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**The Official Fusion Girl 1.75+ Armor and Clothing Conversion Thread**


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Posted
16 hours ago, riot_punch said:

Photo6.png.a5b38e594a8a3aaeef900885f0890598.png

 

I made an FG conversion for this, it's called "liquid outfit", I can't remember where I downloaded it.

 

I'll post the bodyslide files if someone could figure out where the original mod comes from.

 

Update: It's from Snakel101's patreon (it's free, I think). Grab the original file from there.

 

Liquid_FG_1.80.rar 12.97 MB · 3 downloads

 

Note: I did not convert the head gears.

 

The Spiderman symbiote........Interesting.

 

:O

Posted
On 5/3/2021 at 12:13 PM, riot_punch said:

Photo6.png.a5b38e594a8a3aaeef900885f0890598.png

 

I made an FG conversion for this, it's called "liquid outfit", I can't remember where I downloaded it.

 

I'll post the bodyslide files if someone could figure out where the original mod comes from.

 

Update: It's from Snakel101's patreon (it's free, I think). Grab the original file from there.

 

Liquid_FG_1.80.rar 12.97 MB · 3 downloads

 

Note: I did not convert the head gears.

Can you please include a link to the original?

Posted

OK...I think I have all the updates done. Sorry for the delay as I was finally able to get my GPU replaced by ASUS and Ive been in a bit of a Fallout4 / Apex Hole :-) 

 

But Im back now and happy that I can add some new goodies to my game.

Posted

Not a request, but this popped onto Nexus just now and looks like something @kharneth1 would convert: BlackWidow A Original Outfit

 

(If I have any actual request, it would be HN66s and Xazomns French Nails for FO4. I tried converting the one set of nails from it I use most frequently, and finally managed to get the tips of the thumbnails to stop trying to attach to the forefingers, but there's still a bit of distortion apparent close-up, e.g. when looking at my Pip-Pad view. This conversion needs far finer skill with Outfit Studio than I personally possess.)

Posted
12 hours ago, vaultbait said:

Not a request, but this popped onto Nexus just now and looks like something @kharneth1 would convert: BlackWidow A Original Outfit

 

(If I have any actual request, it would be HN66s and Xazomns French Nails for FO4. I tried converting the one set of nails from it I use most frequently, and finally managed to get the tips of the thumbnails to stop trying to attach to the forefingers, but there's still a bit of distortion apparent close-up, e.g. when looking at my Pip-Pad view. This conversion needs far finer skill with Outfit Studio than I personally possess.)

I can take a look at black widow ?

 

And for the nails, turns out easy than it looks:

 

I think you are making the same noob mistake i make with my firts try of these nails. You are trying to reweight it (delete bones, copy bone weights again) wich is an absolute pain cause you need to do it manually as the bones constatly change from one nail to the other, wich causes the distortion you mentioned.

 

Finger bones don't really need to be change, they are the same. You just need to change the cbbe hand for the fusion gilr hand, then use a small brush to increase a little the mesh where needed and done.

 

Also you only need to do it for four meshes, the four different ones, then simple change the material path and save with the other name to make the rest of the meshes with the same look.

 

In any case, now that you remember it to me i can ask humannature for permission to upload a conversion. I only have a pair of nails converted (the ones I use) but now that i know the easy way i can make the rest in a few minutes

Posted

Hello kharneth1

 

I would like to ask for a little help in order to correct a defect in the FG conversions of the shoes .

 

Quote

1195880436_Capturedcran01.thumb.jpg.2c1bf320487d5582525d51351b97e694.jpg


This defect appears on all shoes regardless of the mod used when crouching!

 

I think it comes from here.

 

Quote

1185120997_Capturedcran02.thumb.jpg.e19ca020c20f807d7ef30115568ec558.jpg

 

1- Can you tell me if I'm right?
2-can you tell me how to convert back without these bones?

 

cordially

Posted
30 minutes ago, hkheungL said:

Hello kharneth1

 

I would like to ask for a little help in order to correct a defect in the FG conversions of the shoes .

 


This defect appears on all shoes regardless of the mod used when crouching!

 

I think it comes from here.

 

 

1- Can you tell me if I'm right?
2-can you tell me how to convert back without these bones?

 

cordially

It's not related to the conversion, it's related to HH. HH and vainilla crouching animation will always have this distorsion, as far as i know there isn't any workaroung. The highter the HH, the more distorsion.

 

 

You can try to minimize it with good weighting but you still see it even following the next:

 

-Firts, when you load the FG reference body and before conform (so the shoes isn't affected) adjust the high heels slider to mach the body and the shoe. Set base shape for it once adjuste and conform as normal

 

-When copy bones don't do it the normal way. Start with less radious (3-4) and copy. Then use mask weighted vertices and copy bones again with a little increase radious, then mask again and repeat until the whole shoe is weighted. Take a look at grafpanzer guide here, as it cover this procces pretty well.

