Lithia<3 Posted May 13, 2019 Author Posted May 13, 2019 @Anonyshadow You don't have to make a google doc specifically, but you should follow that template...also there was no cat meme to explain that lol Here's an invite to the server, I'll update the main post with it as well. I literally just made it so it will still seem very empty... https://discord.gg/e3uumKB
Zanzuki93 Posted May 13, 2019 Posted May 13, 2019 10 hours ago, Ozvelpoon said: Thanks, and here is my first attempt! Event Name: Sexy Planet Event type: Planet event Graphic: Requirements: -Settling Species does not have the Sexually Represses or Sexually Inept traits. Other: Trigger upon settling a Gia/Tropical/Continental/Ocean world plus short delay. Description: “After several months living on [Planet Name] it has become apparent that the ecosystem is rather... lewd. Fruit shaped like female reproductive organs; vines with flared heads that pulse and twitch in an erotic manner; and an atmosphere that has the unusual but unmistakable smell of fresh sex. The local fauna are equally well endowed, with a wide veriety of large phalis and vaginal organs that would not seem out of place on creatures twice their size. [Society Researcher name] explains in their report that the ecosystem seems to defy common wisdom, and rely on inter species pollination between the local flora and fauna seeming to ignore traditional phenotype lines. The seeming lack of any native predators and mild seasons allows for a near continuous mating season with the sound of wild animals in heat constantly in the background wherever you are on the planet. [Society Researcher name] hesitates to draw any conclusions, but observes that it is extremely unlikely for a world that matches [Species Adjective] sexual proclivities so perfectly to develop naturally. “ Options: 1. <"This sounds like a veritable paradise... keep investigating"> Requirement: Effects: - [Planet Name] gains the "Lewd Ecology" planetary modifier. - Add the "Lewd Planet" special project to the Situation log. 2. <"This will be too distracting for the colonists, we should find a way to nip this in the bud." > Requirement: None Effects: - [Planet Name] gains the "Lewd Ecology" planetary modifier. - [Planet Name] gains the "Curbed Lust" planetary modifier for 5 years - Add the "Lewd Planet" special project to the Situation log. Planetary Modifier: Lewd Planet - +10% happiness - Farmer jobs on the planet produce +1 Amenity; +1 Unity - -10% pop mineral production - -10% pop energy production Planetary Modifier: Curbed Lust - +10% pop mineral production - +10% pop energy production Special Project: Lewd Ecology Choose either - "Encourage colonists to investigate the planet" Cost: 1000 Society research Result: Start Event "Even stranger than we thought" OR - "Discourage colonists venturing outside the colony" Cost: 1000 Society research Result: Remove "Lewd Planet" planetary modifier from [Planet Name] Absolutely wonderful 1
justhere2look Posted May 13, 2019 Posted May 13, 2019 4 hours ago, Ozvelpoon said: The traits are in Stellaris -> Common -> traits I think you may be confusing this mod with another, as there is no futanari trait at this time. on 5/8/2019 said by lithia page 16 of this thread. I've nerfed and changed basically all the traits, but I don't plan on removing any...yet. In fact I'll probably keep adding more traits, like the new version already has the "futa" trait (as requested lol). However, vunrtdofrt mentioned that he's also in the "too many traits" camp, so I will allow him to make his own optional patch for people that want that. It will be released with the next update, but the mod will still be built around the main set of traits. so its gonna be added, so where is can i find and remove it to stop other empires from spawning with futas
Lithia<3 Posted May 13, 2019 Author Posted May 13, 2019 @justhere2look I've added a guide on how to disable traits on the discord server.
justhere2look Posted May 13, 2019 Posted May 13, 2019 2 hours ago, Lithia<3 said: @justhere2look I've added a guide on how to disable traits on the discord server. k thanks fun fact) females sea horses have dicks that are used to deposit eggs into a males pouch (male gives birth) So roles for genders are reversed even though they both produce the same gametes. This is situation were futas co exist in nature with their counter part cunt boys. personal opinion) i feel that if a futa produces sperm then its considered male (guy with tits) thus futa and female is straight and futa on male is considered gay. second point sea horses are not the only spices that do this some insects this as well witch can make for some out right hilarious interactions when other members of other races try to take out for one night stands.
