Guest Posted June 6, 2014 Posted June 6, 2014 What happens if i use the latest version with SD? What issues will I get? Will it make my game unplayable mods won't work at all? Just cosmetic issues. Some items from SD+ won't appear on your character. I see thanks for the info, I'll go ahead and download then!
vipermagi Posted June 6, 2014 Posted June 6, 2014 I found the issue with my previous problem, script overload was preventing ZAZ animation from firing.
permidion Posted June 6, 2014 Posted June 6, 2014 I have some issues with the pillory scene: - sometimes a dead body is picked up as the tormentor, pillory scene then fail when sexlab tries to enable it for the sex animation, resulting with the character not being bound to the pillory but nothing happens, it is just standing there doing nothing. - sometimes the same npc is picked twice in a row to torment the character - at the end of the day, when the jailer pick you up to lead you back to the prison, sometimes the character is still bound to the pillory and start sliding behind the jailer (and usually the game freeze when trying to load the prison area)
T_b_d4 Posted June 6, 2014 Posted June 6, 2014 Brand new game. Fresh install. Latest everything. Arrested in Falkreath and guard leads me out of town. I fast forward through MCM switch and am instead of the Falkreath jail, i am in a small room in Windhelm(??) I get exactly the same problem in Whiterun. From what i gather this has been a problem for some time now, and i have yet to see anyone actually explain or solve the issue. It's getting to be very troubling. Same here, guys. For a moment I thought this problem was gone with v030, but it came back, even in new games. Edit: I've moved XPO all around the load order with no effect. Edit 2: Seems like Immersive Beds is one of the mods that cause this. Yes, that appears to be the problem, why, exactly, I can't quite puzzle out, but at least it works now. Regrettable that it's at the cost of one of my favorite immersion mods, but such is Skyrim. Thanks, by the by, would have taken forever to figure that out on my own. I do not have Immersive Beds. When I got locked up the fist time at Windhelm PO worked fine. When I went to jail the 2nd time the jailer took me over to Solitude for the stocks. Then brought me back. It would have been a long commute if I did not fast forward. Afterward the jailer brought me back to Windhelm. Interesting I thought. I also like PO as well. The only other issues that I am having is that I need to find just one guard to arrest me. Otherwise I get attack even after I said that I will go to prison to pay for my crime. That might be SD+ and PO in conflict however.
woody1213 Posted June 6, 2014 Posted June 6, 2014 xaz, i really enjoy this mod. I was thinking as another link to DA, it would be great if you set up a random chance (slider) you would be jailed upon blackout. Maybe they lock you up because they think you are someone else (criminal) and then when released tell you sorry it was a case of mistaken identity or locked up for public indecency, vagrancy, etc. Just a thought, and would be a way to be jailed and abused without committing a crime and would add another element to blackout on DA.
crudo Posted June 6, 2014 Posted June 6, 2014 Gave 3.0 it's first test a couple of items to report. 1. If I read the changelog correctly you should be able to set the "fast march" as an permanent option. Unfortunately for my test I still had to go into the MCM menu to fast forward the march to the pillory and back between every event. You should be able to set this from the console with "set xpoFastForward to 2". Did it not work for you? This was my dumb fault. I rushed reading through the changelog and thought it was part of the MCM, where you check the fast-forward option each time. I thought this time it was a permanent check. I never put in the console command. Sorry to waste your time with that one.
crudo Posted June 6, 2014 Posted June 6, 2014 xaz, i really enjoy this mod. I was thinking as another link to DA, it would be great if you set up a random chance (slider) you would be jailed upon blackout. Maybe they lock you up because they think you are someone else (criminal) and then when released tell you sorry it was a case of mistaken identity or locked up for public indecency, vagrancy, etc. Just a thought, and would be a way to be jailed and abused without committing a crime and would add another element to blackout on DA. I had mentioned the same thing earlier in this thread, to expand the mod to have illegal arrests and have this done by wealthy or seemingly unscrupulous NPC's bribe the legal system. I was thinking Maven, the women that run Radiant Rainments. If you want something immediate I recommend trying the Working Girl mod here on LL. You don't have to run your PC as a prostitute which is the core of the mod but there is a facet of it where guards will proposition you for sex and if you don't agree they will haul you to jail. With that you will also have NPC's proposition you too, and in my case even a goat which was just strange.
