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Posted
33 minutes ago, kapibar said:

Can't say that would surprise me, but quite frankly I have no idea what might be interfering with this function. Everything else seems to work just fine, zero problem with forcegreets or equipping items. It's just this specific dialogue sequence.

Sounds like the event just isn't being received/sent in the format expected. I'd double check your install. Download SLS beta and wartime again and reinstall. Check for file overwrites. You should be running the version of SLS in the same post. 

 

So if you're running wartime v6.6 you should be running SLS v0.669

And if you're running wartime v4.2 you should be running SLS v0.662

 

Posted

When our PC go to Solitude, for the first piercing part, it dosen't seem to stop the timer for everyjob in the house.( I lost one day with mother when i come back and Father was

ungry/thirsty)

 

 

 

On 8/11/2021 at 10:40 AM, kapibar said:

I did some testing and still nothing. Swallowed willingly and nothing happened. So I tried spitting, and - as usual - I get the "I feel father's hand on the back of my head" pop-up. Then there are two options - to swallow, or to resist. It doesn't matter what I chose, the dialogue ends there, I don't any new task.

Maybe this will help:

(after willing swallowing)
pchsPcCumSlut @ 0
pchsFatherCumSlut @ -1
pchsFatherCumSlutTimestamp @ 1.68
GameDaysPassed @ ~17
pchsGiftedCumCount @ 0
pchsMetCumQuota @ 0

 

For the "Cum part"  I test it twice with both option (Forced and swallow) in a fresh new game and it working fine.

The only time when it dosen't it's when i deactivated the option in the menu.

 

With the new option for advancing stage it's quite easy to test. ( Take me two hours for testing all but anyway it's working)

 

 

Posted
4 minutes ago, lcewolf said:

When our PC go to Solitude, for the first piercing part, it dosen't seem to stop the timer for everyjob in the house.( I lost one day with mother when i come back and Father was

ungry/thirsty)

I think that, despite the dialogue, tasks resume in the morning OR as soon as you return to whiterun. 

Posted

You know this is just not realistic enough, I mean not once does the daughter get stuck in or under the fantasy equivalent of sofa/chair/washing machine/table/bed and ask "father" for "help" ! I've seen enough true life documentaries on porn-hub to know that happens all the time.

Posted
1 hour ago, Monoman1 said:

And if you're running wartime v4.2 you should be running SLS v0.662

 

And this is exactly my setup. However, it is not inconceivable that the installation has been messed up, as I've been installing update on top of an update few times now. I will reinstall the setup and see how it goes from there.

 

 

1 hour ago, lcewolf said:

The only time when it dosen't it's when i deactivated the option in the menu.

 

In my case it's activated. And still the functionality does not work.

Well, I'll try to clean up the mess and will give it another shot. Be back when I check everything out.

Posted

Nice to see that this mod is continuing progress, even  if it feels like I'm having to go to the virtual equivalent of the loverslab equivalent of the sewer to get it since there isn't explicit permission yet lol.

 

keep up the good work

 

Posted

@Monoman1 I took a good, long look at my LO and the only thing that comes to mind is that there's some kind of fuckery going on between WT and SLS, so I figured it would be best to ask you as an expert on both - how these mods should be organized? WT>SLS or SLS>WT?

Posted
31 minutes ago, kapibar said:

@Monoman1 I took a good, long look at my LO and the only thing that comes to mind is that there's some kind of fuckery going on between WT and SLS, so I figured it would be best to ask you as an expert on both - how these mods should be organized? WT>SLS or SLS>WT?

Can you elaborate? Don't remember there being any overwrites. 

Posted
24 minutes ago, Monoman1 said:

Can you elaborate? Don't remember there being any overwrites. 

There are none. However - since WT relies on SLS content for the cumslut function - there might be a LO conflict not related to overwrites. I had such problem before and mixing up two mods helped.

Also, @AoE_Freak as you reported you have the same problem, could you post your LO? I'll check if our lists have the same mods and maybe we'll find a culprit.

Posted (edited)

Is there a particular pose you're supposed to use for inspection? Nothing from the radial menu sets the pchsinspectionstance to 1, and I get a constant "I'm waiting" loop. What is the exact sequence of inputs that's supposed to happen, do you back out of the dialogue with Father or stay in it?

