shiagwen Posted February 7, 2021 Posted February 7, 2021 What sense makes the questlog entries beneath spamming the log full ? WHy do invis furniture sex happen without furniture in the scene and any furniture in the wilderness around ?
shyguy570 Posted February 7, 2021 Author Posted February 7, 2021 38 minutes ago, shiagwen said: What sense makes the questlog entries beneath spamming the log full ? WHy do invis furniture sex happen without furniture in the scene and any furniture in the wilderness around ? Â Sexlab chooses animations randomly from all of your registered animations, including the invisfurn ones. That's just how sexlab works. Enable the sexlab filter option in the mcm.
shiagwen Posted February 7, 2021 Posted February 7, 2021 2 hours ago, shyguy570 said: Â Sexlab chooses animations randomly from all of your registered animations, including the invisfurn ones. That's just how sexlab works. Enable the sexlab filter option in the mcm. you mean i have to disable the invis animations in sl ? what slfilter and in sexlab or furniture mcm ? what to do with the filter options `?
Nohrin Posted February 7, 2021 Posted February 7, 2021 11 hours ago, agiz19 said:  Latest version of SL Utility plus is compatible and FSF works without anykind of issues in SSE because Osmel reverted a change he made in previous version that broke this mod. That's odd, because I tried reinstalling both of these mods within my troubleshooting. I will redownload both and try again.  Edit: And test on a new character of course.  You were absolutely right. After re-downloading both your mods, and making sure to install both their newest versions and making a fresh character, it has begun working. My mods download folder is a mess with old downloads, so there is a chance I installed an older version. I will be sure to edit my original post to clarify that there is not an incompatibility, and that it was just me being stupid.  I do hope you and the author of Sexlab Utility Plus can work together to keep your mods compatible in the future.  Thank you for helping me get this resolved
shyguy570 Posted February 7, 2021 Author Posted February 7, 2021 4 hours ago, shiagwen said: you mean i have to disable the invis animations in sl ? what slfilter and in sexlab or furniture mcm ? what to do with the filter options `? Â It's the first option in the right column of this mod's mcm.
Bobo Bee Posted February 8, 2021 Posted February 8, 2021 On 2/6/2021 at 12:58 PM, Bobo Bee said: "Throne" option is not toggled on with v10. I have all animations which are required. Â Solved. There might be something processing delay, "Throne" was checked after several time scanning.
Caithness Posted February 8, 2021 Posted February 8, 2021 Was putting this update off until I started a new game, and now is it.  The Fomod for patches - great, but it is not named as a FOMOD for the patches, so I had to sort of guess from the fact that it was there, and the old patches had disappeared.  The Anubs requirement for 11.2020 - there are four files on the Anubs page, Old, C (Creatures?), F (Furniture? - but it is too small to contain animation files) and H (Human). All of them were updated August 11, 2020, so I suspect the 11.2020 is sort of derived from the 11 and the 2020. The current SE version is 3.2, So Anubs H 3.2 is the requirement I gather.  Next to try and find the relevant directories in the murky world of MO2... Before I start, my question is how to identify the "aggressive" animations from the files - haven't looked yet - go into SLAL and look at their tag words? Or just copy the whole directory - space is not my issue  Edit - I found no "InvisAG folders installed by this mod" just a meshes folder with a "CityMarkers" directory. Pretty easy to add the directory tree as you show in the pictures, but I worry if that is how you actually do it with MO2
nuka_riceball Posted February 11, 2021 Posted February 11, 2021 Does this mod work on NPCs? In my gameplay, it works fine for PCs, but not for NPCs.
Bullfye Posted February 11, 2021 Posted February 11, 2021 Hey   Either I am not understanding something or you changed your downloads in what refers to the invisible packs cause , first the new bench animations even after updating Billy's animations and adding them to Sexlab via SLAL the new invisible animations don't show or load with this Mod ..  If I remember correctly you add the independent invisible furniture packs for download and now you simply do not have none..so I am either confused or you forgot to update and add the packs with the animations in the download section ..
