bkeul Posted May 29, 2021 Posted May 29, 2021 (edited) 1 hour ago, Nymra said: erm, this should be automatic. When you found "RapeHands" in RapeTattoos MCM and you set them to "unassigned" the rape tats mod can also use them to randomly apply them. Naked Defeats application system is just on top of that (the handprints are just a fetish of mine :P) Hm, it seems that my issues are elsewhere then. Both Canemarks nor RapeHands show up in Slavetats nor RapeTattoos MCMs. Edited May 29, 2021 by bkeul
Nymra Posted May 29, 2021 Author Posted May 29, 2021 (edited) 39 minutes ago, bkeul said: Hm, it seems that my issues are elsewhere then. Both Canemarks nor RapeHands show up in Slavetats nor RapeTattoos MCMs. do you have all requirements? Slave Tats, Rape Tats and Fade Tattoos? check if the texture folders for rapehands and the canemarkes have the json files in it. SE I guess?? I did not hear of any special problems on SE from other users regarding the tats. YOu could test if you can apply the rape hands direcly via Slave Tattoos. If that works, the problem is most likely elsewhere. There is some rare problem with Rape Tattoos registration JSON (settings.json or something) that can prevent new tattoos from beeing registered. EDIT: which mod version did you download? Did you even download the seperate RapeHands and CaneMarks downloads? Edited May 29, 2021 by Nymra
Nymra Posted May 30, 2021 Author Posted May 30, 2021 1 hour ago, bkeul said: Hm, it seems that my issues are elsewhere then. Both Canemarks nor RapeHands show up in Slavetats nor RapeTattoos MCMs. i think in Rape Tattoos or Slave Tats MCM there is an option to "refresh" or "reload" but I never needed it and just am tired to look myself, but I thinkj it solved it for some other user.
bkeul Posted May 30, 2021 Posted May 30, 2021 1 hour ago, Nymra said: do you have all requirements? Slave Tats, Rape Tats and Fade Tattoos? check if the texture folders for rapehands and the canemarkes have the json files in it. SE I guess?? I did not hear of any special problems on SE from other users regarding the tats. YOu could test if you can apply the rape hands direcly via Slave Tattoos. If that works, the problem is most likely elsewhere. There is some rare problem with Rape Tattoos registration JSON (settings.json or something) that can prevent new tattoos from beeing registered. EDIT: which mod version did you download? Did you even download the seperate RapeHands and CaneMarks downloads? It's for SE, correct. I have all the requirements and I've downloaded both Cane Marks and Rape Hands files. Everything looks correctly installed, that's why it's confusing. I an't find neither Cane Marks or Rape Hands in Slavetats for some reason.
Nymra Posted May 30, 2021 Author Posted May 30, 2021 14 minutes ago, bkeul said: It's for SE, correct. I have all the requirements and I've downloaded both Cane Marks and Rape Hands files. Everything looks correctly installed, that's why it's confusing. I an't find neither Cane Marks or Rape Hands in Slavetats for some reason. hmm, sorry, I cannot help you then. I never could reproduce an issue like that. double check your installation, use Mod Manager 2 preferably, check your Load Order with Loot, and also try if the issue is the same on a new game.
Nymra Posted May 30, 2021 Author Posted May 30, 2021 Version 3.0 is out. FOR SE USERS: Now as seperate Download. I hope I did everything correct. So much script so many files to much headache ^^ 5
cerebus300 Posted May 30, 2021 Posted May 30, 2021 22 hours ago, bkeul said: I have all the requirements and I've downloaded both Cane Marks and Rape Hands files. Everything looks correctly installed, that's why it's confusing. I an't find neither Cane Marks or Rape Hands in Slavetats for some reason. I know this is basic, but it is usually the cause of problems like this. In SlaveTats, did you click the button that says add/remove tattoos? It is on the main menu page of the MCM. Whenever you install new tats you have to click that button to get SlaveTats to install them and for them to show up. If that isn't it then I would try to uninstall and reinstall them, then try again. I know this is basic info, but it is the limits of my knowledge and it is something that I've forgotten to do in the past.
Nymra Posted May 31, 2021 Author Posted May 31, 2021 2 hours ago, cerebus300 said: I know this is basic, but it is usually the cause of problems like this. In SlaveTats, did you click the button that says add/remove tattoos? It is on the main menu page of the MCM. Whenever you install new tats you have to click that button to get SlaveTats to install them and for them to show up. If that isn't it then I would try to uninstall and reinstall them, then try again. I know this is basic info, but it is the limits of my knowledge and it is something that I've forgotten to do in the past. wtf o_O where is this "button" supposed to be? I dont see it in slavetats, rape tats or fade tats MCM?!
