it's time for the whipping, the no one is punishing the following. She just chained to the floow standing up with a gag and hood on.
xaz Posted June 2, 2014 Author Posted June 2, 2014 Thanks for the upgrade Will the V0.29 DD patch still work with this? Likely not. I'll look into the patch for the coming versions and see if I can make it DD compatible. One of the large changes to Zap was move all item slots around to match DD, so that was a first big step.
xaz Posted June 2, 2014 Author Posted June 2, 2014 Hi will the new version support more than one follower? And is it only limited to vanilla follower? It uses the vanilla follower system for dismissing or finding followers. I think any follower that works with that framework will match PO as well.
xaz Posted June 2, 2014 Author Posted June 2, 2014 Warning: This version requires Zaz 5.53 which is still a preview version. I have made some fairly large changes that may break compatibility with some other mods (SD+ currently will have conflicts). I had just started a fresh game with a streamlined set of mods, XPO always makes the cut, but I'm also trying SD+. I would like to try your new mod but curious what the conflicts would be, in particular with SD+? Are they game breaking or simply annoying? I like what you've done with this upgrade and if it is a game breaking conflict I will give it a go next time. Thanks for the steady improvements! Some items will not show up on the player (gag, some iron cuffs). They will still "work", just not be visible....
Melphist Posted June 2, 2014 Posted June 2, 2014 doesn't work anymore after i cleaned and upgraded the mod, now whenever i get arrested i am brought to the cellar cell in Windhelm. I had this issue b4 when getting arrested in Falkreath or Morthal, but now it happens everywhere
JamesBlond003 Posted June 2, 2014 Posted June 2, 2014 the animations that involve followers don't start my follower just stands there
nameless701 Posted June 2, 2014 Posted June 2, 2014 The new PO works fine for me (ok,no cuffs and gags...need zaz ap 5.6) No Problems with the Follower-Part (custom-follower) Idea for the next big Update Change one pillory against an other furniture in every city (cross,x-cross,wheel,rack) Than you can use one day the pillory and the next day the other furniture (jailtime min.2 days) Windhelm-punishment in the Jail..the guards have fun (rack?,x-cross,pillory) Thanks for this Update
Bane Master Posted June 2, 2014 Posted June 2, 2014 Extremely unlikely I am afraid, although I have not had a chance to investigate yet - safest to assume no... I hope to take a look at a new patch version next weekend - initially this will just work for the player once/if I can get that working I may look at companions as well... (Gulp!) Thanks for the upgrade Will the V0.29 DD patch still work with this?
crudo Posted June 2, 2014 Posted June 2, 2014 Gave 3.0 it's first test a couple of items to report. 1. If I read the changelog correctly you should be able to set the "fast march" as an permanent option. Unfortunately for my test I still had to go into the MCM menu to fast forward the march to the pillory and back between every event. 2. Using AFT and it worked with a custom follower. Had problems the first time with follower disappearing but cleared that up after reinstallation and removing the V29 patch for DD. Not sure if that was a coincidence or not. 3. Both the PC and follower were put into cuffs and collar yet walked normally, without hands bound behind back. Looks real casual and I'm sure it's not intended. 4. After punishment in Whiterun before the return to the jail cell, PC is still in stock/pillory. You can move your PC but she is locked in the pillory and it all just glides along. A simple jump will set things right. The rest of my post is just opinion so take it for what it is worth. I really like that you integrated the follower but there are a few parts I'm not too fond of. Didn't care for the hooding and unhooding of follower between events in the jail. It's just strange to see the hood POP on and then disappear. Also, I would request using a blindfold instead of the hood. While the hood is menacing part of the fun of having a follower with you is seeing them along for the ride and with the hood on the follower it just looks like a random NPC. Related to that could you have the punishments alter between follower and PC in the cell, or simultaneous punishment? If not that, could you maybe have the follower cower on the floor in fear. The dialogue was pretty good, especially at the pillory. The dialogue in the cell made me laugh though it takes a bit of the edge off a dangerous situation. That's about it. Going to see if any of the updates effect SD+ or Captured Dreams in a strange way. Overall it's a nice update. Thanks.
crudo Posted June 2, 2014 Posted June 2, 2014 One other glitch occurred that I had forgotten about. After the prison sentence my follower's armor was not returned.
