Hex Bolt Posted December 30, 2024 Author Posted December 30, 2024 48 minutes ago, lcewolf said: I am looking for file (Name and location) where you can change the text Under this: The info text for the setting in the MCM, "Change 'Tell me what I want to hear'", explains that, but I can quote it here: Your owner will sometimes order you, "Tell me what I want to hear". You can change your response here. The input field only accepts 30 characters. If you want longer text, export your settings, edit the "WhatIWantToHear" field in Data\SKSE\Plugins\Lola\LolaConfig.json, then import settings. 1
Dreamer1986 Posted December 31, 2024 Posted December 31, 2024 Just wanted to say that I love the mod, thank you for making it and improving it, and Happy New Year! 3
LBGK Posted December 31, 2024 Posted December 31, 2024 4 hours ago, Dreamer1986 said: Just wanted to say that I love the mod, thank you for making it and improving it, and Happy New Year! I feel the same. It is a wonderful mod and many thanks for your development and support of SL:TR! L 1
Lyreal Posted January 1, 2025 Posted January 1, 2025 On 12/31/2024 at 4:24 PM, Dreamer1986 said: Just wanted to say that I love the mod, thank you for making it and improving it, and Happy New Year! I'm going with that: Thank you for still working on Lola, it is a really enjoyable mod. Have you plans to enhance/add content for negative score? I would like it to have an option to be enslaved as a dominant player (starts with a negativ score) who needs to get broken before: More kind of punishments, negativ experience for disobedience like long-term chastity (which I find still underrepresented), or near death experience like in "Enough is Enough" from kalmah's addon). Also dialogues that focus more on being broken and obedient instead of that submissive and in love with Owner.
Hex Bolt Posted January 2, 2025 Author Posted January 2, 2025 4 hours ago, Lyreal said: Have you plans to enhance/add content for negative score? I would like it to have an option to be enslaved as a dominant player (starts with a negativ score) who needs to get broken before: More kind of punishments, negativ experience for disobedience like long-term chastity (which I find still underrepresented), or near death experience like in "Enough is Enough" from kalmah's addon). Also dialogues that focus more on being broken and obedient instead of that submissive and in love with Owner. I do have plans for negative territory, but mainly it's to give reluctant slaves more motivation to at least try to please the owner (by keeping score positive). It's unlikely to be enough to really faze a strong-willed character, but it will help with roleplaying a reluctant one who needs a firmer push toward obedience and (hopefully) realizing that the things she'd made to do are naughty fun. Sex with the owner is a key component of the mod, so long term chastity would conflict with that. The owner should never need to go nearly as far as a "near death experience", even for a purchased slave (you buy one with good submissive potential and let other bidders buy the difficult slaves). I usually encourage players to picture it as the PC is playing along with it, doing just enough to stay in positive territory until the contract ends. Adding a whole new set of lines for a new attitude is a lot of work (I do have a desire to add one or two more, but the work to do so has kept it at a lower priority than more easily added fun new content), but I think I probably could add some threats for a troublesome slave. If there's something the PC really doesn't want, the mere threat could be enough to induce even a stubbornly defiant slave to obey and wait for a chance to escape (or slowly become "corrupted" into acceptance and then enjoyment of the situation). 2
BigOnes69 Posted January 2, 2025 Posted January 2, 2025 (edited) 14 hours ago, Lyreal said: I'm going with that: Thank you for still working on Lola, it is a really enjoyable mod. Have you plans to enhance/add content for negative score? I would like it to have an option to be enslaved as a dominant player (starts with a negativ score) who needs to get broken before: More kind of punishments, negativ experience for disobedience like long-term chastity (which I find still underrepresented), or near death experience like in "Enough is Enough" from kalmah's addon). Also dialogues that focus more on being broken and obedient instead of that submissive and in love with Owner. Whorecraft has a setting for negative experience if sex is non consensual. I use the Experience mod to minimize experience gain. Experience Malus when victim in the mcm of whorecraft. When I make a new character use advpclevel to -50000 and character will never gain levels. Then use Sexlab Leveling to gain armor and spell abilities along with other Succubus, Werewolf, Vampire, and other character development mods such as my Celestial mod. The game leveling sucks so using other mods to advance skills while remaining zero level is much more interesting. You will have a ton of skill points that you can not use and your character will remain at zero level. Set Skyrim to highest difficulty and use mods that un-level NPCs. You will have to run away or dodge almost every fight for a long time compared to the normal Skyrim leveling but eventually will become powerfull enough to challenge anything. I wish Skyrim would have done something similar. Edited January 2, 2025 by BigOnes69