woody1213 Posted June 7, 2014 Posted June 7, 2014 xaz, i really enjoy this mod. I was thinking as another link to DA, it would be great if you set up a random chance (slider) you would be jailed upon blackout. Maybe they lock you up because they think you are someone else (criminal) and then when released tell you sorry it was a case of mistaken identity or locked up for public indecency, vagrancy, etc. Just a thought, and would be a way to be jailed and abused without committing a crime and would add another element to blackout on DA. I had mentioned the same thing earlier in this thread, to expand the mod to have illegal arrests and have this done by wealthy or seemingly unscrupulous NPC's bribe the legal system. I was thinking Maven, the women that run Radiant Rainments. If you want something immediate I recommend trying the Working Girl mod here on LL. You don't have to run your PC as a prostitute which is the core of the mod but there is a facet of it where guards will proposition you for sex and if you don't agree they will haul you to jail. With that you will also have NPC's proposition you too, and in my case even a goat which was just strange. Thanks, crudo, I haven't tried that mod but will now. Would still like to see player in blackout stage of death alternative wake up in prison without having to have a bounty on them. Hopefully xaz can integrate this into a future update.
Kwengie Posted June 7, 2014 Posted June 7, 2014 Hi, my game is crashing, when the guards put me after a crime in Markarth in the Sidna-Mine. Without your mod it's fine. I have make the quest with "Escape from the Sidna-Mine". I have all required mods.
Mercor Posted June 7, 2014 Posted June 7, 2014 Hey!I just tried the ne version (I kno I'm a bit late) and I wanted to share some thing. First, my folllower didn't have a collar and still had his bow and arrows. Also, I reaad that the follower could be punished and punish the player, but I didn't see that when I tried, so I wonder if it works properly. Anyway, I love the idea of taking the followers to jail! I think it would be awesome if the PC could have more interactions with the followers. For example, the PC could apologize or say it was the NPS's fault. It could lead to a brawl, for example. It's just a simple example, so I don't know if it's a good idea, but I'm sur it would be nice to have more interactions with the NPC.Great mod, once again, I just love it!
Queen Bee Posted June 7, 2014 Posted June 7, 2014 Ooh, I just had a really hot idea! What if they made the PC and a follower fight to the death, the winner gaining their freedom? Obviously this would have to be something very rare, or only in extreme circumstances, but god that would be so hot! Imagine a naked fight to the death with Lydia, swords and shields only, no armor, the guards cheering you on, eager for blood...so fucking hot!
Slorm Posted June 7, 2014 Posted June 7, 2014 Are there still issues with Bounty Hunters in v0.30. I've never used them before but had a bounty of 500 in various places so dropped bounty hunter threshold down to 200 and dropped time from 24 to 1 and waited. After quite some time a Bounty Hunter turned up but didn't do anything except say "hello". I then ran away and back and it drew its sword but still remained friendly. There are no dialogue options. Everything else works perfectly so was just wondering about this