Guest Posted May 13, 2019 Posted May 13, 2019 11 hours ago, Anonyshadow said: Wulvar Event chain.. Hopefully it transfers over Well! PART THREE Event Name: Savage Love ll Event type: Planet Event Graphic: (Still nada... sorry >.<) Requirements: Completion of the "Savage Ways" special project. Other: Triggers after special project completion. Description: “Our recovery squad has reported back with very strange results. Apparently they have found the scientists along with some primitive creatures called "Wulvar" hiding beneath the surface of the planet. Due to the large quantity of metallic resources on the planet's surface, our surveillance equipment could not pierce the outer layers of the planet. Beneath the primary layer of rock and metal is a protected coniferous forest that is sustained by the light of the planet's core, the world is essentially hollow with the molten core suspended in the center. All life seems to grow on the inside layer of the planet where gravity seems to essentially reverse, causing the 'ceiling' to essentially become the floor as one traverses into the depths of the planet. The "Wulvar" species had subdued the surveillance team and brought them underneath to save them from the biting cold of the outer layer. Though their intentions were not purely noble as the species female population is dwindling, the "Wulvar" decided to take on several of the female scientists as mates and brought the males in as slaves and forcing them to work in the fields. The "Wulvar" are very strong and appear to be fairly intelligent. They would make for great allies if civilized, though can we really let such abductions and misuse of our people stand?" Options: 1. <Embrace the Wulvar!> Requirement: Non-xenophobic Effects: Adds 4 Primitive Wulvar pops to the planet They must posses either strong or very strong, interbreeder traits, and large physicaly traits. (They are essentially a large wolf-like speices adapted to the planet) You might can use a custom species portrait for them and include it in the mod mayhaps? -3-6 months worth of unity. 200 Society research -Removes planet modifier from previous events -Adds planet modifier "Savage love, savage knowledge" +10% unity, +15 society research, +10% habitability 2. <Purge them for their crimes!> Requirement: Militarist or xenophobic or Authoritarian Effects: Removes the planetary modifier from previous events -Adds modifier to planet "Hidden threat" Half the values of the previous modifier as the species remains in hiding and sabotages your colonization attempts. - 90 Influence, 500 Credits, 500 Minerals, 2 months of unity 3. <Leave them to their ways> Requirement: Effects: Previous modifier removed - Adds modifier "Savage Friends in savage places" 10% society Research, 10% food production, -10% mineral production, 10% Consumer goods - 100 Society Research 100 minerals 100 credits 1 month of unity I've been glancing through Hentai Foundry to find inspiration for events I could write up, and found a few images which might work for your event. https://www.hentai-foundry.com/pictures/user/Nomo/673130/Happy-Catgirl https://www.hentai-foundry.com/pictures/user/BikuBikuBikupan/629142/Danai-and-Lycan-1-2 https://www.hentai-foundry.com/pictures/user/BikuBikuBikupan/629143/Danai-and-Lycan-2-2
Zorlond Posted May 13, 2019 Posted May 13, 2019 4 hours ago, justhere2look said: k thanks fun fact) females sea horses have dicks that are used to deposit eggs into a males pouch (male gives birth) So roles for genders are reversed even though they both produce the same gametes. This is situation were futas co exist in nature with their counter part cunt boys. personal opinion) i feel that if a futa produces sperm then its considered male (guy with tits) thus futa and female is straight and futa on male is considered gay. second point sea horses are not the only spices that do this some insects this as well witch can make for some out right hilarious interactions when other members of other races try to take out for one night stands. I think you're confusing 'futanari' with 'dickgirl' there. A dickgirl looks female but only has male genetalia, they cannot be pregnant themselves as they lack the female equipment for it. Futanari (translates to 'dual nature') by contrast have both male and female genetalia and produce both male and female gametes. There is no 'dual' to the nature if your junk has only one function. Your seahorse example, the female would actually be a dickgirl, not a futa. 2