Lyreal Posted January 2, 2025 Posted January 2, 2025 (edited) 10 hours ago, Hex Bolt said: I do have plans for negative territory, but mainly it's to give reluctant slaves more motivation to at least try to please the owner (by keeping score positive). It's unlikely to be enough to really faze a strong-willed character, but it will help with roleplaying a reluctant one who needs a firmer push toward obedience and (hopefully) realizing that the things she'd made to do are naughty fun. Sex with the owner is a key component of the mod, so long term chastity would conflict with that. I see that option it as a kind of extension to the "Masturbation Denial" setting and Player get equipped with chastity to ensure that rule (until a specific score?). Chastity belts (and cages) do not prevent Oral and Anal sex, but if required the Owner could remove it if the owner want vaginal sex and reequip it when s/he is done. Not sure how much you are comfort with themes like mindbreaking and so on, but my original idea was that the master could also place a chastity device on the player (maybe in combination with piercings for teasing) as punishment for being rebellious and prevent the player any release and vaginal sex until s/he become submissive enough. You could see it as a kind of "Breaking in your hard shell and releasing your true submissive self" if you want. ^^ Quote The owner should never need to go nearly as far as a "near death experience", even for a purchased slave (you buy one with good submissive potential and let other bidders buy the difficult slaves). True. I guess "near death experience" were not the right words for what I mean. I think that Submissive lola miss some harsher punishments for resisting/disobeying the master, especially on low and negativ scores. The Punishments should underline that the owner take the whole Master/Slave Releationship really serious and want to make that clear. Edited January 2, 2025 by Lyreal
kingsglaive Posted January 3, 2025 Posted January 3, 2025 On 2025/1/2 at PM6点07分, Lyreal said: 我认为该选项是“禁止手淫”设置的一种延伸,玩家可以保持贞洁以确保该规则(直到达到特定分数?)。 贞操带(和笼子)不能防止口交和肛交,但如果需要,主人可以在想要进行阴道性交时将其取下,并在完成后重新装备。 不确定你是否能接受类似令人心碎之类的主题,但我最初的想法是,主人也可以在玩家身上放置贞操装置(也许结合穿孔来挑逗)作为对叛逆的惩罚,并阻止玩家进行任何释放和阴道性交,直到他/她变得足够顺从。 如果你愿意的话,你可以把它看作是一种“打破你的硬壳,释放你真正的顺从的自我”。^^ 没错。我想“濒死体验”这个词不太适合我的意思。 我认为顺从的萝拉因反抗/不服从主人而错过了一些更严厉的惩罚,特别是在低分和负分的情况下。 惩罚应该强调主人对整个主/奴关系的重视,并希望明确这一点。 Kalmah's Extension has two punishments for low obedience scores for Lola that you can consider. https://www.loverslab.com/files/file/15314-submissive-lola-an-extension/ In addition, my game sets Lola's growth like this, and it is often carried out in this mode. You can refer to it: Since my Lola was deceived by the followers to become a slave, she signed a slave contract. The slave must wear a dedicated Slave Collar to obey the Master, and the contract is protected by law. Unless the Master is willing, Lola cannot be free. But Lola soon realized that she was fooled, but because of her own slave contract and Slave Collar imprisoned around Lola's neck, if Lola resisted, she would be ruthlessly electrocuted by the Master, and Lola could not get rid of the Collar because the keys on her body were confiscated by the Master. So Lola would often deliberately violate the Master's will and sing against the Master. Lola's series of naughty and rebellious behaviors finally annoyed the Master, and the Master decided to take Lola to the gallows to teach her a lesson. Slaves have no human rights and must obey all the will of the Master. When Lola's Slave Collar was taken off, she stepped on the chair and was tied around her neck with a rope. She finally panicked and frantically begged for mercy from the Master, but the Master was disappointed with Lola because of her naughty behavior, so the Master still kicked over the chair. Lola was strangled by the rope and felt that her life was slipping away little by little. When Lola felt that she was about to die, the Master cut the rope in time to save Lola. The Master said that this time he would teach Lola a profound lesson. The Master would add a 7-day period to the slave agreement. If Lola could not satisfy the Master within these 7 days (the obedience score reached a certain value), the Master would take Lola back to the gallows to give her a permanent lesson. After this lesson, Lola was afraid of returning to the gallows, so she began to frantically please the Master in the next 7 days. She never dared to disobey the Master's orders again, and she strictly carried out every order. As time went by, Lola gradually became addicted to it and fell in love with this slave life. She no longer avoided the desires in her heart and eventually became a perfect sex slave, the perfect sex slave in the Master's heart.
