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SkyrimLL/DeepBlueFrog mods conversion to SSE


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Posted
7 hours ago, zarantha said:

 

Just use the SE conversion linked on the first post of this thread. There's nothing in the mod that needs conversion for AE only. And make sure you grab the resources part as well as the main mod. make sure you're running fnis, and check your animation count. try to keep them under 10k if you can. Try a new game.

It was a new game; I grabbed both files and the Sexlab dialog prerequisite, but every time I had +SD enabled, it went to black screen on load up

Posted (edited)
15 hours ago, zarantha said:

 

The patch is a full replacement for the original mod. You don't need it. All that is in the BSA is one script and it's source, i don't even know why they bothered packing it like that.

What about requirements, other than SL and Frostfall obviously? Info on that patch is very lacking, apart from a really ancient blog post by DBF announcing updates to latest FF I couldn't find anything concrete.

 

And since I'm already committed in researching this and have posted corrections to SE compatibility tracking, would that work for people that have moved to AE? Frankly I don't even know if Frostfall works on AE since I stubbornly refuse to "upgrade". Survival Mode is shit.

Edited by belegost
Posted
17 hours ago, panzer1701 said:

It was a new game; I grabbed both files and the Sexlab dialog prerequisite, but every time I had +SD enabled, it went to black screen on load up

 

Probably too many animations then for your PC. Make sure you have engine fixes or the animation limit fix mod, or get your animation count under 10k. A potato PC may not be able to handle even that many.

Posted (edited)
9 hours ago, belegost said:

What about requirements, other than SL and Frostfall obviously? Info on that patch is very lacking, apart from a really ancient blog post by DBF announcing updates to latest FF I couldn't find anything concrete.

 

And since I'm already committed in researching this and have posted corrections to SE compatibility tracking, would that work for people that have moved to AE? Frankly I don't even know if Frostfall works on AE since I stubbornly refuse to "upgrade". Survival Mode is shit.

 

It's a plugin and scripts. it really doesn't matter if you use it on AE, SE, or even LE. Nothing really needs to be converted here. Yes, Frostfall works on AE. There's no DLL so it doesn't matter if it's AE or SE. You know you can look at the mod file types on nexus without downloading and answer that yourself, by using 'preview'. Survival mode can be removed/deleted, it's just a plugin... Or just don't enable it when the pop up occurs. For Campfire, just make sure the AE version of papyrus utils overwrites it. These questions should have been answered on the mod pages, try reading them and the recent comments.

 

SL version shouldn't matter, it hasn't really changed that much. Neither has Frostfall. But in the end you're just going to have to try it and see. It's not a popular patch and I don't know of anyone using it. I use Sunhelm and the Heat and Hunger mod. I downloaded this just to check for you, but given that it's just a couple of scripts, there's unlikely to be much that will break as long as the dependencies are there. Modding comes with risks, you're going to have to take some.

Edited by zarantha
Posted
7 hours ago, zarantha said:

It's a plugin and scripts. it really doesn't matter if you use it on AE, SE, or even LE.

Thank you for the confirmation.

Posted (edited)

Sorry, if this has been asked before but, when my character undergoes bimbo transformation in the Hormones mod, she seems to use a completely different body and none of my armor fits anymore. Running body slide doesn't seem to do anything either and I'm not sure if I messed something up or not.

EDIT: I found a fix by following the instructions in my post below this one by unpacking the mod and replacing it with the body of choice.

Edited by kisssingwomen
Posted
28 minutes ago, kisssingwomen said:

Sorry, if this has been asked before but, when my character undergoes bimbo transformation in the Hormones mod, she seems to use a completely different body and none of my armor fits anymore. Running body slide doesn't seem to do anything either and I'm not sure if I messed something up or not.

You probably have the Bimbo Race option ticked. That body/face is not properly set up for SE as far as I can tell. I always have it unticked

Posted
35 minutes ago, ebbluminous said:

You probably have the Bimbo Race option ticked. That body/face is not properly set up for SE as far as I can tell. I always have it unticked

 

I just checked and I don't appear to have it check, BUT, I was able to fix it, I had to follow what was being said on this page Hormones: FAQ · SkyrimLL/SkLLmods Wiki · GitHub and had to unpack the BSA and copy the mesh and textures folder and copy the files from CBBE 3BA contents over into newly unpacked folders.