VaunWolfe Posted June 2, 2014 Posted June 2, 2014 I think there is something wrong with the scripts on mine. I get arrested and nothing happens but if I save then load it starts but then stops again.
crudo Posted June 3, 2014 Posted June 3, 2014 One big bonus with the latest version. If you are using SL 1.57 you no longer have to reset XPO after every arrest.
spartan40 Posted June 3, 2014 Posted June 3, 2014 Thanks for the update. The only issue that I ran into was the bounty hunter wouldn't let me submit. They wanted to kill me but I hit back and they ran away. Or it brought up the lovers aroused conversation. Thanks again for the update.
wfowfo Posted June 3, 2014 Posted June 3, 2014 Thank you for the update but when guard delivers my character (without follower) to jailer nothing happens. Jailer doesn't order to strip and everyone just stands. I have installed: sexlab 1.57 zaz v553 fnis 5-1 fuz ro doh 5-1 death alternative 4.51 Update: I solved the problem by installing fuz ro doh 6.0.
Sunja44 Posted June 3, 2014 Posted June 3, 2014 Works well so far. Using PO v0.30, SexLab 1.57, Xaz Animation pack 5.53, FNIS 5.1, Fuz Ro Doh 6.0. I had an issue with the whipping animation, the guards or the jailor just stood there and did nothing, while the chained up animations worked flawlessly on my player char. I solved the issue though. The reason for this was the usual issue I experience a lot with custom combat animations - be it Immersive Animations or Pretty Combat Idles or Female Animation Pack - Skyrim (and/or FNIS) just does not work well alongside custom equip and unequip animations, while using custom weapon mods in addition, although I run the newest FNIS version (v5.1). I use the XPMS Extended in its utter default version, default weapon placements. The one thing I find somewhat irritating is the adjustments for the frequency of animation scenes in jail and for the pillory. While setting them to one hour works fine for the pillory, I have the feeling that setting them to less than 3 hours for jail encounters makes no sense. I need to sleep at least two maybe even three hours to get some jail action. I tested that in Whiterun. Maybe it has something to do with the path a guard has to walk to get to the jail cell for some action. A minor annoyance is that 1) the cell in Whiterun has a pretty dark corner and 2) sexacts seem to take place always in the darkest spot of that shadowed corner :-)
Findout Posted June 4, 2014 Posted June 4, 2014 When the pillory scene starts and the PC has an armbinder equiped should the PC be punished in the pillory? The armbinder remains equiped, the PC's head is visable through the pillory and the arms go to the holes but the hands are missing. While waiting for punishment the PC is standing equiped with armbinder where the pillory would normally be.
cadejocr Posted June 4, 2014 Posted June 4, 2014 Test it the new PO. Good work , only one problem. I am lazy , instead to go to MCM for fast forward, just skip 1 hour in time. Did it from the jail outside to the market in white run, skip 1 hour and jailer is down in the market , my PC start traveling in pillory position through the city until reach the market. The PC die, lol. Minor problem. In general good work.
Melphist Posted June 4, 2014 Posted June 4, 2014 ok, so i found out, that it's not compatible with Open Citys, i guess bcuz the jailors navmesh get's interrupted, as far as i saw he/she spawns in this Windhelm cell, right?
Trickle Posted June 4, 2014 Posted June 4, 2014 Brand new game. Fresh install. Latest everything. Arrested in Falkreath and guard leads me out of town. I fast forward through MCM switch and am instead of the Falkreath jail, i am in a small room in Windhelm(??)
CasualBystander999 Posted June 4, 2014 Posted June 4, 2014 Brand new game. Fresh install. Latest everything. Arrested in Falkreath and guard leads me out of town. I fast forward through MCM switch and am instead of the Falkreath jail, i am in a small room in Windhelm(??) I get exactly the same problem in Whiterun. From what i gather this has been a problem for some time now, and i have yet to see anyone actually explain or solve the issue. It's getting to be very troubling.
nameless701 Posted June 4, 2014 Posted June 4, 2014 Brand new game. Fresh install. Latest everything. Arrested in Falkreath and guard leads me out of town. I fast forward through MCM switch and am instead of the Falkreath jail, i am in a small room in Windhelm(??) I get exactly the same problem in Whiterun. From what i gather this has been a problem for some time now, and i have yet to see anyone actually explain or solve the issue. It's getting to be very troubling. Post Loadorder and papyrus-log. PO works fine for me.