Psalam Posted January 3, 2025 Posted January 3, 2025 First, and most importantly, this mod is amazing! Each iteration is an improvement on the last. Well done! Now for the suggestions. I like what you've done with the playmate overall. I have a small quibble when dealing with the playmate requesting sex from the player. There are only two dialogue options: "Yes miss" and "Not right now." Yes miss will increase the playmate's dominance (which I would personally like to avoid). So, I would like to see a third option, "Yes, but don't let master see us." This would allow sex with the playmate while not increasing the playmate's dominance. A fourth option (for roleplay) might be, "No. Master's got his eyes on us." Something to think about. The other thing is a return to an earlier discussion on this Thread about hunting the player. I perfectly understood your objections but what might help lessen those would be if the hunt started at the Nightgate Inn rather than a town. The player's goal would be to reach a specific town or city randomly chosen by master (i.e., the mod) without being "captured". There are several good choices all within a short run (Windhelm. Winterhold, Whiterun and Dawnstar are the most obvious). The player can "win" by (your choice) reaching a place where the game puts up the name of the town or by entering the Jarl's palace. Using already existing NPCs (especially ones that people love to hate) as part or all of the hunting party would add to the fun. Anyway, once again, just something to think about. 1
Hex Bolt Posted January 4, 2025 Author Posted January 4, 2025 3 hours ago, Psalam said: First, and most importantly, this mod is amazing! Each iteration is an improvement on the last. Well done! Thank you! 2 hours ago, Psalam said: I have a small quibble when dealing with the playmate requesting sex from the player. There are only two dialogue options: "Yes miss" and "Not right now." Yes miss will increase the playmate's dominance (which I would personally like to avoid). So, I would like to see a third option, "Yes, but don't let master see us." This would allow sex with the playmate while not increasing the playmate's dominance. A fourth option (for roleplay) might be, "No. Master's got his eyes on us." Initially, you have four choices: Okay. Yes, miss/sir. Okay, but I get to be on top. Not now. When the playmate requests sex, you can keep declining until the playmate's arousal reaches 100, at which point the playmate will ignore your refusal and force sex. (Exception: You can only delay a Very Dominant one once, and a Dominant one twice.) Being submissive or getting put in your place with forced sex 3 times hides the casual acceptance response and earns you the "Submitted to Your Playmate" achievement. If you never used the submissive response, I'm guessing that you got forced sex 3 times. That's not too hard to do if you don't realize that the playmate's arousal is 100 and you try "not now". (If you're not sure that it's okay to delay the playmate, it's best to just accept with "Okay".) Having been dominated 3 times, the pattern is established, and you can only meekly agree. At that point, becoming more submissive to the playmate doesn't really matter since the threshold is 3 and there's no way after that to reverse the situation. The playmate should only get one increase of dominance level, when the submission count ("yes miss" times plus forced sex times) reaches 3. I think it's working correctly, but if that's not what happened, let me know. If you want to reset your submission count with the playmate, you can do it with the console: Spoiler Click on the playmate and enter "SetFactionRank xx061477 0". 3 hours ago, Psalam said: The other thing is a return to an earlier discussion on this Thread about hunting the player. I perfectly understood your objections but what might help lessen those would be if the hunt started at the Nightgate Inn rather than a town. The player's goal would be to reach a specific town or city randomly chosen by master (i.e., the mod) without being "captured". There are several good choices all within a short run (Windhelm. Winterhold, Whiterun and Dawnstar are the most obvious). The player can "win" by (your choice) reaching a place where the game puts up the name of the town or by entering the Jarl's palace. Using already existing NPCs (especially ones that people love to hate) as part or all of the hunting party would add to the fun. Anyway, once again, just something to think about. Yes, I like the "fox hunt" concept, but I wouldn't want it to be frustrating. The original suggestion had it start at cities, which minimizes the likelihood of a hostile encounter. Nightgate Inn does offer the advantages that you mentioned, but it's a risky route even to Windhelm (I remember wolves on the road). I could make the PC invulnerable, but that would really break immersion. I haven't forgotten the idea, but an implementation that's fun, works reliably, and isn't too impractical to build has eluded me. I also have ideas for naked (or semi-naked, like the fox ears & tail) delivery tasks that might sort of match the general concept.