T_b_d4 Posted June 7, 2014 Posted June 7, 2014 Now I went from Morthal to Riften for the pillory seine. So not sure if any of my mods are causing this kind of conflict. Also if more that one guard tries to arrest me even thought I submit I still get attacked. Then my character gets all screwed up. So not sure if it is PO or not. Here is my mods that I have active. Masters for Save 33 - Sona Riften 15.45.42.ess: 00 Skyrim.esm 01 Update.esm 02 Unofficial Skyrim Patch.esp [Version 2.0.3] 03 Dawnguard.esm 04 Unofficial Dawnguard Patch.esp [Version 2.0.3] 05 HearthFires.esm 06 Unofficial Hearthfire Patch.esp [Version 2.0.3] 07 Dragonborn.esm 08 Unofficial Dragonborn Patch.esp [Version 2.0.3] 09 daymoyl.esm 0A RaceCompatibility.esm 0B SexLab.esm [Version 1.57] 0C ZaZAnimationPack.esm 0D SexLabAroused.esm 0E Devious Devices - Assets.esm [Version 2.7.5] 0F Devious Devices - Integration.esm 10 Devious Devices - Expansion.esm 11 SharedSeranaDialogue.esm 12 hdtHighHeel.esm 13 actorEvents.esm 14 ApachiiHair.esm 15 Schlongs of Skyrim - Core.esm 16 phiNoFF.esm 17 UFO - Ultimate Follower Overhaul.esp 18 heljarchenbathhouse.esp 19 HighResTexturePack01.esp 1A HighResTexturePack02.esp 1B HighResTexturePack03.esp 1C Unofficial High Resolution Patch.esp [Version 1.1.6] 1D lpbards.esp 1E lpbardsanduniel.esp 1F multifollowerlite.esp 20 noautoqueststart_thievesguild_reg.esp 21 playerbasement.esp 22 sh_hf_pale_fix.esp 23 skyex.esp 24 talos island - reborn.esp 25 atticpale.esp 26 azureaurasword.esp 27 craftingplus.esp 28 dD - Realistic Ragdoll Force - Realistic.esp 29 AMatterOfTime.esp [Version 2.00] 2A SkyUI.esp 2B RaceCompatibilityUSKPOverride.esp 2C Mighty Beasts - Vampire Lord.esp 2D Mighty Beasts - Werewolf.esp 2E 3D_Meshed_PubicHair.esp 2F Devious Deviants.esp 30 Northern Bathhouses.esp 31 HearthfireBasements.esp 32 OwenHoliday-HearthFire-WindstadManor_Fortify.esp 33 frostfangmanor.esp 34 more plants all extra.esp 35 NoMoreAlter.esp 36 LightsHeljarchenHall.esp 37 TeleportBot.esp 38 UnlimitedBookshelves.esp 39 Winterhold College Mage Student Dorm Improvements.esp 3A Naked Comment Hypocrisy Fix.esp 3B riften jail test 2.esp 3C Shrine of Azura LOD Fix.esp 3D SpreadTheLoveFix.esp 3E USGSP.esp 3F whiterun bug fixes.esp 40 Weapons & Armor Fixes_Remade.esp 41 KR - Whiterun gate light fix.esp 42 Whiterun Market Fixes.esp 43 Winterhold College Door Fix.esp 44 LeatherBackpackBlack-100.esp 45 Osare GothicLolita.esp 46 StrapOnbyaeonv1.1.esp 47 backpackfrankdema.esp 48 Dual Flurry for all.esp 49 DF127DeadFollowers.esp 4A Spousetocustomhome.esp 4B MoreBrains.esp 4C Better Archery 1.0.esp 4D dragonShoutsRebalanced.esp 4E Run For Your Lives.esp [Version 1.2.3] 4F TimingIsEverything.esp 50 TimingIsEverything_RunForYourLives_Patch.esp 51 BLESSING - A Blessings Overhaul - Balanced.esp 52 Drink Eat Sleep.esp 53 Chesko_Frostfall.esp 54 Guard Dialogue Overhaul.esp 55 ImmersiveFP.esp 56 SexLab Submit.esp 57 ShowersInInns.esp 58 jishrines&worshipers.esp 59 TouringCarriages.esp 5A Transportato - Trains.esp 5B Transportato - Ships.esp 5C Heljarchen_Reform_ver_2_BSA.esp 5D HeljarchenFarm.esp 5E HeljarchenFarm - Additional Family Room.esp 5F Custom Family Home.esp 60 Dialogue Fix for Alternate Start.esp 61 CharacterMakingExtender.esp 62 EnhancedCharacterEdit.esp 63 USKP Patcher for RaceCompatibility.esp 64 TheEyesOfBeauty.esp [Version 9] 65 Populated Cities 2.esp 66 HeljarchenFarmReformedv1.5.esp 67 Helgen Reborn.esp [Version 105.2] 68 TheChoiceIsYours.esp 69 Brawl Bugs CE.esp 6A sextoys-calyps-2.esp 6B BardandGuards.esp 6C The Paarthurnax Dilemma.esp [Version 1.2.7] 6D Devious Devices - Gags+.esp 6E Masque of Clavicus Vile.esp 6F Devious Devices - For the Masses II.esp 70 SexLab Submit Serana.esp 71 SexLabArousedAnimations.esp 72 addlHq.esp 73 bestrape.esp 74 Captured Dreams.esp 75 Chidna Pinewatch.esp 76 DrunkenHuntsmen.esp 77 XiNafay - Shoes.esp 78 LoversVictim-DogsnHorses.esp 79 MF_SpectatorCrowds.esp 7A Riften BeeBarb.esp 7B SexCrop.esp 7C SexLab Brawling Rape.esp 7D SexLabConsequences.esp 7E SexLab Cumshot.esp [Version 1.3.3] 7F SexLabMiscellaneousFeatures.esp 80 SexLabNudeCreatures.esp 81 SexLabNudeCreaturesDG.esp 82 SexLab Trainers.esp 83 SexLab Warmbodies.esp 84 LoversVictim.esp 85 SexLab Romance.esp 86 SexLab TDF Aggressive Prostitution.esp 87 Valtheim.esp 88 Bashed Patch, Skyrim.esp 89 Blank, Skyrim.esp 8A Breezehome Loft Crafting.esp 8B WinstadBathhouse.esp 8C LakeviewBathhouse.esp 8D