_._ Posted February 12, 2021 Posted February 12, 2021 This is insane, by the dibellan divines let me get this whole hoo hah up and running and that'll be smashing
pinky6225 Posted February 12, 2021 Posted February 12, 2021 17 hours ago, Bullfye said: Hey   Either I am not understanding something or you changed your downloads in what refers to the invisible packs cause , first the new bench animations even after updating Billy's animations and adding them to Sexlab via SLAL the new invisible animations don't show or load with this Mod ..  If I remember correctly you add the independent invisible furniture packs for download and now you simply do not have none..so I am either confused or you forgot to update and add the packs with the animations in the download section ..  Guess we both missed this part of the instruction "and the FurnAnim FOMOD pack" as i was wondering what happened to the patch  So you need to install FurnitureMarkerSex v0_10 SE.zip or LE version and FurnAnim v0_10_0.zip
Bullfye Posted February 12, 2021 Posted February 12, 2021 5 hours ago, pinky6225 said:  Guess we both missed this part of the instruction "and the FurnAnim FOMOD pack" as i was wondering what happened to the patch  So you need to install FurnitureMarkerSex v0_10 SE.zip or LE version and FurnAnim v0_10_0.zip LOL.. yep did missed it .. hahaha ..Thanks   Well installed the file that I forgot , moved the animations files as instructed to their respective folder in this mod and after After running FNIS I get this warnings ending message ...  Duplicate AnimEvent Leito_throne_anal_doggy_A1_S3_AG for character, mods AnimationsByLeito_FurnitureInvisAG and AnimationsByLeito_FurnitureInvisAG Missing AnimFile milky_alchemytable2_A1_S3.hkx for character, mod milkypackInvisAG Missing AnimFile milky_alchemytable2_A1_S4.hkx for character, mod milkypackInvisAG Missing AnimFile milky_alchemytable2_A1_S5.hkx for character, mod milkypackInvisAG Missing AnimFile milky_alchemytable2_A2_S3.hkx for character, mod milkypackInvisAG Missing AnimFile milky_alchemytable2_A2_S4.hkx for character, mod milkypackInvisAG Missing AnimFile milky_alchemytable2_A2_S5.hkx for character, mod milkypackInvisAG  7 possible consistence issues  Â
Caithness Posted February 14, 2021 Posted February 14, 2021 So got it all working fine again after updating - but - The animations seem to be not rotating - every single time uses the same animation for a given furniture type. eg Bench uses nothing but Milky Bench 2 Invis. Any ideas?  I now know why - seems to be a bug too. It is the only animation that Furniture Marker Sex 10 is recognising as a bench animation - used to be a number of them. That is with all of the animation sets installed btw.  Not trying to be narky - but.. what was the upgrade? Seems harder to install and get going, and now it appears less animations are playing.
_._ Posted February 16, 2021 Posted February 16, 2021 Got everything working, no problems, thank you for sharing  Only thing Im not sure how to fix is this single consistence issue reported in FNIS v7.6 XXL. How do I clear/fix this error?  Duplicate AnimEvent Leito_throne_anal_doggy_A1_S3_AG for character, mods AnimationsByLeito_FurnitureInvisAG and AnimationsByLeito_FurnitureInvisAG  1 possible consistence issues
shyguy570 Posted February 17, 2021 Author Posted February 17, 2021 New minor update: Split some wall animations into a new tag so that more wall markers can be placed around skyrim without clipping into the baseboard Fixed fnis issue with the aggressive leito throne animation  Remember to rerun fnis, rebuild slal animation registry and rerun the furniture filter in the mcm.     On 2/14/2021 at 2:28 PM, Caithness said: So got it all working fine again after updating - but - The animations seem to be not rotating - every single time uses the same animation for a given furniture type. eg Bench uses nothing but Milky Bench 2 Invis. Any ideas?  I now know why - seems to be a bug too. It is the only animation that Furniture Marker Sex 10 is recognising as a bench animation - used to be a number of them. That is with all of the animation sets installed btw.  Not trying to be narky - but.. what was the upgrade? Seems harder to install and get going, and now it appears less animations are playing.  Check if you registered this mod's versions of billyy's animations, and not the original versions.
fiinhvip Posted February 17, 2021 Posted February 17, 2021 bruh, now i find out this mod was update just after finished edit marker in CK for my custom house.