Psalam Posted January 4, 2025 Posted January 4, 2025 13 hours ago, Hex Bolt said: I think it's working correctly, but if that's not what happened, let me know. It's not working like that for me. I've never seen "OK" and the "I get to be on top" I've seen only a couple of times. Mostly, it's just the two options. If it makes the difference I have tried, using the MCM, to keep the playmate at very submissive. I'd also still like to see the hunt. Yes, there are Wilderness encounters possible. I think that this is what can make it interesting. Like with SLUTS, the player will have to outrun opponents and, tactically "use" her hunters. By staying near the hunt she can draw predators into the range of the hunters and allow them to eliminate those predators. And, while they are engaged in that, she can run away again. Edit: As you can see I really enjoy the playmate function of SLtR. With that in mind let me compliment how you handled Trophy Slave. Having the playmate kneel at the platform was a nice touch. Might I suggest another one. Having completed Trophy Slave as it now exists how about adding a playmate on Lola interaction? They could have sex together or one could whip the other. This would be in keeping with the theme that you set for this.
Hex Bolt Posted January 4, 2025 Author Posted January 4, 2025 7 hours ago, Psalam said: It's not working like that for me. I've never seen "OK" and the "I get to be on top" I've seen only a couple of times. Mostly, it's just the two options. If it makes the difference I have tried, using the MCM, to keep the playmate at very submissive. Okay, then please use the console command in the spoiler in my previous post to reset the relationship with the playmate (this does not affect the playmate's dominance level). The next time the playmate asks for sex, you should then see the four options, including "Okay". If not, something is wrong, and I'll need to investigate further. 7 hours ago, Psalam said: I'd also still like to see the hunt. Yes, there are Wilderness encounters possible. I think that this is what can make it interesting. Like with SLUTS, the player will have to outrun opponents and, tactically "use" her hunters. By staying near the hunt she can draw predators into the range of the hunters and allow them to eliminate those predators. And, while they are engaged in that, she can run away again. The original suggestion had the hunters use bows with stun arrows. That's fun, but I wasn't sure if I could have friendly NPCs shoot at the PC anyway, so allowing them normal weapons (and making them temporarily essential) should let them deal with threats. It's my intention for Lola to be helpless (no weapons, magic, or shouts) just as a fox would be, so having the hunters eliminate hostile creatures (if maneuvered near them) should handle that. However, this removes their ability to slow Lola with bows, which I think is important if they're to have a chance to catch up, so it introduces a new problem if the race is too easy. I could simulate a bow shot by just displaying a notification that Hunter X fires his bow even though he doesn't really (just don't look over your shoulder and spoil the illusion, little fox) and have the hunters on cooldowns for bow shots. Stuff to think about. 7 hours ago, Psalam said: As you can see I really enjoy the playmate function of SLtR. With that in mind let me compliment how you handled Trophy Slave. Having the playmate kneel at the platform was a nice touch. Thanks. I really like that part too. The scene has great screenshot potential. 7 hours ago, Psalam said: Might I suggest another one. Having completed Trophy Slave as it now exists how about adding a playmate on Lola interaction? They could have sex together or one could whip the other. This would be in keeping with the theme that you set for this. Unfortunately, ZAP's whipping scene is set up so that the PC is always the one whipped. I could look at what Pama's mod does for that (or try something a little different), but it's not something that I can just plug in. Fun idea, though, worth looking into. Playmate dominance could affect how many strokes Lola gets. 2
Psalam Posted January 4, 2025 Posted January 4, 2025 32 minutes ago, Hex Bolt said: However, this removes their ability to slow Lola with bows, which I think is important if they're to have a chance to catch up, so it introduces a new problem if the race is too easy. I could simulate a bow shot by just displaying a notification that Hunter X fires his bow even though he doesn't really (just don't look over your shoulder and spoil the illusion, little fox) and have the hunters on cooldowns for bow shots. Stuff to think about. How about making a version of the spell "Bound Bow" and using that. You should be able to control the "ammunition" that it fires. I realize that you want the look of the bow but magic might be the answer.