Posted (edited)
21 hours ago, zarantha said:

 

Probably too many animations then for your PC. Make sure you have engine fixes or the animation limit fix mod, or get your animation count under 10k. A potato PC may not be able to handle even that many.

I have both (along with doing the change to allow the latter mod to work) and when I double checked my animation list, with SD installed Ill have 9.7k animations installed (I think I had 9.5k something without).

But I've had a minor break through. After I disabled some animations I was able to load in and not freeze or have a black screen. Maybe I was hitting the Sexlab animation limit?

 

Edit: After removing some mods and some animations, I've managed to successfully load SD+ without freezing or having a black screen. I guess having those animations just eeked over the animation limit because while I've had this laptop for awhile, I don't think its old enough to be a potato.

Edited by panzer1701
Update to post
Posted

Is SL Parasites compatible with SLIF?  I've had the Tentacle Armor on for a while and the breasts are not scaling at all. Is there a patch I need to download or something cause prior to using Parasites, I've got bodymorphing with Fill Her Up, Soul Gem Oven and Fertility Mode+ Tweaks and Fixes.

Posted
14 hours ago, Potato_Skill said:

Is SL Parasites compatible with SLIF?  I've had the Tentacle Armor on for a while and the breasts are not scaling at all. Is there a patch I need to download or something cause prior to using Parasites, I've got bodymorphing with Fill Her Up, Soul Gem Oven and Fertility Mode+ Tweaks and Fixes.

 

It should be, but there were still some problems with it i think. iirc, the better code is used when you use hormones with parasites.

 

Make sure you have the bodyslide files for parasites installed and built. They're a second download file in the same post as the conversion.

Posted

I'm surprised no one has asked this question yet. Is the mod and the others abandoned ? Haven't seen an update in about a year. I know DeepBlueFrog still visits from time to time and I know he used to push updates close to monthly, even if they were just small. I would sometimes convert the mods over to SE for fellow users, but it is sad to see a group of great mods simply disappear into obscurity... 

Posted

Pretty new to mods in general and just got BSA browser. How would I change the skin textures for bimbo & succubus races in the SSE version of Hormones to use my skin mod (Fair Skin Complexion for CBBE) instead of the defaults, or otherwise edit them since there doesn't appear to be raw files?  Unless there's a patch out there for it that I can't find. (Sorry for reposting this.)

Posted (edited)
12 hours ago, leesjig said:

 

DBF might be taking a break from modding, believe he’d been at it for 5-10yrs...probably got burnt out.  Yep, sad he is mia though.  I really enjoy all his mods

I wouldn't be surprised if it was burn out or just losing interest. Feel he could put the mods of up for adoption though. I always had a feeling that trying to manage / create, SD+, parasites, Hormones, Sexlab Stories, and any other mod that I may have forgotten about was a recipe for burnout. I'm just happy that Parasites was essentially complete.

 

Everything else though I try and steer clear of. Even though I love the concepts of Stories and SD+...

 

Who knows maybe DeepBlue will just upload some update out of the blue one day and be like "Lol have fun"

 

Edited by RoxDox
Posted (edited)
15 hours ago, ebbluminous said:

If I remember correctly... DBF was about to make the move from LE to SE and then AE came out. That chaos would be an interest killer lol

I know he kept mentioning doing that but I think it kept getting pushed back. I'm not sure how hard it is to roll back to SE still but I know there was a simple mod on the nexus that allowed for it.

Edited by RoxDox
Posted
4 minutes ago, RoxDox said:

I know he kept mentioning doing that but I think it kept getting pushed back. I'm not sure how hard it is to roll back to SE still but I know there was a simple mod on the nexus that allowed for it.

It is easy to roll back to SE, but I am thinking of the stress of either trying to go full AE with all the mods that don't work with it and people wanting SE, stay on SE and have people wanting AE. Then all the LE crowd wanting LE back...

 

I'd be nahh....

Posted

What is the compatibility of SL Hormones and SL Parasites with SLIF?

 

This post says patches are no longer required. But in my game I don't have Hormones registering or working like other mods that interact with SLIF.

- Hormones gets registered as "hormones" under "Morph Modus" and not "Default Modus"

- In SLIF's MCM "Values and Sliders", under Morph Modus, hormones has 3 values only, none of which correspond to any of the values in my morph (check "ScreenShot7.png")

- In SL Hormones' MCM, in "Triggers", under Shape Change Method, I only selected "Enable SLIF" but "Enable NiOverride" also gets automatically selected when I exit (check "ScreenShot8.png")

- For SL Parasites, my character gets infected with the tentacle monster and gets the message about the character's breasts expanding due to the creature's influence, but Parasites never get registered into SLIF and there is no change on the character either.

