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Posted
22 minutes ago, Buridan said:

With the setting where the follower is the one who initiates "the" conversation, if you reply you're not ready to talk about it yet (or something like that, the middle option between accepting the collar and telling the follower never to bring it up again), what's the cooldown period before they're eligible to bring it up again?

In theory, more than a real hour.  However, I'm not sure that the hidden cooldown effect persists as it should when the follower changes cells, so effectively it might only be one game hour.  Either way, there's only a small chance per conversation that the follower will ask, so if you don't talk to the follower often, it could be quite a while.

 

25 minutes ago, Buridan said:

Also if I pick the last option, is that only an opt-out for this follower/hiring period, or will future followers also refrain from bringing it up?

If you choose "Don't ever bother me about this again!", that follower (only that follower), is barred from ever asking you again for duration of that game.  Rehiring has no effect on that.  Of course, if you enabled asking yourself, you're still free to initiate the conversation with that follower.  Therefore:

(a) No

(b) Yes

Posted (edited)

May I know where SLTR's config file is exported to? I'm trying to troubleshoot an issue where the owner title and honorific fields aren't recognizing case sensitivity for certain words.

edit: actually what seems to be happening is that the case of each word is being baked in somewhere. so "dOmInUs" is always "dOmInUs" because that's the case I used when I first entered that word, and now entering "dominus", "Dominus" etc. in the MCM get read as "dOmInUs".

 

Spoiler

ScreenShot141a.png.38c90f7b2ddfe27a1a907a4f2a0e1214.png

 

(Sorry if I'm being a pest. Just prodding at various parts of this mod as I go.)

Edited by Buridan
Posted
12 hours ago, Buridan said:

actually what seems to be happening is that the case of each word is being baked in somewhere. so "dOmInUs" is always "dOmInUs" because that's the case I used when I first entered that word, and now entering "dominus", "Dominus" etc. in the MCM get read as "dOmInUs".

The config file is in Data\SKSE\Plugins\Lola, but as you realized, Skyrim caches the first capitalization that it sees for a string.  You might be able to get around that by adding a trailing space, but then you'll see things like "Dominus ?"  As an alternative, you might use Dominatus, which although incorrect, might still sound okay to you, and this is Tamriel, not Earth, so who can argue if a master prefers that title?

Posted

Ahh, the lolaconfig file was in my MO2 overwrite folder, whoops. Thanks!

 

11 hours ago, Hex Bolt said:

As an alternative, you might use Dominatus, which although incorrect, might still sound okay to you, and this is Tamriel, not Earth, so who can argue if a master prefers that title?

 

I was actually trying to get back to just "Master"! But at some point I must have accidentally put "master" in lowercase when messing around with the titles and it stuck. Probably not modding best practice, but disabling the plugin (while the quest was active but not enslaved), loading up the game to save it, and then reenabling the plugin again seems to reset the capitalization cache.

 

(Kinda had an idea for a Lola entering into SL from Simple Slavery where Lola is bought by her estranged absent father with the title and honorific set to Father and Dad respectively. But in the end felt like it didn't fit my current character, so I'm saving it for the next playthrough.)

Posted

You weren't kidding when the Thoughts.json said it could handle unlimited thoughts in each range.

I have about 3000 lines split across each category in there now, took all day.

Posted (edited)

In addition to having the owner, is it possible to set multiple playmates with different dominance levels at the same time? It could add interesting possibilities and dynamics. I would love to see dominant and very dominant playmates being allowed to have regular sex with the owner as non-dominant playmates and the PC have to watch.

Also, I know Serana is not a good candidate for an owner because how she is scripted, but would she make for a valid playmate?

Edited by subxplorer
Posted
9 hours ago, subxplorer said:

In addition to having the owner, is it possible to set multiple playmates with different dominance levels at the same time? It could add interesting possibilities and dynamics. I would love to see dominant and very dominant playmates being allowed to have regular sex with the owner as non-dominant playmates and the PC have to watch.

No, the mod is designed to support one playmate (or none).  Adding more followers, especially dominant ones, to the mix dilutes the owner's influence.  The mod's main focus is the relationship between Lola and the owner.  One possibility for you would be to rotate the playmate role through different followers each day.

 

9 hours ago, subxplorer said:

Also, I know Serana is not a good candidate for an owner because how she is scripted, but would she make for a valid playmate?

Many of the same limitations still apply to the playmate, so a follower that won't work as the owner would also be unsuited to the playmate role.  I haven't tried it, but Serana supposedly can work okay after completing her quest line and becoming a regular follower.  However, it might be simpler to use one of the many custom followers as Serana's sister, cousin, or friend who would be the owner.

Posted
4 hours ago, Hex Bolt said:

No, the mod is designed to support one playmate (or none).  Adding more followers, especially dominant ones, to the mix dilutes the owner's influence.  The mod's main focus is the relationship between Lola and the owner.  One possibility for you would be to rotate the playmate role through different followers each day.

Thank you for the answer, I can see the owner having a harem of subs somewhat diluting the relationship between the owner and Lola.

Having said that, have you considered adding the option for the owner to exclusively have proper sex with people other than Lola and integrating that as part of their dynamic? Cuckolding and denial can pair really well within a D/s relationship.

