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**The Official Fusion Girl 1.75+ Armor and Clothing Conversion Thread**


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Posted
37 minutes ago, IBAGadget said:

This is normal. The initial character creation doesn't like physics. your character will look like you created it in Bodyslide when you get into the game.

 

 

Once I enter the game (but even when I receive the pipboy and I can remove the vest, my character still have small tits!! hahaha
I've edited the bodies (small, athletic, etc) to have big boobs but no luck.

Posted
17 minutes ago, el_tute said:

 

 

Once I enter the game (but even when I receive the pipboy and I can remove the vest, my character still have small tits!! hahaha
I've edited the bodies (small, athletic, etc) to have big boobs but no luck.

Are you editing the body in Bodyslide, or using the in-game triangle?

don't use the in-game triangle if you've created a new body in bodyslide (and saved it - you have to build it in order for it to be used)

Posted
2 hours ago, IBAGadget said:

Are you editing the body in Bodyslide, or using the in-game triangle?

don't use the in-game triangle if you've created a new body in bodyslide (and saved it - you have to build it in order for it to be used)

I don't know waht Im doing wrong.

I opened bodyslides, I've edited for example, the fusiongirl-atheltic, saved it (even save it in a new project), make a build batch.

In the creaton screen I didn't chose anything, but in the game, my character have a slim body (almost plain body). Once I reach to the pipboy I remove the vest and my character is nude but for example, with small tits.

Even so, If I use looksmenu (slm 14 command) and change anything there, the nude body not change, only once I put again a vest you see the changes, but if I remove, again the small body.

 

I will make a clean install and try again.

 

Thanks for your patience

Posted
6 minutes ago, el_tute said:

I don't know waht Im doing wrong.

I opened bodyslides, I've edited for example, the fusiongirl-atheltic, saved it (even save it in a new project), make a build batch.

In the creaton screen I didn't chose anything, but in the game, my character have a slim body (almost plain body). Once I reach to the pipboy I remove the vest and my character is nude but for example, with small tits.

Even so, If I use looksmenu (slm 14 command) and change anything there, the nude body not change, only once I put again a vest you see the changes, but if I remove, again the small body.

 

I will make a clean install and try again.

 

Thanks for your patience

 

You forgot to build the base body with morphs in BodySlide and/or only built the outfits.

Posted
20 minutes ago, el_tute said:

I don't know waht Im doing wrong.

I opened bodyslides, I've edited for example, the fusiongirl-atheltic, saved it (even save it in a new project), make a build batch.

In the creaton screen I didn't chose anything, but in the game, my character have a slim body (almost plain body). Once I reach to the pipboy I remove the vest and my character is nude but for example, with small tits.

Even so, If I use looksmenu (slm 14 command) and change anything there, the nude body not change, only once I put again a vest you see the changes, but if I remove, again the small body.

 

I will make a clean install and try again.

 

Thanks for your patience

If you said you don't have textures in BS preview, sounds like you aren't running BS properly.

 

If you use MO2 you need to run BS trought it also modified the output path to point to MO2 and no to the game folder (anything in the game folder will be overwrite, so you'll get the FG base shape in FG installation)

 

For vortex I think is something similar, but not sure, never really touch it.

 

If you aren't using MO or Vortex still check the output path is correct and make sure you are building the nude body (Fusion girl nude) as vaultbait said

Posted

What happened with Thekite's Charred Vault Suit and Vault Tec Slave Suit?  The only other ones on the nexus are bad, like clipping, no moprhs for body, folders in the wrong places and description for the mods all over the place.

 

If someone has the ones listed, can you PM me a link to them.

Posted

I've tried doing conversions, but I cannot seem to figure out how to convert bodies that are using modified foot shapes (for HHS, etc.).  Would someone be willing to convert this outfit to FG 1.80 + HHS?

 

Posted
9 hours ago, davisev5225 said:

I've tried doing conversions, but I cannot seem to figure out how to convert bodies that are using modified foot shapes (for HHS, etc.).  Would someone be willing to convert this outfit to FG 1.80 + HHS?

 

 

You can change the foot shapes using the sliders on the right hand side of outfit studio. I'll try to convert the outfit and post the results.