Anunya Posted May 31, 2021 Posted May 31, 2021 (edited) Excited to try out 3.0 for SE. Will report anything I come across Edited to add: your notes for installing and for the content are excellent as well. I really appreciate the level of detail there. Edited May 31, 2021 by Anunya
Ashari Posted May 31, 2021 Posted May 31, 2021 New favourite mod right here~. Still need to sort out some other mods but was just trying this as soon as possible in a new save. Came across some random bandit seemingly just walking along. A quick scuffle (finished by smacking that surrender button) and then a few minutes later I'm bound by the roadside with him fading into the distance... kind of what I've wanted from a mod since the first things I poked at here! As someone who isn't huge on sex animations that play beforehand, a mod that caters to something happening afterward that isn't just a fade-to-black, DD equip, thrown in the wilds with a big text box is a great boon! I can just slap the space bar to skip to my preferred content too~. Super excited for the "equip event" being in the list as I nearly came to suggest just that! In summary, looking forward to seeing where you take it! 1
cerebus300 Posted May 31, 2021 Posted May 31, 2021 3 hours ago, Nymra said: wtf o_O where is this "button" supposed to be? I dont see it in slavetats, rape tats or fade tats MCM?! I've spent the last 1/2 hour trying to take a screenshot, but can't get that to work, so I'll just tell you, although you have to have used it before if you have SlaveTats working. Go to SlaveTats MCM and click on "setup." There isn't much there. On the right side of the menu there is only one thing, a button/words labelled "load/remove tattoos," or something very close to that. Any time you add or remove tattoos from your game you have to click on that button to load them into SlaveTats or they won't show up.
asdasd123123 Posted May 31, 2021 Posted May 31, 2021 The sound effects really make this mod great. You've done a fantastic job
Ensom Posted May 31, 2021 Posted May 31, 2021 Is the SE 3.0 version on its own page any different then the latest beta+fixes here?
NicoleDragoness Posted May 31, 2021 Posted May 31, 2021 4 hours ago, cerebus300 said: Go to SlaveTats MCM and click on "setup." There isn't much there. On the right side of the menu there is only one thing, a button/words labelled "load/remove tattoos, I'm on LE 32bit and inside my SlaveTats MCM, "Setup" page, I cannot see ANY button/toggle/check whatever on the right half. Only the menu to choose the actor. Which version of SlaveTats? I suppose to have the latest one for LE.
Nymra Posted May 31, 2021 Author Posted May 31, 2021 (edited) 2 hours ago, Ensom said: Is the SE 3.0 version on its own page any different then the latest beta+fixes here? yes, I would recommend using that one instead, especially the 3.01 hotfix is imporant (while the fix works for LE and SE both without conversion). the differences are small, but yeah, the update should be working without the need of a clean save then. (3.0 betas to 3.0 full that is) Edited May 31, 2021 by Nymra 1
Nymra Posted May 31, 2021 Author Posted May 31, 2021 5 hours ago, asdasd123123 said: The sound effects really make this mod great. You've done a fantastic job thx alot! this was a big goal of mine and I not at the end still. I wanna add not only more sound effects (for example for different furniture types) but also comments from the rapers and noises for animals (can be toggled tho). 1
Nymra Posted May 31, 2021 Author Posted May 31, 2021 (edited) 6 hours ago, Ashari said: New favourite mod right here~. Still need to sort out some other mods but was just trying this as soon as possible in a new save. Came across some random bandit seemingly just walking along. A quick scuffle (finished by smacking that surrender button) and then a few minutes later I'm bound by the roadside with him fading into the distance... kind of what I've wanted from a mod since the first things I poked at here! hehehe, thx alot. I m glad to hear that! and I can really understand it very well, I started with SKyrim modding 2016 and now, 4-5 years later I can finally make the mod I was longing for so badly myself, hehe. Quote As someone who isn't huge on sex animations that play beforehand, you can set chainrape to 0% to only have 1 sex animation. I admit I also thought about the option to allow a sexless option, basically only furniture game/DDe equip and then let go. But I m still elaborating Quote Super excited for the "equip event" being in the list as I nearly came to suggest just that! In summary, looking forward to seeing where you take it! out of curiosity and because I seem to be unable to keep track of my own lists, which "equip event" do you mean? Edit: ah you probably mean the "Equip Gag/FuckBelt" from the list in the first post. Yeah, fucking belt is already done, gags are next...! Edited May 31, 2021 by Nymra 1
cerebus300 Posted May 31, 2021 Posted May 31, 2021 4 hours ago, NicoleDragoness said: I'm on LE 32bit and inside my SlaveTats MCM, "Setup" page, I cannot see ANY button/toggle/check whatever on the right half. Only the menu to choose the actor. Which version of SlaveTats? I suppose to have the latest one for LE. I play with SE, so it might just be something that is part of the SE version of SlaveTats. Should have mentioned that beforehand.
Arazul Posted May 31, 2021 Posted May 31, 2021 Just came back from 1 year break of lewd Skyrim and truly baffled by this mod progression. Amazing work and dedication. Also, i tried to use DDe options but it obviously need some configuration to avoid slowing device which lead to endless loop of captures. I'm too dumb to figure it out how to do it by myself, is it explained somewhere ? Also "strip DD" option seems to do nothing on my setup, which is probably also somehow my fault and leads to awkward full-geared iddleness. If anyone cares to throw me some hints it could save me several hours of MCM/MO experimentations.