Guest LoganX Posted June 4, 2014 Posted June 4, 2014 Hello xaz! Excellent update, great thing followers also get jailed. But there is one bug I noticed. When PC is in stocks my follower gets a bag on his head. And in my case that bag makes follower's body disappear. It's a little bit annoying. And there is also another thing, when my follower's clothes are taken then he/she immediately draws his'her bow on his'her back and it looks a bit strange; naked body shackled with bow on it's back. Could you fix this or tell me how can i make it on my own? Thanks
CasualBystander999 Posted June 4, 2014 Posted June 4, 2014 Brand new game. Fresh install. Latest everything. Arrested in Falkreath and guard leads me out of town. I fast forward through MCM switch and am instead of the Falkreath jail, i am in a small room in Windhelm(??) I get exactly the same problem in Whiterun. From what i gather this has been a problem for some time now, and i have yet to see anyone actually explain or solve the issue. It's getting to be very troubling. Post Loadorder and papyrus-log. PO works fine for me. What strikes me as odd is that i worked for me for a few days, then out of nowhere this issue cropped up Here is my current load order GameMode=Skyrim Skyrim.esm=1 Update.esm=1 Unofficial Skyrim Patch.esp=1 Dawnguard.esm=1 Unofficial Dawnguard Patch.esp=1 HearthFires.esm=1 Unofficial Hearthfire Patch.esp=1 Dragonborn.esm=1 Unofficial Dragonborn Patch.esp=1 Wyrmstooth.esp=1 SexLab.esm=1 Schlongs of Skyrim - Core.esm=1 LB_MuchAdoSnowElves.esm=1 SexLabAroused.esm=1 WinterholdDestruction.esm=1 ZaZAnimationPack.esm=1 TKChildren.esm=1 RaceMenu.esp=1 FemaleWerewolf.esp=1 inhumansoldiers.esp=1 ImperialSoldiersEscortFix.esp=1 BS-TheHag_Overlays.esp=1 SexLabSquirt.esp=1 BetterFurnitureClutter.esp=1 dD - Realistic Ragdoll Force - Medium.esp=1 SkyUI.esp=1 AchieveThat.esp=1 SexLab Vanilla Voices.esp=1 Convenient Horses.esp=1 NippleRingsForMen.esp=1 Creepy Dungeons.esp=1 One With Nature - DG+DB.esp=1 Customizable Camera.esp=1 Auto Unequip Ammo.esp=1 SOS - VectorPlexus Regular Addon.esp=1 Dual Sheath Redux.esp=1 DovahBlingJewelry.esp=0 Run For Your Lives.esp=1 Hothtrooper44_Armor_Ecksstra.esp=1 Proper Aiming.esp=0 Animations.esp=1 NewmillerPiercings2.esp=1 genericSoundFix.esp=1 WetandCold.esp=1 Traps Make Noise.esp=0 RaceMenuPlugin.esp=1 Appropriately Attired Jarls Redux.esp=1 NPCWaterAIScripted.esp=1 Isharas_KeyRing.esp=1 Blindfolds_of_Skyrim.esp=1 ORM-Arvak.esp=1 WetandCold - Ashes.esp=1 NewmillerPiercings3.esp=1 RaceMenuOverlayCompilation - UNP.esp=1 RealisticHumanoidMovementSpeed.esp=1 RealisticRoomRental.esp=1 SexLab Cumshot.esp=1 SexLabAnimalSex.esp=1 When Vampires Attack.esp=1 SexLab Sound FX Replacer.esp=1 SexLabNudeCreatures.esp=1 SexLabNudeCreaturesDB.esp=1 vImmersiveBeds - HFDG.esp=1 SexLabNudeCreaturesDG.esp=1 vImmersiveBeds.esp=1 SOS - Smurf Average Addon.esp=1 SOS - VectorPlexus Muscular Addon.esp=1 SPTConsistentOlderPeople.esp=1 donorcollegejoin.esp=1 College of Winterhold Entry Requirements.esp=1 CollegeOfWinterholdImmersive.esp=1 SkyRe_Main.esp=1 Epic Gauldur Talos Amulet.esp=1 Betterland.esp=1 3DNPC.esp=1 AFT_iNPCFix.esp=0 Book Covers Skyrim.esp=1 ExpandedWinterholdRuins.esp=1 BCS_Skyre_Patch.esp=1 DBBookBounds.esp=1 SexLab Trainers.esp=1 Weapons & Armor Fixes_Remade.esp=1 better-criticals-Dawnguard.esp=1 DA_SkyrimUncutDG.esp=1 better-criticals-Dragonborn.esp=1 Scarcity - Less Loot Mod.esp=1 Scarcity - 10x Loot Rarity.esp=0 Scarcity - 10x Merchant Item Rarity.esp=0 Scarcity - 2x Loot Rarity.esp=0 Scarcity - 2x Merchant Item Rarity.esp=0 Scarcity - 4x Merchant Item Rarity.esp=0 Scarcity - 6x Merchant Item Rarity.esp=0 Scarcity - 8x Merchant Item Rarity.esp=0 Scarcity - 4x Loot Rarity.esp=0 Scarcity - 6x Loot