Psalam Posted January 4, 2025 Posted January 4, 2025 32 minutes ago, Hex Bolt said: Unfortunately, ZAP's whipping scene is set up so that the PC is always the one whipped. That still leaves the options of them having sex and Lola being whipped. I would also point out that other, more dominant-leaning mods, like Paradise Halls Reborn allow the player to use a whip on NPCs without using an animation.
CaptainJ03 Posted January 4, 2025 Posted January 4, 2025 I came across two glitches. (currently playing on AE, but that shouldn't matter) 1- when asking the follower in forceful mode, she sais that I'll have a two week contract, and that appears in the upper left corner, but right after that, my MCM settings of a 3-day contract gets chosen, and that's my final contract time, ignoring the two weeks. 2- after getting punished, stamina is reduced by some margin, and health, magic, and stamina rates are reduced too. At least that's the plan. I am not sure if it's this mod running amok, but on the effects page, it's the only one that claims doing something negative: My health reduces over time. If I just stand there, doing nothing, the health recovers a bit, until something triggers and reduces it again, but a greater margin than what just had recovered. If I don't drink a health potion (or can't because I'm gagged) it goes down until I get the heartbeat sound from near death. It doesn't kill me, your safety catch seems to trigger correctly, but after the last whipping I was quite unable to do anything. It was the second whipping in a row, a 10% one because Mistress thought it's fun, and a 30% one because that silly girl has a knack to run into my blade (and the fight was just over, I'm not as fast as any AI) Oh, about Playmates: My playmate is a vampire and needs to feed regularly. I love and hate it, makes you really feel like a helpless slave, Mistress ordering you and you cannot even protest. And are nearly all day long ten points lower on health. 29 minutes ago, Hex Bolt said: The scene has great screenshot potential. What makes you think that??? Spoiler 1
Talesien Posted January 4, 2025 Posted January 4, 2025 1 hour ago, Hex Bolt said: However, this removes their ability to slow Lola with bows, which I think is important if they're to have a chance to catch up, so it introduces a new problem if the race is too easy. I could simulate a bow shot by just displaying a notification that Hunter X fires his bow even though he doesn't really (just don't look over your shoulder and spoil the illusion, little fox) and have the hunters on cooldowns for bow shots. Stuff to think about. Should be possible to get Lolas current speed modifier (I know I can get via console so I assume it's just as easy by script). You could use that and make the hunters say 20% faster perhaps depending on their distance to Lola (if there is a reliable way to determine the distance), the closer they get the smaller their speed bonus gets.