Nymra Posted May 31, 2021 Author Posted May 31, 2021 19 minutes ago, Arazul said: Just came back from 1 year break of lewd Skyrim and truly baffled by this mod progression. Amazing work and dedication. Also, i tried to use DDe options but it obviously need some configuration to avoid slowing device which lead to endless loop of captures. if you use DDs alot you could try to increase the escape timer. I also think about adding an escape timer especially for DD scenario that can be controlled independently. The captors just like to watch the PC struggle to get away you can change the outfits in the DDe MCM. the process is somewhat unecessary complex, but at least if its done it works reliably. 19 minutes ago, Arazul said: Also "strip DD" option seems to do nothing on my setup, which is probably also somehow my fault and leads to awkward full-geared iddleness. If anyone cares to throw me some hints it could save me several hours of MCM/MO experimentations. hmm, send me the papyrus log when the strip DDs fail. DDe puts some stuff in it that might help here, but no guarantees.
Ashari Posted May 31, 2021 Posted May 31, 2021 6 hours ago, Nymra said: you can set chainrape to 0% to only have 1 sex animation. I admit I also thought about the option to allow a sexless option, basically only furniture game/DDe equip and then let go. But I m still elaborating out of curiosity and because I seem to be unable to keep track of my own lists, which "equip event" do you mean? Edit: ah you probably mean the "Equip Gag/FuckBelt" from the list in the first post. Yeah, fucking belt is already done, gags are next...! Hah, naw, I wouldn't need or want to press that upon you, though don't let me stop you either. And yeah, gag/belt equipping. I've already been using DD equip in combination with 'Spank that Ass' so that when they sidle up to grope, I take it as an excuse to slap on a new toy that doesn't conflict with the pose~. I came across one oddity that replicated once and then vanished, and another that seemed consistent. The first: In the captured animation they stuck a pair of ZAP handcuffs temporarily, presumably to make the bound animation work but in two cases that lead to them seeing the 'ZAP Skull Fuck' as the only viable animation. The other times it was fine and just picked an aggressive at random. The other thing that happened every time though was my character, when locked, would have her jaw wide open. I tried to fiddle around with poser hotkeys in case it was there and in doing so (By copying current face to a profile) I saw that it had all dials set to 0 except "Big Aaah" which was at 100. Tried the same furniture pieces summoned by other mods and the face is unaffected, only when locked in by NADE. ;w;
Nymra Posted May 31, 2021 Author Posted May 31, 2021 1 hour ago, Ashari said: I came across one oddity that replicated once and then vanished, and another that seemed consistent. The first: In the captured animation they stuck a pair of ZAP handcuffs temporarily, presumably to make the bound animation work but in two cases that lead to them seeing the 'ZAP Skull Fuck' as the only viable animation. The other times it was fine and just picked an aggressive at random. make sure you disable "Overwrite animation" in ZAP MCM and in Sexlab MCM (Zap Filter OFF). 1 hour ago, Ashari said: The other thing that happened every time though was my character, when locked, would have her jaw wide open. I tried to fiddle around with poser hotkeys in case it was there and in doing so (By copying current face to a profile) I saw that it had all dials set to 0 except "Big Aaah" which was at 100. Tried the same furniture pieces summoned by other mods and the face is unaffected, only when locked in by NADE. ;w; that is intentional. NADE applies this expresssion during the furniture game. I will further refine this and possibly also allow customization options. If it looks totally broken on your character, maybe you use some rare head? could send me a screenshot of the effect so I could judge if its looking as intended
Yuni Posted May 31, 2021 Posted May 31, 2021 Re: Golden Showers Good on you! So few mods include bathroom play related content. Whether or not I have a fetish, I'm never gonna knock on someone for including a rare fetish in their mod. I'm happy to see it! I do actually like watersports (urine play), but not everyone does. Thanks for your hard work deary. 1
Nymra Posted May 31, 2021 Author Posted May 31, 2021 24 minutes ago, Yuni said: Re: Golden Showers Good on you! So few mods include bathroom play related content. Whether or not I have a fetish, I'm never gonna knock on someone for including a rare fetish in their mod. I'm happy to see it! I do actually like watersports (urine play), but not everyone does. Thanks for your hard work deary. hehe, thx alot. in all honesty, bathroom play is not one of my kinks really, but golden showers are a special thing somehow. And it was the quickest and most "immersive" way to make a bathing event, haha. I like the slaves getting dirty, but also quicky shiny clean at times! 2
Ashari Posted June 1, 2021 Posted June 1, 2021 (edited) 6 hours ago, Nymra said: that is intentional. NADE applies this expresssion during the furniture game. I will further refine this and possibly also allow customization options. If it looks totally broken on your character, maybe you use some rare head? could send me a screenshot of the effect so I could judge if its looking as intended Simple fix for the first thing, thankies! ? Spoiler And at the risk of it being a 'beast head' problem: Spoiler Edited June 1, 2021 by Ashari Spoiler-tagging images to not be so obstructive.
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