Dagome_Iudex Posted May 13, 2019 Posted May 13, 2019 11 hours ago, Anonyshadow said: Options: 1. <Embrace the Wulvar!> Requirement: Non-xenophobic Effects: Adds 4 Primitive Wulvar pops to the planet They must posses either strong or very strong, interbreeder traits, and large physicaly traits. (They are essentially a large wolf-like speices adapted to the planet) You might can use a custom species portrait for them and include it in the mod mayhaps? -3-6 months worth of unity. 200 Society research -Removes planet modifier from previous events -Adds planet modifier "Savage love, savage knowledge" +10% unity, +15 society research, +10% habitability 2. <Purge them for their crimes!> Requirement: Militarist or xenophobic or Authoritarian Effects: Removes the planetary modifier from previous events -Adds modifier to planet "Hidden threat" Half the values of the previous modifier as the species remains in hiding and sabotages your colonization attempts. - 90 Influence, 500 Credits, 500 Minerals, 2 months of unity 3. <Leave them to their ways> Requirement: Effects: Previous modifier removed - Adds modifier "Savage Friends in savage places" 10% society Research, 10% food production, -10% mineral production, 10% Consumer goods - 100 Society Research 100 minerals 100 credits 1 month of unity I'd redo this a little. I know there is way to create planetary tiles via events, and this is what I think we should use here. Only think I do not know is if you can have planet decisions based on empire ethic. What I would do is: Options: 1. Acknowledge the Wulvari as a primitive species. Requirement: Non-xenophobic Effects: Adds 4 Primitive Wulvar pops to the planet They must posses either strong or very strong, interbreeder traits, and large physicaly traits. (They are essentially a large wolf-like speices adapted to the planet) -3-6 months worth of unity. 200 Society research, -Removes planet modifier from previous events -Adds planet modifier "Inverted crust", +20% habitability 2. The Wulvari will make for fine study subjects. Establish an on site reservoire for them. Effect: Add a unique tile to the planet "Wulvari reservoire." It gives -3 districts, but adds +2 "Wulvari researcher" jobs, that give society, unity and amenities boost. Effects: Removes the planetary modifier from previous events Might also add a planet wide modifier. You can remove the Blocker by a decision" Purge the Wulvari" from the decision menu, or "Give Wulvari rights", which will create the primitive pops. -Adds planet modifier "Inverted crust", +20% habitability 3. We care not for these xenos, they will not stand in our way. Requirement: Any degree xenophobic Effects: Removes the planetary modifier from previous events Effects: Adds 4 Primitive Wulvar pops to the planet (for the player to raid and enslave) -Adds planet modifier "Inverted crust", +20% habitability Also, no custom portraits unless you make one That stuff takes a shitload of work, so it's not worth doing it for a one-off event. You can do planet wide modifiiers, but I think it's weird to have negative ones from creatures you can quite easilly genocide XD So it should only be an option if the modifier is a beneficial one, as your people try to cooperate with them.
justhere2look Posted May 13, 2019 Posted May 13, 2019 4 hours ago, Zorlond said: I think you're confusing 'futanari' with 'dickgirl' there. A dickgirl looks female but only has male genetalia, they cannot be pregnant themselves as they lack the female equipment for it. Futanari (translates to 'dual nature') by contrast have both male and female genetalia and produce both male and female gametes. There is no 'dual' to the nature if your junk has only one function. Your seahorse example, the female would actually be a dickgirl, not a futa. Futa is short for futanari Futanari is the Japanese word for hermaphroditism hermaphroditism In biology, a hermaphrodite is an organism that has complete or partial reproductive organs and produces gametes normally associated with both male and female sexes. Many taxonomic groups of animals do not have separate sexes. so now that you have corrected me, (so sea horse is a or dickgirl or Ovipositor in the technical term) and since i told would what futa actually is. Should we now call be calling all futa's hermaphrodites then? actually that would make alot the sense to change to name of the trait of futa to hermaphrodite, with description that that this race only has one gender, that contains both parts of the each sex and therefore can mate with with any other member of any other race.