Hex Bolt Posted January 4, 2025 Author Posted January 4, 2025 21 minutes ago, Psalam said: How about making a version of the spell "Bound Bow" and using that. You should be able to control the "ammunition" that it fires. I realize that you want the look of the bow but magic might be the answer. The problem isn't the bow, it's that I don't know how to have a friendly NPC attack the PC. I might get help by looking at the brawling script, but this is unknown territory for me. 24 minutes ago, Psalam said: That still leaves the options of them having sex and Lola being whipped. I would also point out that other, more dominant-leaning mods, like Paradise Halls Reborn allow the player to use a whip on NPCs without using an animation. Okay, I can look at Paradise Halls too. It's probably similar to Pama's mod (both have the PC in control of "attacking" rather than using a passive AI-controlled scene). Sex in the auction hall might be a little too public (maaaybe the small cell?), though possibly the scene could zip over to the upper floor of the Bee & Barb. 34 minutes ago, CaptainJ03 said: when asking the follower in forceful mode, she sais that I'll have a two week contract, and that appears in the upper left corner, but right after that, my MCM settings of a 3-day contract gets chosen, and that's my final contract time, ignoring the two weeks. D-oh! I thought I'd tested that. I will investigate. I'd like to fix that for the next release. 48 minutes ago, CaptainJ03 said: after getting punished, stamina is reduced by some margin, and health, magic, and stamina rates are reduced too. At least that's the plan. I am not sure if it's this mod running amok, but on the effects page, it's the only one that claims doing something negative: My health reduces over time. If I just stand there, doing nothing, the health recovers a bit, until something triggers and reduces it again, but a greater margin than what just had recovered. If I don't drink a health potion (or can't because I'm gagged) it goes down until I get the heartbeat sound from near death. It doesn't kill me, your safety catch seems to trigger correctly, but after the last whipping I was quite unable to do anything. That is truly bizarre. It seems like you're taking whipping damage after whipping stops, but that damage comes solely from the whip, so that shouldn't be possible. The Whipped Hard effect reduces health regeneration by 30%, but you shouldn't lose health unless the total rate is negative. I don't know what is causing your health drain. The "safety catch" is only for the whipping scene, so that's probably not what is saving you. Whipping is done as a scene. If you talk to the owner and choose "Mistress?", do you get the notification that you're stuck in a scene? Does the problem go away if you use Wait to wait out the Whipped Hard effect? Is it possible that your vampire playmate is somehow draining your health? 1 hour ago, CaptainJ03 said: ... that silly girl has a knack to run into my blade (and the fight was just over, I'm not as fast as any AI) If that happens a lot, I might be able to add a one-second grace period. On the other hand, it seems appropriate for the owner to be completely unforgiving about a late hit. Just thinking out loud, I know you weren't complaining. 1 hour ago, CaptainJ03 said: Oh, about Playmates: My playmate is a vampire and needs to feed regularly. I love and hate it, makes you really feel like a helpless slave, Mistress ordering you and you cannot even protest. And are nearly all day long ten points lower on health. Great, that feeling was the goal. I should try a vampire follower. 1
Psalam Posted January 4, 2025 Posted January 4, 2025 1 minute ago, Hex Bolt said: The problem isn't the bow, it's that I don't know how to have a friendly NPC attack the PC. I might get help by looking at the brawling script, but this is unknown territory for me. Why not make them unfriendly then? Once the hunt is over (regardless of outcome) make them friendly. 3 minutes ago, Hex Bolt said: Sex in the auction hall might be a little too public Why? Having sex on the platform at Master's command is just the sort of humiliation that the Trophy Slave is looking for. Lastly, the recommended console command seems to have worked. I have interacted with the playmate twice since I used it. I got all 4 options both times. Neither the "OK" or the "I'm on top" option has affect her dominance. I wonder what happened in the first place (strictly rhetorical - please do not waste any time trying to sort it out; I'm happy with the solution I have).
Hex Bolt Posted January 4, 2025 Author Posted January 4, 2025 19 minutes ago, Talesien said: Should be possible to get Lolas current speed modifier (I know I can get via console so I assume it's just as easy by script). You could use that and make the hunters say 20% faster perhaps depending on their distance to Lola (if there is a reliable way to determine the distance), the closer they get the smaller their speed bonus gets. Yeah, I'd been thinking about a hunter speed multiplier, possibly configurable, to help hunters. I don't think that NPCs sprint, and they're stupid about avoiding obstacles, so they might need help staying competitive. PC speed rate is easily obtained in scripts (I do that for the Parade event to temporarily boost the PC's speed if it starts out too slow). That's a good idea, giving hunters a larger boost if they're falling too far behind.
Hex Bolt Posted January 4, 2025 Author Posted January 4, 2025 (edited) 20 minutes ago, Psalam said: Why not make them unfriendly then? Once the hunt is over (regardless of outcome) make them friendly. More unknown territory for me, and I don't want to risk triggering a defeat mod. 20 minutes ago, Psalam said: Why? Having sex on the platform at Master's command is just the sort of humiliation that the Trophy Slave is looking for. For Lola, sure, but the playmate might not be happy about it. Nothing says that a playmate, even a submissive one, is a slave, but it might make sense for a submissive playmate to agree to put on a show for the buyers. 20 minutes ago, Psalam said: I wonder what happened in the first place.... You probably got the forced sex a few times because the playmate's arousal was maxed, and the significance of that wasn't apparent. I'll think about adding a notification that the playmate's attitude is becoming more sexually dominant toward you. Edited January 4, 2025 by Hex Bolt
Psalam Posted January 4, 2025 Posted January 4, 2025 31 minutes ago, Hex Bolt said: adding a notification Now, I saw such a notification when I chose the "Yes, miss" response.
