Selena Glazer Posted August 23, 2020 Share Posted August 23, 2020 Great mod! to be honest, but there is 2 things i would like to say:  1. Bug: Npcs can use the same furniture you are using for sex example, with immersive citizens; go to the bannered mare at night, you will finded it too crowded, trigger a furniture sex and then after some time, a guard come and sit on the chair you are using for sex XD. I also use Distinct Interiors and they are working fine together.  2. New Feature: would like to see a menu pop up to use nearby furniture like that one in sex lab (use nearby bed - Yes or No-), so maybe something like that.  Thanks in advance for your great work, awseome mod Link to comment
shyguy570 Posted August 23, 2020 Author Share Posted August 23, 2020 13 hours ago, plaguesoul84 said: where do i find the invisfurn packs i downladed the ones of the page but nothing is working and cant click on the options in mcm and the ablitys dont work  here whats i installed might have doneseomthign wrong  From your screenshots you probably installed something wrong. You have the outdated billyy pack installed along with the newer version and the patches say .json instead of .zip Link to comment
shyguy570 Posted August 23, 2020 Author Share Posted August 23, 2020 7 hours ago, Selena Glazer said: Great mod! to be honest, but there is 2 things i would like to say:  1. Bug: Npcs can use the same furniture you are using for sex example, with immersive citizens; go to the bannered mare at night, you will finded it too crowded, trigger a furniture sex and then after some time, a guard come and sit on the chair you are using for sex XD. I also use Distinct Interiors and they are working fine together.  2. New Feature: would like to see a menu pop up to use nearby furniture like that one in sex lab (use nearby bed - Yes or No-), so maybe something like that.  Thanks in advance for your great work, awseome mod #1 is nearly impossible to prevent unfortunately. The actors having sex aren't really "using" the furniture, just playing an animation next to it. There's no easy way for a mod to prevent npcs from walking over to furniture and sitting on it.  #2 might be possible but only on SE because it would require Sexlab SE's threadhook feature. 1 Link to comment
plaguesoul84 Posted August 23, 2020 Share Posted August 23, 2020 1 hour ago, shyguy570 said: From your screenshots you probably installed something wrong. You have the outdated billyy pack installed along with the newer version and the patches say .json instead of .zip could i get a screenshot of what should be installed i uinstalled the old files when i go to the menu cant click on any of the options am i missing soemthing? Â Â Link to comment
Silk Posted August 23, 2020 Share Posted August 23, 2020 Managed to get them working just fine in the end - a very impressive mod!! However, I do have another question - when you say that the Milky Animation pack needs updating, is this one: Not compatible? Â Link to comment
GSkillet Posted August 23, 2020 Share Posted August 23, 2020 So I got the mod working perfectly fine, downloaded all the patches/updates did the registering etc. and it works perfectly except for the fact the marker spell never marks doublebeds. Everything else gets marked fine even single beds but not doublebeds. Anyone think they know why? Link to comment
OsmelMC Posted August 24, 2020 Share Posted August 24, 2020 22 hours ago, shyguy570 said: #1 is nearly impossible to prevent unfortunately. The actors having sex aren't really "using" the furniture, just playing an animation next to it. There's no easy way for a mod to prevent npcs from walking over to furniture and sitting on it. Just destroy the furniture and fixed it once finished the Animation. That's what I do. Â .SetDestroyed(True) Â Link to comment
shyguy570 Posted August 24, 2020 Author Share Posted August 24, 2020 2 hours ago, osmelmc said: Just destroy the furniture and fixed it once finished the Animation. That's what I do. Â .SetDestroyed(True) Â Thanks for the tip, I'll see about implementing it. Link to comment
plaguesoul84 Posted August 24, 2020 Share Posted August 24, 2020 k got the mod working i needed more mods and sl animation loader missing all but the billy invisfurn is it included in the packs cause i got all 4  do i need these files or the ones in download this file   Link to comment
Caithness Posted August 28, 2020 Share Posted August 28, 2020 Anyone else finding a lot of the Billyy Invis animations don't work? Some no problem, others just T pose but can use Sexlab change animation and off it goes, sometimes with an alternate Billyy animation. 1 Link to comment
shyguy570 Posted August 28, 2020 Author Share Posted August 28, 2020 New update for SE version: Added an option to be asked if you want to use nearby furniture when a sex scene starts Npcs will no longer use furniture while a sex scene is playing on them SLAL patches: Updated Billyy SLAL patch for the new table animation added in Billyy Animations 3.51 3 Link to comment