 

I'm using 6.6 but I started the game on 6.3, I think. May actually have been 4.2. I'll try a fresh game but I was hoping to continue this one.

 

Running SLS 0.669.  I think everything else is the latest too, ie. yps tweak.

Edited by GeorgiaCav
Posted
15 minutes ago, GeorgiaCav said:

Is there a particular pose you're supposed to use for inspection? Nothing from the radial menu sets the pchsinspectionstance to 1, and I get a constant "I'm waiting" loop. What is the exact sequence of inputs that's supposed to happen, do you back out of the dialogue with Father or stay in it?

 

I'm using 6.6 but I started the game on 6.3, I think. May actually have been 4.2. I'll try a fresh game but I was hoping to continue this one.

 

Running SLS 0.669.  I think everything else is the latest too, ie. yps tweak.

Hands behind back or over head should do it. 

Posted
7 minutes ago, Monoman1 said:

Hands behind back or over head should do it. 

 

Crap. Tested those, no effect on pchsinspectionstance and no dialogue advancement. Fresh game it is.

Posted (edited)
20 minutes ago, GeorgiaCav said:

 

Crap. Tested those, no effect on pchsinspectionstance and no dialogue advancement. Fresh game it is.

:shrugs:

It's a very simple piece of code.

Function HandsAboveHead()
	PlayerRef.PlayIdle(ZbfIdleFree)
	Utility.WaitMenuMode(0.2)
	Debug.Notification("I submissively put my hands above my head.")
	PlayerRef.PlayIdle(HandsAboveHead)
	pchsPoseFlag.SetValueInt(1)
	pchsInspectStance.SetValueInt(1)
EndFunction

 

Pic:

Spoiler

20210813195145_1.jpg

 

Any errors in your log?

Edited by Monoman1
Posted
1 hour ago, Monoman1 said:

:shrugs:

It's a very simple piece of code.

Function HandsAboveHead()
	PlayerRef.PlayIdle(ZbfIdleFree)
	Utility.WaitMenuMode(0.2)
	Debug.Notification("I submissively put my hands above my head.")
	PlayerRef.PlayIdle(HandsAboveHead)
	pchsPoseFlag.SetValueInt(1)
	pchsInspectStance.SetValueInt(1)
EndFunction

 

Pic:

  Reveal hidden contents

20210813195145_1.jpg

 

Any errors in your log?

 

 

@Monoman1Awesome mods you do.

 

I think you can replace dse-display-model idle for "All four" with ZAZ "zbfIdleKneelLickFeet" (XX0221BD). Just a suggestion for the "Get down on all fours" activator.  

Spoiler

ScreenShot107.png.b11cc2469a356ae78471428fb22458e1.png

 

 

Posted

Hi guys I came from the SE version of this game just wondering if there any other mods like this? It's so freakin' good. Also, any chance to change the high heels the father gives? I just feel like it's too much to be wearing the metal slave thing heels because I've been doing a pretty moralist run.

Posted
18 hours ago, safado said:

 

 

@Monoman1Awesome mods you do.

 

I think you can replace dse-display-model idle for "All four" with ZAZ "zbfIdleKneelLickFeet" (XX0221BD). Just a suggestion for the "Get down on all fours" activator.  

  Reveal hidden contents

ScreenShot107.png.b11cc2469a356ae78471428fb22458e1.png

 

 

Yes, it is always painful not to be able to all four down with dogs quest due to absence of pose from display model. Display model author seemed to left with no intention to change....

Posted (edited)
On 8/14/2021 at 12:25 AM, yewm0n said:

Hi guys I came from the SE version of this game just wondering if there any other mods like this? It's so freakin' good. Also, any chance to change the high heels the father gives? I just feel like it's too much to be wearing the metal slave thing heels because I've been doing a pretty moralist run.

 

You can use xEdit to point to a different mesh.

 

My personal modification for the Father's Slave Heels.

Spoiler

ScreenShot122.png.7dd5b030d1a29b46669237d1ab315fc0.png

 

It is for Skyrim SE. 

 

This reference the SlaveHeel and redirect to SlaveHeels_A mesh in "meshes\pchsWartimes".  Replacing that file with your favorite Slot 37 feet mesh should work.  The attributes are still the original slaveheels for compatibility.

 

Need this:

Raven's Luxurious Seduction Mashup - SSE   Require for the included Bodyslide but you can modify to use whatever you like (slot37).

