7osisg4d Posted June 8, 2021 Posted June 8, 2021 1 hour ago, Nymra said: Since I do not really understand that the problem is at this point I cannot make recommendations either  This part! Looks like Guobo also had a standalone (  ----- SexLab Menu Controller UIExtension is needed for this to work. Default hotkey for the Modifier key: Shift Default hotkey for the Option Key: 0  You can access the SexLab menu controller by pressing Option Key when the player is involved in a SexLab sex scene or by aiming a NPC involved in a SexLab sex scene.  Pressing Option Key will open a menu where you can choose from all the animations that are playing in this current scene. Holding Modifier key and pressing Option Key will open the stage selector.  For more options use my mod SexLab Tools
Nymra Posted June 8, 2021 Author Posted June 8, 2021 (edited) 30 minutes ago, 7osisg4d said:  This part! Looks like Guobo also had a standalone (  ----- SexLab Menu Controller UIExtension is needed for this to work. Default hotkey for the Modifier key: Shift Default hotkey for the Option Key: 0  You can access the SexLab menu controller by pressing Option Key when the player is involved in a SexLab sex scene or by aiming a NPC involved in a SexLab sex scene.  Pressing Option Key will open a menu where you can choose from all the animations that are playing in this current scene. Holding Modifier key and pressing Option Key will open the stage selector.  For more options use my mod SexLab Tools  erm, well, this is 100% unrelated. Sexlabtools only allows you to control the scene that was already started. It has NO impact on the chosen Tags once the scene starts.  So for example Naked Defeat starts a scene with tags "Aggressive, Bound" (one of my own settings), then this is NOT touched by Sexlab Tools. BUT you can open Sexlab Tools via Hotkey after the scene was already started and change the scene tag (or just select another scene from the list).  so in other words SL Tools and SL Defeat have nothing to do with each other whatsoever.  also usually the "change scene hotkey" from Sexlab Native is also changing the scene easily and fast, but without changing the tag  Edited June 8, 2021 by Nymra
bcstv Posted June 8, 2021 Posted June 8, 2021 Not sure if this is one of Naked Defeat' features, but after a while, interactions are prohibited. "[E] Can't Do That". I can still talk to NPCs, and fight. I can't open doors, chests, pickup items, sleep. If this is indeed one of the restrictions caused by this mod so pls tell me. and also how to fix if any has encountered such glitch. I thought it was DD or DCL or SS, too. But since saves with both SS and DD won't load if they are uninstalled, I can't find a way to know what caused it.
Nymra Posted June 8, 2021 Author Posted June 8, 2021 44 minutes ago, bcstv said: Not sure if this is one of Naked Defeat' features, but after a while, interactions are prohibited. "[E] Can't Do That". I can still talk to NPCs, and fight. I can't open doors, chests, pickup items, sleep. If this is indeed one of the restrictions caused by this mod so pls tell me. and also how to fix if any has encountered such glitch. I thought it was DD or DCL or SS, too. But since saves with both SS and DD won't load if they are uninstalled, I can't find a way to know what caused it.  hm, this sounds like another mod causing this. Naked Defeat disables alot of controls, but if you can talk to NPCs and fight but cant use things, I really dont think any possible scenario of Naked Defeat failing could lead to that, hmm. You could in all cases try to type "epc" in console to see if that helps. Â
CaptainJ03 Posted June 8, 2021 Posted June 8, 2021 1 hour ago, bcstv said: Not sure if this is one of Naked Defeat' features, but after a while, interactions are prohibited. "[E] Can't Do That". I can still talk to NPCs, and fight. I can't open doors, chests, pickup items, sleep. If this is indeed one of the restrictions caused by this mod so pls tell me. and also how to fix if any has encountered such glitch. I thought it was DD or DCL or SS, too. But since saves with both SS and DD won't load if they are uninstalled, I can't find a way to know what caused it. That's from DDe - Devious Devices Equip, when you're wearing mittens.
7osisg4d Posted June 9, 2021 Posted June 9, 2021 9 hours ago, Nymra said: Â erm, well, this is 100% unrelated. Â Â Yes, 100%. Just noticed I was using the "SL Tools Light" that come with defeat. I guess I could install SL Tools. What I liked about it is the view of compatible animations and ability to switch. Is it the best mod for that, or would you recommend something else? Â Also, for the golden shower, is it possible to have the animation apply the cleansing effect even if triggered outside of ND?