Inanna17 Posted August 28, 2020 Share Posted August 28, 2020 Question on the Anub patch, sorry if it has been mentioned. The file structure is meshes/AnimObjects/Anub in Anubs mod. But in yours, it is meshes/Anub. Is this intentional on your part? Link to comment
shyguy570 Posted August 28, 2020 Author Share Posted August 28, 2020 5 minutes ago, Inanna17 said: Question on the Anub patch, sorry if it has been mentioned. The file structure is meshes/AnimObjects/Anub in Anubs mod. But in yours, it is meshes/Anub. Is this intentional on your part? Sounds like a mistake. I'll check it out and fix it. Link to comment
Selena Glazer Posted August 28, 2020 Share Posted August 28, 2020 3 hours ago, shyguy570 said: New update for SE version: Added an option to be asked if you want to use nearby furniture when a sex scene starts Npcs will no longer use furniture while a sex scene is playing on them SLAL patches: Updated Billyy SLAL patch for the new table animation added in Billyy Animations 3.51 Great Update, Thanks Link to comment
Loller99 Posted August 28, 2020 Share Posted August 28, 2020 Just a question: is it safe to update mid game? Is it necessary a particular procedure (as in cleaning the savegame)? Link to comment
agiz19 Posted August 28, 2020 Share Posted August 28, 2020 14 minutes ago, Loller99 said: Just a question: is it safe to update mid game? Is it necessary a particular procedure (as in cleaning the savegame)? it is safer than safe to update midgame , just reset SL anim Registry and update Furniture in this mods MCM. no cleaning required  Link to comment
agiz19 Posted August 28, 2020 Share Posted August 28, 2020 54 minutes ago, Selena Glazer said: Great Update, Thanks indeed it is  I only have some issues with some thrones , even when being literally on it and chose YES when promted for furniture use actors go to a table or wall far away from the throne , dragonsreach and windhelm palace, also beds tend to be ignored quite often if I stand on the opposite side of beds marker despite that marker being the closest one to any actor and actors go to chair or wall instead.  anybody else experiencing this ? Link to comment
shyguy570 Posted August 28, 2020 Author Share Posted August 28, 2020 1 hour ago, agiz19 said: indeed it is  I only have some issues with some thrones , even when being literally on it and chose YES when promted for furniture use actors go to a table or wall far away from the throne , dragonsreach and windhelm palace, also beds tend to be ignored quite often if I stand on the opposite side of beds marker despite that marker being the closest one to any actor and actors go to chair or wall instead.  anybody else experiencing this ?  The override isn't supposed to always choose the nearest furniture. It will choose some furniture within the radius you set in the MCM.  If you increased the search radius in the MCM, lower it back to 500 or lower to make it more likely to choose the nearest one.   Link to comment
DremoraDream Posted August 28, 2020 Share Posted August 28, 2020 I asked here recently about a port of Milky Anims to SSE.... a user was able to point me in the right direction but I never got around to it and lost that information.. Does anyone happen to know where I can access these files or how to convert them myself? Link to comment
agiz19 Posted August 28, 2020 Share Posted August 28, 2020 6 hours ago, shyguy570 said:  The override isn't supposed to always choose the nearest furniture. It will choose some furniture within the radius you set in the MCM.  If you increased the search radius in the MCM, lower it back to 500 or lower to make it more likely to choose the nearest one.   I have radius on 500 , will try lowering radius and see how it goes. Link to comment
Crate123 Posted August 29, 2020 Share Posted August 29, 2020 I absolutely love this mod, finally a chance to use some of the great animations I usually avoid. Link to comment
mashyjafran@gmail.com Posted August 31, 2020 Share Posted August 31, 2020 hey guys i installed this and i quipped furniture marker highlight it says 'no markers found' what might be the issue i have tried in breezehome and other homes as well says the same Link to comment
shardoom Posted September 1, 2020 Share Posted September 1, 2020 On 8/24/2020 at 3:01 PM, osmelmc said: Just destroy the furniture and fixed it once finished the Animation. That's what I do. Â .SetDestroyed(True) Â Â Would this be something Ashal can do within sexlab itself to avoid this VERY common issue on beds in busy places? Link to comment
ebilkatkiller Posted September 14, 2020 Share Posted September 14, 2020 Will this work on Sexlab light? Link to comment
shyguy570 Posted September 15, 2020 Author Share Posted September 15, 2020 23 hours ago, ebilkatkiller said: Will this work on Sexlab light? Probably not Link to comment
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