 

Notes:

I am using the morph provided in the previously-mentioned post

ScreenShot7.png

ScreenShot8.png

Posted (edited)

Sexlab Parasites SE
This is one of my favourite mods to spice up the Skyrim Adventuring, but for the last 9 months I haven't been able to get it to work properly. At first I thought it was Sexlab Hormones, and thus I removed it when creating a whole new ModList. Unfortunately I still experience the same problems in my New Playthrough when I thought I fixed it by removing SL Hormones.

Parasites without many events work fine, such as the Tentacle Harness. It updates the PC body once every day and does not get unequipped. 
As for the other Parasites, it ruins the mod and I don't think it's intentional. 

The Issue
I believe the issue is how common "Event Flare" triggers, even at Event Flare set to 24 or 30 it triggers Events within 5 seconds.

The following Parasites are unequipped ("rejected") instantly:

  • Spider Type: Vag. Eggs & Vag. Penis
  • Chaurus Type: Vag. Worm & Anal Worm

Due to this, there is no time for Body Changes to occur nor play the "get cured" quest for Danica. 
 

The following Parasites spam events (triggers every ~5seconds):

  • Face Hugger: Constant Stagger & Liquid
  • Hip Hugger: Constant Stagger & Liguid
     

Solutions I tried

  1. Increased Flare Events
  2. Decreased "Parasite Active" within 'Devious Device Events & Effects' from 70 to 30. Whilst Increasing "Parasite Passive" event from 40 to 70.
  3. Increased Polling Interval within DD Events&Effects from 1.5 to 8+.


I'm out of ideas what I could do to fix the issue that I'm experiencing. Can anyone please help? 
I use SL Aroused Redux - BakaFactory (for Keywords)
loadorder.txt modlist.txt

Edited by Straze
Posted
On 12/23/2022 at 10:54 PM, zarantha said:

 

It should be, but there were still some problems with it i think. iirc, the better code is used when you use hormones with parasites.

 

Make sure you have the bodyslide files for parasites installed and built. They're a second download file in the same post as the conversion.

I have both SL Parasites and Hormones installed but they're not playing nice with SLIF, at least for me.

In SLH weight change is the only one that shows any visual change. I can see the values for Breasts and Butt changing, but that change is not reflected in the character or in SLIF.

Hormones itself at least registers into SLIF but I don't see Parasites. Even though SLH registers and its values change in SLIF, the morphs it change are slif_breasts, slif_butt, slif_schlong, and slif_belly which don't have any effect on my character. By default in SLH when I keep only "SLIF" selected under "triggers", after every save load both "SLIF" and "NiOverride" get selected.

When I select "Body Morphs" for SLH Triggers there is noticeable change in the character and the correct morphs get updated in morph modus, but I wanted SLH to be under Default Modus because I have a custom Bodymorphs setting in SLIF.

Posted (edited)

The Become A Priest option in SL: Dialogues Quests is greyed out. Why? What did I miss installing? I thought maybe it only applied to males since Priest/Priestess, but my girl and male characters have a greyed out Priest option.

Edited by ETSubmariner
Posted (edited)
On 11/26/2022 at 4:02 PM, StripedWhite said:

I'm having an odd issue with Parasites on SE, where the flare events trigger way too often, several times a minute, or just eject themselves from my character right after being activated. Does anyone have any idea what the cause of this could be? I've tried fiddling with the flare timer slider, but it doesn't seem to change anything for me. Parasites like spider eggs/penis and chaurus worms get pushed out almost immediately, while face huggers keep staggering my character from "squeezing your throat" and the living armour keeps constantly triggering tentacle attacks.

Did you figure out the problem? I'm having the exact same issue.

Edited by Straze
Posted

Hey, i noticed that the SD outfits (like in the spriggan quest) werent in bodyslide, and thus were not using the same body scales as everything else. anyone know the solution? Sorry to be a bother

Posted
5 hours ago, Straze said:

Did you figure out the problem? I'm having the exact same issue.

I'm afraid not. It just seemed to go away on its own for me. Maybe it was just me fiddling with the flare timers? I tried increasing it for a bit, then lowering it, then back to default, and things seemed to work out from there. I also remember turning it off for a while, then later re-enabling it.

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