Springun Posted January 4, 2023 Posted January 4, 2023 (edited) Skyrim SE = Skyrim AE - some CC mods. Skyrim SE 6.40 comes with 4 cc mods by default now, previous ver did as well and that was supported by Dar. No reason Dar author can not update since there is no extra $$ needs to be spent to be at current version. Now if you go Gog version, not all mods are updated for that. Steam Ver is good to go.. Currently, other than Dar, all mods are updated for the current ver of Skyrim SE/AE. So if you have not purchased Skyrim SE, I would just buy the complete AE version since its on sale. If you do not want the extra quest mod + cc armor mods and house, then just buy SE. The current ver of SE will come with saints and seducers, Fishing mod, some cat alchemy parts, and survival mode. Both still use same .exe and build. (Only difference again is what CC mods it comes with.) So there is nothing scary to be up to date. There is no reason why to role back to the first version of the SE/AE build, unless you want Dar. Since it was updated for that. AE/SE runs scripts much better due to its using a updated C+ Engine. So I would not do 3 versions role back for anything pre AE because of the enhanced script speed. So to sum it up, go with the current version of the game SE or AE (With all CC content) since modding will not matter unless you decide to use assets to the cc content that the current full version of AE comes with. If you only use the default Skyrim SE included masters, as all your current mods use or do not use, will not cause anyone issues. If you use CC content going forward, then it will, and I would only use the default 4 that come with SE now, for max compatibility. P.S. For a reason to get off LE = You can run a ton of mods now, so your npcs can look attractive. I have over a thousand active mods running. So SE/AE is so light years ahead of LE. I want to update to the above, Dar has now been updated for 6.40. (cheers) Edited January 14, 2023 by Springun 1
TheRightDoorIsNotTheLeft Posted January 5, 2023 Posted January 5, 2023 13 hours ago, Springun said: Skyrim SE = Skyrim AE - some CC mods. Skyrim SE 6.40 comes with 4 cc mods by default now, previous ver did as well and that was supported by Dar. No reason Dar author can not update since there is no extra $$ needs to be spent to be at current version. Now if you go Gog version, not all mods are updated for that. Steam Ver is good to go.. Currently, other than Dar, all mods are updated for the current ver of Skyrim SE/AE. So if you have not purchased Skyrim SE, I would just buy the complete AE version since its on sale. If you do not want the extra quest mod + cc armor mods and house, then just buy SE. The current ver of SE will come with saints and seducers, Fishing mod, some cat alchemy parts, and survival mode. Both still use same .exe and build. (Only difference again is what CC mods it comes with.) So there is nothing scary to be up to date. There is no reason why to role back to the first version of the SE/AE build, unless you want Dar. Since it was updated for that. AE/SE runs scripts much better due to its using a updated C+ Engine. So I would not do 3 versions role back for anything pre AE because of the enhanced script speed. So to sum it up, go with the current version of the game SE or AE (With all CC content) since modding will not matter unless you decide to use assets to the cc content that the current full version of AE comes with. If you only use the default Skyrim SE included masters, as all your current mods use or do not use, will not cause anyone issues. If you use CC content going forward, then it will, and I would only use the default 4 that come with SE now, for max compatibility. P.S. For a reason to get off LE = You can run a ton of mods now, so your npcs can look attractive. I have over a thousand active mods running. So SE/AE is so light years ahead of LE. I'm almost agreeing with you. I haven't moved on from SE because there are more than a handful of pre-AE mods I use and would be very reluctant to let go of. It's been over a year and there's no sign they're going to be updated or an acceptable equivalent will be made. As with everything, there are pros and cons to sticking with a version or upgrading. I know I'll be staying clear of AE because I don't like being spammed from the get-go with a bunch of quests from the courier the moment my character leaves the alternate start room. Some are level-gated but not enough of them. 1
Highborn Posted January 5, 2023 Posted January 5, 2023 Three more years until we get 15th anniversary version to mess things up again.