-sn Posted May 13, 2019 Posted May 13, 2019 2 hours ago, justhere2look said: Futa is short for futanari Futanari is the Japanese word for hermaphroditism hermaphroditism In biology, a hermaphrodite is an organism that has complete or partial reproductive organs and produces gametes normally associated with both male and female sexes. Many taxonomic groups of animals do not have separate sexes. so now that you have corrected me, (so sea horse is a or dickgirl or Ovipositor in the technical term) and since i told would what futa actually is. Should we now call be calling all futa's hermaphrodites then? actually that would make alot the sense to change to name of the trait of futa to hermaphrodite, with description that that this race only has one gender, that contains both parts of the each sex and therefore can mate with with any other member of any other race. Since you said that futa is same as a hermaphrodite, why would it be necessary to change the trait? Futa is just known "tag" in the adult/porn world. Hermaphrodite is known as a biology/technical/whatever term. (not exclusively, I have seen a tag hermaphrodite but I would say always accompanied with futa) It seems counterproductive to change the trait. Imho ¯\_(ツ)_/¯ 1
Raana Posted May 13, 2019 Posted May 13, 2019 Not sure if you've started working on any civics yet or not, but if you're interested I have a couple ideas for civics that I could probably put together over the week to share with the mod. Plundering Slavers > Reduced prices at the in-game slave market. > Can use the Ravage bombardment stance.* > Random slave market events that let you spend Credits, Influence, etc. either triggering small event chains, or finding slaves from neighboring empires on the market (with rewards / penalties similar to the vanilla event where you find a freighter with minerals from a neighboring empire). Could probably be tied to any potential harem additions made in the future too. Nymphic Hosts / Propagating Throng / Brood Swarm > Civics for Hive Mind empires. > Themed as civilizations that exist purely to breed with other species. > Can assimilate organic pops from game start. > Can use the Ravage bombardment stance.* > Primary species starts with All Female & Intercompatible Womb / All Male & Intercompatible Sperm / or Brood Parasite respectively, and has recurring events themed to whichever civic is chosen. > Starts with already assimilated pops of a secondary species on their homeworld (mirrored traits aren't required. both to give Nymphs a choice between an intercompatible or brood parasite secondary species, and because of the following two features). > Non-Male / Female Only species are converted into Male Only or Female Only species much faster than in other emipres (perhaps with unique notification events).** > Opposing Gender species are automatically purged.** * Ravage bombardment stance is pretty much like the vanilla raiding bombardment stance where you can kidnap enemy pops. I'm not sure if it's still possible or how to do it, but I'd like events tied to the Ravage bombardment stance tailored to each civic both on first landing and after conquering the planet as well. ** I don't know how those events work in the mod, but I figured it'd be appropriate that the hive empires that use these civics would intentionally purge the opposing genders to prevent competition with their mates/hosts. I'm pretty sure I can set up the bombardment stance and slaver civic pretty easily, and I already have a working framework for the hive civics that just needs some adjustments to match the themes. The biggest things I'll probably need help with are any events tied to both since my eventing skill is rather limited. 1 hour ago, Anonyshadow said: I might try to make a custom portrait pack if I can figure out how lol @Lithia<3 and I have actually discussed the possibility of setting up a framework for portraits when time permits. Something that hopefully anyone can take advantage of to make their own portrait sets when it's complete. But I believe the mod update is the priority for the time being.