Outfit Studio Require to modify the mesh.

 

pchsWarTimes Tweak 6.6 SlaveHeel replacer Ver1.7z

 

Remember to not mess you index order. New plugings change the index order and shift your mods messing the save references.  Move this plugin to the end or very close, it is an override so no need being close to wartimes.

 

To customize using Outfit Studio.

Get your favorite high heel mesh from any collection with bodyslide heel(slot37) files. Shown is from TRX Latex Witch.

Spoiler

858025440_NewSlaveHeel1.png.a591dce78502eecc2e370665f97f9290.png

 

 

Open in studio and Save Project As....

Spoiler

1411888085_NewSlaveHeel2.png.73b6e61b1111e460cbd01ad9621f4807.png

 

 

The Save as... opens  (duh)

Spoiler

182993902_NewSlaveHeel3.png.4ec6cb34e7fccec735e5aca72665fab8.png

 

Change the:

Display Name: (To whatever you like) but change it.

Output File Name: SlaveHeels_A

Output Data Path: Meshes\pchsWartimes

 

Click/hits/punch "To Project" button, always.

Save, and close studio.

 

Spoiler

1540268141_NewSlaveHeel4.png.993a3e5a08e1fb2a6ded9295a04537e2.png

 

 

In Bodyslide refresh outfits and looks for the new listed boot that you name it to something. Use filter if you like.

Spoiler

1816178713_NewSlaveHeel5.png.fb29f914dc85c8389726415d56e27c3e.png

 

Build

Spoiler

45232625_NewSlaveHeel6.png.c26c51763d09c78847c8d73edff7517a.png

 

I did not change the ARMOR(form) to a diff inventory/world mesh but the one that matter is working.

Spoiler

ScreenShot147.png.05460d83027dc1b12373e4b34360358b.png

 

 

 

Edited by safado
Posted

Mod works perfectly for me so far! Absolutely love it. I don't use LAL so was very happy with the MCM option to trigger it.

 

How would I go about permanently altering 'Fathers' appearance? In a purely cosmetic way. I was thinking about finding or downloading a more appropriate model from Nexus or something, then would it just be a case of renaming the correct files to the fathers and making sure they're in this mods folder structure? Could anyone walk me though it.

Posted
4 hours ago, Rekuna said:

Mod works perfectly for me so far! Absolutely love it. I don't use LAL so was very happy with the MCM option to trigger it.

 

How would I go about permanently altering 'Fathers' appearance? In a purely cosmetic way. I was thinking about finding or downloading a more appropriate model from Nexus or something, then would it just be a case of renaming the correct files to the fathers and making sure they're in this mods folder structure? Could anyone walk me though it.

You'd have to also modify the esp. 

Posted

@Monoman1

If you are still looking for content to add ...

I'm in the "breeder" phase of the mod, I didn't want my character to get pregnant just now so I took a contraceptive.  Right in front of Father and he didn't react (I kind of hoped he would, but didn't expect it).  So I thought it'd be nice if he reacted to the player taking a contraceptive or that he noticed that after a month he'd wonder why I wasn't pregnant yet.  Food for thought.

 

Posted (edited)

hm how does the PAH integration works?

 

i have a slave following me and if i go to father i have no dialog option. according to dialoge tree it should be: I've brought you a new toy or smth like this

grafik.png.320b11e63a394f609b2574b77b5f58ce.png

These are the conditions and only slavesinArea is still 0 => the slave is not recognized

 

The Condition for the Aliases in pchsPAHSlaveScan should match

grafik.png.df242743c5d39dc511669b6ba848394b.png

 

 

//Edit Ok solved it: the Slave was a custom follower which was not recognized. with a vanilla NPC it worked in debug phase

Edited by coffeeink
solved
Posted
5 minutes ago, Leoosp said:

 

What modifications does Sexy One-Piece.esp refer to and also SPB_EHBunny.esp?

 

There's already a convenient menu to add outfits and accesories in game that also create the entries in json.

Setup the all-in-one hotkey in wartime MCM and go to misc. in the wheel menu to reach the outfits entry options.

 

Spoiler

ScreenShot97.png.7c036651f7c6fc317afabab59d343eaa.png

Spoiler

ScreenShot99.png.894a237526ac018b491c44ca756b9338.png

 

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