Caithness Posted February 17, 2021 Posted February 17, 2021 17 hours ago, shyguy570 said: New minor update: Split some wall animations into a new tag so that more wall markers can be placed around skyrim without clipping into the baseboard Fixed fnis issue with the aggressive leito throne animation  Remember to rerun fnis, rebuild slal animation registry and rerun the furniture filter in the mcm.      Check if you registered this mod's versions of billyy's animations, and not the original versions. Seems something is weird in the system - I have now deleted most of the animations from the game (when I finally looked at the CTD chance in FNIS, running all the packs and zaz brought it up to almost 50% - removed the big ones, back to about 20% and the game is definitely more stable. Amusingly however, I now have MORE bench animations than before. Wondering - every time you click the rescan furniture animations in the MCM in Furniture Sex, different sets of available furniture types appear, sometimes one disappears while another appears - could it be somehow skipping some of the available animations?
ShadowNightz5 Posted February 18, 2021 Posted February 18, 2021 I'm also having issues with consistence checks. Same as @Bullfye I had to just uninstall it because it was causing problems and I don't know how to fix it.Â
shyguy570 Posted February 18, 2021 Author Posted February 18, 2021 Uploaded a new version of the anim fomod that should fix the consistence errors. If you get errors for missing .hkx files, it means you didn't copy the .hkx files correctly or you're not using the up to date version of the original SLAL pack.
agiz19 Posted February 18, 2021 Posted February 18, 2021 Hi. Â I have a slight issue where none of the Bench animations play on any kind of bench, the only animation that plays is billyy chair cowgirl and nothing else, I even added tags for all type of benches to milkys and anubs anims and they dont even appear in the list while scene on the bench is in progress , any suggestions? All other furniture types work and appear when tags are added ,for instance regular table anims on alchemy tables or enchanting workbenches.
shyguy570 Posted February 18, 2021 Author Posted February 18, 2021 6 hours ago, agiz19 said: Hi. Â I have a slight issue where none of the Bench animations play on any kind of bench, the only animation that plays is billyy chair cowgirl and nothing else, I even added tags for all type of benches to milkys and anubs anims and they dont even appear in the list while scene on the bench is in progress , any suggestions? All other furniture types work and appear when tags are added ,for instance regular table anims on alchemy tables or enchanting workbenches. Â Make sure the animation shows up in sexlab's list of registered animations.
nilead Posted February 18, 2021 Posted February 18, 2021 MilkyTaboo gave an ok for posting SE conversion of latest public pack. Conversion worked fine for me, so i posted it here: Â
TBDM Posted February 19, 2021 Posted February 19, 2021 I ran into an odd issue (Using LE). I am over the 500 animation limit for Sexlab, so I installed this mod However with this mod, none of the animations seem to be recognized by Furniture Sex Framework. I will click on Update Furniture, and all the tick boxes go away. Without the above mod, the animations are recognized, but I need to get rid of a couple hundred animations to get all the animations for this working. Is there an alternative way for me to raise the animation limit for LE that is still compatible with this mod?
decaluka Posted February 19, 2021 Posted February 19, 2021 @TBDM I use with FNIS XXL, and Animation Limit Crash Fix LE 1
mnchild Posted February 20, 2021 Posted February 20, 2021 Nice mod. Thanks for your wonderful work. I just wonder whether this framework works with mod-added furniture.
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