justhere2look Posted May 13, 2019 Posted May 13, 2019 1 hour ago, -sn said: Since you said that futa is same as a hermaphrodite, why would it be necessary to change the trait? Futa is just known "tag" in the adult/porn world. Hermaphrodite is known as a biology/technical/whatever term. (not exclusively, I have seen a tag hermaphrodite but I would say always accompanied with futa) It seems counterproductive to change the trait. Imho ¯\_(ツ)_/¯ fair enough. everyone has their own opinion, I honestly find it more fun to use technical terms that is how more refined, cultured, imperial and tech oriented empires would use. While egalitarian rabble, criminal and barbaric empires would use the slang word "futa" But would you say that this description is accurate then? "this race only has one gender, that contains both parts of the each sex and therefore can mate with a member of any other race or gender."
-sn Posted May 13, 2019 Posted May 13, 2019 11 minutes ago, justhere2look said: fair enough. everyone has their own opinion, I honestly find it more fun to use technical terms that is how more refined, cultured, imperial and tech oriented empires would use. While egalitarian rabble, criminal and barbaric empires would use the slang word "futa" But would you say that this description is accurate then? "this race only has one gender, that contains both parts of the each sex and therefore can mate with a member of any other race or gender." For Futa/Herm I believe so. Most invertebrates are classified as hermaphrodites and would fall under your description. I am not sure what are we discussing here? Also interesting that you say that futa is slang even though it is essentially just an abbreviation of the word futanari, which means hermaphrodite (Based on your statement. Hence I am too lazy to look it up myself and won't be learning Japanese until next semester) What caught my eye initially was you categorizing futaXfemale as straight and futaXmale as gay. Or it was taken by the public as such, in your opinion. (to not put words in your mouth) Actually made me think. PS. How are we having a somewhat intellectual argument over adult mod for a video game? Love this culture. (or whatever it is) 1
TankHunter678 Posted May 13, 2019 Posted May 13, 2019 Just some thoughts/suggestions. How about adding in a Psionic trait and then having it generate a bonus trait depending on if you have Dominant or Submissive? Could have the bonus trait appear as part of an event chain after you come into contact with another civilization be it another empire or primitive. Could also have that event lead to another event where your people could learn to harness that in the form of a Psionic tower/beacon that has different effects depending on if you are Xenophobic or not and dominant or not. Such as causing Xenos to really want to emigrate to your Empire because they feel really drawn to your people, or letting you brainwash other races into being all for breeding for your people. Could also be developed through another event into a weapon so that your ships can be setup to brainwash the crews of enemy ships to join your side in combat. Could be really nice with a Hive Mind type. Basically overwhelming lesser minds to add to your people. Or for those races setup so that they need females/males of other races to grow their population. Other then that... could you possibly add in some things so that we could start out with a secondary race on the homeworld?
kiargo Posted May 13, 2019 Posted May 13, 2019 12 minutes ago, TankHunter678 said: Other then that... could you possibly add in some things so that we could start out with a secondary race on the homeworld? You already can with the the civic Syncretic Evolution for organics and Mechanist for robotic pops
justhere2look Posted May 14, 2019 Posted May 14, 2019 3 hours ago, -sn said: For Futa/Herm I believe so. Most invertebrates are classified as hermaphrodites and would fall under your description. I am not sure what are we discussing here? Also interesting that you say that futa is slang even though it is essentially just an abbreviation of the word futanari, which means hermaphrodite (Based on your statement. Hence I am too lazy to look it up myself and won't be learning Japanese until next semester) What caught my eye initially was you categorizing futaXfemale as straight and futaXmale as gay. Or it was taken by the public as such, in your opinion. (to not put words in your mouth) Actually made me think. PS. How are we having a somewhat intellectual argument over adult mod for a video game? Love this culture. (or whatever it is) 1st i thought it would more flavor to the game keep in mind that in the vanilla versions of the game would have different options depending on your races ethics, thus some also different dialogue even they may be the choice. Makes game play more interesting. think on how stellaris is different than civ 6. Thing that mere modifiers in civ and may provide a small cosmetic change. Would in stellaris change the entire flavor of the game. 2nd dick in cunt = straight / having dick in an ass while seeing another dick that belongs to same body that the ass belongs to = gay. Just keep in mind there are a lot of times especially in sfm where the balls cover the actual penetration or its at a certain angle, so you can't tell if its vaganal or anal. Many times this is compensated by the camera viewing the upper body only. try watching futa porn without the upper bodies and you might think the futa is a guy. 3rd hey if give anyone ideas on what to add to the mod like using the technical terms for imperial empires during event chains. Or even creating Hermaphrodite anomalies while scouting planets. (crew of a science vessel being kidnapped by hermaphrodite creatures.) Or hell even parts of our conversation to mimic the cultural shift of an empire.