Nymra Posted June 9, 2021 Author Posted June 9, 2021 43 minutes ago, 7osisg4d said:  Yes, 100%. Just noticed I was using the "SL Tools Light" that come with defeat. I guess I could install SL Tools. What I liked about it is the view of compatible animations and ability to switch. Is it the best mod for that, or would you recommend something else?  ah, I see now. Yeah, its the only mod for that afaik. I also use Sexlab Utility Plus from Osmel because it improves randomness of scenes played which improved Sexlab to a point where I do not use Sexlab Tools much anymore (in fact I only use it for debugging and testing) and instead use the Sexlab Change Scene Hotkey instead.  43 minutes ago, 7osisg4d said: Also, for the golden shower, is it possible to have the animation apply the cleansing effect even if triggered outside of ND?  no, sadly not. The cleaning effect is started via script with a delay, so that it applies halfway through the golden shower. in other words: this has to be hard coded into the mod which starts the scene.  in the future I want to implement the golden shower also as part of the guard punishment, so you could then basically approach guards while dirty and get "cleaned" Â
NicoleDragoness Posted June 9, 2021 Posted June 9, 2021 @Nymra  Did you see this one?  It seems lightweight (yeah, I know, you don't like lightweight ;D ) and stable. Maybe its code could help in some manner? Â
Nymra Posted June 9, 2021 Author Posted June 9, 2021 1 hour ago, NicoleDragoness said: @Nymra  Did you see this one?  It seems lightweight (yeah, I know, you don't like lightweight ;D ) and stable. Maybe its code could help in some manner?   yeah, I saw that one, thx. But I think it works quite different in some of the core areas. In fact I wanted to test the mod for possible compatibility with Naked Defeat too, so ppl can use that mod for NPC vs NPC or NPC vs. PC deefeat, but that is way down the to do list still.
Whizkid Posted June 9, 2021 Posted June 9, 2021 is it working as intended for the K key (surrender key) to work while not in combat? idk when i press the K key, my character will then surrender, its not a deal breaker but nice to know.
NicoleDragoness Posted June 9, 2021 Posted June 9, 2021 1 hour ago, Nymra said: so ppl can use that mod for NPC vs NPC Â It's exactly what I'm testing right now. I let your excellent mod to handle my own defeat and Yamate! to handle NPC-NPC things. I'll report later. 1
Nymra Posted June 9, 2021 Author Posted June 9, 2021 39 minutes ago, Whizkid said: is it working as intended for the K key (surrender key) to work while not in combat? idk when i press the K key, my character will then surrender, its not a deal breaker but nice to know.  no. the surrender key should only make the character surrender WHEN the combat is already started. I thought I added the necessary checks but maybe I missed something, the key script is smeared over like 3 different scripts -.-  I see that I fix that in the next update. 2
Nymra Posted June 9, 2021 Author Posted June 9, 2021 4 minutes ago, NicoleDragoness said:  It's exactly what I'm testing right now. I let your excellent mod to handle my own defeat and Yamate! to handle NPC-NPC things. I'll report later.  interesting! looking forward to the report Â
Whizkid Posted June 9, 2021 Posted June 9, 2021 5 minutes ago, Nymra said:  no. the surrender key should only make the character surrender WHEN the combat is already started. I thought I added the necessary checks but maybe I missed something, the key script is smeared over like 3 different scripts -.-  I see that I fix that in the next update. nice, thanks for creating this mod its very immersive hehe
Nymra Posted June 9, 2021 Author Posted June 9, 2021 7 minutes ago, Whizkid said: nice, thanks for creating this mod its very immersive hehe  you are welcome and yeah, immersion is the primary objective indeed.  To make that even better I am in the process of trying some voice acting to make the captors drop some nasty lines Â
CaptainJ03 Posted June 9, 2021 Posted June 9, 2021 1 hour ago, Whizkid said: is it working as intended for the K key (surrender key) to work while not in combat? idk when i press the K key, my character will then surrender, its not a deal breaker but nice to know. Can confirm that it works, and I surrende to nobody when I accidentally hit the surrender key. I mapped that (via MCM) to the End key. IIRC DAYMOL had it there by default, it's out of the way and easy to remember. The K key is mapped by default to adjust sexlab animations... Â Came across a bug/inconvenience: I have Guard Punishment enabled, had some ooze from the chastitybelt running down my leg - and was gagged with a ballgag. Every guard in the vicinity force greeted me, but we got stuck in an endless loop because they couldn't understand my gag talk. I don't have Cursed Loot installed, which made gag talk easier, so I was stuck and forced to reload the last save.