Rarity.esp=0 Scarcity - 8x Loot Rarity.esp=0 BetterSwimming.esp=1 CWINPCImprovements.esp=1 TKChildren_DB.esp=1 trueskyrim.esp=1 Skyrim Immersive Creatures.esp=1 Cloaks - Dawnguard.esp=1 RavenRockExpanded.esp=1 SkyrimCoinReplacerRedux.esp=1 UnlimitedBookshelves.esp=1 DigitigradeKhajiit+ArgonianRaptor.esp=1 better-criticals-skyrim.esp=1 Duel - Combat Realism.esp=1 KWTelescope.esp=1 ReadAndLearnSpeechcraft.esp=1 SkyHavenTempleEnhanced.esp=1 Master of Disguise - Legendary.esp=1 SSv2.esp=1 Thieves Guild Requirements.esp=1 Skyrim Immersive Creatures - DLC2.esp=1 Hothtrooper44_ArmorCompilation.esp=1 Immersive Dragonborn.esp=1 Schlongs of Skyrim.esp=1 AmazingFollowerTweaks.esp=1 Immersive Weapons.esp=1 a mod for Dunmer.esp=1 PrvtI_HeavyArmory.esp=0 Thalmor, only use elven weapons & armor IW..esp=1 Inconsequential NPCs.esp=1 LegionRequisition.esp=1 PrinceandPauper.esp=1 PNP_InterestingNPC.esp=1 TKChildren+3DNPC.esp=1 Inconsequential PNP patch.esp=1 TkCHildren - Inconsequential NPCs.esp=1 Populated Dungeons Caves Ruins for USKP.esp=1 Populated Dungeons Caves Ruins.esp=1 Cloaks.esp=1 Skippy's Book Overhaul.esp=1 LB_MuchAdoSnowElves_Quest.esp=1 Marriable Serana.esp=1 Marriable Serana HF.esp=1 Dr_Bandolier.esp=1 CircletFix.esp=0 StavesofSkyrim.esp=1 Populated Forts Towers Places.esp=1 Hunter's Camp.esp=1 Populated Lands Roads Paths.esp=1 DA_SkyrimUncut.esp=1 Dragon Soul Relinquishment.esp=1 Ezuka's Wedding Rings.esp=1 RRR_3DNPC-Patch.esp=1 CWIDawnDragonPatch.esp=1 vinis_crime_gold.esp=1 Useful Elder Scrolls.esp=1 vAutosaveManager.esp=1 Waterbreathing Breathless Emerge.esp=1 xazPrisonOverhaul.esp=1 Populated Skyrim Prisons Cells.esp=1 The Honered Dead.esp=1 stendarrsbeaconenhanced.esp=1 jkjsenhancedhotpools.esp=1 Killable Lootable Children for Hearthfires.esp=1 Racial Traits Improved.esp=1 childskeletonfix.esp=1 TKChildren_V.esp=1 PNP TKChildren.esp=1 TKChildren_HF.esp=1 properrobeenchants.esp=1 Immersive Battles.esp=1 Immersive Travelers.esp=1 Immersive Patrols.esp=1 SexLabDefeat.esp=1 Immersive Mercenaries.esp=1 BoundTools.esp=1 SexLab Romance.esp=1 LoversComfort.esp=1 The Paarthurnax Dilemma.esp=1 Immersive Dawnguard.esp=1 PrvtI_HeavyArmory_DG_Addon.esp=1 Immersive Werewolves.esp=1 PrvtIRings.esp=1 Immersive Brigands.esp=1 BVLT - Human.esp=1 Hunter's Camp - Fortified.esp=1 Apocalypse - The Spell Package.esp=1 Immersive Factions.esp=1 Karliah's Jacket.esp=1 MF_RadiantProstitution.esp=1 Radiant-SchlongsPatch.esp=0 Apocalypse - SkyRe Compatibility Patch.esp=1 Solutions-PrisonOverhaul Patch.esp=1 Alternate Start - Live Another Life.esp=1 Master of Disguise - Legendary - Live Another Life - Dawnguard.esp=1 Pre ReProccer WAFR IA7 IW Patch.esp=1 ReProccer.esp=1 Bashed Patch, 0.esp=1 Dual Sheath Redux Patch.esp=1 Post ReProccer Fixes IA7 IW Patch.esp=1 I've done everything i can think of with it and the problem persists, so I'm not sure that it is at fault, and I've disabled all of the mods I've added/updated since the issue appeared with no luck.
Oversette Posted June 5, 2014 Posted June 5, 2014 Brand new game. Fresh install. Latest everything. Arrested in Falkreath and guard leads me out of town. I fast forward through MCM switch and am instead of the Falkreath jail, i am in a small room in Windhelm(??) I get exactly the same problem in Whiterun. From what i gather this has been a problem for some time now, and i have yet to see anyone actually explain or solve the issue. It's getting to be very troubling. Same here, guys. For a moment I thought this problem was gone with v030, but it came back, even in new games. Edit: I've moved XPO all around the load order with no effect. Edit 2: Seems like Immersive Beds is one of the mods that cause this.
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