Zorlond Posted May 14, 2019 Posted May 14, 2019 8 hours ago, justhere2look said: Futa is short for futanari Futanari is the Japanese word for hermaphroditism hermaphroditism In biology, a hermaphrodite is an organism that has complete or partial reproductive organs and produces gametes normally associated with both male and female sexes. Many taxonomic groups of animals do not have separate sexes. so now that you have corrected me, (so sea horse is a or dickgirl or Ovipositor in the technical term) and since i told would what futa actually is. Should we now call be calling all futa's hermaphrodites then? actually that would make alot the sense to change to name of the trait of futa to hermaphrodite, with description that that this race only has one gender, that contains both parts of the each sex and therefore can mate with with any other member of any other race. There's a few problems here. "Hermaphrodite" is a very general term, even if it's more scientifically accurate. It covers all forms of sexual arrangement that does not fall into clear male/female/androgynous definition (androgynous being neither male or female traits). "Futanari" is very specific and while, yes, every futa is a hermaphrodite, not all hermaphrodites are futa. Dickgirl, pussyboy, trap, transsexual, these are all hermaphroties as well (a person or thing in which two opposite qualities are combined), but they're not futas. And while yes, Japanese use the word futanari for hermaphroditism, as I said the literal translation of the word is 'dual nature'. I just think in a mod such as this we're going to need specifics instead of general terms. Otherwise it'll just lead to confusion. 1
WolfieKnot Posted May 14, 2019 Posted May 14, 2019 I'm new to the game and to this mod. Is there a way for me to make the robots compatible for breeding? I have some robots made as slaves I still can't give them full citizenship. Do I need to wait until the tech research for sex bots to show up? Also, I haven't seen an "a hybrid was born" pop-up even with 6 different planets interbreeding. are those events temporary removed from the mod until later notice? this is just about the game itself, other empires were able to send their workers to my planets, but I was unable to send my people to their planets, is there a way? 1
justhere2look Posted May 14, 2019 Posted May 14, 2019 1 hour ago, Zorlond said: There's a few problems here. "Hermaphrodite" is a very general term, even if it's more scientifically accurate. It covers all forms of sexual arrangement that does not fall into clear male/female/androgynous definition (androgynous being neither male or female traits). "Futanari" is very specific and while, yes, every futa is a hermaphrodite, not all hermaphrodites are futa. Dickgirl, pussyboy, trap, transsexual, these are all hermaphrodites as well (a person or thing in which two opposite qualities are combined), but they're not futas. And while yes, Japanese use the word futanari for hermaphroditism, as I said the literal translation of the word is 'dual nature'. I just think in a mod such as this we're going to need specifics instead of general terms. Otherwise it'll just lead to confusion. please read comments between me and and -Sn also (In biology, a hermaphrodite (/hɜːrˈmæfrədaɪt/) is an organism that has complete or partial reproductive organs and produces gametes normally associated with both male and female sexes. Many taxonomic groups of animals (mostly invertebrates) do not have separate sexes. ) this is what wikipiedia says and we are using it in this context as it is trait applied to an entire race/species while Dickgirl, pussyboy don't have both organs and don't produce both gametes either. while traps, transsexual, are based on personal choices and orientation. they are not hermaphrodites. besides, calling the hermaphrodites instead of futa and giving some biological context really does feel like they would actually belong in the game. It makes it more believable, better for more role play, we feel like this race could exist in real life, its not as bland. We are having our cake and eating it too, rather just having a cake sit there.
