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Patch for animations (Squirt/Cum Effects, cum overlays, stages, fixes)


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Posted
3 hours ago, Mark Antony said:

Flaccid
Sometimes

If you dont have errors in aaf admin menu in such moments, I guess nothing I can do here

Posted (edited)

I seen the same problem as @Mark Antony, only with the newest version 9.11, 9.10 didn't have such an issue. 

 

I am using the Flaccid option, instead of Erect all the time.  Will check for errors in AAF Admin and few other trouble shooting things e.g installing 9.11 manually instead of through Vortex.

 

Edit:  No AAF errors.  It seems the fomod is not installing the Flaccid version, but always installs the Erect version.

Edited by Beyound
Posted
On 7/2/2022 at 4:20 PM, Beyound said:

I seen the same problem as @Mark Antony, only with the newest version 9.11, 9.10 didn't have such an issue. 

 

I am using the Flaccid option, instead of Erect all the time.  Will check for errors in AAF Admin and few other trouble shooting things e.g installing 9.11 manually instead of through Vortex.

 

Edit:  No AAF errors.  It seems the fomod is not installing the Flaccid version, but always installs the Erect version.

I will check that later, what mod manager you use?

Posted

hello Indarello

 

small question if you want:

 

should we wait for the update of your mod for version 1.2.8 of savage and, if yes, can you give an eta?

 

cordially

Posted
1 hour ago, leduss said:

hello Indarello

 

small question if you want:

 

should we wait for the update of your mod for version 1.2.8 of savage and, if yes, can you give an eta?

 

cordially

by the end of this month probably

Posted

Hello indarello, I haven't played this game for a long time and my patch was still version 9.2, and a few days ago I updated and found that some of your animations in version 9.2 were missing, did you delete them?

Posted
6 hours ago, AIeditor059 said:

Hello indarello, I haven't played this game for a long time and my patch was still version 9.2, and a few days ago I updated and found that some of your animations in version 9.2 were missing, did you delete them?

He does not delete them, just disables them in the Position Data XML file for the animation packs in his mod..

Posted

I don't see a tree, the animation does it on its own.

 

How do I make transitions (staged ones) manual or with a tree? 

Posted
5 hours ago, Sevano said:

I don't see a tree, the animation does it on its own.

 

How do I make transitions (staged ones) manual or with a tree? 

If you want tree - use UAP

Posted (edited)
On 7/2/2022 at 4:20 PM, Beyound said:

I seen the same problem as @Mark Antony, only with the newest version 9.11, 9.10 didn't have such an issue. 

 

I am using the Flaccid option, instead of Erect all the time.  Will check for errors in AAF Admin and few other trouble shooting things e.g installing 9.11 manually instead of through Vortex.

 

Edit:  No AAF errors.  It seems the fomod is not installing the Flaccid version, but always installs the Erect version.

I checked that and have not found problem, for me it looks ok, you can try 9.12 and check if it works ok for you

Edited by Indarello
Posted
On 7/2/2022 at 7:45 AM, Mark Antony said:

Flaccid
Sometimes

Do you have any errors in aaf admin menu after SM scenes?
Do you have other patches installed?
Send me content from Data/AAF/AAF_morphSetData.xml

You can try do this to some animations in Data/AAF/*_animationData.xml :
add line 
       

  <morph id="Erection" to="1.0001"/>

 

to SM blocks in some animations and check results, so they should look like that:
 

        <actor gender="M" skeleton="Supermutant" idleForm="D6E3">
            <morph id="Erection" to="1.0001"/>
        </actor>



That is some kind of double morph apply which can help probably in your case

Posted
2 hours ago, Indarello said:

I checked that and have not found problem, for me it looks ok, you can try 9.12 and check if it works ok for you

 

From what i quickly tested of 9.12 everything installed and working correctly ingame.

Posted
2 hours ago, Gipid10 said:

Is there a way to get rid of transitions so we could see the start and ending animations without actually ending it?

You can edit xmls but it will take some time for you

Posted
20 minutes ago, Cookiemonsta234 said:

How can I disable the cum effects after a scene? My characters have a weird spot on their neck that glows.

When you download, there were options for cum effects or not.

Posted (edited)

Hello, when i use this patch my aaf always stuck in 68% but my aaf works everytime i disable this patch. Is there a way to fix it? Thank you

 

Edit: patch ver 9.11 work but not the 9.12.

Edited by haeriyoko
Posted
5 hours ago, haeriyoko said:

Hello, when i use this patch my aaf always stuck in 68% but my aaf works everytime i disable this patch. Is there a way to fix it? Thank you

 

Edit: patch ver 9.11 work but not the 9.12.

what mod manager ? Do you use other patches

Posted
2 hours ago, Indarello said:

what mod manager ? Do you use other patches

I use vortex. how can i see other patches? sorry i still newb with mod especially these AAF related 

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