Posted
1 hour ago, subxplorer said:

Having said that, have you considered adding the option for the owner to exclusively have proper sex with people other than Lola and integrating that as part of their dynamic? Cuckolding and denial can pair really well within a D/s relationship.

It could, but the mod isn't set up that way.  There are, however, times when (depending on MCM settings) an owner might turn down your offer of sex and do it with the playmate instead, so there are times when Lola's desires are denied.

Posted
On 12/2/2024 at 2:04 AM, buzzkill22 said:

You weren't kidding when the Thoughts.json said it could handle unlimited thoughts in each range.

I have about 3000 lines split across each category in there now, took all day.

Care to share? 😁

Posted

Are the timed events based on in-game time, and if so, how long is the actual timer in in-game time?

 

I've failed the "bring me a drink" event twice. Both times I was near the gates of Riften and my owner wanted some Black-Briar mead, and I got the notification that I took too long shortly after I started running, before I'd even reached the gate. The times when this event has popped in town, I've had no issue getting the drink in time. I suspect my use of Dynamic Timescale to make wilderness time go at 36 is a contributing factor? (I believe the default is 20 or 24.)

Posted
59 minutes ago, Buridan said:

Are the timed events based on in-game time, and if so, how long is the actual timer in in-game time?

 

I've failed the "bring me a drink" event twice. Both times I was near the gates of Riften and my owner wanted some Black-Briar mead, and I got the notification that I took too long shortly after I started running, before I'd even reached the gate. The times when this event has popped in town, I've had no issue getting the drink in time. I suspect my use of Dynamic Timescale to make wilderness time go at 36 is a contributing factor? (I believe the default is 20 or 24.)

Yes, that timescale thingy would mess things up. IIRC you have one in-game hour (aka 3 minutes) with the default scale of 20

But when you've been whipped a few times, you just carry the standard beverages in your rucksack for Mistress' convenience.

 

 

Posted
1 hour ago, Buridan said:

I've failed the "bring me a drink" event twice. Both times I was near the gates of Riften and my owner wanted some Black-Briar mead, and I got the notification that I took too long shortly after I started running, before I'd even reached the gate. The times when this event has popped in town, I've had no issue getting the drink in time. I suspect my use of Dynamic Timescale to make wilderness time go at 36 is a contributing factor? (I believe the default is 20 or 24.)

Just confirming that CaptainJ03 is right, and adding that SLTR does periodically check whether the player has changed the time scale, but a mod that adjusts it on location change will mess things up because SLTR won't notice that soon enough.

 

For that quest, you might have to manually set time scale to a low value to give you enough time (a batch file can help with that) if you don't have the requested drink with you.

Posted (edited)

I try to prep for it but Master keeps stealing my drinks. 😢

 

Spoiler

Not that I'm actually complaining, mind you. I... kind of love how unfair that is. I'm trying my best and still getting whipped and called a bad slave. The people pleaser submissive instinct in me is going into overdrive. The tension between that instinct to please a strict Master and not wanting to be too much of a doormat in front of the other people of Skyrim is very compelling.

 

Edited by SacredDatura
Posted
14 minutes ago, Buridan said:

I try to prep for it but Master keeps stealing my drinks.

Heh, that's evil.  I will update the wording from "3 minutes" to "one hour" to clarify that the deadline is measured in game time.

Posted

I really like the poverty threshold / whoring mechanic. Can you make it an option where the owner forces the player to work till the threshold is reached? Basically PovertyThreshold - Current gold inventory owner = gold demanded to earn with prostitution. 

Posted
23 minutes ago, Lannister said:

I really like the poverty threshold / whoring mechanic. Can you make it an option where the owner forces the player to work till the threshold is reached? Basically PovertyThreshold - Current gold inventory owner = gold demanded to earn with prostitution. 

I'll add that to the list of future enhancements.

Posted (edited)
2 hours ago, Hex Bolt said:

I'll add that to the list of future enhancements.

That sounds like a good feature.  Any chance orc strongholds can be made an area where your follower will enable the whoring mechanic?

Edited by xxx65
Posted
1 hour ago, xxx65 said:

Any chance orc strongholds can be made an area where your follower will enable the whoring mechanic?

They might not have the numbers to support much prostitution (that's why non-capital towns are excluded).

Posted (edited)
18 hours ago, Hex Bolt said:

They might not have the numbers to support much prostitution (that's why non-capital towns are excluded).

 

Maybe something like a owner wants to trade supplies with them? Basically a seperate "trade deal" quest when lola + owner are near a stronghold. In exchange for ebony/orc goods Lola could be offered to the strongholds men/woman. Only anally ofcourse, since only the chieftain may use that route (to procreate). He might find it a good deal to relieve the tensions that rule creates.

 

Orcs tend to play into the kink as rough/well endowded so maybe a comment afterwards where Lola complains she cant walk straight/backside hurts etc. 

 

PS: I noticed after writing i might come off a bit demanding. I was just spitballing an idea, hopefully it didnt come across as such.  Thanks for all the hard work :)

Edited by Lannister

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