Posted
55 minutes ago, riot_punch said:

 

You can change the foot shapes using the sliders on the right hand side of outfit studio. I'll try to convert the outfit and post the results.

You don't need to change the shape, better use a zap slider to hide them. It will look bad anyway if you try to fit the feet inside the boots and it's pointless becasue there aren't expose

Posted
3 hours ago, kharneth1 said:

You don't need to change the shape, better use a zap slider to hide them. It will look bad anyway if you try to fit the feet inside the boots and it's pointless becasue there aren't expose

 

Yes, I hid them instead.

I'm having problems with the skirt physics, any ideas on what I should do?

 

linglong FG.rar

Posted
2 hours ago, riot_punch said:

 

Yes, I hid them instead.

I'm having problems with the skirt physics, any ideas on what I should do?

 

linglong FG.rar 32.14 MB · 0 downloads

Keep original bones on the skirt, don't delete it. Then manually paint the fg diferent bones over the old ones. It usually take several trials and errors to have a semi good result (F4 cloth physics are shit, so the result will never be good)

Posted
28 minutes ago, BinaryMisfit said:

It already supports Fusion Girl?

"Date uploaded 07 Jul 2019"

So it supports whichever version of FG was available at the time.  Definitely not 1.75+.

Posted (edited)

Hello family! Sorry that I have been absent for so long. Real life is a thing and I have been quite busy with starting a new career. I am going to start chipping away at updating the main threads and will hopefully have it done in the next few days. I cant wait to see all the new clothes that I get to add to my game!

 

 

***I've added all conversions and will try to get to the requests as soon as I can. 

Edited by splashzone
Posted
2 hours ago, Gnafron said:

Hi
What happened to the CROSS Courser Strigidae conversion for FG ? The link is broken and it's nowhere to be found.

 

Looks like all the conversions by Apart have been hidden/removed on Nexus, almost certainly another casualty of The nExodus.

Posted
On 7/20/2021 at 9:01 PM, TheBottomhoodofSteel said:

Apart's Niero conversion work is available in the ZeX discord under #Self-Promotion

@vaultbait

Here we go. My bad, I hadn't read this before posting.

Posted
On 7/26/2021 at 9:02 AM, kharneth1 said:

Keep original bones on the skirt, don't delete it. Then manually paint the fg diferent bones over the old ones. It usually take several trials and errors to have a semi good result (F4 cloth physics are shit, so the result will never be good)

 

So I've figured out some of the conversion process experimenting with another outfit set, but I'm afraid I still can't wrap my head around this statement.  I can find the skirt bones and all, but what I don't know is what you mean by manually painting bones?  Do you mind expanding your explanation a bit for an Outfit Studio newbie?

 

Thanks.

Posted
4 hours ago, davisev5225 said:

 

So I've figured out some of the conversion process experimenting with another outfit set, but I'm afraid I still can't wrap my head around this statement.  I can find the skirt bones and all, but what I don't know is what you mean by manually painting bones?  Do you mind expanding your explanation a bit for an Outfit Studio newbie?

 

Thanks.

In the right panel, where your different mesh are listed, you have several tabs. The second one is "bones". You can select any mesh (or several) and click in the bones tab. You'll see a list of all the bones in your project, with the bones of the selected meshes highlight in green.

 

In this tab you can select any bone and when you hover over your mesh you can paint vertices with this bone with left click. The bone brush works as any other brush, you can also go to the brush setting and chage size, strengh...

Posted

ok probly a dumb question but in body slide on alot of items i see 2 options one is fusion and the other is fg 

can someone tell me if there is a diffrence and what that is

 

for instance 

dickypinupbottom fg vs dickypinupbottomfusion

 

Posted
21 minutes ago, Brindi Eterna said:

ok probly a dumb question but in body slide on alot of items i see 2 options one is fusion and the other is fg 

can someone tell me if there is a diffrence and what that is

 

for instance 

dickypinupbottom fg vs dickypinupbottomfusion

 

I expect they're both for the Fusion Girl body replacer. Do you maybe have two different Fusion Girl conversions of Dicky's Pin-Up outfits installed?

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