Nymra Posted June 9, 2021 Author Posted June 9, 2021 6 minutes ago, CaptainJ03 said: Came across a bug/inconvenience: I have Guard Punishment enabled, had some ooze from the chastitybelt running down my leg - and was gagged with a ballgag. Every guard in the vicinity force greeted me, but we got stuck in an endless loop because they couldn't understand my gag talk. I don't have Cursed Loot installed, which made gag talk easier, so I was stuck and forced to reload the last save.  hmm, nothing I can do here to fix the dialogue itself sadly. But the next update will hopefully have the change for the guard punishment to work WITHOUT the dialogue, so that will then fix such problems, at least regarding Naked Defeats guard features.  1
sasfa Posted June 9, 2021 Posted June 9, 2021 hello i have a little problem when i start the game with the mod the game crash right after the bethesda intro i use NMM and i test with only naked deafeat and its requirement but the game still crash right after the intro if someone know why pls respondÂ
Nymra Posted June 9, 2021 Author Posted June 9, 2021 34 minutes ago, sasfa said: hello i have a little problem when i start the game with the mod the game crash right after the bethesda intro i use NMM and i test with only naked deafeat and its requirement but the game still crash right after the intro if someone know why pls respond stupid question maybe, but do you also have all the requirements for the requirements and a basic envorinment setup for Loverslab mods as stated in the Tutorials I posted on the starting page (Conglomerate 01 to 03)?  I suggest using a different Mod Organizer (like Mo2) and then make sure you have checked ALL the requirements from those tutorials first. The mod cannot crash the game like that, there has to be another problem (for example when u are on SE but use the LE mod version) or when u just have too many animations installed (but the tutorials should also fix that)
sasfa Posted June 9, 2021 Posted June 9, 2021 7 minutes ago, Nymra said: stupid question maybe, but do you also have all the requirements for the requirements and a basic envorinment setup for Loverslab mods as stated in the Tutorials I posted on the starting page (Conglomerate 01 to 03)? Â I suggest using a different Mod Organizer (like Mo2) and then make sure you have checked ALL the requirements from those tutorials first. The mod cannot crash the game like that, there has to be another problem (for example when u are on SE but use the LE mod version) or when u just have too many animations installed (but the tutorials should also fix that) okay i will test with Mo2 and yes i have all the requirement for the requirement thanks for the helpÂ
Nymra Posted June 9, 2021 Author Posted June 9, 2021 3 minutes ago, sasfa said: okay i will test with Mo2 and yes i have all the requirement for the requirement thanks for the help  also run Loot to set the order if your ESP and ESM. I think that also can be a cause for crash on game start, hmm. basically google should give all the main reasons for that happening too.Â
NicoleDragoness Posted June 9, 2021 Posted June 9, 2021 (edited) Ooook, could be my fault but it seems, at least for me, that this Yamate! doesn't work right, because I always end up with death. Of course (I'm at level 70 with a lot of enhancements on shouts, armor and weapons), even if I also have a lot of enemy's improvements, I need to not fight at all to be defeated. It seems also the same happens to my followers but they are protected and they don't die. But they enter bleedout but nothing happens after.  While NADE works fine and take counts of my and followers low health, making me and them entering into bleedout, this Yamate! does not. It could be a script lag (very much probable), but my health lowers and nevers makes me to enter bleedout (and the consequences).  Unistalled. Sorry to waste your time. Edited June 9, 2021 by NicoleDragoness 1
LilFX Posted June 9, 2021 Posted June 9, 2021 On 6/8/2021 at 7:42 AM, Nymra said:  at least nothing I can do from my side to fix it. It will just be incompatible then. I guess the mod fiddles with bleedout state two so they both fire and fuck each other up?   yeah, might be the game takes awhile to have these changes to have effect. But I can only guess what is going wrong here, maybe the "essentiality" is not taken away, no idea. Guess you have to choose which mod to use in the future and which to get rid off, sorry The really strange part is, before I found this mod, I played with DVS - Player Essential. More Dynamic Injuries seemed to play nicely with that one.  Anyway, I've been injured a few times with Naked Defeat turned off (and, for that matter, DVS reinstalled as a test), and haven't had any issues yet, but maybe that's just because she hasn't started bleeding again yet. I'll keep testing.
Bondage Queen Slaveia Posted June 10, 2021 Posted June 10, 2021 Haven't played in a while, but this mod looks to be coming along nicely! Excited to hear you talk about wanting to explore local slavery options - agree that SD doesn't implement the idea very well.
sunnydayknight Posted June 13, 2021 Posted June 13, 2021 This might not be the direction you want to take, but have you considered a defeat outcome that locks the PC in furniture in a random location?
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