Raana Posted May 14, 2019 Posted May 14, 2019 53 minutes ago, WolfieKnot said: I'm new to the game and to this mod. Is there a way for me to make the robots compatible for breeding? I have some robots made as slaves I still can't give them full citizenship. Do I need to wait until the tech research for sex bots to show up? Also, I haven't seen an "a hybrid was born" pop-up even with 6 different planets interbreeding. are those events temporary removed from the mod until later notice? this is just about the game itself, other empires were able to send their workers to my planets, but I was unable to send my people to their planets, is there a way? There are traits that allow robots to breed with organics. Which I believe are unlocked by researching Cloning and Gene Banks from society research and have unlocked Robomodding via Machine Template System from engineering research. Not sure how the hybrid system currently works, but for sharing pops with other empires as long as you have a migration treaty with the other empire and they have a planet your pops want to move to they'll automatically have pops from your empire appear on their worlds.
WolfieKnot Posted May 14, 2019 Posted May 14, 2019 1 hour ago, Raana said: There are traits that allow robots to breed with organics. Which I believe are unlocked by researching Cloning and Gene Banks from society research and have unlocked Robomodding via Machine Template System from engineering research. Not sure how the hybrid system currently works, but for sharing pops with other empires as long as you have a migration treaty with the other empire and they have a planet your pops want to move to they'll automatically have pops from your empire appear on their worlds. Thank you!
gobicii Posted May 14, 2019 Posted May 14, 2019 An interesting addition (perhaps in form of a plug-in mod) would be specific types of "relationships" for different species, and also the way they reproduce. I think it should take into consideration the race's type as well. Like plantoids reproduce by pollination, but some may use a host body. Avians are more likely to lay eggs, fungoids don't necessarily need another gender, etc. I don't think it should be too strict, so mammalians can lay eggs sometimes, but it should be less common than for avians or reptilians, and vice versa. As for the different types of relationships, well... Perhaps different traits would work there, and each race can only have one. Some species don't form emotional connections, they just seek partners to reproduce. Some change their partners more often, some stay loyal their whole life - so there's more types of monogamic traits. Each trait could have a few bonuses, and drawbacks. Species that use monogamy use more amenities, produce more crime, but have lower resettlement costs (just a stupid example, couldn't think of any better ) Species that use polygamy need less amenities, produce more unity Different species might not be compatible to mate at all, as they are too different. Some may be able, but can't reproduce, and some can birth hybrid offsripngs, or they might just use their partners are a host to produce one of their own (e.g. asari) I didn't really want to specify too much about these ideas, mainly because I am too lazy atm, and because I'm just interested what others would think of an addition like this, so feel free to say what you think about my ideas. 1
TankHunter678 Posted May 14, 2019 Posted May 14, 2019 8 hours ago, kiargo said: You already can with the the civic Syncretic Evolution for organics and Mechanist for robotic pops So I take it is a DLC civic (if so, which one)? I only got the base game atm and never saw that. If it is not a DLC specific one then I would like to know what combination I need for it cause I do not remember seeing a civic by that name.
ErikModi Posted May 14, 2019 Posted May 14, 2019 Syncretic Evolution isn't available to certain government types, like Corporate. I forget the others, but you should be able to find it, greyed out if you have other things preventing it, and see what the requirements are.
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