RespawningBarrel.esp 8E SanguineRoseFix.esp 8F DartHairColorsAll.esp 90 Alternate Start - Live Another Life.esp [Version 2.3.6b] 91 Alternate Start - Live A Deviant Life.esp 92 Werewolves.esp 93 sanguinesDebauchery.esp 94 dd-sd1-compatibility-patch.esp 95 SDpatch - frostfall.esp 96 SDpatch - dragonborn.esp 97 SDpatch - dawnguard.esp 98 SexLabWorkingGirl.esp 99 Submit belt.esp 9A SlaveHeelsForHDTHighheelSystem.esp 9B MF_RadiantProstitution.esp 9C Devious Devices - Males Addon.esp 9D CD - Calyps Sextoys addon.esp 9E newrokton.esp 9F SlaversGuild.esp A0 xazPrisonOverhaul.esp A1 EstrusChaurus.esp A2 Remodeled Armor - Vanilla Replacer.esp A3 Remodeled Armor - Vanilla Replacer - Dragonborn.esp A4 Remodeled Armor - Vanilla Replacer - Dawnguard.esp A5 FNISspells.esp A6 FNISSexyMove.esp A7 Schlongs of Skyrim.esp A8 SOS - VectorPlexus Regular Addon.esp A9 SOS - Shop.esp that is about it for me. I do have the latest zaz and sl 1.57/
Kazyn Posted June 8, 2014 Posted June 8, 2014 Warning: This version requires Zaz 5.53 which is still a preview version. I have made some fairly large changes that may break compatibility with some other mods (SD+ currently will have conflicts). I had just started a fresh game with a streamlined set of mods, XPO always makes the cut, but I'm also trying SD+. I would like to try your new mod but curious what the conflicts would be, in particular with SD+? Are they game breaking or simply annoying? I like what you've done with this upgrade and if it is a game breaking conflict I will give it a go next time. Thanks for the steady improvements! Some items will not show up on the player (gag, some iron cuffs). They will still "work", just not be visible.... This was a while back but it seems SD+ isn't the only mod affected. What's causing them to no longer be visible so that I can fix my own mod? They're still showing up in CK just fine (wrote a similar post in the animation thread, earlier) but not in game. They're also still doing what they're supposed to do, but as you said, they're invisible, and I'm not sure why.
xaz Posted June 8, 2014 Author Posted June 8, 2014 I pretty much echo ssdd2014's post ( using ZAz animations. 5.53, sexlab 1.55, FNIS 5.02) First arrest goes smoothly. Second arrest, PC is disarmed, arms bound, and guard just stands there or returns to patrol. Also, on 1st arrest, when teleported to pillory (in Rifton), PC is teleported to point below street level and is pilloried after 1 hr wait. Both problems I've been able to reproduce...even starting from a clean/new character. Previous version worked perfectly. Could you post a log of the game when this happens?
xaz Posted June 8, 2014 Author Posted June 8, 2014 Have Sexlab 1.57 and latest zaz. No animation on pillory. Checklist: 1. Re-Run FNIS. 2. Post log so I can see if there are any errors. Forgetting to run FNIS is really common, so I suggest you start with that.
xaz Posted June 8, 2014 Author Posted June 8, 2014 I have some issues with the pillory scene: - sometimes a dead body is picked up as the tormentor, pillory scene then fail when sexlab tries to enable it for the sex animation, resulting with the character not being bound to the pillory but nothing happens, it is just standing there doing nothing. - sometimes the same npc is picked twice in a row to torment the character - at the end of the day, when the jailer pick you up to lead you back to the prison, sometimes the character is still bound to the pillory and start sliding behind the jailer (and usually the game freeze when trying to load the prison area) I don't think I check for dead bodies, so I'll add that check to the selection. Selecting the same NPC twice in a row is a possibility, especially if they're standing close to you. I'll see what I can do about that. Animation should not be playing. Not sure why you're still seeing that. I'll add a bug report about that, and see if I can reproduce.