 

 

 

The only real solution is pick an animation replacer for crouching with HH, I know of this one (in optional files) and this one, and sure there are others out there. But VERY important don't install CBBE knee fix even if the animation says you need it (you don't) or you'll break zez skeleton.

Posted
18 minutes ago, kharneth1 said:

The only real solution is pick an animation replacer for crouching with HH, I know of this one (in optional files) and this one, and sure there are others out there. But VERY important don't install CBBE knee fix even if the animation says you need it (you don't) or you'll break zez skeleton.

Thank You Very Much kharneth1

 

i download the first and it's much better now (especially less ugly !!!).

Posted
12 hours ago, kharneth1 said:

I think you are making the same noob mistake i make with my firts try of these nails. You are trying to reweight it (delete bones, copy bone weights again) wich is an absolute pain cause you need to do it manually as the bones constatly change from one nail to the other, wich causes the distortion you mentioned.

 

Oh, yep, that's exactly what happened! Thanks for the tip, now I can fix my copy up properly.

 

As for just re-saving the same meshes with each material, I hadn't thought of that, excellent (and in hindsight, logical) idea.

Posted

A little offtopic again. Is this expected in FG? 

 

 

1.png.3bc9b8bde259e5495b58ff7b6b847dd8.png

 

I only use the ZeroSlider preset and ZAZ Skeleton 4.0

 

Posted
13 hours ago, vaultbait said:

 

Oh, yep, that's exactly what happened! Thanks for the tip, now I can fix my copy up properly.

 

As for just re-saving the same meshes with each material, I hadn't thought of that, excellent (and in hindsight, logical) idea.

Well, I still did it, if you want to skip doing it yourself. Take like ten minutes, anyway XD

 

@splashzone:

 

-HN66's French Nails

 

-P2Outfit

 

-BlackWidow

Posted
11 hours ago, JBpy said:

A little offtopic again. Is this expected in FG? 

 

 

1.png.3bc9b8bde259e5495b58ff7b6b847dd8.png

 

I only use the ZeroSlider preset and ZAZ Skeleton 4.0

 

You mean the armpit distorsion?

 

It's likely normal a zero sliders (i think, never play it), but anything that take up the arms looks very bad without touching the armpit adjustement slider (I usuallly have it at least at 30%)

Posted
10 hours ago, kharneth1 said:

Well, I still did it, if you want to skip doing it yourself. Take like ten minutes, anyway XD

 

@splashzone:

 

-HN66's French Nails

 

Yay, huge thanks for this! Switching to it ASAP.

 

Unrelated, but what mod are the finger rings in your screenshots from?

Posted

I have a conversion request:

 

VTAW Dominatrix/Lazman555 Leather outfit (they seem to be the exact same outfit)

.

.

.

.

oops. Looks like the Lazman555 Leather outfit is now gone from Nexus.

I did contact VTAW about the similar mods, so maybe something has been done?

 

At any rate, an FG conversion of VTAW's Dominatrix would be awesome.

 

Thank you.

Posted
38 minutes ago, vaultbait said:

 

Yay, huge thanks for this! Switching to it ASAP.

 

Unrelated, but what mod are the finger rings in your screenshots from?

Plain Rings from HN too. Ignore it says for CBBE hands, they don't have any hands so fit perfect any body (or at least fit perfect FG)

Posted
2 hours ago, kharneth1 said:

Plain Rings from HN too. Ignore it says for CBBE hands, they don't have any hands so fit perfect any body (or at least fit perfect FG)

Awesome, thanks again.

Posted
10 hours ago, IBAGadget said:

I have a conversion request:

 

VTAW Dominatrix/Lazman555 Leather outfit (they seem to be the exact same outfit)

.

.

.

.

oops. Looks like the Lazman555 Leather outfit is now gone from Nexus.

I did contact VTAW about the similar mods, so maybe something has been done?

 

At any rate, an FG conversion of VTAW's Dominatrix would be awesome.

 

Thank you.

This is aeasy one, here you go

 

@splashzone: Vtaw Dominatrix FG

 

Original here in LL:

 

Posted (edited)

Vtaw Overalls - original here

0.png

 

CROSS Mojave Manhunter - original here

Spoiler

 

Topless only versions since the shirt was very low-poly

proj1.png

 

 

 

 

Vtaw Tough Girl - original here

Spoiler

 

Fallout4-2021-05-20-17-12-54.png

(Tough Girl Harness + Vtaw Utility Belt Harness 3)

 

 

Vtaw Becca - original here

Spoiler

Fallout4-2021-05-20-04-32-16.png

 

Crimsomrider's FNV Prostitute - original here

Spoiler

 

Bottomless versions only since the shorts were low poly

Fallout4-2021-05-17-05-11-29.png

 

 

Vtaw Overalls FG 1.80.rar CROSS Mojave Manhunter FG 1.80.rar Vtaw Tough Girl FG 1.80.rar Vtaw Becca FG 1.80.rar Prostitute Outfit FG 1.80.rar

Edited by Mojave308

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