DeepBlueFrog Posted January 5, 2023 Author Posted January 5, 2023 2 hours ago, Highborn said: Three more years until we get 15th anniversary version to mess things up again. Could be sooner with these talks of a new version with a marketplace component or a DLC. https://comicbook.com/gaming/news/the-elder-scrolls-skyrim-dlc-update-leak/
Miauzi Posted January 5, 2023 Posted January 5, 2023 Vor 2 Stunden sagte TheRightDoorIsNotTheLeft: Ich stimme dir fast zu. Ich bin von SE nicht weitergekommen, weil es mehr als eine Handvoll Pre-AE-Mods gibt, die ich verwende und die ich sehr ungern loslassen würde. Es ist über ein Jahr her und es gibt keine Anzeichen dafür, dass sie aktualisiert werden oder ein akzeptables Äquivalent hergestellt wird. Wie bei allem gibt es Vor- und Nachteile, bei einer Version zu bleiben oder zu aktualisieren. Ich weiß, dass ich mich von AE fernhalten werde, weil ich es nicht mag, von Anfang an mit einem Haufen Quests vom Kurier zugespammt zu werden, sobald mein Charakter den alternativen Startraum verlässt. Einige sind Level-Gated, aber nicht genug davon. and that's exactly what mods are for me too almost half of my Skyrim installation consists of mods that are no longer maintained by their authors - or their authors are "missing" when switching to AE, I can "throw in the bin" I do not want - so NO change to AE should new mods only come out on AE and not work with SE... .. for me these mods are uninteresting it may well be - that there will then be 3 instead of 2 groups of mod users... ..LE - SE and now AE
Seeker999 Posted January 5, 2023 Posted January 5, 2023 Question: Do any of your mods have a .dll file? I haven't played SD+ for awhile, but the version in my archives doesn't have one. If not, then does it even matter whether you work in 1.5.97 or 1.6.640?
Tomfool13 Posted January 7, 2023 Posted January 7, 2023 @DeepBlueFrog Glad you are doing well cant wait to see what magic you can do this year. (ps I fully back the SE change instead of AE)
Elin-Celine Posted January 7, 2023 Posted January 7, 2023 I can't wait to see the real SE version of SexLab Stories, hormones and parasites !! Good luck in the new year! @DeepBlueFrog 1
Lenore Posted January 7, 2023 Posted January 7, 2023 (edited) Is sooo excited to see DBF once again working on these mods! Edited January 7, 2023 by Lenore
Straze Posted January 8, 2023 Posted January 8, 2023 Hello, I came across another issue aside from the body rejecting parasites instantly/event spam. While swimming I got infected by Living Armor, I brew the "Parasite Repellent" potion and used it to remove the Parasite. However, the breast size was already increased by a single cycle. Upon removal of the parasite, the breasts did not go back to its original size. I thought I may had to wait a single day or 2 for it to 'shrink', but so far it's still the size it was with the Parasite equipped. Is this a bug, or do I have to wait longer for it to revert back to its original size?
seyal Posted January 8, 2023 Posted January 8, 2023 (edited) Aside from having a heck of a time trying to find the "toning device" I like that everything works smoothly in my experience. I am not a modder by any means but is there a way to get physics to work with the chaurus body armor transformation thing? I've got it in bodyslide, but even with a physics body set up, the armor itself doesn't seem to have physics and I am unsure about how to change that. Edit: I am dumb... I clicked on the button like 10 times before I realized I had to put the key in it... also got Physics to work on the body? Not sure how that happened but it's working? Edited January 8, 2023 by seyal
leetha Posted January 10, 2023 Posted January 10, 2023 Hey, guys, got a problem with SD+ CTDing either after a rest or beginning of the day when enslaved. Sometimes it shows message: 'Bad slave you failed task: INSPECTION'. Papyrus logs are consistent with this message. However OWNER never mentions this task. Any idea either how to fix this or workaround? I'll put logs under spoiler just in case. Spoiler [01/10/2023 - 00:19:15AM] [_sdqs_fcts_slavery] Slavery level: 1 (Exposure: 4) [01/10/2023 - 00:19:15AM] [_sdqs_fcts_slavery] iSexComplete: 0 Count: 0 / 3 - Need: -3 +/- 4 [01/10/2023 - 00:19:15AM] [_sdqs_fcts_slavery] iPunishComplete: 0 Count: 0 / 2 - Need: -2 +/- 4 [01/10/2023 - 00:19:15AM] [_sdqs_fcts_slavery] iFoodComplete: 0 Count: 0 / 2 - Need: -2 +/- 4 [01/10/2023 - 00:19:15AM] [_sdqs_fcts_slavery] iGoldComplete: 0 Count: 0 / 22 - Need: -22 +/- 4 [01/10/2023 - 00:19:15AM] [_sdqs_fcts_slavery] Master: Mood: -2 - Trust: -3 - Personality Type: 4 [01/10/2023 - 00:19:15AM] [_sdqs_fcts_slavery] Master: Overall Disposition: -2 [01/10/2023 - 00:19:15AM] [_sdqs_fcts_slavery] Master: Slave trust points: 7 - Master trust threshold: 10 [01/10/2023 - 00:19:15AM] [_sdqs_fcts_slavery] Master: GoldTotal: 0 [01/10/2023 - 00:19:15AM] [_sdqs_fcts_slavery] Pick slavery task by name: Inspection [01/10/2023 - 00:19:15AM] [_sdqs_fcts_slavery] Looking up slavery task: Inspection [01/10/2023 - 00:19:15AM] [_sdqs_fcts_slavery] Task found: [Keyword <_SDTSK_INSPECTION (1A205321)>] [01/10/2023 - 00:19:15AM] [_sdqs_enslavement] Reward slave: Nothing to remove. Device missing - Blindfold [01/10/2023 - 00:19:15AM] [_sdqs_enslavement] Reward slave: Nothing to remove. Device missing - Armbinder [01/10/2023 - 00:19:15AM] [_sdras_slave] END GAME - Not yet [01/10/2023 - 00:19:15AM] [_sdqs_fcts_slavery] Evaluate slavery task list: 1 [01/10/2023 - 00:19:16AM] [SLH] Sex from Actorbase:1 [01/10/2023 - 00:19:16AM] [SLH] Sex from Sexlab:1 [01/10/2023 - 00:19:16AM] [SLH] Sex from Hormones:1 [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] Evaluate slavery task: Inspection [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] _SD_fTaskDuration: 6.000000 [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] _SD_fTaskStartDate: 44.839600 [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] fTimePassed: 56.166183 [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] iHoursCount: 1123 [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] Time Left: -1117 [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] Evaluating positive task [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] _SD_iTaskPositiveCount: 0 [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] _SD_iTaskTarget: 0 [01/10/2023 - 00:19:16AM] [SLH] Sex from Actorbase:1 [01/10/2023 - 00:19:16AM] [SLH] Sex from Sexlab:1 [01/10/2023 - 00:19:16AM] [SLH] Sex from Hormones:1 [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery][SD] You failed Task : Inspection [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] Failing Task : 11 [[Keyword <_SDTSK_INSPECTION (1A205321)>]] [01/10/2023 - 00:19:16AM] [_sdqs_enslavement] Queue punishment: Adding WristRestraint [01/10/2023 - 00:19:16AM] [_sdqs_enslavement] Punishment received: WristRestraint [01/10/2023 - 00:19:16AM] [_sdqs_enslavement] Punishment length: 4.003624 [01/10/2023 - 00:19:16AM] [_sdqs_fcts_outfit] Adding punishment item: Wrist Restraints [01/10/2023 - 00:19:16AM] [_sdqs_fcts_outfit] clearDeviceByString for [Actor < (00000014)>] [01/10/2023 - 00:19:16AM] [_sdqs_fcts_outfit] player is not wearing: WristRestraint [01/10/2023 - 00:19:16AM] [_sdqs_fcts_outfit]sanitizeStringCode - sText: WristRestraint - sReturnText: WristRestraint [01/10/2023 - 00:19:16AM] [_sdqs_fcts_outfit] equipDeviceNPCByString : WristRestraint [01/10/2023 - 00:19:16AM] [_sdqs_fcts_outfit] - Actor override not found for WristRestraint [01/10/2023 - 00:19:16AM] [_sdqs_fcts_outfit] - Racial override detected for WristRestraint [01/10/2023 - 00:19:16AM] [_sdqs_fcts_outfit] - Actor override detected for WristRestraint - Material: None [01/10/2023 - 00:19:16AM] [_sdqs_fcts_outfit] equipDeviceByString: WristRestraint [01/10/2023 - 00:19:16AM] [_sdqs_fcts_outfit] keyword: [Keyword <zad_DeviousHeavyBondage (0D05226C)>] [01/10/2023 - 00:19:16AM] [_sdqs_fcts_outfit] equipDeviceByString - preferred: [Armor < (0E01F163)>] - Device inventory: [Armor < (0E01F164)>] [01/10/2023 - 00:19:16AM] [Zad]: [SD] equipDevice for [Actor < (00000014)>] [01/10/2023 - 00:19:16AM] [Zad]: LockDevice called for Ysette: Iron Shackles) [01/10/2023 - 00:19:16AM] [Zad]: OnContainerChanged() [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] Trust pool before update: 8 [01/10/2023 - 00:19:16AM] [Zad]: OnEquipped(Ysette: Iron Shackles) [01/10/2023 - 00:19:16AM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousArmCuffs (0C003DF9)>] [01/10/2023 - 00:19:16AM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousArmCuffs (0C003DF9)>]. Proceeding [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] Trust pool after update: 7(Min:-60 / Max:10) [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] Punishment : WristRestraint [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] Resetting Task : 11 [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] Pick random slavery task: [01/10/2023 - 00:19:16AM] [Zad]: No menus are open. Equipping silently. [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] Looking up slavery task ID: 3 [01/10/2023 - 00:19:16AM] [_sdqs_fcts_slavery] Task found: [Keyword <_SDTSK_BRING_ARMOR (1A205319)>] [01/10/2023 - 00:19:17AM] [Zad]: Sending device event DeviceEquippedArm Cuffs(Ysette:1)
Urbinepto Posted January 10, 2023 Posted January 10, 2023 (edited) Hello! I'm having trouble with the Dragonborn getting sold at the auction. The only dialogue the slave master has is react option to them wanting intercourse with the Dragonborn. How could I fix this? Thanks. Edit: here's how I fixed it - when the guard said they wanted intercourse, I resisted, beat him with fire magic, and after he got up (essential npc thankfully) he had calmed down and the usual simple slavery dialogue options became available. Edited January 10, 2023 by Urbinepto Solution found.
Tzar22 Posted January 12, 2023 Posted January 12, 2023 (edited) Heya folks, love these mods, but for the life of me all the bodyscaling options with Parasites and Hormones never seem to trigger for me and I'm tearing my hair out over it. I can get the triggered messages for breast expansion and whatnot or belly filling, and yet the character body remains the same size... I have SLIF installed but I'm not sure if it's working right with Hormones, or how Parasites is even doing body changes. Also, now I have the problem where parasites are immediately forced out Edited January 12, 2023 by Tzar22
azaria777 Posted January 13, 2023 Posted January 13, 2023 hey. so lets take a situation, for example bandits defeat a character and one of them enslaves the pc. what is supposed tu happen then? in every similar situation, after getting enslaved like that its just u follow the owner and interact with him to get scenes etc nothing else? if u pull out a weapon he takes it away etc. is there more to this that i don't know? just for the standalone enslavement. i've had this for a while but can't seem to understand how deep this system goes. if anyone would briefly explain i would be glad
OsmelMC Posted January 14, 2023 Posted January 14, 2023 @DeepBlueFrog Since I migrate to SSE, i being too busy to play your Mods. But now I'm having time at least and I did my conversion for "Alicia Painslut" and found two problems until now. First the demon version of Alice have wrong the red light on the eyes at night, but for i remember is just because that effect was made just for the male head because the vanilla Demoras are just male's and I remember hear about a fix for that somewhere. The second and more important is the Sanguine statue on the "Abandoned Prison" that not matter what I do cause me CTD on SE, i ended removing the statue to be able of enter the prison because the crash report don't specified the problem and the statue have too many pieces. Can you merge the pieces of the statue at least?
DeepBlueFrog Posted January 14, 2023 Author Posted January 14, 2023 2 hours ago, OsmelMC said: @DeepBlueFrog Since I migrate to SSE, i being too busy to play your Mods. But now I'm having time at least and I did my conversion for "Alicia Painslut" and found two problems until now. First the demon version of Alice have wrong the red light on the eyes at night, but for i remember is just because that effect was made just for the male head because the vanilla Demoras are just male's and I remember hear about a fix for that somewhere. The second and more important is the Sanguine statue on the "Abandoned Prison" that not matter what I do cause me CTD on SE, i ended removing the statue to be able of enter the prison because the crash report don't specified the problem and the statue have too many pieces. Can you merge the pieces of the statue at least? Can you send me a PM about what I need to do with that statue? I also saw another custom Sanguine statue mod for SE.. I am thinking of asking the author permission to use that one instead.