SkyAddiction Posted January 5, 2025 Posted January 5, 2025 4 hours ago, Hex Bolt said: The problem isn't the bow, it's that I don't know how to have a friendly NPC attack the PC. I might get help by looking at the brawling script, but this is unknown territory for me. At one point I created a talking, invisible, weightless spoon that was carried in the player's inventory. I can't remember why other than it was for some internal monologue stuff, but the point is there are untapped levels of Todd Howarding that are unique to Beth games if you get really clever with the workarounds. You might be able to make an invisible, super-speed, cowardly fox that follows the player and give the hunters zero-damage bows, for example. Track hits on the fox and you have a hunt. Maybe? Possibly...
Hex Bolt Posted January 5, 2025 Author Posted January 5, 2025 3 hours ago, SkyAddiction said: You might be able to make an invisible, super-speed, cowardly fox that follows the player and give the hunters zero-damage bows, for example. Track hits on the fox and you have a hunt. Thanks, that's creative.
CaptainJ03 Posted January 5, 2025 Posted January 5, 2025 12 hours ago, Hex Bolt said: That is truly bizarre. It seems like you're taking whipping damage after whipping stops, Found the culprit: Punishing Lashes - one of the mods that don't state their effects on the magic/effects page, that's why I didn't remember to test it in the first place. When I disable that mod, all is well as it should be. 12 hours ago, Hex Bolt said: If that happens a lot, I might be able to add a one-second grace period. On the other hand, it seems appropriate for the owner to be completely unforgiving about a late hit. Just thinking out loud, I know you weren't complaining. Yes, I thought about suggesting something like that, but as I know from experience, that my aim is terrible and my timing worse, it's my own decision to go into melee with the same enemy as my Mistress. It quite often ends with a whipping, and calling her a stupid cunt doesn't help either... About glitches: 3- Eye Candy doesn't trigger. I have it on 75% for normal "I want to look at my property" and on 100% after punishment. Can't tell for LE, because I rarely had it activated over there. 12 hours ago, Hex Bolt said: D-oh! I thought I'd tested that. I will investigate. I'd like to fix that for the next release. I dimly remember that it made the right adjustments in the MCM after choosing forceful mode, but if you change the setting back to 3-day contract (between choosing forceful and before submitting) it stays like that. Didn't test for the 3-days added after a whipping, because I can easily change that to anything after submitting. 1
FateElf Posted January 5, 2025 Posted January 5, 2025 (edited) My native language is not English, and I apologize for any grammatical errors Hello, I really like this mod and have been using it for a long time, but I have three questions at the moment 1. When the whip animation is executed, occasionally the follower will stand in the correct position and marking time and forth with a whip in hand, but without striking. Sometimes it can be executed normally, but most of the time it will freeze after two strikes. I suspect that my combat module is causing the issue, but I have tried to disable most of the OAR and DAR animations related to one-handed swords, but it still hasn't been resolved. Is there any simpler way to solve or troubleshoot this issue? I really need this feature to work properly. (I use nemesis and mco) 2. I recently encountered a new task (I'm not sure if it was added recently) in the latest version of the mod. The master asked me to find a prostitute in the town, and if I found a new customer, I would receive extra points. I didn't find an option to adjust this task in mcm. Is this normal? Sometimes I may not want my character to offer herself to someone other than the master. 3.Sexlab Aroused seems to have some issues with its execution. Sexual activity cannot reduce libido, and the owner performs vibrations too frequently. Can this problem be adjusted? Also, do you have a recommended version of Sexlab Aroused that can perfectly adapt to your mod? Is the NG version compatible The word count is a bit too long, I'm very sorry. If you have the answers to the above questions, I would be very grateful I would like to make a suggestion: Is it possible for you to update some new basic postures such as kneeling, which I think will make the experience more immersive Edited January 5, 2025 by FateElf
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now