xaz Posted June 8, 2014 Author Posted June 8, 2014 Brand new game. Fresh install. Latest everything. Arrested in Falkreath and guard leads me out of town. I fast forward through MCM switch and am instead of the Falkreath jail, i am in a small room in Windhelm(??) I get exactly the same problem in Whiterun. From what i gather this has been a problem for some time now, and i have yet to see anyone actually explain or solve the issue. It's getting to be very troubling. Same here, guys. For a moment I thought this problem was gone with v030, but it came back, even in new games. Edit: I've moved XPO all around the load order with no effect. Edit 2: Seems like Immersive Beds is one of the mods that cause this. Yes, that appears to be the problem, why, exactly, I can't quite puzzle out, but at least it works now. Regrettable that it's at the cost of one of my favorite immersion mods, but such is Skyrim. Thanks, by the by, would have taken forever to figure that out on my own. I do not have Immersive Beds. When I got locked up the fist time at Windhelm PO worked fine. When I went to jail the 2nd time the jailer took me over to Solitude for the stocks. Then brought me back. It would have been a long commute if I did not fast forward. Afterward the jailer brought me back to Windhelm. Interesting I thought. I also like PO as well. The only other issues that I am having is that I need to find just one guard to arrest me. Otherwise I get attack even after I said that I will go to prison to pay for my crime. That might be SD+ and PO in conflict however. Maybe. The guard dialogue seems kind of flakey in vanilla Skyrim too, ... if you have DA installed, they'll throw you in jail if they defeat you, though. May be something to check out if this is a problem.
xaz Posted June 8, 2014 Author Posted June 8, 2014 xaz, i really enjoy this mod. I was thinking as another link to DA, it would be great if you set up a random chance (slider) you would be jailed upon blackout. Maybe they lock you up because they think you are someone else (criminal) and then when released tell you sorry it was a case of mistaken identity or locked up for public indecency, vagrancy, etc. Just a thought, and would be a way to be jailed and abused without committing a crime and would add another element to blackout on DA. I had mentioned the same thing earlier in this thread, to expand the mod to have illegal arrests and have this done by wealthy or seemingly unscrupulous NPC's bribe the legal system. I was thinking Maven, the women that run Radiant Rainments. If you want something immediate I recommend trying the Working Girl mod here on LL. You don't have to run your PC as a prostitute which is the core of the mod but there is a facet of it where guards will proposition you for sex and if you don't agree they will haul you to jail. With that you will also have NPC's proposition you too, and in my case even a goat which was just strange. This would be easy to add I think.
xaz Posted June 8, 2014 Author Posted June 8, 2014 Hi, my game is crashing, when the guards put me after a crime in Markarth in the Sidna-Mine. Without your mod it's fine. I have make the quest with "Escape from the Sidna-Mine". I have all required mods. Sounds weird. Most mod conflicts (all?) do not crash the game. Post a log of when this happens, and I'll have a look at it.
xaz Posted June 8, 2014 Author Posted June 8, 2014 Hey! I just tried the ne version (I kno I'm a bit late) and I wanted to share some thing. First, my folllower didn't have a collar and still had his bow and arrows. Also, I reaad that the follower could be punished and punish the player, but I didn't see that when I tried, so I wonder if it works properly. Anyway, I love the idea of taking the followers to jail! I think it would be awesome if the PC could have more interactions with the followers. For example, the PC could apologize or say it was the NPS's fault. It could lead to a brawl, for example. It's just a simple example, so I don't know if it's a good idea, but I'm sur it would be nice to have more interactions with the NPC. Great mod, once again, I just love it! Thanks! Follower isn't collared, so this is correct. If you look in the config menu for pillory you should see some items with "slave" or "bound". (Can't recall exactly atm) Up those or make sure all other are disabled, and you'll see this happening.
xaz Posted June 8, 2014 Author Posted June 8, 2014 Are there still issues with Bounty Hunters in v0.30. I've never used them before but had a bounty of 500 in various places so dropped bounty hunter threshold down to 200 and dropped time from 24 to 1 and waited. After quite some time a Bounty Hunter turned up but didn't do anything except say "hello". I then ran away and back and it drew its sword but still remained friendly. There are no dialogue options. Everything else works perfectly so was just wondering about this I didn't test them for v30. I'll check on it and make sure they're working ....
Scythion Posted June 8, 2014 Posted June 8, 2014 Have Sexlab 1.57 and latest zaz. No animation on pillory. Same.
BufusTurbo Posted June 8, 2014 Posted June 8, 2014 Mod works just fine, but when my PC is whipped no whipmarks show on the body, but when I use a whip (like zbf cat o' nine) on NPCs whipmarks DO show up properly... anybody has this problem or know how to fix it?
Karma199696 Posted June 8, 2014 Posted June 8, 2014 Have Sexlab 1.57 and latest zaz. No animation on pillory. Same. hi had the same issue in the past... then someone told me this : I was having the same problem - the fix was going into the ZAZ animation MCM menu and clicking register on the Sex Lab page of it AND making sure the Sex Lab, Deviant Devices and so on's *.esm files were on top of the load order for Skyrim. i tried and now everythings works for me.... i hope it can help also the two of you....
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