DeepBlueFrog Posted January 14, 2023 Author Posted January 14, 2023 On the topic of moving to SE... I am making good progress rebuilding my set up. I covered world improvements, atmospherics, vegetation, textures, NPCs and some must have quest mods and quality of life improvements. I am at the stage where SexLab is set up with the foundations to most of my mods. I am introducing quality of life SexLab mods first and I will finish with my own mods. First I will use the conversions that were already provided as a shortcut, but I fully intend to learn the process and make my own conversions from now on. The plan will be to publish one last functional update for each of my mods for LE, and then move on to develop full time on SE/AE one mod at a time. In the meantime, I am having fun making Skyrim fun again... the amount of pain and load I can inflict on SE is remarkable so far. 3
danna233 Posted January 15, 2023 Posted January 15, 2023 (edited) 4 hours ago, DeepBlueFrog said: and then move on to develop full time on SE/AE one mod at a time. Can it be CD+? It really needs a major overhaul. Basically, these are DD things that fly off or are not visible. The slave system also behaves strangely, sometimes you just get bored because nothing happens, there are no tasks from the owner. As a result, you just go to the blacksmith to remove the collar because you are tired of all this). Maybe change Frostfall to AE survival mode, or both to choose from Edited January 15, 2023 by danna233
Elin-Celine Posted January 15, 2023 Posted January 15, 2023 8 hours ago, DeepBlueFrog said: On the topic of moving to SE... I am making good progress rebuilding my set up. I covered world improvements, atmospherics, vegetation, textures, NPCs and some must have quest mods and quality of life improvements. I am at the stage where SexLab is set up with the foundations to most of my mods. I am introducing quality of life SexLab mods first and I will finish with my own mods. First I will use the conversions that were already provided as a shortcut, but I fully intend to learn the process and make my own conversions from now on. The plan will be to publish one last functional update for each of my mods for LE, and then move on to develop full time on SE/AE one mod at a time. In the meantime, I am having fun making Skyrim fun again... the amount of pain and load I can inflict on SE is remarkable so far. So beautiful Skyrim . I look forward to your amazing actions in 2023, Incidentally, there are some problems with the bodymorph function of the last version of hormone in SE. On SE, when SLIF (Morph Modus, using the Json deformation file provided by the author of 3BA) and Bodymorph are enabled at the same time, the character can obtain the corresponding deformation. And only when I enable the Bimbo Curse will the hormone register with SLIF. Not only that, without considering the deformation value of the Bimbo curse, the character's breasts will automatically shrink to the set minimum change after sex, and the hips and abdomen will not change with the number of sex. I don't know why this happened. So ,please check it carefully, thanks a lot. And I suggest adding a function of selecting the Bimbo Curse to enable Racemenu for MCM, because I want to slightly modify part of the character's appearance after triggering the Bimbo Curse.
CuriouslyWeird1 Posted January 15, 2023 Posted January 15, 2023 I'm having an issue with SLHormones. I've tried reinstalling it and nothing seems to work. The mod wont activate on sleep and the option stays greyed out saying "sexlab hormones is (inactive sleep first)" I'm not really too sure what else I can try as I've done quite a bit of testing. Any help would be appreciated!
MilanJa Posted January 15, 2023 Posted January 15, 2023 33 minutes ago, CuriouslyWeird1 said: I'm having an issue with SLHormones. I've tried reinstalling it and nothing seems to work. The mod wont activate on sleep and the option stays greyed out saying "sexlab hormones is (inactive sleep first)" I'm not really too sure what else I can try as I've done quite a bit of testing. Any help would be appreciated! Sleep first? Go to bed sleep few hour and hormones will be active. It happen every time when you uninstal some mods
Chlodwig Posted January 15, 2023 Posted January 15, 2023 Got one question is it possible to replace the gatti Jewl clothes with open Monk robes And I also have Dibellan Bath installed and the Doors to the underground bath and the dibella bath is 50% overlapping (both work so no issue besides the overlapping) but is there a way to move the door so that they don't overlap?
CuriouslyWeird1 Posted January 15, 2023 Posted January 15, 2023 8 hours ago, MilanJa said: Sleep first? Go to bed sleep few hour and hormones will be active. It happen every time when you uninstal some mods Sleeping does nothing like I said originally, it just keeps the option greyed out saying I need to sleep even though I already did. I've also tested HOW I sleep too but using beds, Rest Anywhere, and my player home bed
ebbluminous Posted January 15, 2023 Posted January 15, 2023 22 minutes ago, CuriouslyWeird1 said: Sleeping does nothing like I said originally, it just keeps the option greyed out saying I need to sleep even though I already did. I've also tested HOW I sleep too but using beds, Rest Anywhere, and my player home bed Doi you have any of those mods that let you see your character sleeping in the bed? I've foudn them can mess with sleep counting as sleep for other mods - Some of them act like a wait rather than a sleep
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